German region restricted games are not on the list but
https://store.steampowered.com/search/?category1=998&page=1190
Gamestotal Countrybased List
30029 - Romania
30029 - Croatia
Some countrys I got notified via PM and updated!
(games popup at steam like mushrooms)
(maybe more cuz of the restricted & removed games + filter settings)? xD
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29930 in Russia. My only guess is that some geniuses have forgotten to set prices for this tiny country.
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Okay... I'm not sure if I checked it right but it shows up as 30044 for me.
Australia just recently got our currency added. Hurray for 10-50% markup for all our games! T_T Now there's literally no point buying from the steam story ever again.
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lol, for some reason I mixed that up
Is it possible that the two of you are just referencing different non-Earth planets? :P
Though, seeing as Mercury only manages four times the cycle speed of Earth, I'd have to imagine that any planet that manages to achieve a solar rotation speed that's roughly 500 times Earth's speed would be burnt up by the Sun pretty quickly after. So, despite how embarrassing it may be to significantly overestimate the length of a year, your calcuation still ends up being the more extreme one. ;P
Bright side, the planet you're suggesting should be a big hit with Michael Bay. After all, he does so love it when things end up being engulfed in flames for no meaningful reason whatsover.
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Well, Osmium doesn't melt until 3,033°C [Rhenium is higher at 3186 °C, and Tungsten is higher at 3422 °C, but both are less dense than Osmium; Carbon has a significantly higher sublimation point of 5,530 °C, but is only about a tenth as dense as the three metals] and Mercury's surface doesn't get hotter than 427°C, so I guess you've got some wiggle room there.
Of course, now you've got me imagining a giant shiny metal ball rapidly circling the sun..
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Hey, nowhere it says the planet must be solid, so melting temperature is not really relevant. Google says it's about 13 jupiter masses before fusion happens and planet becomes a star, so we're coming from that. Although maybe he can live on a star? Can stars have years too? For example, when they are in binary systems orbiting another star?
If we would talk about days and not years, it would be much simplier. There is a neutron star that spins 716 times per second, meaning day lasts just a millisecond on it.
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I was aware that wasn't a condition, but I thought I'd point out that even with just basic, solid [at least, on the surface of the planet] dense materials you should be able to get closer to the sun than Mercury without too much issue. I mean, from the perspective of a hypothetical planetoid, not as a human. That may be a bit more daunting of a consideration. :P
If we would talk about days and not years, it would be much simplier. There is a neutron star that spins 716 times per second, meaning day lasts just a millisecond on it.
I wonder if that'd be better or worse to live with than Venus's 243-earth-day-long days..
I mean, in a hypothetical where you could visit a neutron star that wouldn't grab your ship, smash it into the planet, and squash you flat with pressure, all while disintegrating you with its insanely high temperature. Bright side, with that level of attraction, you at least don't have to worry about the question of whether such rapid rotation speed of such a small [as far as a cosmic scale goes] object can lead to ejection of foreign objects! ..I mean..that's..a plus, right?
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Their profile is open and has been scanned. There might be higher.
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you arent, you are just the 10th biggest steam hoarder in your country^^ owning trash dosnt mean you are a nerd (and vice versa) ;)
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out of the last 14 days (= 336 hours) he managed to play more then 600 hours. i guess the stats are legit
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Man, firstly, I did not expect a lighthearted comment to get so much debate. Secondly, yeah, obviously all my biggest playtime games (Tap Adventure TIme Travel, Transport Defender, Shonen Idle Z, Clicker Heroes, Midas Gold Plus, Logistical if it wasn't under so many different app IDs) are idle games, I usually have one or two on the go at once and they run pretty close to 24-7.
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sry^^ didnt wanted to attack you. i just disagree to call somebody a big nerd cause he has many games or playtime as nowawady people are hording thousands of trash games idling them...
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Seeing as nerds are the subcategory of geeks [those with a passionate interest in a field] which are based in technical, academic, mathematical, scientific, or similarly intellectual fields, they're rather a niche association to overlap with gaming to begin with. I suppose you could claim to be a nerd off of your game library if it's composed of nothing but educational and puzzle games, maybe?
However, nerd does also slightly retain its historical application of "socially awkward" as a less-commonly applied secondary meaning, and that would perhaps be a suitable association for someone overly fixated with collecting trashware on a DRM-platform. >.>
Had kathryn used the broader term of "geek", they would actually have been fine in their usage, since their application would have been [Geek as it relates to Steam] rather than [Geek as it relates to gaming]. Mind you, I'm also not sure why someone'd have a passionate interest in that kind of thing, but it's still pretty tame as far as weirdness in hobbies go, so it's hard to criticize it too much. :P
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To be fair, maybe there are countrymates of yours that don't write their home country, but have more games than you.
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Better to have 30k of trash than to have like 3 good games held hostage.
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It would be Sisyphean torture to play a majority of these.
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Eh. That seems like an understatement. After all, Sisyphus's torture is described as being both mindnumbingly repetitive and physically active- as such, presumably it'd be a far less terrible fate than something that's actively painful, monotonous without being numbing, and unengaging even in the most basic of mental or physical senses. Like, y'know, the stuff on Steam.
