Base prices fluctuate, stuff gets bundled and sometimes unbundled, free weekends come and go, sometimes you lose CV when stuff goes free and then a price gets manually assigned to it and you get CV back, some sales mean you get CV for an expensive collection instead of the single game you gave away - the more games you gift the more your CV randomly fluctuates. Mine is all over the place...
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The daedalic collection seems to be the most typical culprit - during sales it can give you a big temporary boost to CV if you gave away some of the games in it. But it isn't the only issue of that sort.
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why would it
Whatever game is default on a store page seems to only be able to be referenced by targeting that page. Referencing the page, however, return results sorted by low-to-high price. Meaning that when a collection that's also on the page goes on lower sale than the base game, it'll take page priority.
It's actually fully an issue on Steam's end, as it'll show those same incorrect results in store search results, your wishlist, etc.
So to answer "why would it"-
Because Valve.
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I don't fully understand it and I'm sure others could explain it better. But the way the site pulls information from Steam means that during certain sales the current price of a collection can drop below the price of an individual game and the site will then credit you CV for the non-sale price of the collection. And if you have given away a whole bunch of Deponia games you can temporarily get CV for a whole bunch of Daedalic collections...
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Can someone help me understand why my SG level fluctuates so much?
It will stay at 6.5 for months sometimes and then shoot up to 7.0. What makes it go up?
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