Do you play with motion blur?
I would usually prefer to turn motion blur off, but sometimes my eyesight or scene comprehension can be... weird. Some games just mess with my ability to track my location in 3D space and I can't even pin down what it is. Like sometimes when I turn my point of view (typically in first person or third person games), I mentally lose track of exactly what I'm looking at. Particularly when I turn sharply, and if the visual style / lighting is rendered a certain way, my brain just has this disconnect between the before-turn and after-turn images where I have a brief moment of disorientation. Field of view? Art style? Visual clutter? I'm sure it's a physical thing, because it doesn't always happen even within the same game, and sometimes the effect stops after a little while of play. But sometimes I find that enabling motion blur helps me with that disconnect.
The worst game for this turning disorientation so far has been Borderlands, by far. Altering the FoV on that helped a bit, but I just found it really hard to track stuff most of the time. S'weird. I do find it happens more on games with more realistic graphics, on a similar wavelength to what Dunky mentioned in F4rKiD's linked video at the start of the thread. Like, foreground and background blend together, and in close quarters (inside smaller rooms or cramped corridors/spaces) turning about can throw me for a loop sometimes.
Outside of that, motion blur is just a killer of clarity tbh :p
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Motion blur is mainly a console feature to try and "smooth" low framerates during fast motion gameplay. (like driving)
Personally, I turn off motion blur and depth of field. Also, since I'm using a 1440p monitor (also applies ot 4k+ monitors) I tend to turn down or disable anti aliasing, because the higher resolution, the less anti aliasing is needed which gives you back some performance.
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Well i like blur. https://www.youtube.com/watch?v=dzRvdVAdu-I
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I used to turn it off all the time. But for more "filmic" experiences, like Just Cause 3, I kept it on and would say that it helps. You always move at fast speeds and the game's so reliant on the visual spectacle, that taking it away just makes the visuals feel a bit more flaccid. If the gameplay's for simpletons and the graphics are flaccid and the only thing the game has to claim for itself is speed of movement and visuals, then I don't see the reason to hinder the experience further.
But for games where you move pretty slowly and where you're in first person or just need accuracy, then I disable the motion blur. It'll be too eyecatching then.
Like with any graphical fluff, you don't want it to hog your attention. Best implementations of any graphical features are ones that aren't overbearing.
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The ugly disease called chromatic aberration has only been mentioned 3 times already in this thread. So I have to +1 that.
Motion blur is usually off but if a game leaves me no choice but to play at 30 fps, it can make sense in that case (which is a bad situation anyway ofcourse).
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Motion Blur, VSync, Bloom.
All 3 of those I'll deactivate once the game booted up for the first time.
If the game has no such settings, I driver-force those.
These are HORRIBLE effects!
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