Well, leave it to humanity to try and surpass the gods, right?
..now if only we could direct that dedication toward more beneficial endeavors..
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Yea not surprised. I have nearly 32K items on Steam set to ignore / not interested, never really checked how many of those were games and how many were videos/apps though.
But like others have said, the majority of it is junk (at least 2/3).
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better yet. 30k games and still nothing good to play. lol
its like the cable tv of video games.
yes im jaded and pessimistic.
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Yeah, this.
If we could hide everything <5$, then 90% of trash would evaporate from sight. No one would buy it with bigger price, so devs would not rise price to make it visible for those that don't want it.
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Actually, if Steam limits the amount of key generation while it is "learning about this game" and applies dedicated oversight to content submissions under $5, then they'd probably be able to cleanly cut off trashware on Steam, all while encouraging purchases through the Steam store and improving their brand quality and appeal. So there's definite merit to at least partial application of your idea.
..of course, that sort of thing would directly go against Valve's established policy of allowing any kind of content onto Steam, nevermind their longer-established policy of refusing to put in any kind of effort unless absolutely necessary.
Honestly, [given how firmly such content has already been established on Steam] a better immediate fix might just be for them to smooth out and enhance their filter system, for users to start dedicatedly applying the "Trashware" user tag, and for filters to filter out that tag by default. Of course, then we're back to the issues of the second policy above..
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But that goes against Valve's core policy of "Easy profits with minimal efforts". Nevermind that they're a key point of distinction for the platform for many gamers, as well, so removing them may have a lot of negative consequences for Steam [outside of the obvious issues of upsetting users who have been building up their collections]. It's both too late to consider that option, and too out of expectations for Valve to expect it from them regardless.
That said, "Pay us $500 if you want us to review your game to see if it qualifies to have trading cards" seems like a win/win for Valve, so I'm not sure why they don't just take that approach. All I can figure is, the profits off trashware cards must be quite high, or Valve must really, really dislike effort. Actually, when I phrase it like that, the latter option ends up seeming like the obvious answer..
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Trading cards just don't really make sense. You get them for simply idling, and there's no point in trading cause you can just sell and buy which is much quicker. Hell, you can even craft badges without owning the game.
I don't think anyone would miss trading cards if, let's say, they would remove them but leave badges and make badges earned for ingame achievements. Though at current state achievements can be easily hacked by using SAM...
And we all know they won't let profit from cards just go, which is basically pay to win at current state. So I offer another solution then. Make it fully pay to win! You pay set amount of money to Valve and get the badge without all the bullshit, or even direct profile level raise. Bam, problem solved, and Valve gets even more profit since they don't need to share it with game publishers.
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I think it's a good moment to split Steam into actual store that sells actual games, and the backstore where every new release has to sit until it reaches 100 legit reviews with the average score of 60%. I think it would work better than greenlight, where devs had to gather votes before even releasing the product, and definitely better than the current model, where crap games litter the store and valve invents useless measures like "not show the review score before there are 10 reviews", "not drop cards before enough people purchase the game", "not show the game in library before something" - I'm sure they serve some purposes but they don't prevent the store from being flooded with crap games. Just throw all the new games in the "purgatory" and let the early adopters decide which ones deserve to get on the actual store.
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That is not a bad idea.
After all it would just be a setting.
Show games with "steam is learning about" opt. in and out option for example.
The prequesition is practically allready there.
I would like that it would allow people to apply a basic ignore filter or to let people like me still get shown everything and decide for themself.
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Mostly, it should just be down to SG still including outdated versions and removed games.
It may also be related to a distinction of terminology, as far as if each search includes or excludes movies, VR, and software.
If you include DLCs and packages, the number would likely actually rise to the hundred-thousands range [as implied by the progression of released content APP ids, and also off the simple expectation that you'd be multipying the content total, with high-DLC games presumably more than making up for no-DLC games, especially given the usual trend of content to have at least a single (soundtrack) DLC].
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30K "games". How many of those are no longer for sale? And how many of those are carbon copies of the same trivia quiz/nonogram puzzle/sliding tile puzzle engine? Or otherwise repeated asset flips?
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Games that aren't up for sale shouldn't be showing up in search anymore, which is where the current number is coming from.
So in that single aspect, they should actually be in the clear. Of course, if you start questioning how many of the games actually load up properly, then that may be a different matter. :P
As far as your other questions, it'd be much quicker to just ask which content on Steam isn't trashware.. :X
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it looks great, until you check your exploration queue stats and discover you've ignored the vast majority of games steam offers
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Well, you'd sure have a hard time finding a game in your library actually worth playing, by that point, so idling seems the reasonable approach. :P
Given how long it took me to go through Queue over the years, the thought of having to filter out that much trashware in my library all at once.. I think I'd honestly just close down Steam and try and forget about it, barring circumstances where someone wanted to play a specific multiplayer game. :P
Bright side, I'd be totally set for future GOG connects, and- whatever other problems they may have- they'd at least filter out the significant bulk of the trashware for me. ^.^
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Saw it on reddit. No source for you. But you can read on pc gamer too.
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