Hey guys, first real discussion here as I haven't had much to say.

So I just wanted to say first off I never really got the big deal about achievements. Usually they're not that hard to complete and I don't get a lot of satisfaction for getting them. To me, they just waste time extending a game when I've already completed it.

That all changed with Spelunky...

I have never been brutalized in a video game like I have in this one. Holy hell. I mean I got straight raped, stabbed repeatedly with a poisoned claymore, mauled and butchered beyond recognition!

I died in this game 1844 TIMES before I could finally complete all those achievements. It was hell on earth but after I got that final one I felt exhilarated. I welled up in relief and emotion which was a feeling I have NEVER felt for a video game.

Spelunky is the kind of game where the character doesn't get good as you play. There is no real progession and only YOU, the player, level up after dying countless times and learning from every mistake. Its kind of remarkable and I finally got what the whole big deal about people playing Dark Souls was all about.

I'll admit I tend to avoid hard games. I mostly avoid games with a lack of story and I'm one of those guys that AVOID games with difficult tags on steam. I accidently got Spelunky thinking I could walk through it and uhh... yeah I didn't.

Anyway, so I'm very curious to know what were some of your worst experiences with achievements? What did it entail and how did you feel once you completed it (this will also be a good way for me learn about these games and to AVOID them)?

Lastly, why did I complete Spelunky even though I don't like overly difficult games? I have a sickness... I'm a completionist. We are all bound to the game until its done. I hate it...but I am it.

2 months ago

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me and like 700 people in a group got a single achievement. Yes, I am the real Garry from Garry's Mod. got it back in 2014 before he quit
its not so much hard as always be on the look out and hope you get lucky when trying to join the server. took me like half a year before i got it

2 months ago
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Half a year!? Wow that is insane. That is epic levels of frustration. I also have had no idea what Garry's mod was until you mentioned it. Just looked it up.

2 months ago
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BUY IT!!!

2 months ago
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its one of those games you need to invest a good 10 hours or more a week into to keep up with all the game mode rules and items and what have you. the best gamemodes ive played gmod tower, sled build, prophunt, and murderer

2 months ago
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also hide and seek, that ones fun

2 months ago
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10 hours a week? But that sounds like a nightmare!? That sounds as bad an idea as going to a COVID party. I don't think I can survive that game.

2 months ago
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it has some default vanilla game modes that all use the same maps and items and taunts and then others that have been altered and keep changing over time. you want to roll play starwars movies with other fans? got a server for that. you want to sit in an elevator for 4 hours arriving on random floors, got a server for that. want to grab a toilet on a build and fight sever and murder people with it? got a server for that. want to weld random shit into a sled and race it down a hill??? got a server for that.to. its hard to find any one video to show a person what gmod is. its kinda just TONS OF MODS and game modes. find some you like and find some friends to play with. if you could only own one game on steam, it should be gmod!

2 months ago
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Is there a good list somewhere of singleplayer stuff for gmod? I'm not much of a multi player (plus my internet would probably be iffy for that even if I wanted).

2 months ago
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i dont know of any list but heres some of my favorites
ness bat
https://steamcommunity.com/sharedfiles/filedetails/?id=142065231
Chair Gun
https://steamcommunity.com/sharedfiles/filedetails/?id=193553827
Pikmin Rocket Launcher
https://steamcommunity.com/sharedfiles/filedetails/?id=181566231
Adventure Couch its a must have!!!
https://steamcommunity.com/sharedfiles/filedetails/?id=199028164
ASDF Movie SWEP Pack
https://steamcommunity.com/sharedfiles/filedetails/?id=198236665
flip off
https://steamcommunity.com/sharedfiles/filedetails/?id=187821807
cinema
https://steamcommunity.com/sharedfiles/filedetails/?id=118824086
falcon punch
https://steamcommunity.com/sharedfiles/filedetails/?id=122404983
best of toybox, been updated a few times so im not sure whats in it now
https://steamcommunity.com/sharedfiles/filedetails/?id=145839229
dear sister, this one BROKE MY GAME!!!! slow mo when the gun is used and i closed the game well slowmo dying and my game was stuck in slow motion until i used the gun again hours to fix by just using the gun again. really fun tho
https://steamcommunity.com/sharedfiles/filedetails/?id=127089860
Directional Gravity
https://steamcommunity.com/sharedfiles/filedetails/?id=104514796
Friendly Gnome
https://steamcommunity.com/sharedfiles/filedetails/?id=149870415

2 months ago
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96% Overwhelmingly Positive (11,649 reviews)

2 months ago
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Actually I just saw a couple of videos. This game is massive! It basically the ultimate sandbox game. Looks pretty neat actually.

2 months ago
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most games use stuff from counter strike source. so you need to own and have downloaded as well

2 months ago
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Interesting. I'll look into it and see if its my jam.

2 months ago
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If you do pick up Garry's Mod, I highly recommend that you checkout the "Jazztronauts" mod. It adds a crazy story mode where you are forced to work for these demented interdimensional cats. They send you off in a trolley car that crashes into random maps from the Workshop, where you run around stealing everything: props, enemies, NPCs, and even the textures from the levels themselves (there was one time where I literally pried the moon from the sky). You then haul it all back to the cats' hideout/bar, where you get to watch it all dump out on the floor before it gets added to your spawn menu to use later. There are cutscenes, unlockable items, skill progression, and even a newgame+ mode.

