Used to aim for 100% complete in any game i played with the exception of multiplayer achievements in games like Tomb Raider/Bioshock 2 etc. But looking through my games i remebered what killed the hunt for me.

Killing Floor: 96 of 285 (34%) achievements earned
Keep in mind i played a lot on my friends account before getting the game myself.. But i don't think i will ever be arsed to get the remaining ones in this game.

Deadlight: Tales Of Glory Finish the Nightmare mode
Nightmare mode is pretty much if you die you have to restart the chapter. That + wonky controlls on PC and the fact that you have to finish the game in 1 sitting made me not even want to try it. I think it took me 3-4 hours to finish the game normaly and i just don't have the time/patience for playing the same game like that for several hours just for an achievement.

Counter-Strike: Source: 92 of 147 (63%) Achievements Earned:
I'm not THAT far off even if i have 4xx hours played but i moved on to CS-GO and have no reason to go back. And i need severela thousand kills i guess to get the achievements. Not gonna happend.

BioShock 2 Remastered: 46 of 53 (87%) achievements earned
Better version my ass. Tried to do these achievements 5 times before giving up due to them being bugged. 3-5 "?" patches since launch and they where still bugged. Worst part is they are the kind of achievements you should get normal pretty much.

APB Reloaded: 43 of 60 (72%) achievements earned
After all these years i'm working on maxing a character on the other faction so i will soon be done with the last missing ones!.. Except.
Deck the Halls 2015
Earned by gaining score in the 12 Deaths of Christmas Event. - Unlocks the 'Elf Hat and Ears' for purchase on completion.
Ho Ho Ho, Now I Have a... 2015
Grab weapons from Secret Santa Gift Boxes and kill others in order to earn this achievement. - Unlocks the Raptor 'Hawk' Assault Rifle for purchase when completed.
Deck the Halls 2014
Earned by gaining score in the 12 Deaths of Christmas Event in 2014. - Unlocks the FAR 'Vanguard' for purchase on completion.
Ho Ho Ho, Now I Have a... 2014
Grab weapons from Secret Santa Gift Boxes and kill others in order to earn this achievement. - Unlocks the FAR 'Charger' Assault Rifle for purchase when completed.

Yay for achievements that are based on specific years... >:|

Edit: Also 0% of the users have them? Sounds even better..

7 years ago

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Sleeping Dogs: 44 out of 59 (75 %)
I have to replay almost the entire game to earn the highest score each mission (and I missed one achievement that's nearly impossible outside one specific mission). I also need to finish all fighting matches and find like two hidden open world events, but I really haven't been feeling like going back to it because there are also the DLC achievements that I can't get in my region.

Redactem: 22 out of 23 (96 %)
I'm missing the last achievement but I really can't stand "rage" games, especially if you have to do the same thing over and over again just to jump at the right pixel.

HuniePop: 14 out of 20 (70 %)
I really stubbornly want to get 4 of my missing achievements within one playthrough, but that's extremely difficult. Though I guess this will be the next main game I'll try to complete, at least from this list.

But man, those event achievements sound awful. At least make them seasonal, and not a one time thing. o:

7 years ago
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I managed to 100% Sleeping Dogs. Not sure what you mean by having to complete the whole game again.
With the fighting matches, there are only 4, so at least that's a plus. I can see why you don't like them though. And DLC with exclusive achievements is pure cancer, so I feel for you there. I got the Definitive Edition, so I got the DLC. They're not even that good.

7 years ago
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I 100% the game three times. You don't need to replay the game for anything, you can replay the missions and earn the score and achievements you need. There's no missable achievements. It takes only ~35h to get 100% including DLC.

7 years ago
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I can't consider myself a true Achievement Hunter, because I'm not particularly good at games, and I haven't been deliberately doing achievements for very long. That said, yeah, I'd love to 100% all my games if I could.

Right now the game that sticks out for me as "Dude, you will never finish that" is Broforce.

I've beaten the game, but 4 cheevos elude me:

There Can Bro Only One --- Finish the campaign without dying
You're the disease, I'm the cure --- Finish the Ironbro campaign
I'll give you a war you wouldn't believe --- Finish the Ironbro campaign on Hard

Those three, because the game is just too hard, and...

Front Row Tickets To The Gun Show --- Have four players flex onscreen at the same time

...because you can't get strangers to do jack-crap online.

