Does this make you happy?
With the announcement this morning that Adobe will soon stop supporting Flash, Google is following suit and will completely remove the plug-in from its browser by 2020.
Pretty much all browsers are slowly dropping support for flash and they have been doing it for a few years now.
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:(, I'll never get to compete Trials in Tainted Space will I?
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Well, there exists a standalone flash player which you can play .SWF stuff on your desktop, but it doesn't work with certain ones that require an online connection.
For example, if you found a .SWF game or something and if it works on the site it's placed on, there might be a chance that it won't load at all on the standalone player (unless you hack the .SWF file in some way).
However, there exist some sites that are designed to run online .SWF files offline and uses browser cookies as save data. One game I know that is made like this is Mata Nui Online Game 2 (Lego Bionicle adventure game). You can check here if you're interested.
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This news just reminds me of a bunch of shitty flash animations I did back in school that I'm not proud of (now).
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Oh no, RIP vector graphic web games that support zooming on-the-fly when window resize on year 2020.
And it means that most of the game I make might not work on 2020, too.
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I mean, fuck flash, but viable alternatives aren't there yet which is why we still use the pos. I don't know that in the next 3 years a food alter alternative will be here yet.
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It's not better for interactive media. And I know that more alternatives wil be made now, but I doubt a better one will come in the next 3 years.
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If someone could please point me to a tool that lets me create interactive as easy as Flash does, I'd be all over it.
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If we don't list things like libraries and frameworks for JS which don't offer a lot of tools to help and you end up having to mainly code there are Phaser.io (free) and Playcanvas (free when publicly hosting on their service, paid otherwise). Probably even more however I haven't researched that area of webdev and those are just the ones that I've heard most about.
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HTML5 is not as robust as Flash since (last time I checked) it depends on bitmap graphics instead of vector. Where is my tool to animate and manipulate vector graphics in HTML?
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I don't think HTML5 is mature enough, because all HTML5 content run much slower than Flash on my new PC, and it has been a lot of years.
Not mention that poorly written HTML5 content can crash the whole system very easily. (memory leak)
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Yes, it all seems like a rush-job: "Quick! We need to stop using Flash! What do we use instead?"
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Adobe bought Flash and then let it rot in the corner.. when they dropped Android support they shot themselves in the foot, Apple already boycotted anything Flash because it would have had too much power over their precious iShit. A Flash site if done well could be way more advanced in it's graphics and interactive content over HTML5 and it's numerous helpers, even after years of trying to push it out the door..
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The "using too much power" is a fake issue, the real reason that Steve Job want to ban Flash Player on mobile is "probably" to ensure App Store is the only way to expand the device's functions. (and get money for every active developers yearly, plus every app purchase)
If the app available on web, then Apple might not get ANY money from them.
At that time, HTML5 is not so popular & useful, and is a mess on browser compatibility.
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Well, both websites and Adobe need time to eventually phase this out. That's plenty of time for the websites to develop some form of alternatives that can do what flash are doing on their sites.
I am already not installing the flash plugin on my new computer now and I don't really feel like websites losing any functionalities (although when I have to use flash I will just go back to my old PC for now).
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It would be nice if someone was developing a tool that was as robust as Flash for creating animations and manipulating them in code. Can you isolate part of a sprite in HTML5 and tell it to change its color or alpha? Can you create an object and fill it with other objects? Where is my tool?
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Last time I checked, you can't import vector images into canvas.
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there is also http://fabricjs.com/ who support import export nothing's perfect but still do pretty much things before getting limited
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You can try to use OpenFL ( http://www.openfl.org/ )
It uses Haxe language, which syntax like ActionScript 3, but better.
It supports SVG and SWF resource, all of them use vector graphic.
Can export to SWF, HTML5, and native executive program.
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Aaaaaand what happens to flash games? No longer accessible online? That's kind of bullshit honestly.
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Dusts Internet Explorer
Old nemesis, let's forget our past disagreements - I now call upon your help...
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You don't have to use a web browser. There is a standalone flash player you can use.
