With the points shop being around for over a month now, I'd like to discuss its effects, gather experiences, opinions and if you have adjusted your market behaviour because of it. Personally I'm still on the fence.. or just too lazy to take care of it.
At the introduction many expected a market crash. Would you confirm this by now? Do you sell items less often? Or only cheaper than before? Is trading cards still working well for you?
Since you can get all items from the points shop, do you still craft badges or even buy items from the market (if cheaper)? Or only non-marketable? And if you're still crafting, for which reason: level or badges (especially of favourite games)?

Obligatory giveaway:
https://www.steamgifts.com/giveaway/8s9lq/stalker-shadow-of-chernobyl

3 years ago

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Do you still go for crafting badges?

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Yes
No
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3 years ago
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only from free game cards and from the games i really like.
and craft on the sale so you get a card and not a coupon.

i don't spend "real money" on steam anymore, so it makes no diference, you cant get points from wallet and market money.

3 years ago
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Yes you can get it from wallet. I know I did.

3 years ago
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+1, my wallet is old so maybe I'm grandfathered in?

3 years ago
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You can only get points from wallet if the wallet funds were added before the sale started. Any wallet funds added during the sale do not count. Of course, the wallet funds have to be spent on things for the points to get added.

3 years ago
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I have about 7000 points after summer sale and still have not used it. I quite like the existing profile background.
I think the point system does affect the steam market. I bought an uncommon Rick and Morty emoticon relatively cheap, and the price has dropped quite a lot.

3 years ago
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I find that it's great for picking up the rarer emoticons, which would otherwise cost a pretty penny in the market.

On a side-note, I don't know my Valve makes you clock 2 hours on your owned games before you can actually point purchase items for said game...seems entirely stupid & pointless.

3 years ago
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Makes sense. They don't want to deal with the added headache of people buying games just to point-purchase the emotes/backgrounds and then return them.

3 years ago
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Yeah, I get that part...but I think they could at least exempt the games which are no longer refundable at least...and only apply this restriction to ones which are still ¯\_(ツ)_/¯

3 years ago
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That would take too much effort

3 years ago
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happy cakeday! 🍰

View attached image.
3 years ago
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Thanks :p

3 years ago
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View attached image.
3 years ago
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nom

3 years ago
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View attached image.
3 years ago
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It sadly killed off 2 particular items that i regularly sold, and made a nice profit on, so gems i use to craft with, now just gets sold

3 years ago
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They really should start pumping out animated anime stickers so I could put them on my profile

3 years ago
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Never really cared for it, never really used it, actually.

3 years ago
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There weren't too many crafted items (as in emoticons and profile backgrounds) worth much from the beginning, so I think it's fine and healthy that everything is moving down to a common baseline. It seems that cards with popular artwork/unlockables still hover at values above the rest, possibly because points aren't an unlimited resource.

The main reason for crafting badges has always been the levels/profile flair anyway, since the prices have not been reasonable for any sustainable profit, especially not considering how much effort is involved. So other than having some way overpriced rare items knocked down to being accessible to everyone, I don't see much of a problem there.

The real problem with the new points system is honestly that people are just free-farming awards/points by trolling shitposts/memes while content with actual effort is overlooked (much like Reddit from which they borrowed the concept), and therefore it's not giving the correct incentive to content creators.

3 years ago
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I hope they open it up to more developers, if developers could get the ability to animate backgrounds, it could be a big game changer in the pimping out your profile market.

3 years ago
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the only new thing i've seen is lame people begging and spamming to get points for their reviews or artwork.

3 years ago
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^^^^ the point whoring circle jerk. called it before they even released it. the forums on steam just became a bunch of people begging for awards or trading award for award.

3 years ago
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Trading awards would be totally pointless though since Valve takes a pretty hefty cut every time points change hands? You'll be spending 300 to get 100 back.

3 years ago
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i think its more about look at what i made it has 40 awards!!! im soo special!!!

3 years ago
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Oh yeah, I guess that part makes sense. People can be very competitive :P

3 years ago
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how can I convert points to wallet?
As an aside, idled for the first time in over a year, and I've already sold $5 of cards

3 years ago
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how can I convert points to wallet?

Is this a joke or a genuine question?

Short answer: You can't.

I haven't really looked into it yet but since all items you can purchase for points are untradable and unmarketable I can't imagine there is any way to do that. AFAIK points are only good for personal use.

3 years ago
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i bet you could find somebody that would be willing to pay you in cards or something for you to give them awards. day one everybody was just point whoring each other. you award me and i award you.

3 years ago
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Can not. Points are added because you use the market and points are added as a bonus and you don't pay for them.

3 years ago
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What makes me wonder:

Do you have to pay points to give other peoples reviews awards (since the review writer receives points) or is there some sort of limitation on how many awards you can give out in a certain timeframe?

Because if there isn't the system is inheritedly flawed.

3 years ago
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300 to give award and they get 100

3 years ago
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Thanks ;)

3 years ago
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Well, I was holding onto rare items that usually increase their price and now they aren't worth anything so that's what I get for being greedy (?. Also if every item cost the same in the shop there's no point in rarity still existing.

As for badges, I still enjoy crafting them. I never crafted them for items but for levels so it is still the same for me. I turn most emotes/backgrounds into gems anyway.

3 years ago
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What is your motivation for leveling up? I mean, in the beginning it's a reasonable aim, but later on.. you can't use showcases of the same kind, so it's limited anyway. Do you need such a big friendlist? Or are you just looking for the booster pack chance rate?

