What kind of gamer are you?
I spend time to appreciate it. Sometimes, if I really enjoyed a game, I'll try to explore/find all [thing] etc, but I'll rarely manage to do so. Like Ori and the Blind Forest, I've played it in the past few days and loved it so much that I'm still exploring/doing stuff there because that game is so damn good.
In other words, I'm not an achievement hunter but mostly anything involving exploration will get more of my time and attention than a game that, say, just tells you to "get x points" or something.
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Depends on the game but I tend to be a completionist, which is a bummer because I don't have as much time as I used to and I have a huge backlog of games I'd really want to play but I'm still deep in others. I wouldn't say I'm obsessive but there are games I just don't want to end. I can't remember how long I played the Mass Effect games for but it took me forever.
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Oh, I can't do every choice and conversation in narrative and choice based games. I'll engage in every conversation I can on my playthrough, but that's my playthrough and character and the choices they've made - that's the shared experience.
Going back and making different choices feels like cheapening the experience. I particularly can't do it for adventure games like Telltale's or Life is Strange. A second playthrough of those, making different choices, just destroys all the wonder and mystery and illusion of choice - it's literally lifting up the curtain to find the machinery underneath.
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I see your point. I only did one playthrough for the first ME at first because I wanted to make my choices count and the character was the one I had played to the end. I did go back eventually though and tried another approach and another, so I guess I'm different but I definitely see your point.
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Mass Effect works better there, as the paths are pretty clearly split between Renegade and Paragon, and some of the choices have interesting outcomes either way. I did save before committing to the romances in ME 2, for example, so I could see the different romances before settling on one. But I found that the Paragon path had me acting like a real jerk, and so when I replayed ME 1 and 2 I still ended up going Paragon.
But ME is structured more about every choice being interesting and having an interesting outcome, so playing through to see what the alternative might have been is fun, and I can understand that. I think I at least watched some of the alternative outcomes, just to see what might have been.
In Telltale games though, where the choices are supposed to shape the story, I only ever do one playthrough so that I don't lose that illusion - because if I only go through once, I never know what's scripted to always happen and what's actually the result of my actions, and thus everything feels like a direct result of something I did.
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Heh those romantic stories almost had me start over. But yeah you're right, it's a different story with Telltale (and a lot of adventure games) because choice makes the story alive and going through it again with different choices, the thrill is gone.
I had to restart The Wolf Among us after a few episodes because my tablet had crashed and I ended up making slightly different choices without realizing it, and it was not jarring but it did put me off it for a while. I ended up picking it up much later from where my second attempt had left me.
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I liked going good and evil play throughs for these games. It does feel cheaty if you reload and pick a choice for a better outcome, but if you go into every conversation as a good guy the first time, then a bad guy.. it's a different experience that I found enjoyable.
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That makes sense. I can't really do the evil playthroughs myself, I end up feeling too bad for being a jerk to everyone. I insert myself into the characters, literally playing their role, and there's too much cognitive dissonance when playing an evil character for me to enjoy it.
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Haha I know what you mean! It took forever but it was so hard to let go. Especially since I had been spoiled about ending(s) and I just didn't want my heart broken. I'm like that with some books too so it's not new but with games, it can drag and drag for houuuuurs just not to get to what I know is coming and have to say goodbye to the world and characters.
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I take my time experiencing almost everything a game has to offer and while I do have the intention of completing them to a 100%, it's not something that I have to do to feel satisfaction or feel like I'm personally done with a game.
I'm surprised your friend has that many hours in Tomb Raider though. I have 23 hours in it and a 100% save file, so I don't really see how much more they could explore. The multiplayer achievements are another story though...
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Depends on the game but I usually try to go for 100%, or close to that, in games I like.
I just finished Pathologic, I spent 150 hours on it since I wanted to see as much dialogue as possible. Right now I'm playing Castlevania Lords of Shadow, I'm 4 hours in and I'm already bored to no end so I'll probably just rush the ending and uninstall, that is if I manage to find the courage to finish it.
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I take my time experiencing what the game has to offer. I try to find everything and do everything, but I draw the line at stuff that's particularly tedious or onerous.
For example, in playing Dragon Age: Origins or Mass Effect, I fully explored every map and completed every side quest. In playing Final Fantasy 12, I fully explored every map and killed every monster I came across (which unfortunately made the game a really boring drag). In Doom I tried to find every secret I could (which unfortunately worked against the constant forward momentum and breakneck pace that the game tried to instill).
But in Nier, while I got all 4 endings, I skipped most of the side quests because they were of the "kill 30 X" or "get 15 of Y" where both required repeatedly grinding on enemies which is just tedious busywork and not fun at all. Likewise, in Nier: Automata I completed 58/60 side quests because the final two quests were really tedious. One was to fight 90 or 95% of the enemies in the game, which doesn't sound too bad until I realized that after three full playthroughs I had only encountered 84% of the enemies, and the remaining enemies were rare spawns or something. I'm not going to do something boring and tedious just because it's a side quest.
