It is possible to implement more then one "right" answer, with a different reward for each answer?
It allows multiple answers, but not showing different results when the puzzle is completed
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2 different ItsTooHard quitz, with 2 codes as rewards (code A and code B).
You'll ask people to add you on steam and they'll give you the code.
If the code is "A" you add them to the A group
If the code is "B" you add them to the B group
You'll make a giveaway for A and another one for B.
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If you want people to enter giveaway A OR giveaway B, you must use groups and check manually if someone is in both of them.
or you could use whitelist: whitelist group A -> create giveaway A -> giveaway A ends, un-whitelist everyone, whitelist group B -> create giveaway B.
I think that's the only way
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But that would mean that I would not be able to make more giveaways simultaneously and that I would have to limit the number of entry and that I would have to make a topic to find the users to whitelist way before making the giveaways and that I would...go crazy on a few minutes! XD
No, too complex! =O
But thanks for your suggestion ;)
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I already thought about making it, but I don't have enough free time to do something like a new website just for a few giveaway(even if the "few" giveaways were a few hundreds of giveaways :P).
If I had to do it a few years ago, I would have been able and glad to do it, even a public one that everyone could use(a little like ItsTooHard), but the time pass and now I've too many things to do on RL that I don't have time to spend on anything else extra :(
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In that case, why not make two puzzles that are identical except for the big question? One accepts only A as correct, the other only B. Tell people in advance how they work. If you know both answers, you'd be able to enter both GAs anyway, so this should serve your purpose.
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Unfortunatly, that would not work for what I had in mind: a storytelling with a few forks where users/readers could choose their way and receive different kind of rewards.
For example:
You've been walking on the dungeon for many minutes, without meeting anyone, when you finaly hear a sound.
What do you do:
1.Hide and be ready to fight => A monster appear and you're able to easily defeat it => You reach the giveaway and get your "reward"
2.Keep walking quietely => The noise was caused by a little rat. No problem arised and you keep walking => The story goes on...and you can have other chance to earn other rewards/giveaways.
3.Run back => You run away from the dungeon => You go back to the original post
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Well, people usually do this by putting this in the description of the giveaway, and linking a different giveaway to each choice
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The problem in that case is that the formatting system used on SG doesn't work how I would like for the images and the link, so I wouldn't be able to do it directly insite(http://www.steamgifts.com/discussion/QnGai/a-herald-is-looking-for-a-heroare-you-the-one <=this is how I was able to do the last one).
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Maybe you could make pictures with the text for the choices and make them clickable ?
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SG doesn't allow it :( http://www.steamgifts.com/discussion/QatQM/a-link-embed-in-an-image-its-possible
Or do you mean ASCII images?
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Mmm...it could work even that way, maybe a little more elaborated buttons: http://dabuttonfactory.com/
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People have made similar things before in 'train' style, simply plan out the entire story tree in advance and link them to each other using your predetermined choices. If people has to choose between 1. 2. and 3. anyway, there is no point in using a ItsTooHard where it'd be very unforgiving with how you write your sentences.
If you need one of your choices to lead to a temporary continuation without a giveaway, just link to some other site with text, and then link from that site according to how you want the story to proceed.
EDIT: Joachim beat me by 2 minutes
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The thing is that I would like to use a graphic approach, like I did here, http://www.steamgifts.com/discussion/QnGai/a-herald-is-looking-for-a-heroare-you-the-one , more then a textual one(the text up was just an example).
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I see what you mean. Well, you can still attach images in your giveaway descriptions, though they won't really have the same effect.
How about sticking to ItsTooHard (for the graphics), but instead make a mock question with a free answer that reveals all the links, and then the player chooses (AFTER the mock question is answered)?
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I'm not entirely sure what you are looking for anymore, do you want interaction with the graphics in a deeper way than ItsTooHard allows? In that case, I think you will have to get a free web page host and customize it yourself, then link from there to the giveaways depending on the player choices. But that sounds a bit advanced compared to your original question, which simply asked for a way to branch. So I'm not sure if we're talking about the same thing anymore.
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Congratulations! You SIMPLE QUESTION evolved into ABSTRACT AND COMPLEX QUESTION! XD
Joke aside, it seem that TempeteJoachim suggested me a good way: http://www.steamgifts.com/discussion/DZAVf/itstoohard-multiple-answer-with-multiple-rewards-possible#OJBGOOA
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haven't tinkered with it, but maybe this is useful for what you want to make :)
http://textadventures.co.uk/
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As written on the title, I would like to know if ItsTooHard allow multiple "right" answer with multiple rewards.
For example:
Q: What's the color of the Yin & Yang logo?
A1: White <=right guess. Get reward type A
A2: Black <=right guess. Get reward type B
A3: Something else like yellow <=wrong guess. No reward.
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