I always consider who my "target audience" is before I make my giveaways.
(Too bad I have no time for a puzzle.)
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If we don't have CV is because we don't have money to buy or give;
if we don't join in private is because we don't have friends to give us games or links for privates, or friends to invite to private groups...
só you guys are ever fucking me.... 503 entries / 0 won
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CV : You can get 30$ of CV easily by buying a bundle for less than 5$ so I dont see a problem.
Private GAs : Why should friends of you just give you links for private GAs? I mean many of them are puzzles and they are fun and sometimes easy. No excuse here.
Groups : Many of the private groups have rules you have to follow ( for example : give away minimum one game a month)
Also you have a chance here on getting free games. You can not realy complain.
500 entries and 0 wins is nothing special since most public GAs have more than 500 entries.
Edit : Did you ever write something under a giveaway? In the first few weeks I did not either but then I realised it is just nice to write at least thank you.
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So leeches deserve free games? No worries there are already plenty of free games for all on Steam.
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Here's some free advice for you: Being rude, insulting, stingy, and ungrateful is not a good way to make friends. Your problem is your attitude, not your life.
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Il tell you my story i dont care if you read it follow it or no your choice :
Till 1000/0 ive done nothing for the community i didnt say thanks i didnt post giveaways nothing... Then when i hit 1500/0 i realised i shoulda contribute more so i started to post bundles,gifts,treemor games etc... and i started to make friends here and i started to actually win gifts .. So from 1500/0 i came to 2300/5 (but 1 gift was wrong for some reason idk why i didnt get it :( ). My point from this is be good to community, make friends and try to contribute some games before you want to win |free| games.
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So if you're rich you never deserve to ever win anything?
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You confuse high CV with wealth. Sure, a wealthy person can give lots of expensive games and raise his or her CV instantly, but most of us are NOT wealthy and give what we can, regularly. A grain of sand may not seem like much, but if you put enough of them together, you get a beach.
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+1 , 2 , near 3 year of being a NEET, Hikikomori here
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Feels to me like you're the one confused. I'm not rich by any mean, yet I've made numerous contributions to the site. (Both by giving away games and by being an active member of the community.) I don't give for the CV giveaways I might win (would be cheaper to just buy the games myself) but it's a nice warm feeling when I see a CV giveaway done in appreciation of the contribution I make.
Generosity means you're willing to give something away instead of keeping it for yourself or trying to profit from it. Whether I include everyone or a smaller subset, I am not any more or less generous. I simply choose to give better odds to a smaller group of people.
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I don't understand. In what way am I missing the true meaning of generosity and giveaways? And what am I supposed to stop doing?
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Umm... How are we supposed to solve that puzzle? You're literally just numbering questions that ask nothing..
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Don't worry about it, if you click the "Check" buttons, nothing happens anyway :D
Either the puzzle or my connection on that site specifically is broken :D
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just for being sure about the guy/gal who's gonna won knows how to Giveaway/redeem/confirm things works, no other reason for me really.
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ooh, that's poor luck. I had the same problem once, but support helped me out (I had to wait more than a month for support to start caring about my problem though). The other giveaways I made went out just smoothly.
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I create private giveaway and post them on the forum, because I don't want the users to enter blindly without really wanting the game... Or perhaps just because it's more interesting that way.
I sometimes also create puzzle giveaways, because it's way more fun.
I usually add $0.01 of CV requirement to avoid complete leeches.
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The only CV restricted giveaway i did, it was at 0,01 cents, and kind of experiment to know how it was, i was testing the website. Nevermore.
I don't like CV restrictive giveaways, it's kind of separating people who has a certain adquisitive power with those who cant afford to buy non bundled or better games.
The final purpose of Steamgifts should be to make someone happy who wants X game that you have and you are not going to use, not to kind of show off how much adquisitive power you have and how many colleages you have in the same range of CV.
My CV is limited to 30 USD, and i don't care, because i just feel good when i can help other person to have a game he wants, it has nothing to do with money.
If it has happened something bad to you due someone didn't know how to use this website, well, at least, don't blame the rest of participants doing restrictive giveaways.
I see it this way, but well, that's just me.
Have a nice day :)
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To answer your question, I usually use CV like others have said to either reward people who have contributed by different amounts or to (hopefully) ensure they know how the site works. Private giveaways I've done have mostly been to give the entrants better odds of winning since not everyone looks in the forum or is willing to attempt puzzles.
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Because leechers always like to leech and ninjas like to ninja and you one can't change this harsh world.
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I generally just put 1 penny on it for the sake of having less issue when I send it off, it guarantees they know how the site works and if I'm gone for a while, they'll know how to get it taken care of without having to explain everything if I'm not around to sort it out.
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I do it just so the people with multiple steam accounts just to create multiple SG accounts cant enter.
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I haven't made a single private glveaway.
