I bought a Humble Choice for June and I saw, that I paid 0 EUR. I checked my card, it's correct - free. WTF, I thought. I told my friend to buy this month too, same thing. What is happening here?

1 day ago

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This was probably meant to be a promotion gone wrong as it doesn't require any form of payment

1 day ago
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Sounds like a promotion gone wrong and was applied for everyone instead, top comment in the reddit thread was saying they received an this as an offer to rejoin

https://www.reddit.com/r/humblebundles/comments/1l4eji4/humble_bundle_price_0/

1 day ago
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Which creates a MASSIVE problem as they need to figure out which customers were legitimate and which ones exploited the flaw
Giving away free keys is expensive but revoking keys from the exact customer cohort you're trying to attract to Humble Choice might be even worse

1 day ago
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True, this might be a logistical nightmare... maybe using billing records to check which ones were paid for

1 day ago
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On the other hand, it's not exploiting the flaw... they're the ones doing a mistake. If someone hands you a hat full of money with a sign that says "help yourself" instead of "help the Red Cross" and you take some money, you didn't steal it. They screwed up.
It's not exactly ethical but it's not exploiting.

1 day ago
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lol this is fucked. just thinking of what's going to happen. grey values of each of these games has to drop to nil right? and if they don't revoke keys, devs will be pissed because of all the lost revenue from there now being thousands of these ill-gotten keys out there. curious how humble would revoke them, would they know the exact time the $0 coupon went in effect and revoke every single key that was claimed after that moment? also if I was a major game dev and saw this, I'd probably never do business with humble. I think this will hit them hard either way.

1 day ago
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Just imagining the shitstorm if they do accidentally revoke keys from people who bought them legit a few days ago lol

1 day ago
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would they know the exact time the $0 coupon went in effect and revoke every single key that was claimed after that moment?

yes and yes
anyone expecting else is foolish

1 day ago
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no winning here for them... gonna be bad however they handle it.... somebody is getting hurt and most likely its the game devs of those 8 games

1 day ago
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100% revoked,i guess.....

1 day ago
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1 day ago
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no thanks. the games suck.

1 day ago
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1 day ago*
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What a miserable attitude. Even when things are free people like you complain.

1 day ago
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Being free doesn't change the value of a thing.
If you take mud, stick in a candy wrapper and give it away to people, doesn't make it chocolate.

1 day ago
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Except these are games, entertainment, which many people - as per the reviews - really enjoy, not anything akin to your silly analogy.

1 day ago
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Oh man. Now I remember why you were on my ignore list. I was just making the point that attitude has nothing to do with it.
For some people value does not come from what they pay for a thing, but for the personal value they give to the thing.
You were quick to jump on the other poster and said their attitude was terrible but he didn't like the bundle in the first place, for whatever reason, and getting it for free doesn't change those reasons.
The attitude that values things only for how much money they cost is not better. "Whatever, it's free shit" is a pretty poor attitude. People sticking to their values is respectable. He didn't need to get shit from you for it.

1 day ago
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"the games suck." is not constructive and silly when no game in the bundle is below 80% and they are/were all free. People will complain about free games, let that sink in.

"He didn't need to get shit from you for it."

Then the person shouldn't post shit about games which are highly reviewed and free.

"Now I remember why you were on my ignore list."

I assume because you don't like being called out for bad takes.

1 day ago
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But...free 60/40 dark chocolate is a better deal than paying for 70/30 dark chocolate. They're both dark chocolates, but the free one is a bit more approachable even if it's not quite as good.

Speaking of chocolate, for some reason I have a hankering for some now.

1 day ago
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It's more like 85/15 since the reviews are all in their 80s and 90s...

1 day ago
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In the dark chocolate world though, 70/30 is considered to be the best ratio of chocolate to sugar. Whereas 60/40 is more common and less expensive, but not quite as good. Still tasty though.

Although people do like to punish themselves by eating 80/20, 90/10, etc.., lol.

1 day ago
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I have some which is 76% which I love (Maison Marou, Vietnamese), I usually don't go down to 70 (I also have 72 and 78 I think). But... yeah, game are not chocolate, so a 76% game might be decent, but 80%+ is where I usually start to pay attention.

1 day ago
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damn, im gonna go buy me some 99

View attached image.
20 hours ago
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Thoughts and prayers.

18 hours ago
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lol and 60/40 with cinnamon is even better :D

1 day ago
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It's an amazing combo.

16 hours ago
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Cinnamon is like bacon: goes well with everything. Actually it even goes well with bacon.

12 hours ago
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Oh boy gonna be iffy entering giveaways for games from this bundle ...

