Is Elden Ring that great or overhyped?
The guy is a jar, or a pot.
Kind of describes what they might have been using when they made the character.
Plus you have to hit him in the rear to get him out of a hole when you first meet him. :P
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How's new world doing btw? That game got so hyped I almost got tricked into buying it
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I think it lost something like 97% of its playerbase since launch - it was just really buggy and barely functional. At this point I think it's just Amazon being a bad developer/publisher, because Lost Ark is hemorraging players as well even if for different reasons
Though the devs promised lots of updates for New World so who knows, maybe they'll turn it around
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Yup.From close to 1m to less than 30k & still dropping.
Seems to me that unless Amazon pulls its own FFXIV 2.0 (the possibility of which,given their track record,is a massive "Press X to "Doubt""),the game probably won't be around to see 2023.
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I played a few hours, I like it, but I decided to not play anymore until they fix a bug in which some open world enemies becomes invisible.
It happens to a lot of people, so they may fix it eventually: https://steamcommunity.com/app/1245620/discussions/0/3183486320472067658/
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Happened to me as well, also the horse dissapears.
I hope they will fix it, I never died from that but that's surely annoying, especially for a game of that stature.
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it' strange game,i write very long and professional review but i'm lazy post it.
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Well I wasn't too sure when I bought the game, especially with the open world thing that, in my opinion, feel a bit cheap.
But I got it anyway, and I can say it's a really good game.
The advantage of this game compared to other souls is that you can go back and forth to different places pretty easely, you can never be stuck at one point, so that's engaging for the persons that never played a souls game as it's less frustrating.
As someone that did the entire series, I felt a bit lost at the beggining on where to go/what to do but in 5 hours or so I got my marks and it went smoothly.
I did maybe 30 hours of gameplay but I didn't see evreything yet for sure, and the map is gigantic and filled with places to explore, so, you can't really run dry on options.
If you want it, you can go blind on this one. It's not as DS3 where it just felt like they put content from their previous games and mashed it into one.
This game is really it's own experience compared to other souls, and it's a good experience to have.
Honnestly, I wouldn't say it's the game of the year by any means (cause I'm not educated enough on last hits, I'm more of a sales shark than anything), but it's definitely a good pick !
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Well those bugs are managable at least. But yes if they fix those bugs and the other ones (like freeze, lots of freeze, and heavy lag at times) it would be worth the buy.
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I have an I5 7th gen, but other friends that play the game have the same problem as I, so I just believe it's bad optimisation above anything else.
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I can only give my 2 cents based on what I've seen online/heard from friends since I can't afford to buy it, but if you're a fan of Souls games it's probably going to be a smash hit for you. It's pretty much that except bigger on pretty much all aspects. It also looks like it has one of the best open worlds out there, with little hand holding and lots of genuine exploration to do. Personally I would most likely buy it if I could
I think the only big issue with it is that the performance is a bit crappy on some systems. I have friends with a super PC that have experienced lots of stuttering, while another with an older PC (with like a GTX 1070) had no issues whatsoever. If you have some way of trying the game before buying it I would suggest to do that so you know it'll run fine on your system. Or you can always just buy it and refund it on Steam if it ends up running poorly I guess
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I've never played any DS game, but I like ER pretty much. More than 110 hours in game so far. The only one bad thing is: I have no clue where to go next, which quest need to do next and so on. You need to explore a lot. But everything is fine thanks to wiki. lol
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My mate says that follow the light for story. i dont know neither
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Honestly, my overall opinion on the game is actually pretty low.
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Even if it's intentional, it's still awful game design and I don't understand what all the hype is about
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awful game design
weellll no.. it's just not your thing then. But wtr 😁👍 I guess the hype is warranted for those who enjoy the concept.
"I don't like hyper-realism racing games, but I wouldn't call it awful design. I just prefer simpler arcade ones."
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When a game's mechanics are actively working against each other instead of complimenting one another, that's poor design.
