That's what I did, but my AutoIt Script still needs 2 seconds for 1 key, that's 30 minutes for all 1000 keys to check.
Or is there a way to register a key without using the "Product Activation" wizard in the Steam client?
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I was afraid it would come down to a direct TPC/IP request. I had hoped there would be an easy "official" way though ;)
At least with TCP you can see when the request is finished, so you can send the next. In AutoIt I use a delay of 1500+ ms before I test the next key, because you cannot tell from the window caption if you got an answer from steam (though I could use a pixel check to see which button is enabled, ...)
Ah, too much work for now, hehe
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I know, but so far there have been multiple reddit events like this, then you could use the same script.
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