7 years ago
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The Incredible Adventures of Van Helsing. Love the game to death. I got 97% of the achievements, but there is one where you need to grind out 500k monster kills. I got to 50k kills (you get about 12k-15k kills per storymode playthrough) and called it good enough. There is a way to cheese it, a mine with monsters that will infinitely spawn, but it was slow and I just cant stomach the grind to 500k.

Generally, any game with overly grindy achievements, I probably wont finish them. Which is strange because Ive never minded spending weeks camping or grinding for rare things in WoW, but in any other game I just cant stomach the grind.

7 years ago
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Warhammer space marine had one super grindy achivement aswell. Not sure if i will ever get it since the game also had a lot of MP achievements.

I hade grinding with a passion since the old WOW days.

7 years ago
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What. the. fuck.... That's just insane. I feel for you, seriously.
By the way, is it enjoyable to do it alone? The game and the achievements.

7 years ago
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Yea is a bit crazy lol But yea the game and achieves were pretty fun to get solo. Most of the achieves arent too bad to get, like youll get them in a playthrough, and they have a new game plus mode, so its not too bad. Was just the kill grind that killed it for me in the end.

7 years ago
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Hmm, fair enough. Thanks for telling me, since I've been thinking of playing it :)

7 years ago
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I actually grinded that achievement to 100% the game but it was the start of the end for me. Now I play for fun and completion instead of 100% all games.

7 years ago
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Ouch lol Im curious, how long did it take you?

7 years ago
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I would spend an hour a day grinding spiders in the mine. Think it was about a month of straight play.

7 years ago
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Damn. Thats some dedication lol Good job on it though

7 years ago
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Spec Ops: The Line
MFWIC - Complete game on FUBAR difficulty
The game makes it so difficult how you can barely aim and shoot for more than a second or two before being killed, it takes forever to regenerate health, and I believe there are times where you need to move forward enough to trigger checkpoints, which can be really difficult when everything kills you so quickly.

Shank 1
I'm just that good - Complete single player campaign on hard difficulty
I found it so tedious to go through levels where checkpoints were pretty spread out, and the enemies were just relatively cheap and had so much health. I think I only got through the first two stages on hard.

Bastion
Calamity all around - Complete the singer's dream with all 10 shrines
Ashes in the sky - Complete the survivor's dream with all 10 shrines
About the author - Complete the stranger's dream with all 10 shrines
It is difficult surviving all those waves with these extra things added in to make it more difficult. I think this one is more on the side of not enough dedication and skill rather than being really cheap, though it definitely is really difficult.

7 years ago
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+1 on Spec Ops: The Line, Fubar difficulty is something straight out of hell. I plan on putting myself down and spending a couple days when I have a free period to get it, but damn will that be an achievement I'll be proud of once I get it.

7 years ago
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I kid you not when I say that despite it not being anywhere close to my rarest achievement, it is still one of my proudest. The feeling of finally seeing the achievement pop, was the perfect cap to a pretty draining game.

7 years ago
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I think I'm about 75% to 80% finished, but I was redoing this one section for almost a hour, and it really made me question if I really wanted the achievement.

7 years ago
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Hmm, let's see:

Any Bullet Hell game ever. Because they always have that one achievement for beating the game on uber-mega-extra-wtf-murder-your-face mode. And I really don't have superhuman reflexes or the ability to remember bullet patterns down to the last pixel, both of which seem to be needed to pull that off. O_o

Civilization V. A single game there tends to take... a while... along the lines of "at least a day" a while. Now imagine 286 achievements, a lot of which are super situational. And even the ones that aren't would probably need a lot of separate games to get. Yeah, not doing that.

SpaceChem. I will one day go back to that game. I wanna know how the story ends. But after the very first level in the final chapter had me completely lost as to how to even begin to solve it and the boss before that took me something along the lines of 4 hours, I decided that I needed a break. On the bright side, I'm pretty sure that, at least back then, I had reached further than anyone on my friends list. XD

GALAK-Z... this just makes me angry. The game is actually really good... but its achievements are broken as hell! Whether any one of them decides it wants to unlock for any given person seems to be a complete coin toss. No matter what I tried those last 4 achievement Just. Won't. Unlock! And one of them is to have 5000 salvage! That's the game's currency. How hard could it be to make your game check properly if a value went over a specific number, ffs?! <.<

Mugen Souls- I will do that 200+ hour grind for the last few achievements. Just not now (cuz University).

Portal 2 - Stiiiill looking for that 3-rd person to hug in co-op! (Naah, just kidding. I just can't be arsed to bother someone with that. XD )

7 years ago
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My rarest achievement is in Civ V. It wasn't even that hard. I won't say which one because I want it to stay rare :P

7 years ago
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I guess no one plays scenarios :)

7 years ago
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I still have Portal 2 installed if you wanna do that some time.

