Late to the news, but I notice this today, and is not yet on the site so...


Beyond Good and Evil 2 Requires an Internet Connection

The team stating:
“Beyond Good and Evil 2 is an online, multiplayer game with a rich co-op and seamless experience. As such, the game will only be playable with an internet connection in order to have seamless navigation, receive dynamic updates, and play with friends (which is certainly better when you’re playing as a Space Pirate!). The choice to play co-op, however, remains yours to make, so playing BGE2 solo is absolutely possible if you’re into that lone Space Pirate kinda thing…”

https://www.dualshockers.com/beyond-good-evil-2-internet-connection/

5 years ago

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Is Ubisoft the Worst Ubisoft that ever Ubisoft?

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Ubisoft
Yes
Potato

That's exactly the same bs that Blizzard said for Diablo 3, which then magically became playable offline on consoles (where it was released just 1 year later) to avoid the backlash

5 years ago*
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I think that Diablo had a stronger fanbase. They lose a bunch of people, but a lot stay loyal (until the last Immortal disaster, at least)

Beyond Good & Evil is still relevant as a single player cult-game. This is yet another spit in the eye from Ubisoft to their customers.

5 years ago
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I love Beyond Good & Evil. It's sadly overlooked. true gem not known about by many gamers.

5 years ago
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Yeah, Diablo 3 was the same and don´t forget Sim City, wich "just wouldn´t be possible to play offline" until a hacker made it playable offline after a few weeks and EA followed that a few month later.. or the Xbox One, that "simply wouldn´t work without kinect".

But this statement now takes the cake, contradicting itself by basicly saying "You HAVE to be online because its best to play with friends, but you can also play solo if you want to". At some point it would be more sympathetic if they´d just say "You have to, because we say so!" xD

Maybe I´m too oldschool, but I still like to descide for myself how best to play a game.

5 years ago
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Always on requirement for singleplayer is cancer and needs to be destroyed. Not everyone has reliable internet, and they're shunning a lot of potential customers by requiring it. I thought the backlash around SimCity always-on singleplayer would have killed this trend, but I guess not.

5 years ago
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Is this "games as services" trend that they want to push down out throats. Hope this bomb hard.

5 years ago
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If more people applied the "don't want it don't buy it" rule, things like this would die pretty quickly. The issue is that there's an audience for this kind of product, and most people will just not care about the possible implications of an always online requirement.

5 years ago
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I don't know what they're thinking. The best selling, highest rated, high profile AAA games of the last few years were single player, offline experiences.

Our time and money is limited, I'll have to invest it elsewhere. Is sad because I'm a big fan of the original game.

5 years ago*
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Indeed. Just look at all the children/teenagers (I assume) defending Denuvo on Steam fora. It's appalling. I'm sure some of them are just being needlessly confrontational because they like fighting with other people on the internet, but if it's really what they think... Sigh, that can't be good for the future.

5 years ago
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The fact that so many people don't care at all about DRM is kinda depressing

5 years ago
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People are still buying Fallout 76 ;(

5 years ago
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Apparently it's no SP. Yes, the sequel to BG&E is a MP-game. Let that sink in.
(In before another damn looter shooter.)

5 years ago
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its not even that.. its that the publishers themselves are the ones that often cant sustain an always-on reliable server thats the big problem. you could be having no problems at all, but find you still cant play because theyre doing 'server maintenance', or they have an 'unexpected high load'... but they dont give a shit. they already have your money, they just think 'ha ha ha, no one can pirate our game'... we'll see, ubisoft... we'll see....

5 years ago
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BG&E2 looks so uninspired that constant online is the least of its troubles. I really hope they find some good vision for it (and make it single-player :)) before too late. The 1st game was remarkable.

5 years ago
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This game has nothing to do with Beyond Good and Evil 1. It only shares the same name. Mehhh I was really looking forward to it.

5 years ago
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That also happened in one Asscreed and it was a trainwreck.

5 years ago
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Oh, Ubisoft...
Take one of the most beloved story-driven single-player games in history, turn it into multiplayer games-as-service...

5 years ago
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Leave it to Ubisoft to ruin any kind of interest in one of the most anticipated game of them in 10 years.
How the heck did they think making a totally different MP game as sequel to an amazing SP game was a good idea. Are they THAT desperate for name recognition?
Oh, Ubisoft...

5 years ago
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Next announcement: Battle Royale mode

5 years ago
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It's beyond Good and Evil, they could demand a human sacrifice and I would still pay it to play the game. Everyone knows the "always online" trick is stupid DRM crap no matter how much PR bullshit they throw at it to try and justify it.

