I was curious about how common it is that games on Steam have achievements/cards, and I was thinking about asking about it here, but found out myself instead, and just wanted to share the statistics, in case anyone finds it interesting:

The stats are from store.steampowered.com, visited from Sweden and using the filters supplied to get the numbers. Numbers might differ when checking from other places due to some games not being available in all regions.

Right now, there are 9434 games on Steam
52% of the games (4863) have achievements
43% of the games (4016) have cards
32% of the games (3054) have both cards and achievements

Now you know :)

7 years ago

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7 years ago
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nice.

7 years ago
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but how many have achievements done right?

A lot of achievements are "if you play the game, you'll get this achievement" e.g. The Walking Dead - you get an achievement each time you finish a chapter
Others are "if you play this game often, you'll eventually get this achievement" e.g. "kill 1,000 enemies" achievement in every shooter
and still more are "if you happen to get lucky, you'll get this achievement" you don't know what this achievement is, but if you accidentally stick the moon up the cow's ass by misclicking, while falling out of the closed window that you can't even reach, then you'll get an achievement

I find those are kind of pointless. I understand challenging achievements, such as if Mario had a "finish the game without ever collecting a Super Mario", or if Doom has a "finish a level using only the chainsaw". Those are kinda cool and give you a reason to play the game again, just to see if you can do it. I'd like to know how many games have those kinds of achivements

7 years ago
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Totaly agree with your reasoning but you have to understand that all of that is subjective and that making a comprehensive list based on those points would be virtually impossible.

7 years ago
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I agree that it's subjective, and therefore impossible to tally. I just think the vast majority of achievements are about as useful as a prize for second place in a boxing match

7 years ago
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Achievements nowadays show you things you have done for yourself in the past. I remember myself that I played a lot of games to maximum level, finish everything and collecting everything (just because I want to have everything) so I can say "I mastered the game completly".
Some achievemnts today are just annyoing or stupid (e.g. The Stanley Parable - Dont play the game for 5 years). I mean come on! Sometimes they change/update achievements (Hero Siege) or they broke (Knights of Pen & Paper +1), so it only luck if the developer update the broken ones. Most games dont have achievements that let you play the games again. They have some just they can advertise with them, but they are totaly senseless.

7 years ago
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It's hard to say what achievements are good and bad, as they target different people.
The "hey, you just did what any normal person would do anyway" kind of achievements (beat a level, kill an enemy, pick up a weapon) are there for newer people. It's basically positive reinforcement, and it helps people who are not very good at games or who are relatively new to them feel like they are doing well. It also helps reinforce the intended playstyle ("hey, I just got an achievement for doing a melee kill, and that also gave me a bunch of ammo, so I'm doing the right thing!").

Then there's the "kill X of Y" or "Collect 1000 feathers" kind of achievements. They are there for completionist, to give them something clear to strive for.

Then there's the alternative challenge achievements. They are there to highlight challenges that the developers thought seemed fun, but could not be easily implemented into the game itself without it feeling "gamey" or requiring a lot of extra work. This is the last category you mentioned.

So none of these are really right or wrong, you're just not the target audience for most of them.

There's one final achievement type... the "hey, I'm in your achievement feed now so everyone can see that you play the game. Free advertisement!" type.

7 years ago
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The kind of achievements are quite different for every game, hard to measure, but that wasn't what I was looking for.

I could tell you the reason why I was interested in checking the stats from the start:

If you look at my recently played games on Steam you can see achievement stats (right hand side) for all played games with achievements, stretching back the last 20 or so days (games played before that won't show achievements, even if there are gained achievements for that game). When visiting some profiles, I don't see a single achievement among the recently played games, so I was just curious to see if games with achievements are not that common, which would make it plausible to play 20+ randomly selected games in a row during 20 days, that you can't get achievements in.

Turns out it wasn't, and the reason why achievements are missing on some profiles might simply be that those users don't play that many games for real, and mainly use their accounts with card farming software.

As you said, many (most?) games with achievements have the kind that will drop without any real effort, so for most games, if you have played them for real for a couple of hours, you're very likely to have gained at least one achievement.

7 years ago*
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So many games have achievements. I'm surprised there are so many games with cards without achievements. That just seems sad.

7 years ago
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I imagine achievements are harder to implement as you have to modify the game, while you don't need to even touch it to have it drop cards. Also cards bring you more moneys, so there's a motivation as a bonus.

7 years ago
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But achievements are mostly only statistic facts which are not so hard to implement. But the money seems to be the bonus motivation.

7 years ago
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That depends on the game. The developers of Grimm said that they could not implement achievements, due to how the game was coded (and they lost the source code).

7 years ago
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only have one third of games :(

7 years ago
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At least i made my account worth more than 1k euro xD It's an achivement for me!!! :)

7 years ago*
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7 years ago
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Oh didnt new that :) I'm ''new'' there :) Thanks for letting me know, i'll edit!
Peace out!

7 years ago
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You can check this thread, it made "whitelist4whitelist" kind of a meme on Steamgifts. Not in the positive way though. Wasn't so simple after all.

Thanks for editing :)

7 years ago
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I'm a little bit late, closed 8 months ago :) Thanks for your response.
Have a nice day

7 years ago
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I know, it got closed for that specific reason (read the admin's post at the bottom of page 15)... I just wanted to show an example how it can go south very soon, the user who started that thread didn't get so popular, if you continue reading it :)

7 years ago
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I read till 5th page but the things got worse after 10 xD (i just realise that cg is admin that closed the thread:) )

Didn't knew that, and thank you guys letting me know :)

7 years ago
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It's good learning stuff in the forum, you'll do just fine here on Steamgifts :)

7 years ago
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150 messages in close 2 days (no i'm not spam xD). I really enjoy how the whole comunite works all together :)

7 years ago
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there seems to be so much more than just over 9000! games

7 years ago
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Digital Homicide must count for what, about a quarter of those? Though give 'em a few months and it'll be a third. And not a single one of them worth a fuck.

7 years ago
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Steam is like pokemon you gotta collect 'em all but end up using the same 6...

7 years ago
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Would be also interesting to see how many of them have rating score higher than 50% or 70%, for example :) Though judging by SteamSpy, average rating score per year was always around 70-75%.

7 years ago*
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52%? wow a lot higher than i though it would be

7 years ago
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