7 years ago
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Heh, I'll be honest when I say I definitely expected someone to offer their help when I offhandedly pointed out like that that I need a single person for the achievement. XD
Thank you offering to help. I'm kinda busy right now but I'll get in touch when I have some time. :D

7 years ago
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ok np

7 years ago
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Super Meat Boy's Ironman runs are pretty difficult.

And I might 100% The Stanley Parable in four years or so.

7 years ago
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You can get that Stanley Parable achievement easily. Just change the date on your PC to 5 years ago. Open the game, and then close it. Change it back to normal. Open it again, and you get the achievement.

The only things I'm missing for The Stanley Parable are "Speed run" and "Commitment"

7 years ago
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Yeah, but astats specifically doesn't allow you to unlock that achievement that way, and I agree with their reasoning. The developer's intention for that achievement is very clear, and he's actually threatened to wipe the achievement on the game's five year anniversary.

7 years ago
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To me, it seems like he made most of those achievements as a troll, and that he can't really be serious with his intentions, and so people will not take him as seriously as he might have actually wanted.

7 years ago
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Except astats rules also specifically allow for date/time changes so that rule is contradictory. They also didn't disallow it in that instance until after they allowed the guide for it to be published.

Clock changes are either allowed or they aren't. They can't just come along and pick and choose which achievements to apply it too.

7 years ago
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I have to agree, AStats has really bad and inconsistent rules IMHO, which is why I don't like it. They disabled my Team Fortress 2 achievements too even though I got them legitimately. The only thing I can think of is because I got the Halloween achievements outside of Halloween, even though you can get them legitimately on Halloween servers outside of Halloween ¯\_(ツ)_/¯ I prefer to think logically, instead of abiding blindly to some arbitrary rules.

7 years ago
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I never really cared for the leaderboards and only used the site for tracking so it doesn't really effect me.

That particular case is probably the most contradictory but there are plenty of other ones where they've allowed a guide to be posted then made a mod edit that basically states "do this and we may wipe your scores at a later date".

7 years ago
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Meanwhile, the guys on the upper regions of the leaderboards are cheesing their way through as many games as possible. Walkthroughs, God Mode, mods... anything to take the actual achievement away from achievement hunting. It's all a bit daft really.

7 years ago
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Haha yeah, to my mind that sucks all the fun out of gaming. I've seen them literally buying every one of these new 'thousand achievements for doing nothing' games just to get an easy few hundred points, and I think that's really lame. I want to play a game and finish it 100% because I enjoyed it, not cry my way through some yawn-fest, just for added length to my e-peen.

7 years ago
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*Quietly removes the Zup! games from his wishlist...*

7 years ago
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Hahaha... Well go for it, beat those losers at their own game. Get your achievements level to 'over 9000'.

7 years ago
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No, me neither I do achievements for myself. I understand that they have to be hard since people will always try to cheat the system, but they seem to be too rigid/purist for my liking. And honestly you can complete a lot of easy games with easy achievements to get a high score, which makes the leaderboard even more meaningless to me anyway.

7 years ago
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The logic as I see it when it comes to time/ clock changes is as follows. If an achievement requires a certain date on the clock before it activates that's fine, as you'll still need to complete a task in game to get the achievement. The date is not the achievement, the task is. If the passage of time is the achievement, such as playing for a year, or not playing for five years, then the clock change is not allowed, as the reason the achievement unlocks is because a certain amount passed. So changing the date for the calendar man achievement would be fine, or changing to december for the toki tori ones. But manipulating time for the garry's mod and universe sandbox achievements to make it seem you've played for a year, is not on. So maybe not everyone agrees with it, and that's up to them, but there is a logic there.

7 years ago
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That's not how those achievements work. Universe Sandbox and Garry's Mod require actual in-game playtime, You can't just date change to get them.

There's no difference whether you change to a specific date (ie Calendar Man), a (non) specific day(ie x day of the week for Coffin Dodgers, 28 days after start fore Dead Island), a specific time (ie High Noon in Call of Juarez) or anything else. Changing the date or time is the same regardless. Their concern is the developers intent which is always to play the game at that particular point. Why should this one achievement be treated any differently?

Then there's the fact that the bigger issue is the guide. All guides published on astats are moderated, They don't go live till a mod has seen the guide. If this method isn't allowed then they shouldn't have validated the guide in the first place.

