Do you approve of hiding email addresses from gifters after the winner receives their win?
you dont see other people emails on not your created giveaways, so i dont see problem here.
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I can see every single email from every user who has ever won from me. This gives me access to, currently, 750 emails.
If I were a malicious user, it would not be difficult to send malware to those people, and I am uncomfortable with the thought of this potentially happening, even if it is unlikely.
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Wouldn't that mean you'd just be all the more curious about an e-mail claiming to offer a nude patch for SuperHot, Rocket League, or Jumpjet Rex, though? :P ..I mean, I'm assuming those aren't already a thing. I could very well be mistaken.. o.O;
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I'm not entirely sure, but are you certian, that the people in superhot are wearing clothes? And for RL, yes, I'd like to see these engines.
Wonder what the nude patch'd do for SuperHot, then..
And huh. Those would actually be some pretty cool RL skins, driving around without an outer chassis or with a muscle-car engine-out design. Better than their usual shinetastic sparklegasm eyesearing animated premium skins, at least. Always was weird to me how the best RL cosmetics were the free ones [DLC cosmetics can be good, I'm specifically contrasting free and lootbox here], due to their usual catering to.. the epeen mindset? of users with their premium art, rather than to any actual sense of aesthetics.
Well, it's been a while since I played, maybe they finally moved away from that. :P
PS: Did you just necro the thread or was that someone else?
You should know by now that I'm strictly opposed to necroing. :P
You can be assured I'd never do it (that is to say, I'd never reopen up a non-developing, non-persistant, non-personal thread, since there's no constructive benefit to doing such; Especially since I can just directly message and link within someone's private giveaways if my aim is to do a personal response to something).
No, the forums lately just have a bunch of specific users who like to bounce up dust-covered threads with empty messages for no reason other than to flood the forums. Really wish cg'd listen to us and either add auto-thread-closing or suspensions for such behaviors.
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as for moneyz for time most of the time -> agree :P but you can make personalized scam mails with that data (mail/steam account and stuff) that would be harder to recognize for filters ¯\_(ツ)_/¯
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me? nope - but if you have email that you check from time to time and even if it's /spam/ one that's one thing - than you have your steam profile linked to that email so you can personalize message. As you noticed most of the time the effort is not worth it, but who knows, it is internet
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I just use a second email address that is for stuff like this and doesn't have anything financial related to it. It didn't seem like a great idea to let out an important email account, even for just long enough to receive a gift.
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I put my spam email address on this site for this exact reason. And I did send gifts by email in the past, especially IndieGala gift links. Twice the winners claimed they did not receive their games when I could see clearly that they did, one of them even had it in their library, and with this proof I was able to get received feedback.
I don't see how hiding the email address after marking received would help. If someone had bad intentions they would save it somewhere anyway. I would still advise people not to put their real email address on this site.
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Actually it is needed in some cases. It's rare but it happens (for instance when sending the game via Indiegala's gifting system)
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I do that because it happened to me more than once that the key provided by IG was invalidIn which case it is IMO a lot easier / risk-free if the winner is able to directly contact IG about their gift not working, rather than having the GA creator acting as a middleman between the winner and IG support because they revealed the key themselves.
Having a different e-mail for SG and IG shouldn't be much of a problem now that IG also sends a password with the link (so you can open the gift just with the password, no need to log in / have an account matching the e-mail)
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Ah, interesting, I'll check this again next time: I believed IG only allowed sending the gift link directly to the e-mail address via them
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I'd even go as far as not disclosing the e-mail address if a key is entered. And/or make a button to view the e-mail address, the same way as there's a button to view the key.
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No, no problems for me in my opinion. Maybe it's even better to keep everything as it is in order not to have future problems or whatever.
I created my e-mail in around 1996/1997 under this Italian thing -> https://it.wikipedia.org/wiki/Libero_(portale), add the last ) xD and it's still perfectly working as of 2018, never had any single problem from any single website ever xD
Quisty's point in my opinion is definitely the most correct one. Movac's one, too, is extremely correct - e-mails can not be considered "private information". They're semi-public information.
If you are concerned about your e-mail on SteamGifts, you can always click here -> https://www.steamgifts.com/account/settings/profile and put your favourite spam e-mail newly created just for this website.
According to SG rules, "If you win a gift, your email address will be available to the giveaway creator. This allows the giveaway creator to send your gift, and to communicate with you if there are any issues. This email address will also be used for site notifications."
It's ok for me.
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I don't think an e-mail is inherently "private" information or not. However, it's a personal data, which as the owner you can consider / treat as private or not. For instance, I have some "public" e-mail addresses and some (a lot, actually) "private" ones.
According to the European Commission, "personal data is any information relating to an individual, whether it relates to his or her private, professional or public life. It can be anything from a name, a home address, a photo, an email address, bank details, posts on social networking websites, medical information, or a computer's IP address.