1 day ago
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and it begins...this has to be with the free keys right? no prior gifts from them

1 day ago*
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remember that naming others users is agains the rules, please edit your comment

1 day ago
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done

1 day ago
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thanks, even if I dont make the rules, but see here many times about naming others have infractions on SG
it was a friendly remainder so you dont get suspended or anything

1 day ago
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I think it depends if Humble gives any response or tank the loss?

If they start deactivating keys i dont rly see a reason to make the games 0CV since in the end its gonna be just the people who paid for their bundles having proper giveaways for the games .

But its gonna be a complete mess for support if thats the case cause there gonna be so many requests for GA Deletions and winners saying their game got deactivated ....

15 hours ago
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I was wondering why so many entire bundles were being dropped with one hour duration...

1 day ago
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I wonder if all the games in this bundle will get 0 CV starting today?

1 day ago
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That's the next step is this whole mess, I'm afraid.
Gifters and people winning some of those GAs are going to get screwed.

20 hours ago
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1 day ago
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Still free as of now

1 day ago
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They just fixed it
I set up a bot to refresh the site and tell when the price would change - it just did back to 11.99

1 day ago*
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Yup, just checked and it's finished now.

1 day ago
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Let's just hope they at least don't make those who got the bundle for free to pay for the bundle

1 day ago
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They will revoke keys that have already been uncovered and replace them only to those who paid for the bundles.
It's an easy check.

1 day ago
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Why would they revoke keys of people who actually paid? That isn't how this works.

1 day ago
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Very unlikely as (1) a lot of people claim to have purchased without inputting a payment method and (2) the website literally stated it was $0
Their choices are most likely take the loss or revoke the keys

1 day ago
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A little off topic, but what bot is that, like a chrome extension you can use on any page?

1 day ago
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I don't wanna recommend an extension as I can't ensure it's safe. I have a special, different browser for such things. There are both extensions and browser-based alternatives

You can Google "page refresh checker" or "page monitor", or similar terms. There are many alternatives with different characteristics. Comes very handy

1 day ago
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The page checker is what I was looking for. I've had moments when I wanted to check a page, said I'll find one and forget, said I'll write one and got lazy and moved on, so this solves my problems. Thanks again!

1 day ago
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aww man I missed it. Would have been great to get a free humble choice.

1 day ago
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Im late....

1 day ago
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fuarrkkkk missed it

1 day ago
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You can't miss keys that will be revoked.

1 day ago
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I don't think you can revoke a claimed key?

1 day ago
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It's possible to revoke an activated key

1 day ago
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Unfortunately it is. It happened a couple of times with my wins.
Once the gifter was the one who told me it was getting revoked and he replaced the key.
The other time, I only knew because Steam told me and I had to let SG support know that the gifter had left the site and the key wouldn't be replaced so they could delete the GA because I didn't want to get into trouble or replace the key myself.

1 day ago
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They can revoke an activated key. I once activated a game on the wrong Steam account and asked Humble support if they could revoke the key and give me a new one, and they did.

1 day ago
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woah, for real? they can revoke individual keys and not just the whole batch? that is insane

20 hours ago
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Yeah. I thought it was a long shot and I was surprised that they actually were able to help me out. They provided me with a new key after a day which I activated on the correct account. I got the revoke notification on the other account the next day.

17 hours ago
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Not only they can but they did before. I still remember when they revoked Sunless Sea from Steam accounts back in the day because they gave the wrong edition.

21 hours ago
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can miss free cards from idling them though hahaha

1 day ago
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They won't revoke them, they just confirmed it.

5 hours ago
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Guys, a friendly reminder

Avoid giving away or trading these keys for now. I’d prefer to redeem the games myself due to the risk of them being revoked later.

1 day ago
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I really hope they don't end up getting revoked, getting all of these games for free would make my week.

1 day ago
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VERY strong incentive to revoke keys: Since people could generate new gift links, they could've created many accounts and generated 100s if not thousands of keys. Massive financial loss for HB and for Game devs

VERY strong incentive NOT to revoke keys: The promotion was aimed at both old & new members, many who did absolutely nothing wrong and will steer clear of anything HumbleBundle if keys are revoked

1 day ago
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Instead of revoking all the keys maybe they could revoke only from new accounts that was created today or smth? To avoid taking advantage of the promotion?

1 day ago
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They'll certainly have a long meeting to decide the course of action

1 day ago
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What I think is most likely to happen is:

Keys not revealed on the humble bundle page will be revoked. In the past, when Humble Choice changed to 12 games or so per month and you could only choose 8, there was a bug that allowed you to reveal keys for games you hadn't selected before. They dont revoked the keys on Steam, but they did remove the ability to reveal them in humble.