And as mentioned this achievement is only one example of inconsistencies in their rules/processes.

7 years ago
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No but there is / was a way to unlock them, where you could edit the date and it would take it that this amount of time had passed, I think it abused offline mode or something. So again in these cases the achievements are looking for an amount of time to have passed, which is the achievement. No further action taken. All those other examples listed, you still have to do something else, be it talk to character, complete a level etc. All the date change does is allow the game to activate the content you need to complete the achievement. So I know it's an arbitrary distinction and I see where the confusion comes from, but I think it had to be made somewhere. I do agree about the guides though, they should remove those which would result in the achievement being invalidated. They also don't allow any editing of game files, which I understand as there would be too much more to moderate, but again there are cases where something is broken and there's a fix which makes it work as intended, but it's not allowed. They are at least making an effort to bring moderation to steam achievements, something I wish valve would do.

7 years ago
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There's also inconsistency as far as file editing goes.

Unachievable in The Stanley parable has required various file edits to unlock. High Score in Bioshock 2 requires file edits as the mini-game is unplayable without them. Modding is allowed but often requires additional file editing.

Then there's file editing for performance. As an example when I played The Witcher 3 on my laptop, even at the lowest settings I still had to edit files to remove textures/objects. And whilst it didn't directly effecct any achievements it did offer me increased line of sight and manoeuvrability which in another game could have given me a significant advantage in say a speedrun.

7 years ago
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I haven't played that game yet but if you don't mind me asking what are his intentions with this achievement ? To tell people with OCD to get ahold of themselves ? :D Or would explaining this achievement spoil part of the rest of the experience of Stanley Parable ?

7 years ago
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You really shouldn't read anything about the game if you intend to play it. That said, I'll try to be as vague as possible while giving a useful answer here.
The achievement makes the player do something very different than any other video game. The game itself was designed with a similar goal, and so the achievement fits the game's philosphy quite well.

7 years ago
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inkyinky said it best, he has a lot of these "troll" achievements just to annoy achievement hunters. Another one of these is "Unachievable" which you get by doing something random and as soon as someone figures out what it is he changes the action to something else. And then he gets annoyed that people find a way around his trolling. Still love the game though.

7 years ago
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I think the achievement's name (Go outside) is partially aimed at the player, and partially is a reflection to the description of Stanley and the intro at the very beginning of the game, I don't know how much of a spoiler you would classify it, so it's on pastebin: http://pastebin.com/2Sr20WgM (this happens before you even move with Stanley :) )

7 years ago
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Puzzle Pirates did it for me. 31% complete and then my character got deleted because I didn't log in for a few weeks. All progress lost :(
It's an MMO that is really grindy and eventually becomes less fun. There also aren't that many people playing so it can be difficult to get some achievements. I think I started playing years ago when I wanted to see what it was like and got one achievement just for playing it through Steam. When I decided to try and get my achievement % up PP is usually the one game dragging me down.

7 years ago
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I am a determined little bastard so I keep games installed even when the remaining achievements have me beaten down for a while. There's been more that a few that I've returned to later and finished off. But there are a few that leave me in tears because I will never be able to finish them off thanks to a developers bad implementation. So I have games like Californium, Hot tin roof, Ubinota and Ladra, that I will not be able to add to my list, just because the achievements are unobtainable. Good job guys...
In terms of games I play that make me think I'll never actually beat them fully, "sword of the stars: the pit" is probably it. I've completed 2 insane runs, but there are like 10 more left. Each one takes me hours and hours of prep work abusing the XP storage and item storage and then another 20 hours + for the actual run, and even then you can still die very easily. So yeah with an easy 400 hours of pure grind ahead of me, the prospect of ever finishing it off is looking slim, but even finishing off one or two rounds on insane feels like an amazing achievement, so I guess I'll keep plugging away at it.

7 years ago
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I remember your post on Karaski: What Goes Up about 2 glitched achievements. Did you get them or are they still broken? Those glitched achievements are the sole reason why I haven't started that game yet :/

7 years ago
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Nope still haven't got them... That's another one. Didn't even get a response from the dev, but I literally played that game more than ten times through trying everything and nothing worked. The fact that two of the broken ones are for playing the game twice and playing more than two hours convinces me it's purely a developer issue. Which is such a pity, because it was a fun little game to play through a few times and try different combinations of tools and conversations, and had all the achievements worked I would have gladly recommended to anyone who enjoys branching narratives. I would have written an achievement guide even as I knew the game like the back of my hand by the end. But instead the recommendation has to have the disclaimer attached that you won't be able to finish it properly, which is a deal breaker for a lot of people. I keep it installed though and maybe one day I'll be happily surprised to see a patch released which fixes the problems.