5 years ago
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I think it will not be BG&E, it seems like an MMO inspired by the original game.

5 years ago
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Doesn't really look like an MMO to me. It's too early to tell really, will wait and see.

5 years ago
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It seems like a GTA Online in space.

5 years ago
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They really don't know anything about logic. If it's a single player game, you can't be required to have permanent internet connection. Always online games already exist, and they're called mmos. If your game is an mmo, then call it a mmo. Don't slap the single player tag into a multiplayer-only game. I get this game is not an mmo, which makes everything just much more stupid.

5 years ago
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I'm really curious how it will work on PS4 where playing online is an extra paying feature

5 years ago
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Beyond Good and Evil 76 👏👏👏

5 years ago
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LOL

Maybe worse. The went full Peter Molyneaux. Never go full Peter Molyneaux

5 years ago*
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With respect (and acknowledging the possibility that I don't know what you're referencing), he had a different problem. Molyneux would overpromise and then deliver a decent game, but not even close to what he tried to sell you on.

5 years ago
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Godus. (I was exaggerating. They don't reach this level. YET)

5 years ago
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Yeah, he kind of lost it and Godus was pretty bad, But he also made some of the best games ever and ran the arguably best game studio of the 90s. The amount of amazingly good games Bullfrog released year after year was unbelievable. Can't think of any other studio that ever matched that, The man will always have my respect for that.

5 years ago
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The original Ubisoft was a sign of quality too. Since the first game from them that I played (Night Hunter- 1989), the name Ubisoft appearing before the start of the game, was a really good thing for me. And it was, for almost two decades since then.

This debacle started with the Assassin's Creed II and Forgotten Sands fiasco. Since 2009 they are pushing this single-player online only nonsense, failing every time.

5 years ago
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Molyneux would overpromise and then deliver a decent game, but not even close to what he tried to sell you on.

I was promised a pony- a real, magical, flying pony- and all I got was a toy burro*.

*A small donkey.
Not to be confused with a petite ass.
So please, stop trying to put donkeys into pants.

View attached image.
View attached image.
5 years ago*
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I think there should always be an offline mode. Even if it's a skeleton version of the game. Meaning like in Splinter Cell: Blacklist or Watch_Dogs (1 and 2).
Basically the idea being that you're missing out on good stuff if you're not online (the extra paths for co-op modes in SC:B or the extra gameplay modes with seamless activities in W_D)

Again, it's not perfect. But nothing is. What's fun online distractions for me, might sound like useless bollocks to you.
But that's just my two cents.

5 years ago
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No offline = NO buy.

5 years ago
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Hmm... I guess my most anticipated game of 2008 has taken a sudden turn for the meh...
(Hopefully it'll be fine, but... it doesn't sound fine.)

5 years ago
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online is no problem, my problrm is MP and Co-op!!!
the original is a SP games!!!
what gives???

5 years ago
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"Singleplayer is dead" - A company which stocks plummets since nobody buys their crappy MP-games

5 years ago
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lol

5 years ago
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Perhaps they should just call it Beyond Hope...

5 years ago
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Beyond Evil

5 years ago
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Beyond EAvil

5 years ago
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oh no mostly time user have a permanent connection to internet, and everyone screams when they need it...in a online game.
Maybe later like STEEP without internet. But if they need for MP is it not surprised.

Games like SimCity with connection problems during the SINGLEplayer mode is stupid, that's right.
But games like STEEP works perfect in SP too. ;)
Ubisoft is not always the bad guy.

5 years ago
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One shouldn't require the internet to play the single-player content of a game... especially as the multi-player in a lot of games dies off really quickly.

5 years ago
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MP only can dies really quickly or unplayable. But has it SP can they change the system to offline, when the online no longer works.
Examples like SimCity are worse as fuck and they don't need this. But STEEP is a good example how should it change and works.

5 years ago
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I know you're selling STEEP, you already said the same thing in your original comment.
ONRUSH is a good (bad) example of always-on internet requirement just to play the single player portion of the game, and I haven't been able to play the multiplayer portion at all yet.

5 years ago
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Yepp that's what I mean with my comment.
Always on is not always bad, when they have a "drop in" MP or MP in it.
But Games with only SP and always on sucks.

5 years ago
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Oh gosh, they took a single player game and made it into a crappy multi player one? How novel...

5 years ago
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You lost me at multiplayer, not at "requires an internet connection". Most games bought today through digital distribution require a stable (and sometimes constant) connection. Taking a formerly singleplayer experience and mutating it into some lootbox/microtransaction/battle royale turd of a sequel, is the real issue here.

