There is a 15% chance every minute for every character to be changed to the correct one.
So it may need some time when you watch it to the end
Also it loops ;)
59 of every 60 frames is just the right rotating thingy.
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Yeah, that was my hope with the rotating thingy to the right ;)
edit: I made the gifs to test some self written gif "library" btw
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Yep, but that part was pretty easy after all:
def get_diff_(old_img, new_img):
if old_img is None:
return new_img
diff = ImageChops.difference(old_img, new_img).getbbox()
return new_img.crop(diff)
Also only using two colors helps a lot.
This needs additionally color to transparency conversion for images with more as two colors though.
I made a 24hour clock with 1 second precision in 6mb, in case you are interested.
http://i.imgur.com/7KFiKU0.gif
copy and paste this url,. If you click it you'll get the gifv version which won't load.
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GIF Movie Gear: < 8MB of memory and insta-load :)
I have no idea what Photoshop is up to. 1bpp x (885x36) x 1920 frames = ~7.3MB of memory needed for all the raw frames.
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I guess photoshop ignored that there are only two colors and/or created a full sized image for every frame.
59 of 60 frames are just some pixel difference.
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i realized my description might not be the best.
All you have to do is to wait, till WAIT in the GIF changes to DONE and then redeem the game ;)
The first one loops in between 25 and 35 minutes, btw.
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It would appear 1st was already redeemed already also.
Ah well, an interesting new approach :3
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Didn't grab anything but this is neat and unique. How long did it take you to cook up the program/script to output all the frames?
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Hard to say. I worked some weeks on the lib, which in this case doesn't really do more as generating header, control frames and handling the compression.
Most of the stuff for this thingy is dirty hacked together with python in about half an hour.
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Neato! Caught the comment above that you wrote the writing library too :)
Shame they were solved so quickly, though you have to wonder if anyone would have ever solved it if you hid a bitstream in some esoteric way.
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Some people do, but there aren't that much on SG with knowledge and interest in that kind of stuff.
I did some more complicated steganography puzzles about half a year ago:
http://www.steamgifts.com/discussion/5iDML/puzzle-choose-on-of-over-180-games
That is were most of the code from the library comes from.
Maybe i do some easier one some day.
I stopped buying bundle some time ago, but still have so many (mostly not really interesting, tbh) games laying around.
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You should do more puzzles. They're really something else.
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Yah, very easy in gimp, but I'm way too late to the party.
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There might be another way hint hint, but if you wait long enough you will see the keys (so not really a puzzle, i guess, but good enough i hope)..
All games are gone
Move along.
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