So, I've seen all these puzzle giveaway things floating around, and I like the idea. I'd like to make one, and I'm looking for advice from people with experience with them (from either end).

Often, they involve strings of letters and numbers. The first place my mind goes is usually cryptography and ciphers and the like. This, however, often turns out to be entirely wrong. I was considering making one that actually did involve that sort of thing, but I'm not sure if that would be too difficult for most, too easy for most, or just fine. The closest I've come to a fully fleshed-out plan is an idea I had for providing clues or riddles with one-word answers. The answers would provide letters (and/or numbers) which would be run through a polyalphabetic substitution cipher using a keyword found in a sixth clue, yielding the giveaway URL. This is by no means a set-in-stone plan, and I may well scrap the whole idea and do something else completely.

One of my concerns is, naturally, what sort of puzzle would be best. I've seen some different types, each with their own merits. I don't expect to come up with anything awfully creative, especially my first time out. I'd also rather not do one that's slanted toward people with a specific sort of skill or knowledge (at least not yet--I might do something for my fellow organic chemistry enthusiasts or something in the future; we'll just have to see). I'd like to see a lot of discussion on this point in particular, as I'm not at all certain what the best course of action would be.

Another concern is the difficulty. I don't want to make a puzzle that anyone can just look at and solve in thirty seconds, but I don't want it to be so insanely difficult that virtually no one can figure it out, either. This seems like one of the trickier aspects of puzzle creation. Finding that spot on the bell curve may just take some practice. I figure it's best to err on the side of being too difficult, as I can always provide hints in that case, whereas there's not much I can do if it's too easy. Slightly related is the fact that I don't want to have any instructions that could potentially be confusing or misleading, so I'm going to have to be careful about that. I'm not sure anyone can necessarily help me with that part unless I included them in the process, so once again experience and judgement will have to guide me.

I'm also uncertain about how long the giveaway should run. Firstly, assuming I use the typical method of getting the URL and then manipulating, concealing, or otherwise making it into a puzzle, I will need to allow myself additional time to develop the puzzle around the URL once the giveaway has been made. Depending on the type of puzzle I use, this could take anywhere from a few minutes to several hours, or even a few days if I'm having a lot of trouble coming up with clues and procrastinating severely. I plan on making sure I have adequate time and announcing the puzzle once a predetermined time until the giveaway ends is reached. This brings me to the second issue with the length of the giveaway, namely: how long should it run once it's announced? I want to make sure people have ample opportunity to see it, as well as adequate time to solve it, but I've seen some complaints from some corners about people using things like Yahoo Answers to get puzzle solutions. Ideally, I would be able to devise a puzzle that would be impervious to such underhanded methods, and I've actually seen at least one that I think would, in fact, stymie any such attempts, though I won't be doing one even remotely like it, so that's not much help, really. I'm very interested in hearing people's thoughts on this. Is people cheating their way into puzzle giveaways that big of a problem? If not, then I should focus on allowing enough time to give everyone a fair chance. If it is, then I should try to limit the time to prevent that kind of abuse. I don't even know how to best err on the side of caution with this one, so any advice (especially from experienced puzzlers and puzzlees[?]) would be most welcome.

I think that concludes the issues I'm uncertain of surrounding puzzle giveaways. I look forward to hearing back from you.

13 years ago*

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tl;dr

13 years ago
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this

13 years ago
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Too Little; Didn't Read

13 years ago
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lol

13 years ago
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1) Regarding "how to make a puzzle around the given letters": you may try to use some URL shortening service that allows you to use user defined address -- so that http://shortener.com/arbitrarySolutionOfThePuzzle would lead directly to the giveaway.

2) A few methods against cheating: Make the solution a full sentence explaining that it is a giveaway. This way, if somebody tricks others into solving the puzzle for him, they can still see and understand what the solution leads to. Another possibility: base the puzzle on some knowledge that is only accessible via SteamGifts (I don't have many ideas right now, but something like "which user has this avatar" could be an example).

