You are James Garner, a security engineer at Mantis Corp., a leading tech company in weaponry field. You got a usual task to decrypt company files. Unusual is that these files contain bizarre chat. Things become weirder when you realize that your job is to “hack love story.”
Why is this so important for Mantis?
What can be hidden in someone's conversation?
What will you risk to find out the truth?
Sorry, James is non-linear story-driven puzzle game which takes unusual step on storytelling. You will discover plot through dialogues of two strangers and learn a tale about James, whose role is to decrypt files containing that chat. Along with creepy thriller and conspiracy atmosphere, there is the unique game mechanic that reminds mix of Sudoku and Minesweeper-like gameplay.
65 Comments - Last post 20 minutes ago by Adamdoodles
1,337 Comments - Last post 29 minutes ago by Adamdoodles
9 Comments - Last post 33 minutes ago by lostsoul67
113 Comments - Last post 1 hour ago by Ekaros
366 Comments - Last post 6 hours ago by Birdie0
36 Comments - Last post 8 hours ago by OneManArmyStar
8,474 Comments - Last post 8 hours ago by FranckCastle
15,150 Comments - Last post 47 seconds ago by adam1224
11 Comments - Last post 49 seconds ago by RePlayBe
7,946 Comments - Last post 3 minutes ago by WaxWorm
8,964 Comments - Last post 7 minutes ago by CurryKingWurst
70 Comments - Last post 40 minutes ago by Fluffster
48 Comments - Last post 46 minutes ago by NattHS
117 Comments - Last post 54 minutes ago by Devirk
Thanks :)
Comment has been collapsed.