It's completely batshit insane, surprisingly well written, and I can't even begin to tell you how much I love it!

https://steamcommunity.com/sharedfiles/filedetails/?id=1452613192

2 months ago
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hi, random person wandering through, but i have Garry's Mod and never really knew what to do with it, but your write-up of here is making me reinstall it with the intention of giving the mod a try. just to let you know you got at least one person interested XD

2 months ago
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take a whitelist for that username alone.
heres some of my favorites
ness bat
https://steamcommunity.com/sharedfiles/filedetails/?id=142065231
Chair Gun
https://steamcommunity.com/sharedfiles/filedetails/?id=193553827
Pikmin Rocket Launcher
https://steamcommunity.com/sharedfiles/filedetails/?id=181566231
Adventure Couch its a must have!!!
https://steamcommunity.com/sharedfiles/filedetails/?id=199028164
ASDF Movie SWEP Pack
https://steamcommunity.com/sharedfiles/filedetails/?id=198236665
flip off
https://steamcommunity.com/sharedfiles/filedetails/?id=187821807
cinema
https://steamcommunity.com/sharedfiles/filedetails/?id=118824086
falcon punch
https://steamcommunity.com/sharedfiles/filedetails/?id=122404983
best of toybox, been updated a few times so im not sure whats in it now
https://steamcommunity.com/sharedfiles/filedetails/?id=145839229
dear sister, this one BROKE MY GAME!!!! slow mo when the gun is used and i closed the game well slowmo dying and my game was stuck in slow motion until i used the gun again hours to fix by just using the gun again. really fun tho
https://steamcommunity.com/sharedfiles/filedetails/?id=127089860
Directional Gravity
https://steamcommunity.com/sharedfiles/filedetails/?id=104514796
Friendly Gnome
https://steamcommunity.com/sharedfiles/filedetails/?id=149870415

2 months ago
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bluehearted you back xD

thank you for the list of recs! going through them now.

2 months ago
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gonna check this out

2 months ago
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I just saw a youtube video of it. It looks hilarious as hell haha.

2 months ago
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Um... you thought you could just walk through a Roguelike Platformer... which has fall damage? ^_^'

Personally, I don't mind hard achievements as long as the "difficulty" doesn't come from plain randomness.
Obnoxiously grindy achievements on the other hand... Well... Let's say that Torchlight got really really really boring even before I found out that I need to play through it at least 4 extra times because for some reason each "Beat the game on (Easy/Normal/Hard/Very Hard) Hardcore Difficulty" (basically "Single Life, No Revives" difficulty) is unlocked only on that difficulty and not on higher ones. And then there's all the other pointless grindy bullshit, the worst of which is completing 50 instances of a fetch quest which one NPC gives... only around 8 times per playtrough... and they unlock as you progress through the story.
Basically, screw that game. XD

2 months ago*
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Dude.. well first off yes I was pretty dumb when walking into Spelunky haha. I had no idea what I was in store for. It humbled me fast.

Secondly on Torchlight... I have Torchlight 2. I know exactly what you're talking about. Horrible achievements I think I gave up on the game when I read about one achievement where you have to get some legendary item from some boss that only appears once on a single playthrough. That was enough for me to not return. So yes in comparison to Spelunky, those who completed those achievements are legends.

2 months ago
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Oh, I just remembered another game which is horribly frustrating with its achievements.

GALAK-Z is actually a pretty fun game and the achievements aren't hard or grindy. Problem is half of them are flat out broken. Basically for a huge number of them it's a dice roll on if they'll decide to unlock for you at all... ever. I've seen different players on the game's discussion forums complain about different achievements not unlocking for them no matter what they do. Myself included. Most annoying for me is an achievement that's really stupidly easy and apparently a decent % of players already unlocked it before the devs broke it in a patch. Did I mention that those devs abandoned the game several years ago? And that I read similar complaints about broken achievements on their other game (Skulls of the Shogun)?
So, yeah... kinda sad since the game itself it really fun. :/

2 months ago
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This warning came in time. I got Skulls of the Shogun. Saw good reviews so I had NO IDEA they had broken achievements. So does Blackguards. I planned on getting Galak-Z as well. Its so gorgeous...think I'll stay away now. I'm so TEMPTED though...

2 months ago
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If you can ignore the achievements and the fact that they didn't give it a proper ending, then I would totally recommend GALAK-Z.
...Only under those conditions though... :/

2 months ago
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Wait what? The ending sucks? Dude no that's a cardinal sin. You know how mad I was after that Mass Effect ending. Developing all my chars across 3 games for that? No. Bad endings or unfinished endings cause they want you to be sequels are huge red flags. Also dark red flag? When devs ABANDON a game that is not finished.

2 months ago
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These games looks brutal. I'm gonna looks up some reviews on them.

2 months ago
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don't break your keyboard/mouse

2 months ago
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oof, definitely la-mulana. i managed 39/64 on my first run back in feb 2014. haven't gone back to it because i can still remember the anger and frustration that game made me feel. though i know i'll eventually load it up sometime so i can unlock more of them.

2 months ago
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well, one thing that bugs me was when i played sleeping dogs. because the dlc was never buyable on steam for germans i wasnt able to complete it. another bad achievment trip is the original borderlands, damn i hate all those arena missions where you had to play like 2-3 hours for a shitty unfun tournament or grinding claptraps for those collectables ... the alternate is to fight minac, hide behind a rock and let the pc on over night for all the drops

2 months ago
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Yeah see this is an example of bad achievements. I can't stand when devs extend the game by having players do repetitive stuff instead of rewarding them for skill like Spelunky did. I think this is why I appreciated those achievements so much.

