this is my invenory: http://steamcommunity.com/id/StormIceX/inventory/#440

there is any good item? if not, how people obtain good items on tf2? i've played the game for a little time but i don't understand nothing about crafting :|

11 years ago*

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Yes, the box #56(sarcasm)

11 years ago
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  1. 7,6 h is nothing, come back after 200 h.
  2. Don't craft, it's waste of resources.
  3. "Every loser can be rich in TF2, he just has to find a bigger loser than he is"
11 years ago
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i know 7,6h is nothing. i wrote this in op ;)
if craft is a waste of time, how can i find good items? only with random drop?

11 years ago
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Buy cheaper, sell for profit

11 years ago
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he cant even buy anything to resell

11 years ago
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  1. 200 hours is still nothing. if you were to idle 1000 hours you might get a buds.
  2. correct. sell your duplicate weapons for a scrap instead
  3. best advice right here. this is how you get rich fast but you need to have a starting pile of cash in tf2.

heres my inventory: http://backpack.tf/profiles/76561197993888930

11 years ago
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  1. but the idle function work or not?
  2. duplicate weapons for scrap metal right? and with scrap metal what can i do?
  3. i will try when i have some knowledge of this world xD
11 years ago
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  1. You have 9-12 hours of drop per week
  2. Buy 2 weapons and repeat
11 years ago
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repeat?

example:
i sell my duplicate weapons for 2x scrap metal. with this 2 scrap metal i will buy 2 weapons -> profit?
or i'm a totally dumb? xD

11 years ago
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You sell 1 (one) weaon for 1 scrap or 2 weapons directly.

If you traded for scrap, you try to find a scrap banker who trades you 2 weapons for your 1 scrap.

Now you've turned 1 weapon into 2 weapons.

Repeat until your backpack is as valuable as that of gonkretep :P

But note: it may take a while until you find a buyer for your 1 weapon, because there are a lot of traders out there, trying to do the same ;)

11 years ago
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so the profit is only "have a lot of weapons"? not crafting refined metal or others? there is any trader who exchange game or others with tf2 items? i see trader only accept tf2 keys, but i can't obtain key without shop?

11 years ago
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After you've got enough weapons, you can craft them to scrap -> reclaimed -> refined (18 weapons = 1 Refined).

After you have enough metal, you can trade the metal for keys (you need about 5.33 Refined for 1 key).

So it's possible to trade your way up and after some point trade your stuff for games, but you'll probably earn more money mowing your neighbours lawn.

11 years ago
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One scrap, then buy 2 weapons for scrap. Scrapbanking is very slow, though.

11 years ago
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does buds come as drops too??

11 years ago
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11 years ago
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11 years ago
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The Robocrate is worth a few cents.

11 years ago
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I'm assuming you gave the elis hat to someone , because you got frying pan + you got l4d2 in your library

You can sell frying for like 0.37 ref , which is around 15~20 cents I think

11 years ago
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I don't think 1 rec is worth 15-20 cents. For instance, a name tag usually costs around 2 refs, and you can sell it for 60-70 eurocents, which is about 1$. So basically, 1 ref is 0.50$.

11 years ago
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And 1 rec is 1/3 of a refined, so 50/3 = 16.666.

So yeah, it is 15-20.

11 years ago
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Proved my point :3

11 years ago
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People aren't used to working with a base-3 currency system. :D

11 years ago
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Makes sense. We need to be able to sell it on the market. ._.

11 years ago
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11 years ago
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0 USD

11 years ago
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0.34...

11 years ago
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Oh wow. You can buy 1/3 of fortix with that!

11 years ago
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lol i have a crate valued 0.66 ref

and one valued 2-2.33 Crate number 21

11 years ago
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You typically earn 8 or so weapons each week, along with a crate or two. Every 2 weapons can be smelted into a scrap metal. 3 scrap metals can be smelted into a reclaimed metal. 3 reclaimed metals can be smelted into a refined metal. Refined metals are the typical TF2 currency. 8 weapons = 0.44 of a refined metal. Earning refined metals by yourself can be a very long and tedious process.

