Have a bump. I hope they make it, though it's not looking great. First Consortium had Awesome lore (I spent a fantastic hour or so just reading that first console... ).
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I've heard that some people actually backed out of the Kickstarter because they don't want to have a failed Kickstarter campaign tied to their account.
I suppose that iDGi announcing that they do have a backup plan has caused people to opt not to contribute, as well.
It's a shame, really.
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,,,Nothing. It means nothing. They lose no money for sticking to a failed project.
It just means that their poor Kickstarter profile is forever "marred" by having a failed project on it.
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I was already supporting this before I saw your post and this is definitely for a good cause. The devs aren't giving up and neither should we!
(Bump)
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She's not tied down to anything...so she could just roll off of the tracks to safety. Yet she insists on struggling to get out of the rope.
Is she stuck in some alternate horror movie reality where common sense doesn't exist?
Also, on behalf of Tynon and myself, you're welcome!
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20 minutes left for my first train. The second Tynon link in OP leads to a few of mine, hitched to Marth's, which is itself followed by the rest of mine.
So if you are a late arrival, don't be fooled by my stupidity in having set about half of them to end too early :S
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Consortium: The Tower is on Kickstarter, and is sitting a bit past a third of the way as of writing this. Well, seeing as how you all seem to like games (and seeing as how I'd much like to see this game get made), I thought I'd let you all know about it!
Consortium: The Tower will an immersive sim (think Deus Ex, Vampire: The Masquerade - Bloodlines, the S.T.A.L.K.E.R. games, Pathologic, etc.), meaning that it will be a first-person shooter in which you don't have to do any shooting, a game of diplomacy where you can opt to be...not so diplomatic, and a stealth game that you can choose to go in guns blazing.
But what really sells me on this is that it's a game where you're given a set of tools, and told to resolve the situation however you'd like. There's no right or wrong way to approach the situation. This is an idea that greatly pleases me, and one which I'd really quite like to see happen.
...Which they did to some extent already, with the first Consortium game. Which you really ought to play. Everyone should really play it. It only takes a couple of hours. And then you should help fund Consortium: The Tower.
(Probably should point out here that certain tiers of the Kickstarter include the first game, but won't be delivered until after the end of the campaign.)
Here, have a trailer for The Tower, if you don't feel like clicking on the Kickstarter page.
And here's a more detailed trailer on the effects your actions have on the game world.
...Ah, who am I kidding, you're not here for funding games, you're here for free games!
Here's round two, courtesy of Tynon1221!EndedEDIT - Still going!Tynon's added some more!And I finally added mine!Show's over, folks!
(If you want to see the original train, just click here.)
Why contribute to a failed campaign?
Because:
"Each and every one of you who has pledged at the Consortium Initiate level or higher on Kickstarter will not only be able to keep your pledge and rewards when the intermission period ends, but will eligible to become a SUPER BACKER with us.
What’s a Super Backer? It means that in the future all games released by iDGi in the Consortium Universe will be free for you. Forever. This will apply to all pledges made up until the ending of our Kickstarter campaign, so if you’re sitting at the $5.00 pledge, or on the fence about pledging, you’ve only got a limited time to take advantage of this. There will be some more information next week on how this will work from a technical standpoint."
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