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Play the three Dark Souls games and come back and tell us that. Because, unless you played on consoles, you seem to have no clue on how a souls games works.
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Ok. Done. Now what Mr. Elitist Gatekeeper? What's the next thing I have to do to prove myself worthy of providing valid input?
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Play Dark Souls 1 and when the Titanite Demon kills you after striking through a wall while your camera is stuck to the wall so you can't avoid it, then you're input will be heard /s
One can point out the problems with the game and still love it, but some people really can't accept the fact that FromSoftware games have some clunky-ass mechanics or design elements to them. Yes, you can get past it as you have to roll with the punches -- but as it is possible to place your shower in the kitchen, it's weird and you'll get call out because of it, even though it's working.
Weird how the Bethesda's "it's not a bug, it's a feature" approach makes people joke about the game's problems, while any similar "who the fuck designed/balanced this part" criticism of a FromSoftware game will make the Git Gud gatekeepers crawl out of the woodworks.
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I'm no elitist gatekeeper. Hell I SUCK at literally EVERYTHING I do. I'm probably the only person that's never been able to beat Dark Souls 1 on even the normal difficulty.
That being said, THOSE can be unforgiving. And even I, the one gamer out there that sucks at everything, can still play Elden Ring and not whine about the things you are.
If you don't like the game, then go back to something that seems to fit your style, like Candy Crush.
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I loved the game, probably my favorite game of 2022, and yet everything you said is spot on. Like, there is one game ending with such convoluted and super specific steps that you would have no idea how to get it unless you followed a guide
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I can't say. Not my kind of game. I tend to develop selective blindness/deafness when something I'm not interested in is hyped all over and it kinda sorta stops existing. I call it hype fatigue.
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Wouldn't call it overhyped or overrated. It is pretty obvious that it is just not for everyone. Previous fromsoftware games were very successful bc the community shared one big thing, the joy of overcoming hardship in a video game, and every single player can relate to each other on this matter. Other than the difficulty, these games always had beautiful soundtracks and a well made dark fantasy world.
Definitely not a masterpiece, but a respect worthy game.
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Haven't even finished DS1 yet (played some and loved it, but had to stop it for reasons), so Elden Ring isn't that high on my priority list. But from what I heard and seen from people playing it, respect-worthy game is surely accurate. The masterpiece part feels to be subjective, but I feel like it's not a mediocre game overhyped as the best one, rather an at least good game being (over?)hyped.
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Elden Ring is my forst souls game, and I could say that I skipped every window pop-in and I had a hard time figuring out the first hour of the game. I asked some help from my friends with what each button does amd what Items I should buy at the start of the game.
For the first 5-10 hours all I did was just move on the map, discover all of it (without going into the story bosses), then once I discovered the vast majority of the map I decided to explore the areas I discovered in more details. I already knew the farthest zones are the hardest so I left them at the end.
I want to say that once you discover the game as you play it, you'll understand what you need to do. I completed the game without using any incantations/sorceries and to be honest, I have never had so much fun in years. I would say aside from the artstyle, the rage was what made it special for me, cuz I knew the fight would be only max 5 minutes, but dying was the majority of time I spent on xd
Side quests are another thing that you will never know what you need to do next, or when, so you must keep track of everything you do for them.
I still regret spending 60€ on Black Ops Cold War after 1 year, but not for spending 50€ on Elden Ring. I completed my first run of Elden Ring in about 85 hours and it was a blast.
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is pretty great, but i don't like the enemies who like Yahtzee from Zero Punctuation put it, 'spaz the fuck out' as an attack, Also don't like that they made it really hard to be a strength based character, you hit far to low for how slow you are, its not impossible, but you gonna have to grind at the start imo the game only begins at lvl30 on strength.
People say that its a good game to start if you wanna get into the 'Souls' series, i think is ok for that but the previous games are going to be quite easier if you wanna play them.