Every now and then you can also get a rare drop instead of your typical weapon or crate. This could be a hat, a tool, a salvaged crate, etc. These tend to vary in terms of value, with most hats and decals only worth a bit more than a refined each.

3 refined metals can be crafted into a random hat, though this is often considered to be a bad use of refined metals since many hats are worth much less than 3 refined metals. Crafting metals into hats is a gamble, it only pays off with certain rare hats that have a high value. If you're looking for one specific hat, use one of the many tf2 pricing sites (such as backpack.tf) to see what the expected value for it is, and then look around on trade sites (such as TF2outpost) to trade for that item.

The really rare items are Unusuals and these are only obtained from opening crates with a key. These vary greatly in price as well, as some unusuals are worth upwards of hundreds or even thousands of dollars whereas others are only worth 20-30 dollars. Opening crates in search of an unusual is a gamble as well, as it's a very low chance to get one (I believe the drop rate is 1%)

I'm still quite new to the whole TF2 economy, and I'm sure there are plenty of things I've omitted that can prove to be valuable information. Hopefully this is enough to get you started though.

11 years ago
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ty :D so the best method is: trade for obtain more weapons from start for craft the refined metal in less time right?
thx for your post :D

11 years ago
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If you really wanna get started, start by scrap banking. People give you any two weps, you give 'em a scrap. When anyone wants a particular normal weapon they tend to pay a scrap for it. you double your money that way, though very, very slowly. It's a start at least.

11 years ago
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About crafting 3 ref to get a hat, its better to rebuild headgear (2 hats = 1 new hat) since cheapest hats are 1.33 ref each, so you could get a new one with 2.66 ref instead of 3

11 years ago
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makes sense

11 years ago
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yes, this is better but that's based on market price of hats. I mostly mentioned crafting of hats because new people to the economy get to the point with refined metals and then are lost as to what you do with them. The majority of hats out there are only worth 1.33-2 refs, so if you're looking for something specific then trading directly for it is almost always the cheapest option. If you're looking to gamble, then yes, buying 2 hats for 2.66 refs and rebuilding is a better option than crafting from 3 refs.

It's hard to tell you how to go about building your inventory without at least knowing what your motivation is. Are you only idling in hopes of making some extra money for non-TF2 items or do you enjoy the game and want to learn more about the crafting and trading system to get some cool items to show off and actually use?

11 years ago
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Left my account idling yesterday and overnight and found 26 items. That was nice, lol.

11 years ago
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this isnt even possible...
U can only find 8 items in one week.
Why are u lying?

11 years ago
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Can roll over to the next week can't it? dunno, don't do it often.

11 years ago
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11 years ago
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Quote from Official Wiki:
"On April 20, 2010, the item drop system was changed. Instead of rolling randomly at intervals to see if you got an item drop, now the system rolls to determine when your next item drop will occur. With this change, players are guaranteed to find items at fairly regular intervals. This was made because many players had unlucky streaks, where they didn't find any items for weeks. That isn't possible anymore. The drop rate was also increased, but now players have a limited playtime per week when they can receive drops. Playing beyond that amount won't find any more items, but some of the unused time will rollover to the following week; speaking of that, the item cap resets at Wednesdays at 5:00 p.m. pacific standard time(1:00 p.m. GMT)(this test was experimented and needs more input). The current DAILY drop limit is unknown, although it has been speculated among players that the total drop limit PER WEEK is between 8 and 10. (This has not been confirmed by Valve). Also another thing about the current item drop system is that sometimes players will have 'lucky' streaks, whereby they will receive several item finds at once (even up to 6). Unfortunately, this will ultimately mean a reduction in item drops for the remaining gaming time allocated for such item drops. "

11 years ago
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your backpack is worth around $2
to get 'good items' u play the game, and trade
check the wiki if u dont know how stuff works in tf2, and search for crafting

11 years ago
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Is there any particular reason why most TF2 items are not marketable?

I've done some idling just to try it out and the only things I could sell were chests that were worth a few cents each.

11 years ago
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Market is still in Beta phase.

11 years ago
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Closed 11 years ago by StormIce91.