Oh, Really? http://pbrd.co/1oQKlQn
Also, bump for solved)
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Because people who have already successfully given away a game (should) understand the system. They will activate the game on their account, and they will mark it as received. In a fully open public GA, it's a crapshoot where you might get some newbie or person that can't communicate and doesn't know wth they are doing.
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I love puzzle giveaways - even sometimes they are too hard and I can't enter. This way maybe a few hundred people, or even less take part, not thousands.
CV: I'm not really sure I'll, or I want to pass the 30$ mark. I love buying bundles, and if I don't like a game in it, I give it to my friends, or put into fb group, gameminer, steamgifts, or random giveaway group I'm in. Usually I buy 5-ish non-bundled games a year (not counting steam sales [ngggh]) and they are usually in the 10-15 $/euro tier :Broforce, Volgarr the Viking, Dieselstormers currently - sorry community, but I'm not feeling generous enough to give away not-bundled games when I don't really buy them for myself either. At least clicky
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I will agree that there are a lot of leechers (myself including), and people who do not make giveaways at all. And I do feel grateful for all you people who make CV giveaways and interesting puzzles. However the real backbone is all those bundled game giveaways that appear really often for everyone. But I don't see the point why not make better giveaways public! Like I did with Universe Sandbox on summer sale in my first year here and with Hitman a while ago. I don't think games I am giving away now have been bundled (they all were cheap though). And those 6 winners I have given a game to, all were grateful and happy. Of course, I have read those tales from forum when winners don't even bother to say ''Hi'' or ''Thanks'' just ask for the game. But I believe there are users who write ''Thanks'' under every giveaway they enter and are pretty unlucky and don't whine about it on forum. I like if they have a chance to enter non-bundled game giveaways.
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i create high cv giveaways, because i would like to give the guys something back, who invest so much in this site and keep it running. i like that the winner is someone who probably gave more than he got so far (instead of someone who won 36 games already, but gave only 6). and since there are more than enough public no-cv giveaways already, i don't see how i could possibly feel bad about how i restrict most of my giveaways.
EDIT: lol, i managed to read your post without even noticing all the links there. derp. ^^
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Wow. Looked at your profile, I did start feeling a bit bad. If I would give away more, I would definitely start earning more and that would still be worth it!
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you dont need to feel bad. this thread is quite nice, i think. and if you do some giveaways from time to time (no matter, if public or not ^^), your cv will skyrocket aswell. ;)
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How long do your private (puzzle?) giveaways mostly last? I think making mine a day and 12 hours long was a mistake. I should have made it just 12 hours.
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It's impossible to know in advance, at least for me. Maybe the people with more puzzle experience can judge the solving times better. :)
Not everyone checks the forums daily, so if you want to give more people a chance it's helpful to set the time long enough for those stragglers to notice it. :)
Sometimes you make the giveaways last for an entire week, but after two days everyone's given up. Then you spend five days bumping a dead thread. :( I don't think that ever works. I think once people have decided "nope!" thread bumping won't pull them back in.
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I prefer to give to those who have given, been to busy at work lately(soooo much overtime(also preventing me from playing my games :/)) to do private giveaways on the forums
CV req usually depends on the game(won't really go past 40 for bundle games)
Considering picking up a Witcher III Pre Order or two and giving em away to the high CV ppl(500+)
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Why....hm why not
My intention is to give people in my GAs a win-chance better than 0.1%
My second intention is that I would like to give a Game to people that would like to play it
and not to people that just want to increase their game-portfolio and running scripts.
But I don´t set a CV, cause those numbers are just numbers and don´t show if someone "deserves" a game or loves it or whatever. And I don´t make Group-GAs , cause there are enough micro-groups out there.
So my GAs are private, but open to everyone...via a puzzle. If someone likes the Genre he is able to solve it , maybe with a little help, and enough people could solve it.
(my puzzles with flash-games for kids are very very easy, but even they had relatively good win-chances, cause it´s you ahve to do more than one click).
This is my way...it increases the win-chance of those that want to participate, and reduces them to all others to zero. But maybe it increases the factor some that someone will actually play it.
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I like to put at least a little bit of CV when I make a giveaway for one simple reason: it greatly improves the chance that the winner knows how the site works.
Last thing I want to be doing is giving a game to someone who is going to resell it, or not mark it as received or not even accept my friend request. Giving a gift should not feel like a chore :)
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Exactly, but nothing forces activation. That's why I like to set some CV, to make sure the winner knows how the site works and is more likely to know the rules.
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Bumpity for solved.
I am very tempted to start making CV giveaways in the future ( of the 1 cent variety) after one case of regifting and another where I had to track the winner down (after a couple days and e-mails ofc) and use google translate to help him activate the game in steam chat... But I am not decided yet.
Is it worth the hassle? Some bad apples don't mean all of them are.
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So why do you like making cv and private giveaways? I think that making them available for EVERYONE is the best!
I haven't made a single private glveaway. Even this one. It is public one without cv or group restricitons (or is it :o)
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