is Fallout 4 fucking boring?
Yeah, it got boring for me after around 30 hours!
Fallout 3 was my first experience in Fallout series so it obviously was a very new experience in a post-apocalyptic world with many side quests that entertained me for more than 100 hours even with its strange bugs and robotic motion capture.
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Fallout isn't for everyone. If you aren't interested in the story behind a game fallout and basically every RPG isn't for you. The main story of these games is point A to point B fairly linear with small deviations for certain tasks. The real fun is in the looting and information gathering. There are literally HUNDREDS of stories within the game waiting for you to discover them. A pair of skeletons holding hands in the sewer may mean nothing to you, but someone that found a note on the other side of the map that describes lifes conditions deteriorating and the eventual hope to leave the wastelands via a sewer pipe their loved one heard of gets such a broader well painted interesting story of those 2 people. Maybe you find multiple tapes or notes splicing small details of something much larger and more devious together giving you information on a location or NPC within the game to find.
People say these games bore them and that they are never good for more than 30-50 hours of fun. I am one of those people that have spent hundreds of hours more specifically in fallout 3 just finding those stories. I've spent 100 hours in fallout 4 and haven;t even made the decision in-game of which faction I will side with. That is the fun in the game to me. If I wanted no story or looting fun and just play a point to point retrieval with guns I will just play GTAV SP.
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I finished it in about 170 hours - it became really boring at one point.
I love Bethesda's games mostly because of the exploration part, and I enjoyed that part in F4 - there are lots of interesting things to find, and it was my main expectation from the game.
As for the main storyline and faction quests - it's mostly awful with a couple of exceptions. My most favorite moment was that big fight at Bunker Hill, where three factions were fighting among themselves, and I was everyone's ally, so no one attacked or even noticed me =\ If I add to this a lot of useless things which are big part of the game - like most of the skills, settlement building, whole VATS system, dialogue system - Fallout 4 becomes my least favorite part of the series. It's not bad, but only average, I think.
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The problem with Bethesdas "exploration", and many of their players, is that it confuses exploration with just following a line...
As perfectly explained in this video
Bethesda didnt used to be like this... Morrowind is a great example, half of the great adventures i lived were because i got lost or force to think outside the box, not just wonder off.... think like someone living and breathing on this world.
for example, on Morrowind i had a quest to find and kill a bunch of bandits, i had a direction and the info that it was on a cave, so i go looking for the cave, nevermind that i found a couple of other caves with nothing interesting on them, finally i find what i think its the cave, so i enter and on a barrel there are a sword, 2 levitation potions and a note, it reads something like "We were waiting for you m8, come to the end of the cave" so i pull it out, my sword that is, and go to the end of the cave expecting to kill all those bandits, what i found was a very high level witch that killed me in a couple of hits... so i reload, sneak pass the witch, took me a couple of tries, and i found a lot of extremely high valuable stuff, but no bandits. As im leaving the cave, just by chance i glance at the top of the entrance of the cave.. there is a weird looking long hole, so i take a levitation potion and head up there, after a couple of twists there is a hole different shaft up there, and off course all the bandits were there, surprised by my presence they try to recruit me, but i kill them all >:D, needless to say i felt very accomplished.
Now compare that to a very much alike mission in Skyrim, the 2 or 3rd mission of the Companions, they send you to kill a bunch of bandits, pretty much the same, offcourse i follow little arrow that points me where to go, i find the cave, enter the cave, intermediately bandits attack me, follow the cave lines killing all the bandits with little to no challenge, find some meh stuff, and leave, and there goes the epitome of the problem with Skyrim, it dosent try to make you buy into the hole world, it knows its a videogame and its very happy with it.
Even the exploration that so many people cherish if were to happen to find this bandit cave just by accident, they would attack me and then i would kill them.. thats it. But on Morrowind, i would died to the witch.. or maybe kill it a become rich, or become part of the bandits...
Movies music tv series, try really hard to make you buy the world and stories they tell, in videogames i a lot easier, but Bethesda dosent even try...
Haven really tried Fallout 4... but im pretty sure is much of the same.
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No wonder. At least from my point of view, apart maybe from Vegas, no other modern one is worth it's hype. And I already plan of replaying Fallout 2 when I find the time. Yes that's right. 2.
Besides, the modern fallouts seem to be becoming action/shooters. These are not rpgs any more let's not kid ourselves. Why would I want to play a shooter in this particular franchise that I always loved for the tactical/rpg style it had? I don't get why they transformed these games to completely different things. Just makes me sad. :(
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Bethesda fails to make interesting breathing worlds that you can immerse yourself into, as soon as you start playing you start seen game-like features, like when people talk over each other.... people disappearing in front of doors, the completely linear dungeons or the simplistic puzzles, people trusting you with just doing 1 or 2 missions for them, the floating arrows that point to objectives nullifying exploration..... and now in Fallout 4, dosent even have options that adapt to player choices, something that was a staple of the Fallout series.
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FO4 is alright,
PRO: it's an awesome world really nice to explore. Graphics are pretty awesome, Power armor is pretty nice, Legendary stuff, Ragdoll effects are on point, lots of randomness & explosions
CON: they changed the skill system no more survival, medication, sneak skill etc., no more hardcore mode, threw away the karma gimmick which is another thing I liked about the previous game. They did some things that don't match with the lore, V.A.T.S. is slomo instead of pause, too much quests look about the same.
6,5/10 I'm a Fallout fanboy tho, just didn't live up to the hype for me.
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Polls are so attracting ;_; although i didnt play fallout 4 So i dont vote there. I just hope it's better than NV because while i enjoyed fallout 3 (on ps3) , i got bored of NV pretty fast. Seeing different opinions on those two games, gives me hopes about fallout 4, maybe i'll like it. I really think that every game is a personal different experience for each gamer, so i cant talk until i play my copy of F4
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not played yet, so no ovte, should be potato option!
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I thought Fallout 3 was boring, didn't try any others.
I think in general when developers create open-world games, there's a strong temptation, because they spend so much effort on building the world, that the game becomes too much about exploring the world, and they don't spend as much effort on gameplay or storytelling.
I don't want to spend a lot of time traveling from one area to another, especially when there's a lot of backtracking or you're not sure where to go next.
When Zelda Ocarina of Time came out, which is probably the granddaddy of open-world, I actually thought it was boring.
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not all games are for everyone, if you don't enjoy it, then go play something else you like. Trade that game for something better, but never ever trade it on game-stop, unless you want to be ripped off.
In my opinion, i think fallout 4 is pretty amazing fun game.
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FO4 on PC is Steam-exclusive. You cannot have a copy that doesn't need a key activation on Steam.
Although, to be frank, there are no games published by AAA companies where you are able to transfer ownership of the game after you played it. They are always key-locked to some service or another. The only exceptions are the ones they put up on GOG.
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Yea it is kinda boring but the only reason i would stay hooked up is the story.
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After a hundred hours, I've definitely gotten bored of it. I haven't even been everywhere or done everything, but it gets a little monotonous using the same guns and fighting similar enemies. I don't know why, but I can't find enough reasons to play it anymore. Such a shame.
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well?
i wanted to like this and ive tried, believe me, but ive came to the conclusion that im just playing through it to justify buying it. its not without its merits but i just cant connect with it in any way. right now im flying through it in the hope of completing it before complete and utter apathy sets in but im fighting a losing battle.
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