Also, I hate multiplayer achievements that you can't get cause no one plays them game...UUUGH!

2 months ago
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Well, one of my nightmare achievements game is Super Meat Boy. I do like to go for 100% when i feel games are fair. All my respect to whoever has done that with SMB. This is beyond my gamer skills.

2 months ago
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I avoided super meat boy for this reason. It is brutality. Absolutely nightmarish...and then I went ahead and bought Slime-san instead. I hate myself.

2 months ago
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i got all of those, but i kinda cheated. bug so you could use the mine-craft boy skin to get achievements. it lets you dig and move blocks making the game stupid easy

2 months ago
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only achievements that matters to me are those in World of warcraft :D
i dont personally care about steam achievements but if i had them it would be good problem is i dont play anything but wow these days

and i cant see my time-play on battle.net app !! is that the way it is ?

2 months ago*
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only achievements that matters to me are those in World of warcraft :D

Oh you just triggered some horrible memories I wanted to forget D:

2 months ago
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Oh wait why are these horrible memories haha. I've never played WoW before I didn't even know it HAD achievements.

2 months ago
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The achievements in WoW can be extremely difficult or time consuming. There are certain achievements that can only be done during raids (10-20 group boss battles) and even then, only on hard mode, which can make a million times more difficult. Then there are achievements that can only be done during a certain expansion, which means you are shit of luck if you didn't play during that time. I should mention that achievements will sometimes give rewards such as mounts/titles/toys/pets which is the reason why most people bother with them. I haven't played WoW in years, but I bet the Justicar achievement is still one of the worst time sinks still in the game.

2 months ago
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I just don't understand why don't devs just remove certain achievements that can never be unlocked again. It's very frustrating. I suffer that a lot with multiplayer achievements that can never be unlocked cause no one plays and bots are not a thing.

2 months ago*
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why is that

2 months ago
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Huh? I've been playing WoW very acively for a couple of years since it's inception and I never even knew it had achievements.

2 months ago
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No your right. Steam achievements are pointless. Its just that I'm a completionist so I hate to see them unfinished. Its a sickness I have.

2 months ago
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If you type
/played
in the ingame wow chatbox you can see the playtime for your currently logged in character.

2 months ago
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thanks

2 months ago
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Deleted

This comment was deleted 2 months ago.

2 months ago
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been a part of this steam group for some time https://steamcommunity.com/groups/100pAG bunch of people that help each other earn achievements. learned a bunch of exploits and tricks from them. like how in portal you could noclip to the end of the puzzle save and then reopen to get gold in time steps and portals
they also introduced me to this website

2 months ago
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This might actually be useful for multiplayer achievements. Which is great. I'll look into this as well.

2 months ago
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I hate those "kill 10,000 enemies" or "kill 100,000 enemies" achievements. Really, what the hell is the point in those? They're usually in games that most people won't want to replay hundreds of times to get them so they really screw over completionists.

Also, Deponia has a lot of brutal achievements.

2 months ago
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Yeah this is another dumb way to keep you playing. Just lazily thought out. I hate those too.

2 months ago
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Oh yes, these. Luckily for me, I'm not that much of a completionist. I like to get all of the achievements, but if I don't, I'm like "meh, game's done." lol.

2 months ago
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i gave up an Spelunky quickly. i got one achievement. I don't usually try to get all achievement. But for some reason I got all for Lego Ninjago the Movie, probably because it wasn't hard.

2 months ago*
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Yeah dude. Spelunky is a very tough game. It needs a difficult tag on steam. The only thing I didn't like is that the feeling that when you die you get nothing. That was hard to deal with at first. But just thank God you're not a completionist. It sucks to be one.

2 months ago
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I'm definitely a completionist, which is why I try it one game at a time and only move on to the next when I got all my cheevos. There are exceptions, e.g. for Age of Empires, cause some of those are hella grindy and I didn't wanna use the 'save just before you win the game' exploit either. So that one is sorta steady WIP. And those cheevos seem fairly obvious in that they are meant to rack up your gaming hours. Mind you, AoE is a great game series. I'd have several hundred hours in them even without achievements that force me to play so long and so often. So that sours the experience just a smidge XD

Generally I also like to check if any form of guide exists. Not so I can work the cheevos off with a list but just for knowing that if I do get stuck, someone can help me out XD Of course, the more obscure the game, the less likely there'll be one. But for some of the trickier, sneakier achievements it definitely helps if there's been at least one person struggling before I have, to get those tips and tricks.

So far I've avoided games that specifically require you to play with a dev etc online (GM isn't the only one there), but it gives me hope that some of these are extended to "the dev or a person that has this achievement already". Spreading the cheevo like a virus... oh wait, poorly timed analogy. But you get me? I absolutely loathe achievements that cannot be obtained at your own time, with skill and/or patience. Like pre-order achievements lol.Getting the game later? too bad, you'll never 100%.

There's also at least one dev I know whom specifically made achievements to call out people who use SAM or similar programs, because you ca 100% not get that achievement from playing the game, so anyone who has this achievement is effectively a 'cheater' as they dub it. That's not even trolling anymore that's just crappy behaviour imo. Played through the game twice only to find that I couldn't get it :V And the game wasn't even that bad or anything (bit trippy perhaps) but the cheevo thing kinda ruined my overall liking for it.

A difficulty tag could be a nice hint for what you're getting into but that is probably subjective haha. I generally don't have the patience for memorizing platformers to begin with,but I do like me some strategy games.

