I'm planning on making a puzzle/series of puzzles, and I would like to have some feedback here, what do you normally like to see in a puzzle? We are talking about what kind of question, and whatnot. Any input and/or idea will be read and appreciated.

1 decade ago*

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I like puzzles more than quizzes, but I'll attempt any of them

1 decade ago
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I love drawn puzzles ^^ Like covers or rebuses :D

1 decade ago
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+1 for rebus puzzles!

1 decade ago
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Same. The visual style puzzles I've done have all been fun... regardless if I could finish them or not. lol

1 decade ago
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look at Kaitlyn's puzzles lol

1 decade ago
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impossibru

1 decade ago
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they are pretty easy, just dunno what to do lol

1 decade ago
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I like learning about new types of cyphers and whatnot.

1 decade ago
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Questions that have a simple answer. Movie references that have many ways of writing the input are a bummer.
Pictures and text combined

Oh and easy ones are fun derp

1 decade ago
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I like Screenshot puzzles. The kind that have a screenshot of a game and you need to guess the game or something like that. I usually hate puzzles with random unralated to games question.

1 decade ago
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I just like anything except for "where is this song/screenshot from?", questions.
And if you will do a itstoohard, please try to include as many alternative answers as possible if needed.

1 decade ago
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+1 for the multiple answers

1 decade ago
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People begging for hints :)

1 decade ago
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I like actual puzzles rather than having a random code like VGATFDGAYUWSEGUFIA being thrown at me and not knowing what the fuck to do with it.

1 decade ago
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But that is an actual puzzle part.. What you're saying is the same as someone who doesnt understand maths and 2+2=x looking like gibberish

1 decade ago
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Puzzles with images that kinda bring out the game, but not so much that we can easily guess what it is. It's fun to see an image and instantly know what game it's from.

1 decade ago
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logic puzzles

1 decade ago
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That last puzzle giveaway you did was very fun. It would be more fun if it was a bit harder, though. :P

1 decade ago
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I'm probably in the minority, but I don't particularly like the rebus puzzles and "identify the screenshot!"-type puzzles. They're fun, of course, but I see them as the simplest kinds of puzzle to make. Puzzles where you have to guess the game from a drawing of the cover art (Yes, like the one you did last time) or similar are fine, though.
Also, I don't like puzzles where you either know the answer, or you don't. Thinking, guessing and googling are more fun than simply affirming your knowledge.

1 decade ago
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"Thinking, guessing and googling are more fun than simply affirming your knowledge."

+42

1 decade ago
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For "puzzles", logic, the need to make some observations about the puzzle first, and as little ambiguity as possible. (And of course, when the puzzle creator makes typos or uses l33tspeak inconsistently in his regular text, it doesn't exactly inpire confidence that the puzzle will be bug-free.)

For "quizzes" (which is usually the case with itstoohard), clear questions so that the solver knows what kind of text to input (name? quotation? number?), and the possibility to input the text in multiple formats where reasonable (e.g. both "FTL" and "Faster Than Light").

1 decade ago
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In my opinions puzzles should be puzzles and not a quiz.
Meaning no knowledge about anything is required, just logic thinking. (aka, no "identify this logo" "who's the character that performed action X in game Y" or character descriptions. What one can consider common knowledge about a LoL character can be completely unknown to a person who doesn't play LoL)

Also, a few hints are always nice. For example: have an encoded string from the giveaway entry.
Then if people don't want to keep trying but find the encoding anyway, have a hint to it (maybe even a little puzzle on it's own to find out the encoding.) The decoding itself would have to be done by the player of course. it's not hard to find a proper decoder once you found the encoding type.

1 decade ago
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Closed 1 decade ago by Araita.