I used to play console only some time back. Every game was 60 dollars so if it was short, it was disappointing. Now with so many bundles and sales, I enjoy a short game. I also enjoy longer game like the Witcher 3, but it feels like such a dedication.
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So many brilliant GAs in this! I'd gladly play them all and nobody would need a carrot or a stick to make me finish them. Thanks for all the GAs. I love long games. I love to be immersed in a universe and it's very hard for me to get out of there once I'm done.
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The lengths of a game isn't nearly as important as it's story and how it's told. A short game might not actively entertain you for the next 100 hours, but maybe it it touching, or makes you think about something, or it's just incredibly entertaining while it lasts.
I guess you could also compare it to TV shows / animes. Some manage to run forever and are fun to watch, some are filled with fillers and it's not that important if you watch every single episode because so little actually happens (and maybe you wish they would finally come back to tell the story instead of yet another mindless filler) and others are short, but every episode counts.
So I guess I absolutely agree with your post ^^ and although I didn't enter for any of the gibs (I'm afraid I would not have time to actively play them right away ^^"), I really, really hope your winners will play them :3
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Man, both istoohard and sgtools? Is there no end to your evil? :)
Well, I guess I won't be able to satisfy my curiosity as to what games are on offer. Not that it really matters.
As for length, I prefer short and easy games, which increases the chance I will finish them.
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There are some people who like to measure the value of their games in how long they are compared to how much they spent.
I am pretty sure the gaming industry acknowledges that, and many recent games drag on just for the sake of it. Because they must have "hours of contents". Not quality contents, just hours of it.
Also, there is no such thing as replayability: players must be able to do everything in one single, immensely long play-through. If the game has factions, the player must be able to join all of them in the same play-through, even when it doesn't make sense plot-wise.
Luckily there are exceptions.
Cheers for the giveaways, I've entered one of them that I'm sure I'd play as soon as I put my hands - or rather my mouse pointer - on it.
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I don't think that game price has to be related to game duration, but nowadays a 70$ AAA game should give you at least a minimum amount of entertainment, for some people that can be 5h for others it can be 30h or even more. There will be no consensus with the game duration because people have different needs and priorities.
if games creators fall really short in game duration people may prefer to spend their money in other products.
Did not enter any of the GA because I'm not sure of being able to play those games in a month period. Thank you anyway for the good train.
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Long games should not go away, and neither should short games. I just think more games should have a length suitable to the story & how much varied gameplay they have on offer, rather than just adding padding. I'm fine with a 30-50h game, and a 5h game, as long as the game length is appropriate to the game. Mafia 3, which I mentioned in my post, is just an extreme example of this mismatch, where it feels like they tried to force the game to be longer than it could support.
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It really depends on the game itself and my mood - sometimes I want to play short games, sometimes longer games, but it can get weird. Like, a few weeks ago I started playing Grimrock 2, thinking I would probably invest 15-20 hours in it. I liked it so much I spent close to 100 hours playing it :x
Also have a bump I guess.
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I have hazy memories of playing Eye of the Beholder on a friend's brother's Amiga in the 90s, and I also remember trying to replay it on an emulator in the 2000s, but I never got really far into it :/ It might be interesting to try it again now that I'm better at the genre.
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There are some people who like to measure the value of their games in how long they are compared to how much they spent. Personally I'm not a fan of this, I would much rather pay for a short game that's engaging all the way through, than a long game that's just engaging most of the time. Of course, everything has its limits, but I feel like it's better for a game to be as long as it needs to be, than pad out its length with filler content. Case in point, Mafia 3 would be a lot better if they had skipped the whole "take over the city" part, and just had the story missions. That's not to say that games should be short, imagine if Pillars of Eternity had been a 4h game, that would not have worked with that kind of story.
But here are some giveaways for some games that are not super short. Do note that I am asking something of you if you're winning one of these, so read the descriptions.
Reading is good
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