Suffice it to say I have yet to start Spelunky. My backlog keeps getting more intimidating with each nice sale or bundle whoops. Well and having a bit less time than I used to, I guess.

2 months ago
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This was a good read. I'll admit I'm an unapologetic guide user haha. Being a completionist sometimes I really need guides to get through a game faster so that I can play more games. Plus I love making sure I 100% do everything there is to do in a game so I 100% get my moneys worth.

What bothered me is that one dev team you mentioned that created an achievement to catch SAM users. That's great that you caught those guys but what about guys like me who DON'T use SAM and can't stand seeing the 95% complete. Ugh. I would straight remove the game from my account. Seriously.

Also the way I check the overall difficulty of an achievement is looking at the % of people that collected it. This is misleading though as for example in Spelunky more people have picked the Speedlunky achievement than the Low Scorer but Speedlunky is one of the hardest things I've ever done in my life.

Some achievements also have low % since no one has really played the game so I think maybe if they color coded achievements like bronze, silver, gold perhaps that could be a neat fix.

Lastly, don't rush to play Spelunky. I'm like you I love strategy games, RPGs and rogue-likes. I THOUGHT spelunky was a rogue-like though, with character progression, perma-death you know that sort of thing...so I picked it up without doing proper research...and I got mauled so...beware.

2 months ago
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I mean I get using guides for optimization. For games that I just wanna mark as completed I compromise that way, but some games are wildly fun so I don't mind mucking around a while before finishing haha. Mileage varies by game I s'ppose.

But I'm definitely a big anti-unachievable person, lol. if I know I can't get every achievement for whichever reason, I'll shelf the game for the time being, because nothing bugs me more than an eternal not-100% haha.

I'm torn about roguelikes, I think I'm not masochistic enough to go all in on those but at the same time it can be a great experience. So I haven't completely ignored them when picking up bundles. I try to avoid multiplayer games though, or at least those with multiplayer achievements. PVP is not something I look forward to XD

2 months ago
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Honestly this is shameful to say but I have more fun playing triple A rpg games. Like look yes they are easy but I genuinely enjoyed some of those experiences. I guess cause I'm huge on storytelling and you get the best stories in those titles. Plus they're easy to complete and I like feeling good about that.

With most rogue-like although I do get them when I'm done I'm left only with the relief that its over and I never have to see it again. They are really light on storytelling and are more catered to hardcore gamers that are seeking a steeper challenge. I'm just really not that kind of gamer.

So instead I watch playthroughs online of these amazing gamers. That way I can still appreciate that sort of thing.

And screw PVP, seriously, nothing is worse than knowing how shit at a game you REALLY are than going into PVP. And its just toxic.

2 months ago
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There's no shame in enjoying the game you play. Regardless of difficulty or other accessibility things. When games start feeling like a chore, we're doing it wrong, right? (I'd be lying if I never finished a game that felt that way though, because what is a compulsive achievement hunter to do amirite. Even if it was something hella grindy lol.) I mean, so many people were being elitists about Fire Emblem games becoming too casual, but isn't it a good thing if more people can enjoy something? At the very least it helps its longevity and world-wide releases. I don't get the gatekeeping sometimes, lol.

I also enjoy Let's Plays, mostly for games that I couldn't play because it was a console I don't own or I didnt have the funds, etc. Some of these I still bought eventually. Even stuff like the Telltale games where technically an LP is spoiler central, playing it yourself and having to pass those quick time events still makes it a different playthrough. That and some choice of LPers might not be what I'd go for lol.

PVP, a.k.a: if you don't do this game as your third job, you won't have any fun. lol. At least that's how it feels. Casual fun is... not always a thing with those.

2 months ago
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I loved your point about fire emblem cause I played the older ones including the SNES ones (which were translated) and yes the new ones are way easier and because of that much much more enjoyable. I get that some gamers need their ironman mode though.

2 months ago
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I mean, not gonna rekindle the "does Sekiro need an easy mode" debate here or anything, but I think looking at easier difficulties that are available in a game as something that takes away from the game is the wrong approach. Anything that is added to a game that is optional is a plus in my book. And since FE in particular clearly marks both difficulty and casual or classic playstyle on the save files, anyone's bragging rights remain intact lol. Just because someone doesn't use one of the available options doesn't make it a bad option, haha. Generally speaking. I'm sure there are exceptions, and DLC is not included in this opinion XD

And if anything, many gamers have proven that if a game is "too easy" you can make your own challenges! I mean just look at Breath of the Wild speedruns, that game has hundreds of hours worth of content and people be beating Calamity Ganon in their undies with a tree branch hahaha. Same for ironman modes or "Avatar/Character X only" runs in FE. The only limit to difficulty increase is their imagination! (Well and RNG but we don't talk about RBG in FE-verse, do we XD)

But alas! I doubt you need any convincing on that front, that'd be preaching to the choir, haha.

((Now I am reminded though that in many games localized in the West, for ranked missions etc, what is S-Rank here is A-Rank in Japan. We be so spoiled with difficulty presentation lmao))

2 months ago
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I agree with all of this. In terms of Sekirou I give the Dark Souls guys a break because this is what the audience demands and is looking forward to however yes an easier difficulty would rope in casuals (ME, ME!!) into the mix. I respect the game design tremendously though regardless.

But I do agree that creating your own challenges is way more fun and intriguing than the achievement system. It's just not a compelling way to for players to feel fulfilled unless achievements rewarded the players efforts in some tangible way. Like in Spelunky, geez I got the speedlunky achievement give me a sonic the hedgehog skin or sth THAT I can be proud of. Devil May Cry? Triple S Rank? Give me unlimited Sparta mode...hell I EARNED IT!