7 years ago
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Yea that's so sad. I noticed your post not having responses from the developer or anyone else with the same problem which definitely alienated me from the game. I really can't stomach glitched achievements and like that is not enough the developer not being willing to help on top of it. I saw him replying to most of the other discussions except yours. I bought that game with excitement once hearing that it has stealth elements but I lost all my interest in it :(

7 years ago
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Ahh that sucks. Yeah as I say it was not bad to play through, it gives you multiple ways of solving problems and I appreciated the thought that went into how it was designed, but then to just not follow through on the last few things. So annoying! The games market is already crowded, so if you've released a game that has any audience, it makes sense to capitalise on that by fixing the few bugs. Then next time you release a game you'll have a headstart. So it just seems short sighted to not spend a bit of time making the game work as you intended.

7 years ago
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I was playing SotS:TP normally and never made it to the bottom of the pit once... on easy. Got somewhere between level 20 and 25 from looking back over the achievements. 24 and a half hours played, won't ever be completing that one.

7 years ago
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It is actually a crazy hard game to play. I don't think there's anyone who's finished an insane run that didn't use save scumming and XP farming to get there. I got the idea from watching a few 'pros' doing that. I know some people would say that's 'cheating' and maybe it is, but I actually don't know that it would be possible to jump straight in to the game on insane and finish it just like that. If there's someone who's done that I'd love to see the video, and maybe ask them to buy a lottery ticket on my behalf, as they must be lucky SOBs. You can be going along well, open up a room and find it full of specters and you've just run out of laser carbine ammo.. game over. But the effort put in, even with dodgy tactics, means that finishing a run is damn satisfying, even on easy. I would like to complete runs with all the characters, but there's so many other games to play.

7 years ago
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I consider myself just a casual Achievement hunter but one game where I had to stop just a few meters shy of the finishline was The Masterplan.
The game has 2 achievements that were too grindy for me. One of them The Two Comma Club (Earn $1M total from normal heists.) requires you to replay the best paying mission in the game ~ 14 times and the mission lasts about an hour and the The Legend of Bonnie and Clyde (Complete a heist with goons named Bonnie and Clyde.) requires you to restart the game over and over again until you find 2 goons called Bonnie and Clyde.
I'm pretty sure I will never get those achievements yet I haven't deinstalled the game because of them.

7 years ago
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Oh yeah, I remember those achievements. I lucked out with bonnie and clyde, as I found a bonnie fairly early on, and then it was just checking after every mission for a clyde. The two comma club, I don't know that it took quite a long as that? The casino level netted 300 000 per run, so it was only 3 times when you considered the amounts from other missions as well. And if you play it more violently it doesn't take that long. So go on... I believe in you... get those last two!

7 years ago
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Trust me I did not have an easy time deciding against trying to get those 2 achievements but in the end I'm afraid they are not worth my time. Maybe you played an older version of the game where some heists still gave more money but I just looked at my screenshots and when I played the game last autumn a perfect Casino Heist (which is the best paying mission if I remember correctly) only gave slightly under 71K $. Granted I spent some money unnecessarily like buying a 2nd sniper rifle or trying to get all my goons to have 3 star stats in all skills but after finishing the game and all sidebranches I have roughly 34K. Considering the Casino Heist gives 71K I would have to play the Casino Heist 14 times or the final mission of the Flyguys campaign 40 times (which might actually be faster since the mission is action based and probably can be done rather quick) to get enough money for this achievement.

What makes matters even worse is that this game apparently has a memory leak which makes it run increasingly unstable the longer a mission lasts. For a game that doesn't save progress during missions that is a real problem and judging by the Community hub I was by far not the only one having this issue. As a result I had to play every mission from the Bank Heist on several times because usually the first one or two times it would randomly crash at some point sometimes just minutes shy of finishing the mission. Sadly playing more agressively is not an option neither because although the trailer brags about lots of different possible playstyles going in guns blazing is not one of them because on every mission where I accidently killed somebody the evidence cleaning fee is - 33% per body. So 3 or more kills means -99% loot. I guess now that I have all the good equipment I could use tranquilizer guns and lock them away but I'm not sure that would save a lot of time compared to holding them up at gunpoint and locking them away that way.

If it wasn't for the money the Bonnie and Clyde achievement wouldn't be such a problem since it basically just requires you to restart the game over and over until you get lucky.

