I'm amazed that this game it's not popular.

I borrow this review from hardcoregaming


Eternal Daughter - Windows (2002)

There are many indie platformers more well known than Eternal Daughter - and that's a real shame because there aren't many indie platformers as good as Eternal Daughter. Despite its relative popularity in the early 2000s (a few years before independently made games caught the attention of mainstream audiences), the game is mostly forgotten nowadays. What could have been the American equivalent of Cave Story (in fact, Eternal Daughter shares a few similarities with Studio Pixel's masterpiece) has instead faded into obscurity. While one of its creators, Derek Yu, later went on to make Aquaria and Spelunky, his best game remains severely underappreciated.

It's hard to tell why this game became so obscure. It might be because of its high difficulty or some of the issues one can encounter while playing it on a modern computer (caused by its 320x240 resolution that is unsupported by many video cards as well as the limitations of Multimedia Fusion engine in which it was programmed), but it might as well be that the game was simply released a few years too early. While today a beautifully animated retro metroidvania with a female protagonist sounds like a recipe for indie game success, such games weren't that popular in 2002.

http://www.hardcoregaming101.net/eternaldaughter/eternaldaughter.htm

You can download the game for free here:
http://www.derekyu.com/games.html

Direct Link
http://www.derekyu.com/games/ed.zip

Gameplay
https://www.youtube.com/watch?v=s9n3LP-sCi4

View attached image.
8 years ago

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Bazinga!

8 years ago
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320x240 might be alright for something like the 3DS, but not for PC (which is never played on a small screen)

8 years ago*
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Full screen looks just like any other retro style game. Works fine full screen even in my windows 10 machine

8 years ago
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It does not look the same, retro aesthetic or not. When you take something as low as 320x240 and blow it up on a large screen with a much higher native resolution there is a rather sizeable loss in fidelity because you are stretching the image by quite a lot.

8 years ago*
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Yeah agree with this. Unless the game natively supports it, it will be stretched. It's pixel game to begin with, and it will be 'pixelated' even more. xD

8 years ago
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One of my favourite games. Great soundtrack. Sadly I wasn't able to finish it in any of my few attempts, too hard. I remember that there was a "speed up" glitch, which was pretty much crucial for the game to doesn't feel too cluncky. And that reminds me about k-style in GunZ, another great f2p game.

8 years ago
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unfortunately one thing of being succesfull is luck with hitting your idea with in a good time lapse. Thanks for notice of this game

8 years ago
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Hard work and perseverance also pays off.

Derek Yu tried again with the freeware version of Spelunky (that still can be downloaded from here http://www.spelunkyworld.com/original.html), and was a great success.

Still, I think that Eternal Daughter is a better game.

8 years ago
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