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Halo Infinite was for some time playable with cards that were very old and had less than 4gb Vram. However, at some point, an update blocked people with cards not featuring 4 GB Vram, even though those cards could still run the game decently. A way to bypass the block was to edit a cfg file and replace "Not Compatible" with "Low" on the lines your GPU were related to.
However this doesn't work anymore and if you attempt to run the game now with a 3 Gb Gpu, the game will bring you to the menu, but shut down soon after you launch the campaign. It seems to be a Runtimle check.I was wondering if there was a way to bypass this and see how the game runs.
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