5 years ago
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Dear gods, these French bastards really turned Beyond Good & Evil into yet another cookie-cut UbiSoft open-world fuckaroundery, just now with a live service edge, didn't they? Now I wonder when will they kill Prince of Persia in a similar manner.

5 years ago
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Oh great , some of us waited for this long for sequel , and we get bs .If you buy the game and you can't play unless it's connected to some outside server , i don't think you really own it :/

5 years ago
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omfg, devs cant just make a simple single player game without "innovation", the hell with multiplayer, coop, or dynamic bs, just make a normal single player game.
Oh well I guess its one less game to worry about saving money for

5 years ago
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5 years ago*
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5 years ago
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I trust the devs vision. I know they wanted to make something different- not completely, more like evolution and re-imagining. I trust the game was desgined around and intended for co-op first.

Despite that the requirement is bs (since co-op is optional). That part is on the publishers.

Still i will buy it. The first game underselling was a crime; Heck, if it had the sucess it deserved chances are we wouldn't see this kind of dickmove- the devs would've been able to push harder for non-internet required. But they have no ammo to use with the previous numbers, doesn't matter how much of a cult classic it is, the loss of the first (singleplayer only) will foreer loom over the project.... so theres no way around it this time- those devs and the franchise deserve better, and boycotting it is the surefire way of burying the franchise forever.

Think about it. I MEAN IT: the publisher and their board only see money and raw numbers (and don't get gaming as gamers).
If this title is boycotted what they will see? In their minds?
They won't blame the internet conection, oh no.
They will see a story-focused alternative 'singleplayer' game on what counts as a new ip (its years in the future, way beyond the scope of the first game)... selling poorly.
And they look around and see generic fps/battleroyales with a fraction of the effort and development time riddled with microtrasanctions selling well.

Im getting tired. The gaming community is well intentioned when it wants to react but so often shoots in our own foot.
Games and practices that should had been boycotted weren't, but a title like this (not a heavyweight ip) surely will be hit way harder by this backlash then say cods, blizzard games, etc.
We send the wrong message.

Spoiler: the publishers don't read your opnion, nor get it, nor care.
They can read only one language and its numbers. Preferably with a $ on front.

5 years ago
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It's sad, but every outcome for this is worse for us players. If this game bombs (as will almost surely do), they've killed the franchise for good, and we'll probably never see another BG&E game in the future. If it's a mediocre success, probably dead franchise outcome too.

If this is an awesome success, then they'll be right. That will be the proof that they can do "The Ubisoft" to any franchise or game, and gamers will buy anything shining with a coat of microtransactions, grind and bore.

Is sad. We will not have the game they promise us. A sequel of one of the best games of the past decade. We will have another GTA Online rip-off with No Man Sky sprinkles. With an awful lot of cosmetics for sale in a store, loot thingies and god knows what else.

Beyond Good and Evil 2 is an online only multiplayer game. In another 15 years, we will probably still be able to play the original one. I bet this game we'll be dead in no more than 5. All that work and effort, lost forever, as happened to (sadly) too many online only games...

Imagine Ubisoft owning the God of War IP, what sequel that would be.

5 years ago
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Good point, true.
The sadest is i cant see how this trend can be trully avoided longterm. From digital goods (you dont really own but can acess) to games as service to streaming, the direction is clear- while its not viable yet streaming games will become feasible, and then a new norm at some point in the future. Not defending online requirement, much less arbitrary ones, just stating that sadly thats where gaming will go (hopefully more then a decade away).
PC gaming will never die (save end of the world scenarios), probably not consoles, but they will increasingly become niche, premium, etc- owning your own game, playing it offline instead of streaming, having a machine to do so will be for the true gamers only, firstly the majority, then a minority. It will happen.

I love technology and love the good this kind of thing brings- heck when i was younger i would never have acess to so many games at such price (i lived where games were even hard to get shipped to)- but sadly progress brings lots of bad. My big tv, 1-2 years old, is the third or fourth big flat tv i own- its on top of a rack older then me, and before my first flat screen the tv around the house was as old as me.. the sad fact is people buy into cheaper, more acessible, new norms, etc. We can have some influence in how fast we will let these things come, but i can`t see us stopping it from happening ¬¬

5 years ago
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I agree. As a silver lining, the availability of RaspberryPi and similars, that are getting cheaper every second, may be the future of "artisan players"

I'm already a (mostly) indie games player, that are still old school in its bussiness model. So, it's easy to imagine a future of great indie games, available through this kind of devices and distribution.

Regarding the AAA industry... If you have 20 minutes to spare, this video sums up my fears pretty well.

https://www.youtube.com/watch?v=tS9vvF1V1Dc&t=36s

5 years ago
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