Edit: Wow, platinumed in ~18 hours. That's really fast, Kudos :) I have 52h (-8h overnight afk for that it's my Dayjob achievement) although I could have probably done it in 24 - 30 if I didn't have to replay most missions.

View attached image.
7 years ago*
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Wow ok that is weird. There's even a guide on astats that claims it was 300 000. Maybe they did change it?
That sucks! I don't think my play hours are accurate unfortunately, it was one of the games I played extensively on my laptop when my internet wasn't working properly, so it didn't count all the hours but I'll pretend I'm a gaming God. ;-) I also left one of the heists running for 8 hours obviously, so there was no way I did all the others in 10 hours.. haha. It was probably close to 40. Anyway I feel your pain, grindy achievements after you've already finished a game are the worst. You want to move on with your life but the game demands more hours.

7 years ago
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The hunt still continues but there are games I had to force myself to come to terms with that I will never be able to complete. Grim Dawn is one example, I'm loving the game so much but I just can't realistically get 100% on it. Finishing the game on Ultimate difficulty on hardcore? No thank you. It's impossible for me. I tend to 100% all stealth games but Deus Ex Mankind Divided is impossible for me thanks to its bloody Breach mode filled with microtransactions and then Dishonored as its Dunwall City Trials made me want to break some inanimate objects out of frustration. I also have already given up 100% on Shadow Tactics: Blades of the Shogun, I don't have the necessary ability to speedrun games. Can't have everything :(

7 years ago*
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Attack on Titan....getting the entire gallery is a no from me. 20 hours to finish it, 40+ hours of grinding after you've finished it....

7 years ago
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Make that 60+ hours at minimum :p It's one of the few games that almost broke me.

7 years ago
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I really wanted to finish 100% all (or at least most) of my games, but some games "beat me" in a way that they made me re-think my priorities -
Batman: Arkham Asylum and Spec Ops: The Line comes to my mind.
Batman: played it on normal to 100% collection rate (Without guides, save a few riddles) and while it was kind of easy and simplistic, I loved the gadget-messaround and I LOVED the villain voice tapes as collectibles. Then I realized I should have played on hard to get the hard achivement, so one extra replay + challenges. And.... that didn't seem fun. I knew the story, the collectibles, and I don't particularly like the combat system of press X and Y. It works well, but it's just not fun for me as it's just a well-implemented QTE fighting system. So thinking about another run, then challenges with all the combos and such.. I just quit.
Spec Ops the Line had a similar way with the FUBAR achivement - play the game on hardest, then on the unlockable hardestest difficulty - and I found the game's system shit. I love systems when guns are deadly for *everyone* - but a game about living behind covers and trying to kill way too many enemies that takes way too many bullets to kill why I die far more easier than them is a concept I can't srap my head around. I recently played (and will finish!) Scourge: Outbreak and at this point I'm 100% sure - cover-based bulletsponge-console third person shooters are something I really should stay away because that's just not my type of fun.
(Also, realizing that I didn't start good games because I knew / feared that I won't be able to 100% them made me feel like a fucking tool)

7 years ago
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Spec ops! Damn, I know hardcore gamers say 'oh fubar mode is not so difficult', but I still rank this as one of the hardest achievements I ever ground out. And it wasn't even from me dying, most of the time you can hide in cover and shoot as needed, but my frigging companions!!! STOP DYING YOU ASSHOLES!!! There were some areas that probably took me a hundred reloads to get through.

7 years ago
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Don't even get me started on companions, in Scourge Outbreak I'm stuck because one of my squadmates (I have 3) refuse to take part in a fight and/or revive us. And the remaining ones are useless because they weren't programmed to aim at the head against enemies who barely take damage when not shot in the head :D And I just want to complete the game on normal, not even to go for everything :D

7 years ago
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I hate things like that, where failure is not because of what you did, but because of dumb coding. I expect to fail at super hexagon, because I am not quick enough, but when I spent 20 minutes chipping away at the enemies only to fail because my 'helper' got suicidal then my monitor is at risk of being thrown across the room.

7 years ago
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Titan Souls.Get all achievements, except "Aerodynamics" because i can't beat game under 20 min.

7 years ago
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I can say that I hate from all my heart stealth games, so I miss 2 achievements from Styx : Master of Shadows, and dunno if I'll ever complete it 100%... I also avoid games with stupid achievements who force ya to play multiplayer and weird requests... also I feel sorry for starting to play a game -> Universe Sandbox (check it's achievements and you'll see what I mean). The list might go on since I like to complete 100% my games...