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I discovered best way to be strength is to spam the jump attack. I wield a collosal sword two handed and just staggered enemies easily with it, it felt like cheesing haha
Eventually I got enough weight to powerstance two of them. That just made the killing faster. Bonk!
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absolutely, another thing i recommend for strength builds is great shields you can cheese many human shaped bosses with one, not since DS1 i used a great shield.
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I wish I could tell you. I've enjoyed what little I've played so far, but decided to stop playing because the performance issues are just terrible right now.
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got about 150 hours in it (have 100%'d it) and it's my goty so far. easily the best game that fromsoft has made.
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except for demon's souls which i haven't played, i've absolutely loved all of their games, and the souls-like genre as a whole, especially the nioh series. i kinda figured elden ring would at the very least be a "good game", but i didn't know i'd end up liking it that much. i'd probably still be playing it i wasn't so addicted to lost ark.
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I've never been much into the 'hardcore for the sake of hardcore' although I do appreciate the genre having an audience that'll love it. The common theme among my friends when asking how they're enjoying the game tends to be "The first X hours are brutal but once you get past that insert praise here;" the lowest input being 2 and the highest so far being 6.
I'm not too sure I'd make it past the 'hurdle' of frustration to really enjoy it though. Another pal mentioned that he gets through about an hour at a time before he's too exhausted from the gameplay to go further. Now, I've no qualms being called a filthy casual but I'm sweating bullets just listening to the experience they're going through and it doesn't sound all that great to me. A shame as I adore the setting and design being presented here but probably don't have the stomach for the mechanics.
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I've never outright bought a brand new on-release game unless it either
1.) Has sentimental value
2.) "How did this get on steam I never thought I would get to play this"
3.) I planned to buy it.
But the open world/lore/exploration/hidden areas aspect and that it's easier to introduce new players to get into the series is a big draw-in for me. I'm still thinking about buying it, but I'm definitely still tentative.
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here some more with sarcasm:
Elden Ring (dunkview)
Elden Ring feels like the End
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It was definitely overhyped, just telling someone it's obviously DkS3 in an open world would get you downvoted to hell, you could see in the trailers dungeons are recycled, some models, textures too...
Does it affect the game negatively in any way? NOPE, it's amazingly fun once you get into it.
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The success of the game is certainly making some devs seethe (the first screenshot has Horizon and Ubisoft devs, the other one is a Hearthstone dev but far more of them are throwing hissy fits on Twitter).
Sucks that the game doesn't have a shitload of microtransactions and an insanely convoluted user interface with unnecessary quest markers, RNG loot drops, an in-game store, live service time-gated content, and so on.
These people will never understand that as long as you make a game with great gameplay and an engaging atmosphere, everything else takes a back seat
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To be fair, it's incredibly hard to reach the level of the quest-writers at Ubisoft.
Loved Dunkey's video about the game, calling out the questionable design and balance choices while still openly praising and loving it. I was annoyed by the Elden Ring hype before the release, but so many people love it for so many things, that now I'm happy it exists, and in the future eventually, very likely, I'll get to it. Soulslikes are like Jawbreakers for me, I love so many things in them and about them, but they are quite a big bite to chew in time and effort invested, and I'm easily distracted by other shiny games :D
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Definitely the easiest or hardest Fromsoft game you will ever play depending on what 'rules' you set out for yourself. There is no easy difficulty slider found anywhere in the menu.... but it exist in different forms: summons you can call for every boss fight, overpowered weapons, magic, and the beauty of open world meaning if you find an area or boss too hard... you can go somewhere else and return when you are stronger/overleveled, something you can't do in other Fromsoft games as they are linear, meaning you're stuck until you get past the boss.
So if you want to see why people like Fromsoftware games, this is definitely the best game to check. And maybe even convince someone to look at their other titles.
I finished the game in 170 hours on my first run just exploring the beautiful world most of the time. I could've ended it in 100 if I wanted to, I just didn't want to yet, lol
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Maybe i can get convinced.
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