Isn't that great?
I agree it doesn't automatically mean it'll be good but pvp worked very well for L4D and this game is essentially a copy of that so I think the gameplay is sound. The problem as I said is the low playerbase and also Fatshark has a reputation for buggy releases so they might screw it up.
Comment has been collapsed.
The idea is interesting, but I wonder how they'll incorporate item/player levels, or if they'll just disregard them in the gamemode. However, the playerbase is relatively small to add a verses mode, even if it is just 4v4, so it might be difficult to find people to play with. Also, I wonder how levels with main bosses will work, as they are already pretty difficult without having to deal with a bunch of specials. It makes me shudder to think of playing Skittergate with player-controlled special enemies as well. Another thing to consider is that grimoires will most likely be avoided completely if special enemies spawn at the rate that L4D specials were able to spawn. There's a large potential to completely mess it up, since there are more factors to the game than L4D had, but I hope for the best even if it is a long shot.
Comment has been collapsed.
144 Comments - Last post 22 minutes ago by Carenard
4 Comments - Last post 36 minutes ago by Delisper
15 Comments - Last post 45 minutes ago by DarkDreams1
618 Comments - Last post 1 hour ago by KiteHellScream
8 Comments - Last post 2 hours ago by MaryVirgin
10 Comments - Last post 5 hours ago by paco7533
327 Comments - Last post 5 hours ago by anditsung
19 Comments - Last post 36 seconds ago by Deleted2137
205 Comments - Last post 1 minute ago by reigifts
8 Comments - Last post 2 minutes ago by coleypollockfilet
499 Comments - Last post 13 minutes ago by Lakraj1209
24 Comments - Last post 23 minutes ago by LycanKai
47 Comments - Last post 23 minutes ago by Keny88
302 Comments - Last post 28 minutes ago by DudeNukem
Isn't that great?
https://www.youtube.com/watch?v=whdbOJE-jio
Comment has been collapsed.