Used to be level 3, now I'm level 1... the main thing I gave away is a bundle, so it's not like it got bundled or anything.

9 years ago

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seems a bug, you should wait I guess :\

9 years ago
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a little bug points

9 years ago
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Real CV tool says you are level 3, so there must be indeed some bug.

9 years ago
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You're level 3 again. Steam API was exporting Darksiders Franchise as 0p. It's been fixed already.

9 years ago
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It's not the fault of the Steam API. It's the fault of SteamGifts invalid parsing of the JSON returned by the Steam API. I already documented this on another thread in the past.

9 years ago
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I don't believe I read your thread, but I do know that for quite a few games, Steam was removing them temporarily from the store (bug), which would cause our value reported to revert to 0p.

9 years ago
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It's the same bug that causes giveaways to sometimes change points entirely, not just go to 0p. Sometimes giveaways go to 100p. It's just that SteamGifts doesn't grab the correct package price value in the JSON, obviously a parsing mismatch, probably because there isn't proper/any regex used but rather a "first price" being parsed. I first observed the bug when Serious Sam games were going for 100p. If the game is removed from Steam, that's different altogether -- but none of these games we're referring to that cause the CV issues have been removed from Steam.

It didn't seem like a serious bug but now that it's been affecting users CV levels every few days these past couple weeks it'd seem to be something important to revise.

9 years ago
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If you're referring to the giveaways changing points, that's because during sales if you can buy a package containing a game, cheaper than the individual game, Steam will display the package pricing instead. That's just how they choose to handle sales, and displaying data to users. This is reflected in both the Steam store and API. To fix this, our options are to not make increases to list prices or points during a sale, or we can start looking at the pricing for the default package assigned to a game, rather than the game itself.

There was another bug the past few days with some prices being listed 100x their value in certain regions. That was a parsing issue. We don't rely on the Steam API for regional pricing or data on our sale page, because it has too many limitations on the number of requests allowed, and we need to refresh our data throughout the hour, not every few weeks. The Steam source that we are pulling that data from doesn't come in a JSON format, so it's less reliable, and recent updates that Steam released (changes to character encoding) temporarily broke our parser.

9 years ago*
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Well I'm at least happy you know about it and glad the recent break was temp.

9 years ago
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