13 years ago
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Thanks! I've seen those shortened URL's before, but I'd never researched them before. That may come in very handy. Those are good ideas about the cheat prevention, but I'm still uncertain how big of a problem it is. I was hoping someone could give me some idea. If there are typically only a few such entries, I wouldn't worry about it too much, but if half the entries are cheaters, then that's a problem. I guess I'll find out.

13 years ago
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There was one particular giveaway where almost all entries (somewhere around 40, if I remember correctly) were those who found it on Yahoo Answers. The answer on Yahoo Answers and the whole giveaway was a ruse, and the true giveaway stayed undiscovered. There were one or two exceptions who found the false giveaway by genuinely "solving the puzzle the wrong way". Also, I remember one particular YA user asking about 4 or 5 different puzzle giveaways.

On the other hand, I've never seen an actual correct solution to a SG puzzle on Yahoo Answers. So far, it's been mostly annoying, rather than lowering others' chances.

13 years ago
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That's good to hear. The fake giveaway idea is brilliant. Since I'm still fairly new to the site, having it run to completion would seriously damage my feedback, but, if I understand correctly, I think I could explain to the mods and have it removed to avoid that. I might consider it, but there's also the issue of people potentially arriving at the fake solution on their own, if it's plausible, and cheaters not falling for it if it isn't. That might be something I should put off until later giveaways. Either way, it looks like this is about all the help I'm going to get, so I should probably get started coming up with something. Thanks to everyone who commented! I'll be closing this in another hour or so if I don't get any more feedback.

13 years ago
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I skimmed through the big wall of text. Your problem is that you think too much. Just make one and see how it goes, making adjustments where needed as you get feedback. It's certainly not rocket science, so have fun with it. :)

13 years ago
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I definitely think too much. You're quite right about that.

13 years ago
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Announce the giveaway start time in advance so that anyone interested will know its coming. If its an expensive game, give peeps at least 48 hours so that peeps can save their points for it. Short ones are best if you don't want cheaters. I like 30-45 minutes. I'd also recommend revealing the reward prior to the start.

13 years ago
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Keep in mind you could also use a http://bit.ly/<insert answer here> format rather than sticking to the direct giveaway link code, as used here. This will allow you to plan ahead more.

I'm pretty sure most commonly used ciphers will prove relatively easy to most of the regular puzzlers. Something more unusual like the QWERTY to DVORAK substitution that I've seen used in a couple of puzzles may be more challenging. Just try to think of something original but reasonably solvable given the clues you give and it should work well enough.

13 years ago
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LOL no joke I was thinking if I ever were to do a puzzle giveaway, I'd put at least one Organic Chem question in it just for kicks hahaa!

13 years ago
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I personally HATE encryption and decoding. I can put up with it as long as it's just one of medium/hardish difficulty or 2 easy-ish, and I do it feeling very frustrated the whole time. Obviously if it's just copy pasting some zeros and ones into the decoder and getting the answer I don't mind at all... but no one likes to make a hint so easy.

I'm more into searching for an answer to a riddle (or several riddles). But that's just me. I'd never try to make one, because I'd probably do it too easy or spend too much time thinking of a good puzzle that satisfies myself more than others, and making sure it's solvable by anyone.

Just keep in mind the level of frustration your puzzle may have. If there's a sense of accomplishment between steps or between different character hints. If there's something in there that says 'you are doing it right' or not.

13 years ago
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Yeah, the fact I've seen few or no giveaways using ciphers and such suggested that they're either too easy, or unpopular, or both, so I guess I won't be going with that idea.

13 years ago
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there was, but the guy who made it required you to have extreme luck to decide one out of the 8 possible answers to advance.
my input on puzzle giveaways is, don't. way too many people leaking(you know who you are leakers)the final link and people crying over the puzzle being too easy/hard and long/short.
Not worth the hate for.
But if you decide to do it, i'll say a difficult puzzle with 5 days. Don't reward people who don't think. That's what puzzles are for.

13 years ago
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Closed 13 years ago by wbarton.