As I understand GDPR, private data should be processed only with (voluntary) consent or if it's a necessity to provide the service. Voluntary consent means really voluntary, ie you can't make a GA that forces the user to provide personal data to the GA creator if there is no technical constraint that requires so. So I believe e-mails shouldn't be provided to the GA creator if they enter a key or gift link in the "won GA" page.
I'm not even sure requiring the e-mail to be notified of the win, or for managing the account, is fully appropriate in the case of SG: after all, accounts are 100% based on Steam accounts, and e-mails cannot be used to recover an account or something. It could fall under "legitimate purpose" though, that one is quite the Pandora's box...
Anyway, sorry for the long-ish text wall, I actually work in the field (as tech though, not as lawyer) so I couldn't help jumping in ^^
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I'm not even sure requiring the e-mail to be notified of the win, or for managing the account, is fully appropriate in the case of SG
Yes kill all features in a hysterical attempt to reach pseudo privacy. Better shut down everything else then too.
Except that's not what the law is intended for though..
I had one intelligent winner block me on steam, so email was the only option left.
This notion of eliminating everything useful now is weird and shortsighted.
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+1. If someone blocks the GA creator, it's their loss... I wouldn't be upset for being unable to contact them because they chose so :s
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One of my winners, long long ago, don't took the key at sg. Don't reacted on Steam friend requests and i was still forced to contact him with a email and prove it to the support.
Was a lot of work because of that autojoin extreme leecher And yes he got the key grrrrrrrrrr
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First they ignore the email SG sends them about a new win. Then they ignore red notification here about it. But of course a week later they read the email some random person sends them and finally figure out they won a game. How does the logic work in this scenario?
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Don't question me about the logic...... it pissed me on that such one get the Game i gave away.
But the support don't rerolled without that i contacted him with a email and prove it.
Maybe they changed that rule or it depends on the one that handle the reroll ticket.
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Yep that doesnt seem to be a case anymore, some days ago i asked for a reroll and they didnt tell me to send an email.
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Personally, I would prefer to hide the email after the giveaway has been marked as received although in the grand scheme of things its not a major issue.
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I don't see how hiding the email address after marking received would help. If someone had bad intentions they would save it earlier.
I would still advise people not to put their main email address on this site.
You can change your used Email adress at https://www.steamgifts.com/account/settings/profile
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I don't have much of a problem with it, but I do like my privacy and don't like having information about myself available anywhere where it is not necessary.
I would say it's probably not the best idea to remove the email as soon as the giveaway is marked as received because there seems to be a lot of people on the site that don't understand when to mark a giveaway as received and they click the received button as soon as they win but before the game is even sent to them. This would prevent the giveaway creator from being able to see the email address.
Currently when a giveaway is marked as received, you can remove the received mark, but after 30 days of being marked as received, it gets locked and cannot be changed unless you contact support. I think it would be a good idea to make the email address not viewable to the giveaway creator when the received feedback is locked after 30 days.
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I think it would be a good idea to make the email address not viewable to the giveaway creator when the received feedback is locked after 30 days.
That makes sense, although some would argue that by then, it's too late.
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The giveaway creator has 7 days to send the game, so they are going to have access to the email address for 7 days. If the giveaway creator wants to do something with a users email, they will do it as soon as they get the email or just save it somewhere. Why would 3 days or 30 make any difference?
If someone cares that much about keeping their email private, they should create a new email address just to use on SteamGifts, it's not like you have to pay for them.
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Actually there shouldn't be any reason to share our email addresses at all anymore.
We now receive automatic notifications, if we won a game. That should be sufficient. If it isn't for some reason, a simple button that sends another reminder should do the job too.
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It could be automatic too, if not received in 5 days, you get another email telling you that you have 2 days left before you lose your win. That should be all the contacting the leecher bot that is ever necessary and rest of the responsibility should be on them.
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I won a game just yesterday and the GA creator sent the game to me through my e-mail address (was a Steam gift so he doesn't need to add me.) About probably the only reason to do it? Although I would be okay if he added me to send it that way too lol.
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You misunderstood - OP is suggesting the removal of the winner's email address after the game was received by the winner.
Sending games via email should still be allowed in my opinion, so the feature shouldn't be removed completely.
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I don't believe it to be a problem... BUT.
I agree. There is absolutely no legitimate reason why it should be necessary to retain a winner's email address. If further interaction is necessary after the giveaway has been successfully completed, then it should/can be handled via Steam/Steamgifts.
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I understand this is not a serious issue, and I haven't heard of any issues regarding it, however I think that keeping the winners email address available after they mark their win as received can potentially be taken advantage of by more malicious users.
I would like to hear your thoughts regarding this suggestion.
Thanks for the feedback!
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