7 years ago
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Turmoil (17/22 achievements / 77%) - There are insanely difficult achievements, like "boost oil prices to x", but that's just based on luck and near perfectionism. Plus, earning enough profit in a level's really difficult too.

The first two Batman games (77% and 80% respectively) - Those achievements are just too much to handle. "Obtain 114 medals on the original Arkham City and Nightwing Bundle Pack campaigns (as Nightwing)". Combine that with 3 other characters and you've got yourself grindy achievements. Each level gives 3 medals and to get all 3, you have to be perfect.

Depth Hunter 2: Deep Dive (15/17 achievements / 88%) - Literally requires me to just swim 100km. Plus, I need to spend 24 hours underwater. 24 hours. The game took me 2 hours to get to this point. 24.... 24!!!!!

7 years ago
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Yah, eventho I love the Batman games to death, those achievements are literally hell ....

7 years ago
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Super Hexagon. One left to get, it's just too hard and I can't be bothered with the frustration to put in the hours of practice required.
Ditto for Super Meat Boy but with loads left.

Pretty much every bullet hell type game. I suck at them, don't really like them.

I imagine a lot of single player games with additional multiplayer achievements will forever remain unachieved because I'm not sociable enough to arrange with someone to get them. :(

Probably loads of others. Wish I'd never started on idle games because they take way too bloody long and they're taking time away from working on my backlog and have been for months. Grrrr.

7 years ago*
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For Super Hexagon I used this guide. The tricky pattern in Hyper Hexagonest is Stair 2, and you wanna move two to the right, three to the left. It took me 27 hours (not including time spent on mobile early on), and if I can do it, you can too! But of course only if you have fun. That's the important part.

7 years ago
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Thank you! Just had a little dabble out of interest more than anything else, and I'm so out of practice I may as well be starting from scratch. Maybe one day!

7 years ago
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Love your avatar by the way. And try VVVVVV, it's by the same developer as Super Hexagon and it's one of my favorite games.

7 years ago
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It's been sitting in the library for ages but VVVVVV has finally been installed, will give it a go later on. Speaking of avatars, Half-Life 2 is one of my favourite games too, ha. 😀

7 years ago
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When I was 100%ing everything these killed me. All except Rogue Legacy are stuck at 1 achievement missing
Poker Night at the Inventory (95%) - Straight Flush
Deadlight (97%)- Tales of Glory
Anomaly Warzone Earth (98%) - Neverending Legend
Rogue Legacy (19/28) - All the special bosses drained my will to carry on
Lunnye Devitsy (90%) - Helped the Monster

7 years ago
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For me Poker night, it's the four of a kind... I've played countless rounds just seeing the hand through to the final stages hoping to see four of a kind... but still nothing.

7 years ago
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The problem with APB achievements is that even if you have them 99% of the time they wont unlock on Steam correctly and you cant unlock them with SAM either. I have every single achievement in game and I am still missing those 4 on Steam. I do have a friend that has 3/4 unlocked and he logged in into my account a few times...

7 years ago
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I don't stand for unobtainable or glitched achievements for that I think the use of SAM is totally justified. I only had to use it for "Good Guy Nick" in Left 4 Dead 2 and some of the achievements in BioShock 2 Remastered since I'm certain I should have gotten them. I think SAM get's demonized by achievement hunters, but I think if it's used responsibly it's a good tool. Why should I get punished for a developer's bad decision? As it stands there's no game that broke me, I still stand....

View attached image.
7 years ago
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I totally agree. If an achievement is bugged and you should have gotten it, I think using SAM is totally fine.

7 years ago
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I personally feel that if it's broken but everyone knows it's broken, so 99% would count 100% then it's meaningless to "cheat" the last one, because in that case you do it for yourself and not to do it to the max possible (and if you play it for yourself, why do you care for achivements and bars?)
ALSO knowing that it's not doable is the mark of someone actually knowing about it. There is no difference between you doing all but one and SAM'ing the last one, or someone idling and ocassiaonally unlocking them all with SAM. So many SAM abusers just don't know about broken achivements and just unlock everything, making an announcement about themselves that they did nothing in a proper way. I guess that's why achivements stats don't support SAM to be used.
AND afterall, the personally feeling part is mostly for me. I wouldn't do it, I have a little mixed feelings about you doing it, but afterall, everyone games for themselves. (Mixed feelings like towards someone eating food I don't like but they enjoy it sooo... even though I don't like watching it, they are okay I guess :D )

7 years ago
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It has to do with the average completion rate, if you complete all your games to 100% and have one of them at 99%, through no fault of your own, but because the developer didn't set up the achievements correctly or added one that was never obtainable for you, it becomes a thorn in your eye. If you only casual achievement hunt, it doesn't really matter and I wouldn't bother to use SAM either. I also do a massive amount of research about achievements that seem broken before even considering using SAM, if the developer gives me no chance to achieve something I don't consider it cheating since there's no legitimate way to get it.