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I like to spend time appreciating the game, even i have to play with 25-30 fps(like my 18 hour playthrough of SOMA was!)
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What kind of gamer?
Well? Because I am hungry when I meet humanity ....
I have been playing games endlessly since I got NES (FC).
I am happily playing games when SNES (SFC) and Game Boy (GB) are made.
Windows 95 came out, reaching the roadside monster series and the Age of Empire (AoE) which hands online battle on the Internet.
(meny more games)
I wearing human skin, studying and working, so I made my wife and children.
But my secret was exposed to my wife.
And, lonely, I returned to the game days.
I'm hungry. Have good bad humans to eat here?
It is probably a joke and shit.
Do not worry.
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I usually try to experience as much of a game as I can, and I use achievements to help me do that. Sometimes achievements ask you to do things that you might not normally do, or do things that you might not even realize are doable. I try to complete as many achievements as possible, unless an achievement is overly grindy (depending on the achievement, I might do it in increments), or requires more than 2 people (though it depends on the game).
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I'm that kind of insane gamer that HAS to find EVERYTHING there is to find and do EVERYTHING there is to do in a game.
Simple as that !
Also I play the higest diff of the game!
For example 100% ELEX on ultra diff all for 155h and after lvl 22 I started oneshoting mobs :)) !
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Edit- Sorry all. I realized I misspelled 'masochist'. And I can't change it so please let it go.
In that case, I'll make fun of you for the phrase "I spend your time." You see, I'm a time leech; I steal other people's free time and spend it playing video games. Have you ever had those days where you're really busy and can't seem to find the time to relax? That was because of me.
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Really depends on the game and what it's achievements are.
Sometimes if I really love a game and the achievements aren't too grindy or are just fun, I go for 100%.
But if a game got some just stuipid ones I can't bear it to grind for hours just to get a silly achievement (looking at you Borderlands with these stupid claptrap achievements for oilcans, bobbleheads, panties, fish and pizzas).
And if a game got achievements for parts I don't care about (challenge-maps separate from the campaign in singleplayer games like Dishonored, Bioshock Infinite, DX:Mankind Divided) I just do a couple until I get bored.
More often then not nowadays I even stopped caring about "having to finish a game"...if I have no fun with a game or got enough of it even if it was fun thus far I can just move on to the next (my backlog is big enough as it is..no need to 100% a game without really having fun when there are so many still waiting to be played).
Many years ago I wouldn't even have thought about that. I HAD to finish a game I started.
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I have an old friend who used to boast about all the games he has played and beaten, a couple a month for years and years... we couldn't work out where he found the time, until we discovered one day that he plays everything on the easiest level, finished one run through of the story and would move on to the next game.
I only play a game to see the ending. I almost never chase achievements, I may play a game again a few years later to see the alternative ending as I almost never google endings/walkthroughs. I play on the normal setting unless there is 4 or more options and then i play on one harder than normal. I like to enjoy playing it but I'm not obsessed by it. If I'm enjoying myself, I might flick through the achievements to see whats there and do any that seems reasonable or fun.. but it's not i big thing for me
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It depends on the game. If I enjoy it, then I take my time and try to get all the achievements if it doesn't take too long, or replay it a bunch of times. If it's meh okay, then I'll play through it once and whatever achievements I get, I get, and if bothered, any easy achievements I might take. So far, I'm pretty good at knowing what games I like to play so haven't dropped too many games, don't have enough time to play games I want to play as is.
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Game appreciation. I make art so I like taking my time to admire the art and or music.
Sometimes I take screenshots just because the things are inspiring.
For achievements, it depends how into the game I am and how difficult they are. If it's a near impossible achievement at something I'm terrible at, I'll pass. But if it's something slightly out of reach but still doable, I'll go for it.
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I'm an achievement whore, which usually results in me also appreciating the game deeply, and exploring just about everything the game has to offer. A lot of these overlap!
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I always start a game on the highest difficulty setting, because there's no guarantee I'll have the time or motivation to play through it again after completing it on a lower one (and that's assuming the game has any replay value to begin with). For that reason, I hate it when games only unlock difficulty settings after completing them (I'm looking at you, Mass Effect -- even though I didn't mind playing that multiple times).
I tell myself I can always lower the difficulty if it turns out it's too hard, but this rarely happens -- the "normal" of most games is intended to give you an enjoyable experience without any frustration, while "hard" just means you have to pay attention and can't breeze through it. (And that's fine.) Of course, there are exceptions... I sure didn't play XCOM on Impossible for more than a few minutes initially.
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I like to roam around the game, re-trace my path, then become involved in whatever activities I find.
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What kind of gamer are you?
I know I geared this mainly to single player games, but since I rarely play multiplayer games that's the way it came out. Sorry.
I was inspired to make this by my RL friend who is playing the 2013 Tomb Raider, has 62 hours on one playthrough and has STILL to beat the game because he's looking for EVERYTHING to find in the game, or as he's calling it 100% the game.
Edit- Sorry all. I realized I misspelled 'masochist'. And I can't change it so please let it go.
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