It is a well know bug. Some Daedalic package/bundle is on sale on Steam, with a price below 20€. So this is the cheapest possibility to buy Memoria => the base price of that package is reported by Steam's API to Steamgifts. Will be fixed, once the deal is over.
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The number of points being based on Steam's price
Correct. And if you look at Steam's price, you'll notice that Steam bugs out during sales (in any instance where a package [sharing a store page with a base game] goes on sale cheaper than the base game's price).
This is purely on Steam's end, and you can notice the same thing within Steam searches, checking your wishlist, etc- the incorrect price is consistently displayed across Steam during a sale. SG syncs often enough that it'll update near-immediately to the actual value of the game when the sale ends.
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I noticed that the game Memoria needed 50 pt to entered in, but the game on Steam is only 20€.
The number of points being based on Steam's price, why this difference ?
I found contradictory informations on Internet, but I'm betting this change of price is quite new (or a confusion with the Daedalic Adventure Bundle). So at which frequency SG checks these prices ?
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