Okay I'm done haha getting too carried away.

2 months ago
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Oh yeah I mean, I think it's one of the downsides of nintendo/switch that there's no achievements or trophies. I usually end up looking at PS4 guides or something to figure out what I -could- have gotten in terms of progress. Dragon Quest Builders 2 for example has a variety of trophies for PS4 (and probably steam too, I didn't check but I assume they're the same XD) but on switch, nada. But I try to accomplish what's there anyways, despite the lack of shoutout for it haha.

Honestly for community, online play etc nintendo just seems decades behind. Might be what helped them be all family friendly and stuff but... yee. (No I am not still salty about the Miiverse admins, shush.)

I digress, lol. I own Dark Souls from a bundle or two but I never played it because I don't have the time or patience to git gud. Maybe one day haha. I don't give them hell for it and it's just as fun watching other people play (and maybe fail XD) those games that I don't see myself getting into any time soon XD

2 months ago
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haha btw what is Miiverse? I assume something to do with the Wii?

2 months ago
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oh it was basically a forum board integrated into the nintendo 3DS (and I guess Wii U but I never owned one) where you could post screenshots from in game or make regular posts or make a doodle, and the Mii (little avatar person you create) attached to your nintendo account represented you as an avatar there. Not all games had a screenshot share option (usually depended on rage rating and whether it was possible to do inappropriate naming etc whether a game had a share option or not) and for example, sharing your friend codes wasn't allowed in these forums.

I know they just wanted to protect minors but it felt hella oppressive ngl. Kinda how their letter sending app had to be discontinued because apparently some minors were getting 3D peen pics. This is why we can't have nice things. :V (And let's face it, there simply are no safe spaces online. The more you pride yourself in having one such space the more eager trolls and others are to invade it, lol)

2 months ago
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Damn. All this happened? haha where was I? Well I never purchased the Wii (although it has great games that will never be ported to PC) so that explains it.

"The more you pride yourself in having one such space the more eager trolls and others are to invade it, lol"

So true haha, safe spaces are heat seekers for troll invasions.

This reminds of that one video I saw of a world of warcraft funeral for a real life guy who died...nothing is sacred...while those dudes were paying respects in-game they just got brutalized by some faction.

Its funny... but its not funny.

2 months ago
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I did purchase the Wii back when, although it didn't have the miiverse, that only happened for 3DS and Wii U haha.

F to those respect paying bros tho. On the internet there really is nothing sacred, which is both a comforting and disturbing thought.

2 months ago
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Im trying to complete the only achievo in Noita - to finish it just once. Currently 350hrs in and counting)

2 months ago
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Ok so from your hours played I assume this game is awesome? It says its still early access so I'm curious. This reminds me of devil daggers haha.

2 months ago
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Hi, i recommend it highly!
Daggers is an arena endless shooter, Noita is a platformer with levels/zones you break (literally) through towards a final boss, very innovative! Im really imressed as i were in 95 when i first played Prince of Persia!

2 months ago
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Saw a video of it. It does look awesome but it also does look brutal as all hell haha.

2 months ago
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I used to be more of a completionist in the past, had to complete the pokédex, defeat Omega in FFVIII, get all the orbs in Jak And Daxter, such things, and I even felt bad if I didn't do it. But nowadays I try to cut hard on that because there's too many games and not all of them are worth the time, plus since I got Steam I got quite a few ones which include multiplayer which is not really my thing.

2 months ago
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That's awesome man you broke the spell! I completed all those games you mentioned as well. I thought multiplayer achievements would break it for me but for whatever reason I keep feeling compelled to complete achievements and believe me I hate it. Its not something I'm proud of. I experience LESS games by doing ridiculously long and drawn out things I experience a thousands times (borderlands). So no I hate achievements and I hate collecting them and this is why I love Epic games...no achievements.

2 months ago
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I've been there and even today I still feel bad if I don't complete stuff I know I can complete, I really have to force myself to not "waste" my time on doing so (I don't really think it's a waste of time but playing other games is "more efficient"). But I do it, and I think it's the best choice in the end. Eventually, it won't bother me at all, I hope.

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2 months ago
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I definitely do it best with multiplayer games but sometimes when they're too hard I just quit...for a time. Like Witcher 2 requires a hard mode/ironman mode achievement when I learnt that I just dropped the game. It took me long enough just to beat it and I died many times on a normal playthrough. I just don't get why single player RPGs require ironman mode achievements. Like you know how much dialogue that game has? Anyway dude I'm trying to be you one day but I think I'm one game away of saying enough is enough.

2 months ago
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I have heard spelunky for quite some time, but i end up not buying it because it is 1) roguelike and 2) difficult. I'm a completionist so i might be turned off from some many good games because of this but leaving a game with no 100% achievement is really hard to do.

One time it took me months to 100% bastion. One of the achievements was very hard and i ended up playing a few hours everyday (or week, whenever i can play). It feels satisfying after i beat it though.

I did the same with jotun afterwards. I think it took longer because the game was relying on RNG and i just suck at timing, but at least it is not as hard as the first one.

I'm trying to do the same with horizon shift now. This game is trouble. Performance issues, achievements that doesnt make any sense, and other issues related to the gameplay makes me wanna give up everytime i play it. Heck, i hate it so much that i never finished my session without cursing, unlike the first two that i enjoyed so much.