3 years ago
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I really don't have a good reason. it used to be super easy to get cards so it was fun trading and completing badges. nowadays I guess it's only because I got used to it. the booster packs are always a bonus, sometimes I find I have like 3 or more pages of inventory worth of free booster packs and I try to use those to get badges instead of actually buying cards which I end up doing sometimes anyway. I don't really care about showcases or friendlist.

tl;dr: basically the number and the booster packs

3 years ago
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I still make badges and collect cards. I started pretty late so honestly, I can't be arsed stopping now. Also I'm at level 69 so its "funny".
Most of the games I buy have cards and if I have the stuff to sell on the market like skins from free games to then buy cards to make a set I will. It's a function of Steam that I've always been quite into.
Also, all games which I have had trouble getting cards for from the market (because I wont buy cards above a certain price as I could just switch to completing another set instead if it gets too pricey) I'm still "having trouble" purchasing them from the market.

3 years ago
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The points are great to grab some otherwise costly( more than a few cents) background/emoticons but I would like to see more animated stuff. Crafting is a habit I guess, still making a few during events

3 years ago
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Hasn't personally effected me to be honest since I don't really buy emoticons or anything like that. In regards to creating badges, i never really felt they were good for getting emoticons either, I usually just make them if there's a game I really liked and thought it would be cool just to have a badge for it. level increase is also nice to. The other stuff was always a bonus to me.

3 years ago
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Similar here. I'm not much into the social media appearance of Steam and if I chat there, I barely use the already available standard emoticons. I only kept backgrounds of my favourite games. Everything else gets sold or if not marketable turned into gems.

3 years ago
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Not sure you're going to get the audience for this post you're looking for, because most market power users don't engage on sg.
That said, a few of my personal observations:

  1. You can only buy said emotes / bgs for games you own. Thus, it's not really accessible for everyone
  2. Even with a weakened demand, unless people start undercutting, prices generally have not shifted much on market
  3. I might be going off topic, but I find a tremendous number of steam users happier to throw their points at frivolous reviews on steam than buy things in the shop. Anything internet meme worthy or controversial gets hundreds of awards, and those aren't cheap (300/ea cost). When the recently removed black lives matter "game" was up, the blatantly troll reviews were a magnet for awards. Pretty sure this is not what valve intended, but it's hardly surprising.
3 years ago
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When the recently removed black lives matter "game" was up, the blatantly troll reviews were a magnet for awards. Pretty sure this is not what valve intended, but it's hardly surprising.

I'm pretty sure if there was troll money that allowed you to bump up troll posts on twitter, there would be people actually spending money just to get troll money to bump up troll posts on twitter. That's how much of a troll market any form of social media has become at this point.

3 years ago
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Yeah, I see that no. 1 keeps items for removed/purchase disabled games pricy.
3 is annoying, but it was foreseeable. And personally it only affects me when reading reviews.

3 years ago
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3 years ago
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This.

If loyalty rewards in the form of animated backgrounds and emoticons is how Valve thinks they're going to retain customers in the face of Epic sales, I think they need to brainstorm again.

3 years ago
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Oh yes! I already missed multiple discounts within the sale, having the possibility all the time would be huge. I'd always prefer to get another game than any shiny item on the profile.

3 years ago
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I realized no changes

3 years ago
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I don't go out and buy extra cards, but selling most of them aren't worth the effort. So when I get full set I do craft.

3 years ago
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I'm curious - how do you get full sets, if you don't try to get remaining cards?

3 years ago
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booster packs

3 years ago
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Takes forever though and your inventory becomes a mess including loading issues. In the recent past I tried to keep my inventory below 10k items due to this.

3 years ago
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While I'm taking a break from creating badges I definitely won't stop just because of the point shop. All that will change now is that I won't buy items anymore with my own money but with points instead

3 years ago
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Most item prices on the market will remain at their actual level. Why would you buy something worth cents for 500 points (~$5 spent on the store)? But expensive items will see a decline in price.

As it stands there is no way to get rid of items bought with points.There should be an option to destroy them in exchange for points same as turning unwanted market items into gems.

The reward system sends a wrong signal. Low effort content gets points while well written guides and reviews are mostly ignored. And why do you get only 100 points from the original 300? This doesn't encourage rewards either.

3 years ago
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Most item prices on the market will remain at their actual level. Why would you buy something worth cents for 500 points (~$5 spent on the store)? But expensive items will see a decline in price.

If you regularly buy at the Steam store, don't have an interest in the items in the shop and thus have points en masse, I could imagine doing that. It's a bonus you already got, not efficient by value, but if there's nothing else to do with points, why not.

And why do you get only 100 points from the original 300?

I guess this was done that way to make "trading" rewards and troll rewards less worth it. But as we know by now, it didn't really help.

3 years ago
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remember that time valve introduced the auction store? use gems from destroying craftables to bid on games? was a really cool idea but then valve as is always the case, got bored and said fuck it, and it never went anywhere. I kinda see this new store as the same thing. Valve'll get bored of it, and eventually it'll fade into irrelevance or just flat out close. Valve only ever gives a fuck about cool new user experiences for a hot minute, usually around a sale, but then thanks to the extreme ADD of its management, something else more shiny (probably around their marketplace which probably makes them more money now then selling games) catches their eye, and they go wondering off after it.

3 years ago
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