I'm 100% certain I would have gotten the Bioshock 2 Remastered ones if they weren't glitched (since I got them while replaying the original Bioshock 2) and since I bought L4D2 in 2014 (the last free weekend was in 2013) I never had a chance to get Good Guy Nick (which doesn't even count on astats since it's impossible to get now).

There's a huge difference IMHO between unlocking achievements that are literally impossible to get or just unlocking whatever because you're too lazy to put in the effort. I know I didn't cheat any of my other achievements so I don't care if I use SAM to get impossible ones, if everyone else thinks I cheat all my achievements that's fine with me, everyone is entitled to their opinion. I do achievements as a challenge for myself, not to boast to others.

I understand and respect your opinion on the matter I think most people feel that way so I don't blame you. On the other hand I feel it's important for me to be honest, and I feel it's correct to use the program to unlock glitched or unobtainable achievements.

7 years ago
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I'm not exactly an achievement hunter, but the Total War achievements can be a real pain to get (basically, you need to win a campaign as every race at least once, then you'll need to do some specific things (like building a specific building in a specific town) and beat the game on the hardest difficulty (this is for Total War Warhammer)). In the slightly older games (Rome 2, Atilla) there was also one to win the game while declaring war on every faction the moment you encounter them (forget to do that one single turn? Too bad, you lost this achievement).

This may not sound too difficult, but every campaign can take about 20-40 hours (depending on how you play it), so it will take hundreds of hours to get all.

7 years ago
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I'm not an achievement hunter but good look to people trying to 100% Tales of Maj'Eyal. There are people playing thousands of hours and only getting a couple of hundred out of its massive 1638 achievements. It's a great game in spite of that.

7 years ago
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To be fair there really isn't that many achievements, it's just that each achievement can be earned multiple times for different difficulties. If you were to do them on the highest one possible, then go through developer's site, it will award you with appropriate achievements for every lower difficulty as well.

7 years ago
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Didn't know you could do that... that's really nice to know, thanks.

I'm getting the urge to play it again. I bought the first dlc a while ago and never got around to playing it :)

7 years ago
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I think for achievements thing to work you need to be in the game when you do it. Pretty sure there was some kind of explanation. Then you just sit there while a whole bunch of achies rolls past you, quite a sight!

7 years ago
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I used to be an achievement hunter, but now I dont have much time to play and I quit. But I remember having problems with these two:

  • Speed Run (Braid)
  • No Point in Dying (LIMBO)

All of the achievements in these games are relatively easy with the exception of those, they demand you to memorize the entire game and do many tries, as you need an almost perfect run to unlock them. So much for the 100% :/

7 years ago
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7 years ago
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Limbo 92% haven't tried No Point in Dying , i guess i need a controller to do that
Mafia 3 on 85% i spared a racket boss:) that's why i lost an stupid one:) and tried to give my guys equal territories , that's another loss:)
Arkham City 77%
Arkham Knight 76%
ROTR 61%

7 years ago
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Tales of Maj'Eyal.

For some more serious answers, there's:

Escape Dead Island. That game is just plain bad, and I can't stomach another playthrough.
Deadlight (thought it was tedious)
Europa Universalis 4 (I can't conquer the world as Ryukyu)

I doubt I'll ever beat Strife on the Nightmare difficulty.

7 years ago*
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Strife: Veteran Edition on Bloodbath isn't that bad, though I'd advise you to finish the game first :p Why did you stop playing after the Programmer anyway?

7 years ago
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Strife on Bloodbath really is bad. I get killed in the first or second room!

Incidentally, I played through Strife on an abandonware site shortly before the Steam version became available. I played through about half the game and got distracted by other things.

7 years ago
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Oh yeah, it's always really hard to get out of the first room on the harder difficulties and it also relies on luck somewhat. But after you get past those first three acolytes it should become much more doable.

You're also one of the few people I've met on SG that actually knows my favorite game ever :p

7 years ago
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I love 1990s shooters. Always looking for obscure ones.

7 years ago
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