Well there are certainly more, but it has been so long since i played them and i forgot the full story. Most of these are actually enjoyable if you like the game, but if it is a terrible game that you hate so much... i don't know. It's also one of the reasons why i refrain getting games with difficult achievements nowadays. I'm too old for challenge.

2 months ago
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I refrain as well. Problem with spelunky is that I underestimated it due to its visuals. I thought it was a rogue-like in terms of character progression and levelling up and stuff. No its just die die die till you get good at it. Doing the same thing over and over and OVER again. I had no idea. Plus it doesn't have a difficulty tag on steam WHICH IT SHOULD! Cause the visuals will trick players into thinking that it is manageable. I sunk almost 100 hours into it for achievements alone mind you I had beaten the game like 60 hours prior to that.

It was ridiculously hard so completionists yeah we gotta be extra careful what we buy. Comb through tons of reviews before we click the buy button. Hell sometimes I don't buy certain games that have multiplayer achievements but are really old. I don't even go down that road. Sometimes it really sucks being a completionist. I just wish achievements meant more than Steam XP. What the hell can I do with steam xp?

2 months ago
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I think the term that you expect is called roguelite - those are like roguelike with little character progression. But again, i skip both of them completely now since i dont want to end up getting the bad one. And yes, difficulty tag is a must for every game with difficult achievement. It will make it easier to filter rather than checking for achievement percentage or astats, which might not be valid for all games.

Agreed. I even checked reviews, discussion threads, guides, and anything that i could find to make sure that the game is not that hard nowadays. It is kinda insane. It is a good thing to avoid old multiplayer games tho, there is this one game that i haven't 100% because the multiplier is dead and my poor spec that can't handle the game in multiplayer.

Sometimes i also wish that i wasnt a completionist. I even prefer to play a game without any achievements so i can play the game however i want. But again, almost every good games have achievements so it's kinda difficult. Perhaps i should stop being an achievement hunter, hahah.

What is steam xp again? I stopped caring about it after i reached level 10, lol. Tbh, crafting badges for level up is too easy compared to obtaining the in-game achievements.. Perhaps steam should make the user level based on achievements instead.. ;)

2 months ago*
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Yeah well I really didn't know the difference between a rogue-like and a rogue-lite. Honestly I just assumed they all have RPG elements and perma-death. Lesson learned.

I just hate the amount of "research" you have to do to put into just purchasing one of these things but this is why I like epic so much. I don't have to worry about achievements. I like creating my own achievements for a game so that I dictate when its done or not. Like in the good old days. Or at least if I give me some kind of in-game benefit for completing one of the achievements. Even a damn cosmetic item, a new weapon, a costume...SOMETHING tangible and not some dumb ribbon on steam.

2 months ago
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I haven't play any games on epic, but i already claimed some of the free games to play if i want to. Adding a game there feels like a relief to me too since i don't have to worry about the achievements.

I never got the chance to create my own achievements though, but that seems to be a good idea. Actually, some games give you in-game benefits after you complete the achievements, but those are very rare to find.

2 months ago
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I'm a completionist too (sort of), but I really hate some achievements like the ones to finish the game without dying - Limbo, Ori nd the Blind Forest or the grindy ones, like the one mentioned above (kill 50k idiots, collect 1 million stones, etc) - I look at you Torchlight; and for me are really annoying the ones who require coop or multyplayer in mostly singleplayer games (I'm talking about Saints Row games, now I'm stuck at SR 4 with last achievements implying coop...). There are some impossible achievements for me in Sandbox Universe, I regret starting that game...

2 months ago*
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2 months ago
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Um, I could help with the co-op in Saints Row IV (and 3) when I have some free time (if you're up for it). ^_^

2 months ago
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Gonna add you on steam and talk there :)

2 months ago
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My worst kind of achievements are ironman achievements, and multiplayer achievements (which no one plays). This is why I think steam should at least allow us to disable them sometimes. Also thank you for warning me about Saints Row. I really hate that you can't at least disable multiplayer achievements or sth.

2 months ago
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Well, Saints Row are definetly fun to play, and like Borderlands, for sure I'll play them after completing all achievements.

2 months ago
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I'm sure they are but I can't stand not being able to get achievements. It hurts my brain.

2 months ago
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Agreed. And those speed run achievements. Like why should i replay the game again if i'm not a speedrunner anyway? It feels like the dev just want us to spend more time to the game after it ran out of content.

2 months ago
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Exactly.

2 months ago
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one of the hardest ones I can remember was killing a guy with the razor of a helicopter in rising storm 2 Vietnam

2 months ago
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What!? hahahahahaha. I gotta see a video of it haha.

2 months ago
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sadly, didn't find any on youtube :3

2 months ago
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now now, two more weeks for you to relax, don't get to comfortable: https://store.steampowered.com/app/418530/Spelunky_2/

2 months ago
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Oh you're so cruel...so cruel... :(

2 months ago
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I just hate any multiplayer achievements but the worse was dead rising 2. There was no one playing that game, I managed to find a group of people who helped but its a buggy mess. It would take multiple tries to be able to get all 4 players together, for it to actually work you would need people to leave the match as soon as it started or it would crash. Minigames were random so you had to just get lucky if you got the one you needed and only then can you win the last minigame which crashes before it counts as beaten. It probably wouldn't be so bad if you could play it with like 1 person but needing all 4 slots is not so easy

2 months ago
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Funny. I was just thanking someone who complained about the same thing with Saints Row. Dead Rising was another series I was gonna collect but I'm not putting up with that either. No freaking way. Single player fine I'll give a go but when you have achievements that I can't get cause I gotta rely on others who have long moved on from a game. Not fair.