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My first comment referred to being able to access these online. In any case (and jokes aside), this is the death of Flash games online. Websites will probably remove Flash games if they are unsupported.
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Yeah that is kind of a hard thing to see, to be honest. I have to say I did have some good times with flash games on web browsers when I don't have a fast internet back in over 10 years ago (I had dial-up and then a 1Mbps ADSL circa 2005), and flash games were usually fast to download thanks to their size.
Anyway I would be somehow sad too to see these flash games go away, although I think they or someone else could set up an archive to store them and allow people to download the swf's directly, sounds weird maybe.
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And next we need Oracle to finally kill Java maybe?
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Why kill Java, and what is the better replacement of Java?
Java Applet (Web) already got killed by Oracle, though.
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The JRE is slow and has vulnerabilities just like flash plugin. There are quite a few sites (mostly people management, universities and etc.) that still rely on Java Applets, which is sad. They could have just redesigned their sites and achieve the same functionality without using Java, they don't want to do it most likely due to the costs.
I wasn't really meaning to replace Java programs with other languages actually, but JRE still has got its own problems. There are replacements though, such as C# of C++, most likely will save you some RAM usage too.
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The Java plugin for browsers is already dead, you can't use it with Firefox for example. Flash is still allowed in all browsers.
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NO! NOT MY JAVA! ANYTHING BUT MY JAVA! I need my java every day or I can't function.... Oh, you mean the browser plugin.
Sorry, wrong java. Carry on. Nothing to see here,.
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I /really/ wish someone came up with a decent, if limited, alternative both for the Flash Player and the old Unity Web Player. For all the crap they could get, there were some pretty solid games made on those two platforms for browsers.
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They're about 10 years late on this. Not only is it slow but it has tons of security gaps.
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adobe didn't have to stop working on flash player in order for websites to stop using it. there have been better alternatives for years but some developers still use flash and will probably continue to. it would be better if adobe would just make flash player work better.
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A crap program from the time the Internet was mostly HTML text based like NASA's Starchild website for kids to learn about space. Flash could impress your website visitors in the early 2000's, but as time moved on so did the Internet and Flash today does not implement well with websites. Other than Steve Jobs' critical opinion about Flash, there was a security loophole scare in 2015 that made website hosts push away from the program.
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I still use it on my netbook because it has a video decoder with hardware acceleration support for Flash but not HTML5. It's the only way that I can play streaming HD content on it. Intel Atom processor is too weak to handle it on it's own.
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Hang on this video is still buffering on my RealTime Video Player
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it won't affect most people. adobe gave plenty of notice. for anyone who still wants to use flash, they can still run swf files from a desktop player. i imagine all the flash-heavy websites have already moved over to html5 by now.
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If you are on Linux or willing to dual-boot, you could try this, which is probably your best bet.
Otherwise, if you are on Windows 10, you could do the same approach under WSL (Windows Subsystem for Linux).
Win 7/8/XP users... well, unless they are willing to either dual-boot or run Linux in virtualbox, then all the other options I see are not very secure (e.g. keeping old copies of the browser + old copies of flash installer to play).
There might also be some options for converting swf to html5... but I am unfamilar with those. I would assume you probably need the source code but could very well be mistaken on that.
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simpler, yes. but linux has gotten a lot easier to use than most people think and as i noted above, it is also has more options for better security (linux security model, containers, etc) vs simply installing an old browser version + flash.
But I guess it really depends on how much effort one wants to put into it - even on Windows; obviously a legacy browser setup + realtime AV + custom firewall rules to block said browser from going online will be a lot better than using an old version of IE/Firefox (not sure if you can even disable updates in chrome?) + a discontinued flash installer AS-IS. But IMO having things in a container (docker, vm, etc) is probably one of the better options security-wise.
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Ok stupid question but... how will Club Penguin Rewritten survive?
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So it seems that Adobe is FINALLY listening to people and getting rid of the Flash Player.
Good. The player is old and outdated and seems to slow down a lot of sites.
Read the article here.
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