Do you think social experiments should become something regular on Steamgifts?
I only enter for Linux games I actually want or those few Windows games I'm willing to mess around with Wine for. So for me it's not a matter of just entering the other GA too.
Plus, if I'm on my phone (usually bc I realise one of my GAs has ended and I need to send the key), the font is too small to read properly but sometimes I still enter a GA from there.
Otherwise I do read the description, I just don't always use the links in there.
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Actually, this does not show anything. I mean, what do want to prove? See the population of people involved in your experiment and describe it with a population-room of {(e1, c1, r1, e2, c2, r2), where e1, ... e2 are Boolean}
e1 = enter first GA, c1 = comment first GA, r1 = read first giveaway's description.
Let's assume that people who dont r1 also dont e2, c2 and r2. Then there are still 4 + 2^5 = 36 options to divide the population in parts. I dont see where you divided the population of people entering into those 36 parts.
Thus, this so called "experiment" has no scientific value. Sorry, but if you wanna show something with an experiment, then get your set up done right.
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Hello dear Steamgifters,
Recently, among many other great posts out there, including some of my favourites such puzzles or just interesting discussions, I've seen an increase in the amount of different experiments people try out. For example, someone did a public giveaway for 'Portal of Evil' if I'm not mistaken, and linked an invite only giveaway in the description. Showed some stats, discussed how steamgifters don't read descriptions etc. That gave me the idea to do my own experiment, because why the heck not. I mean, all those keys stacking up in my Humble library have to go somewhere, right? (and no, I'm not doing puzzles. I suck at making puzzles, I tried. :3) Anyway, in that thread I argued that the quality of the giveaway was the key determinant as to why people don't read descriptions. Was I wrong? Maybe.
I followed the idea, and created one public giveaway and one private giveaway. However, the only difference is that I made giveaways for two different games, so that may result in inaccurate data. Anyway, through my extremely detailed and well thought experiment (totally not a rip off, I promise), I came up with the following results.
For the public giveaway, I used Saints Row 2 (previously bundled)
1,017 entries, 35 comments. (1 is mine).
For the private giveaway, I used Risen (previously bundled)
21 entries, 21 comments. (3 or 4 of them are mine).
Conclusion? Out of 33 unique users that posted on the public giveaway, only about 17 or 18 went through to post in the private giveaway, either because they decided to skip it, or simply because they didn't read the description. Again, the quality of the giveaway may have impacted the likeliness of people reading the description. Until I do a Witcher 3 giveaway, I will never now.
Long story short: I did a social experiment, result are just as expected. Enough said.
What's your two cents on this?
Sorry, couldn't help it. Shit posting at its best.
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