2 months ago
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It took 225 hours for me to get 100% in Steredenn, started playing in 2016 and just finished last month

2 months ago
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Congrats dude. That game looks ridiculously hard so I know this was quite the achievement!

2 months ago
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Spelunky looks cool, what you said about it sounds appealing (i already see myself screaming to my computer), and i have it in my backlong, i might give it a try.

My ultimate achievement goal for now, is obtaining the only achievement in Devil Daggers, such a fabulous game, but such a difficult game... I have only managed to get to 216 seconds in all my hours of playing, without farming, and with farming, i can hardly pass the first centipede. Then a few months without it, and now that i have a new screen, i have tested it again, and i realize i see things much better. I see the spiders clearly now, it's gonna change everything ! This game is like chess : very few rules very few pieces, but everything is balanced and doesn't need more.

2 months ago
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Yes! I was so intrigued by devil daggers that I watched a playthrough of someone getting the achievement. Oh don't get me wrong I enjoy watching the impossible just like Getting Over It with Bennett Foddy, absolute blast watching people play but those games are beyond my level. If you do manage to get that achievement post it man. That is insanely huge... and from what I saw kinda impossible.

In terms of Spelunky if you enjoyed what you heard Spelunky is definitely the game for you. I'd highly recommend that and its sequel. It really is an outstanding game just know what you're getting yourself into but from how you sound I think you're prepared to take the dive.

2 months ago
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I have watched a lot of top 10 videos, those guys are beyond human... I'll try.

Did you try Slain - Back From Hell ? A platformer that can mak you scream too. I finished it, and i'm proud of it.

2 months ago
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Grats dude. That's awesome. Slain is brutality. I saw a speedrun of it. Slain is like catching COVID 3 times and developing immunities for each strain. That relief you got was exhilarating wasn't it?

2 months ago
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I've had a few parts that lasted a few days, and when i passed them finally, i can tell you that the Tourette Syndrome could have been renamed with my name.

2 months ago
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lmao!!!

2 months ago
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Achievements ruins more than it adds to games for me personally.. Just another little annoyment that takes my focus away from enjoying the actual gameplay.

2 months ago
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For most games you're absolutely right but sometimes the best achievements are designed to let you explore deeper into the game. Things you wouldn't see in a normal playthrough if you didn't seek out the achievements. I like those a lot cause It helps me get my fully moneys worth. What I hate are dumb achievements that overextend the game for no reason. Like the as per mentioned kill xxxx amount of monsters. And I'm a pussy so I also hate achievements like beat game on IMPOSSIBLE MODE with IRONMAN MODE on in UNDER 30 minutes! Also I hate multiplayer achievements in general so you're right. They do ruin things MOST times.

2 months ago
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Maybe it's the effort put into them, or maybe it's the time, but games like this somehow end up being quite memorable. For me it was like that with Penarium (2D platformer) which is about dodging incoming dangers on unmoving arena. Min story got progressively harder, though last level was not neccessarily the hardest. After that, all that was left was getting 150 points in survival arena, which to me at the time seemed to be very hard, though at present I would say it's just moderately hard.

2nd game like that was Deadlings (also 2D platformer), where there are 10 bonus levels at the end meant to be hard, and while they are, the last one is especially frustrting, due to being 3 minutes of perfectly precise platforming (you can't stop moving during unless you die, but blink in the wrong moment and you also die) similar to Flappy Bird. The worst part is, that I had trouble with my spacebar, so instead of remapping the keys, I switched to a different computer, and after seeing that there are no levels unlocked there, I figured that the game doesn't support cloud saving, only to turn off the game (with 0% progress) and see that steam started synchronising save data, run back to original computer, and after turning on the game see 0% progress, while I was just struggling with last level...

3rd game is a win from SG. It's different from the other 2, because it's also a platformer, but it's 3D! (it's called RAZED). Player character loses time resource while not moving, but regains it while moving. This game is very much about speed, momentum, and level map knowledge. There are achievments for getting S rank in lowest time spent beating every level, of which there are over 60. I only miss one level right now, and that's because for some reason developer decided that this level will use a glitch as an in-game mechanic (press space twice very fast, and your character jumps higher, though douple jumps don't exist), without ever introducing players to it, and I can't really pull it off more than 1 in ~40 attempts.

Anyway, I'm still not sure if the feeling I get at the very end, when I get the final achievment is a relief that I made it, and don't have to try again, or it's just pure satisfaction.

2 months ago
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Nice read! I'm actually gonna check up on those games but for now I think I'm kinda scared of platformers. Make no mistake Spelunky is an outstanding game. Every death is your own fault but the community is so good that they make it easier to get to the end with their tips and tricks. Its just... not for me (I'm saying this while still planning on getting Spelunky 2)

In terms of feelings. The best way I can describe it is like this:

I played Dragon Age Origins and beat it 6 times with each origin story. When I completed it the 6th time I felt satisfaction. I knew it was over and I was gonna miss it but I was truly satisfied with the work I did to make the characters and story feel like my own.

With Spelunky, I felt a well of overjoyed relief that I could uninstall the game and never have to play it again cause it was done and over with. It challenged me like I never have been before and I do appreciate that however my real life work gives me plenty enough challenge so I prefer to just sit and watch a good story unfold before me. So its more of a preference as a gamer.

