See another great virtue. He guides you well.
Never let him go! XD
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LMAO the first review on the page, tears this game to shreds!
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If the dev wasn't already regularly crying incel tears, he definitely was after that review. π€£π€£π€£
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How so? The store page descriptions seem pretty generic and bland to me
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No, the backgrounds might have been made by using an AI picture creator, as poor as they are, but story and dialogues are by the dev.
https://www.pcgamesn.com/steam/most-expensive-game
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It will even mark as steam key after u will buy it and refund via store
Incorrect, it will still show as store bought, and even include a "Product refunded" message in red
Example: https://i.imgur.com/1zHFNVb.png
i doubt there are some key sources
Often keys will be directly generated by dev for the purpose of leaving positive reviews
If you look at other games pages, you will notice a little icon on the top-right corner indicating how the reviewer acquired the game, either a "key" icon or a "steam" logo icon.
In this case, all reviews I could see were key activations, which should be a red flag that they were fake reviews
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If they get reported and steam see this behavior in more as one case, they get the possibility blocked to write reviews and the use of other parts of the community.
But in the end are most of such reviews from botfarms that get paid for positive reviews (i know one turkish guy that have, at least 1,5k accounts and use them for such stuff... reporting his discord server brought a 5min. downtime, then he had a backup server online with the exact same channels etc. -and since i don't report anymore on sg i do the same on, nearly all, other places...so luck for him and my lifetime-).
And as sideinfo, reported the game for "money laundring" on steam.
I do this with each fake game of $100+
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And as sideinfo, reported the game for "money laundring" on steam.
I'm pretty sure that's what's going on there. I cannot believe those games are only made for SG purposes. If they were, there would be no reason to price them higher than 50 bucks.
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Not only but a high price tag are good for bundling the game (as example in a DIG bundle) because the -99% looks better as -80% and their customers look, in a high ammount, how much cv is earnable on sg with it.
One game to reach level 9 (too lazy to look and calculate) ? would be perfect for some people...
And pushing the member group stats with it is anyway possible, if it gets set to 0 cv or not.
One of such games and you can win for many months good games, if a group is shady or dumb enough to allow it. And that means in the big majority of the sg groups.
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I have seen it in some groups.
I honestly don't get the CV rush. Out of the 600+ public GAs right now, there are exactly 19 above level 6, 12 of which are level 6 and none above level 8... so what's the point?
And btw, curators who activate keys for those and review them positively should get closed down. They're facilitating Steam's descent into a trash heap.
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And btw, curators who activate keys for those and review them positively should get closed down. They're facilitating Steam's descent into a trash heap.
I would be happy when they close all the exploiting curations but i don't count that this happen.
I don't write anymore reviews in a constant stream for my curation because real reviews drown in a ocean of fake ones, so the cheaters have advantages with no/nearly no work and curations like my own make "only work" in the end and save only pennies. I prefer, lately, to buy the 1 or 2, normaly, offered games, each 2 months, and don't have work to do in exchange.
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From the FAQ: "You might also notice that games valued over $50.00 will only require 50 points to enter. However, their full price will be used when calculating contributor values."
Holy s#!t. Credit where it's due - you're right. That's indeed quite the loophole.
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Because way too many of these scam developers with asset flips listed with 100$ prize tag come specifically from Russians. So just statistics dude.
In this case though it looks like the guy is from Switzerland
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as bad as this is... we have the train sim dlcs which could cost upwards of 10k to acquire all of them...
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I can somehow understand prices of those train dlc's. It's licensed stuff and audience is limited. Also I suppose, that making them takes more effort than ctrl+c ctrl+v stuff in renpy xD
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I stumbled over this earlier today which provides a bit of background.
THEGAMER - Indie Dev Sells Game For $2,000, Makes It Two Hours Long So You Can Refund It
The reason for the price tag is that I wouldn't want to just sell my own life for pennies, as to me, the story means more than just a pure "game".
I understand if there are people who do not believe that this price tag is reasonable, and I do not judge them, actually, on the contrary, I believe that no one should buy it, that can't afford it. Even then, I made sure that the game is just below two hours of playtime, so you can finish the entire story, and then refund the game as to ensure that you do not feel cheated out of your money. I do not wish to get any people into financial trouble, I just price my game as it feels right to me, which is my right.
I haven't looked at the game because opening the store page might contribute to making it more visible to others on Steam but maybe it's performance art?
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Also... I thought in Britain they use points and commas correctly like any sane person would when writing numbers π
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I made sure that the game is just below two hours of playtime, so you can finish the entire story, and then refund the game as to ensure that you do not feel cheated out of your money
or.. you know ... make it free.
The guy is just a troll at this point
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is this what is sold as some reviews said the y got it for free (maybe a promotional key)
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Even if the guy put it on as a joke just shows how pathetically useless the Steam is at allowing games on the store. IMO they should put up that only verified publishers can set their own prices. Anyone else has to go through verification process and have to be approved for setting up a price.
I understand that this is murky subject as it's impossible to argument what the price should be or whether the game is "bad".... But there has to be some line you cant cross...... For the sake of quality control of the store.
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Trying to beat the record, are we?
Well, at least this one is an actual, functional game, I guess.
Still,
I just price my game as it feels right to me
...must have some massive megalomaniac tendencies, when not even the greediest AAA companies ask for that much, even accounting for their usual truckloads of DLCs and infinite spend microtransactions.
Or this all part of a convoluted social experiment. Yeah, must be.
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the develoepr got what he wanted. Attention. And as he got attention by some press, it was expected to start an avalanche.
https://store.steampowered.com/app/1397240/MEGAJUMP/
If you not from New Zeeland, EUR price, US, Australia, Norway or UK, then you wont see what i talking about, but the game is more than half million in β¬, but about 100k less $ :-D
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https://gamerant.com/most-expensive-steam-games-hidden-and-unknown-price/
https://store.steampowered.com/app/2193940/The_Hidden_and_Unknown/
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