im finally going to post a game im making, ive been messing with game maker for like 10years but have never posted anything.
i was wondering if people would be willing to play it and at the end of the game it will have links to giveaways
and i was wondering if it was with in the rules of SG as people would have to download the game from itch.io and not steam?

2 years ago

Comment has been collapsed.

would you want to test a game to enter a few gives

View Results
yes
no

well its been over an hr and the vote is 50/50 so ill add gives and upload the project tomorrow. it only takes about 15 min to play through in its current state. i had to ask because i dont even do jigsaws for gives, let alone download a huge 20mb file to play a game. it will be nice to have more feedback, i had three people test it already in rl and it worked fine for them on their pc's.
its a top down shooter, nothing new or original, but it is funny-ish.

2 years ago*
Permalink

Comment has been collapsed.

As far as I know, there's already at least one person that did something like that

2 years ago
Permalink

Comment has been collapsed.

oh ya he did use dropbox. thanks, i was thinking about that one dudes goblins and coins thing but that was on steam if i remember correctly.

2 years ago
Permalink

Comment has been collapsed.

What genre is the game you want tested? Will the giveaways be for games in a similar genre?

I will go ahead and say one thing: nearly every Game Maker game I've played has moments of slowdown, even when it seems like there isn't all that much going on (it's not my computer's fault because I can run games like The Outer Worlds just fine). When you can, try learning a better engine like Unity or Unreal so that your future games won't lag just because there are two enemies and three pieces of debris on screen.

2 years ago
Permalink

Comment has been collapsed.

its a top down shooter, the gives will just be a handful from my ever growing key list
from what ive heard GM's physics engine is clunky n heavy so games that use that do run into problems, ive played many games made on game maker, some run perfectly fine and other do have issues. people new to making any game on any engine are prone to make memory leaks, or over heavy code that run to much for desired effect. if i aspired to be a real dev id use a dif engine but for a hobby i like the convenience of all the built in functions.

2 years ago
Permalink

Comment has been collapsed.

Closed 2 years ago by FiReWaTeRcfh.