2 months ago
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I must say achievements are a nice addition to a game if done right. I feel compelled to get all achievements in games I enjoy, it's like saying "this game is awesome, I loved it from start to very end!" but there are more and more developers who misuse this functionality making it tiresome and extremely time demanding without any real benefit for the player. Yeah, I get it, you want players to complete your game twice or even thrice but with a single life on ironman with unfair conditions? Or to complete all your totally identical Arcade runs with 15 different characters and no option to save mid-run while one run can last up to 3-4 hours (looking at you, Wargroove's developer Chucklefish?) What the hell? Where is fun in that? It's just a bad game design to increase game duration. Or how about achievements in Crypt of the NecroDancer? You must be a fanatic playing again and again for thousands of hours just to get some stupid achievements while you can finish everything else in this game in under 100 hours (or faster if you're good with rhythm and roguelikes). Or how about Space Rangers HD: A War Apart where you have to complete the game with a score of at least 50 000? I played this game many many times (at least 20 times on the hardest difficulty) since its first release back in 2004 and I still can't complete it - I don't even comprehend how is it possible. So... I like achievements when they are done right but I really hate them when they don't.

2 months ago
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Dude I so agree. I miss the days where I can sort of just create my own achievement. I prefer to do something in-game to get an in-game reward rather than achievements. Something to keep me engaged in the game and not worry about extra nonsense the devs "think" will be fun but are way off the mark as all the games you mentioned. I actually completed Spelunky around the 40 hour mark. Getting to Hell and everything but I ended up adding an extra 60 hours just to get the damn Speedlunky achievement.

2 months ago
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And still I love all those games, it's just their achievements are not fun. Either way, achievements are a great addition to a game; it all comes down to being reasonable with them - if you can't achieve them all, just be done with it and move forward. It's devs missing opportunity to make a game every dedicated player can highlight as their "platinum" (really like this feature in PlayStation) not you. So...Don't be a completionist just for some numbers in your profile. It's not worth it, imo. Either you will invest all your time for silly things when time is your most valued property, or you will avoid some of the greatest games just because their achievements are unreasonable.

2 months ago
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Yeah I'm a completionist because I'm a perfectionist. I have no idea what steam levels do or anything like that. I just do it cause I've been like this since I was young. I just hate to see things unfinished and it just eats away at my brain. I swear its defect from birth. I get really envious of people who are able to just move on and do something else as its way more productive. My brain just never allows for it.

2 months ago
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I understand you because I am like that myself as long as I can remember. It's important to work on yourself in that regard. Being perfectionist in study / science / work / business is a good thing. Being perfectionist in silly time consuming things is not. It's hard to control but manageable, believe me. You have to consciously value your time (and yourself) more than you subconsciously value completion. It's always hard to start but when you start, it gets much easier and really rewarding. You might wanna try consciously playing some good games and leaving their achievements uncompleted by choice. Focus on story, gameplay or some other feature you like, and then move forward to another game. It will bug you at first but if you'll do it, you may overcome subconscious and gain control over your perfectionism.

2 months ago*
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Actually this is pretty good advice. I'd have to try it. Will fail a couple times I won't like but eh its worth a shot. I'm like this with my work as well, I got over it because of deadlines though but games I have no deadlines so it lingers in my brain longer than the projects I have to do.

2 months ago
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Wish you success in that. I don't know how old you are - it took me quite some time to find peace with it (I'm almost 30.)

2 months ago
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As long as you get them with trying it's not so bad, it's the not dieing once, or speedruns that suck the life of yourself but also a game.

2 months ago
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I 100% agree.

2 months ago
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I love achievements, but not for completion sake - it shows me when I played a game, what month/year, when I unlocked them etc. Some are also great and deserve to be called that - Super Meat Boy and The End is Nigh which I am currently playing for example. 99% simply can't finish them all because they require extraordinary amount of skill and time invested and would probably simply detract from the fun playing them. I adore that kind of games and will do as much as I can - but some I won't even try to get. There is too many great games waiting to be played, I won't spend hundreds of hours in order to master one.

Just avoid achievement spam games - can't understand people who "play" them just to boost a number on their profile. At least Valve removed some of that garbage from the store.

2 months ago
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Hey sorry but what is an achievement spam game? Is that like a game with very easy and pointless achievements? Like kill a certain amount of bad guys?

And I agree most times achievements are a waste of time. My brain just doesn't leave me alone if I don't get them.

2 months ago
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https://www.youtube.com/watch?v=I7oGeOajNLM

Just check this shit and be amazed.

2 months ago
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Wow. I can't unsee that now. How ridiculous.

2 months ago
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Ha, good points.

2 months ago
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It's SO hard being a completionist! (I've currently got 52% of my games 100%ed \o/)
I hate games with difficulty achievements. I really do. Even more so, when I CAN'T do it. There are games out there, that I just... can't. I'm not that good with fighting games - the whole Batman series, I just gave up on a lot of achievements there and I sometimes still feel the pain.
But let's see: most ANNOYING achievement ever was from a visual novel, where you had to bake a cake, take a picture and send that to the devs. They also included an achievement, that was never meant to be achieved. Just impossible by default. Ned less to say, I stay clear of them ever since.

As to others, most rewarding ones... I really can't say, if I'm honest. Maybe it WAS a hardmode achievement - not on steam though. For Mass Effect 3. I was so proud having done that.
Otherwise it made me very happy to have 100%ed the Thief game or just recently HITMAN. I have a couple of achievements I gave up on - which would probably have made me very happy if I did get them - but I can't really recall one, that made super proud and happy. Which really is a shame. I gotta think about this :D

2 months ago
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