Example: April 2020: (I had 12 keys appear on my account. I selected 8. Due to the bug, I selected 2 more that I didn't have, and they showed me the gris key and Shoppe Keep 2. I didn't redeem them because I already had them. After a few hours, those 2 games disappeared from my account, but the 2 I revealed are still in my Steam account.)
https://www.humblebundle.com/membership/april-2020

I don't know how Humble's key management works, but the logistical costs of revoking all the keys could be more expensive than the keys themselves. Because if they destroyed all the keys, they would be destroying many that haven't yet been revealed (those they resell on the gray market). So, since it's a humble mistake, they might have to pay even more for new keys.

1 day ago
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You're probably right
This will require a significant meeting to ponder what to do. Someone likely getting fired for it

1 day ago
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That's a good point, I already activated the keys I was interested to make it harder to be revoked

1 day ago
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activating the key does not make it any harder to revoke. Any key can be revoked by either Steam directly for any reason or the developer can contanct Steam and tell them to revoke the key activated or not activated. The only difference is IF the key is activated whoever activated that key gets a notice that the key was revoked and the game was removed from your game library - had this happen many many times. The only good thing is you get to keep the cards or anything else you have already got from the game.

9 hours ago
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No way they aren't revoking them, in any parallel universe. ;)

1 day ago
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They just confirmed they won't be revoking the keys xD

https://www.steamgifts.com/go/comment/6mXHlq2

Looks like this parallel universe is truly special

4 hours ago
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1 day ago
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fixed, Humble Bundle hasn't said anything about this

1 day ago
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Give it a day. When they're back in the office come Friday, we'll likely see things revoked. The free indiana jones key took a day or two to revoke

1 day ago
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Humble Bundle June 2025 Speedrun all games challenge?

1 day ago
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still have the games

10 hours ago
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I truly hope none of the staff end up losing their jobs...

1 day ago
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You're the nicest person in this thread but I don't see why it would be such a big deal. Consider epic games has been able to afford to give free games every week for like ... 5 years now( I don't even remember) to millions of people while paying devs the actual retail price of the game or a settled amount. Sure different companies and one is using fortnite money, but even that doesn't seem like it should be enough to give 500+ games to millions of people. Steam doesn't take any cut from any key sold on any 3rd party site and allows devs to request thousands of keys. There's mobile game devs/publishers that can afford to give content creators $100k for a 10 minute gameplay of their game. This was a few hours(like 3 hours) for 8 games, to whoever got lucky to read reddit, sg, x, discord or be on humble bundle trying to buy a sub at the time.

PS: I don't think that many people could have gotten this, as many people got it day 1 since they're on an annual sub, many weren't even online, and this only lasted a few hours. Even then they can revoke them, and even then these aren't as high value as other bundles have been, so it's entirely possible they meant to release 1000 free bundles or whatever to lure some people back into a sub. There was a similar site to humble with like a choice sub a long time ago that gave me a month for free like this(although the games were crappier) and then I never heard from them again, kinda feel bad they're not in business anymore x_x.

Even if 1000 users paid $12 for each bundle, and humble gives 5% to charity, then the rest going to dev and humble, it's $11,400 for selling 1000 bundles, and assuming their share is lets say maybe 20%, that's around $9k for them to distribute to the devs. I have a hard time believing humble doesn't have like $10k to spend on promos, mistakes, advertisement, etc. Maybe they sold 10k bundles in this time, that'd still be $100k. Significantly more, but ign was acquired in 2005 for $650 million, Humble raised $12.4 million just for charity in 2024 not sure what their profits are, but they couldn't be that bad.

1 day ago*
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That's assuming some people didn't create 1000 fake accounts to claim the keys and put them on grey markets...

1 day ago
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Looking at Havendock, it was cheaper yesterday than it is right now on resellers. Same with Nobody Wants to Die. I could check all but I'm gonna guess they were all cheaper yesterday than they are today based on those two since their graphs look the exact same. You'd expect fraudsters to be spamming keys right now on grey markets and go lower and lower fighting each other in anticipation of a revoke but it doesn't seem like they're posting them if they did get them. Maybe they're waiting to see if HB does nothing, but again if they see a bunch of new people abusing something, they'll find links if they really want to.

I'm assuming the constant switching ip's/vpn/proxy would be detectable by humble in some fashion, especially if they check how much the accounts spent on humble for instance. If you have 1000 accounts who spent exactly 13 seconds on humble, because they registered, confirmed the e-mail signed up for the bundle got the keys then logged out doing it as fast as possible so they can swap the ip and move onto another acc then it should automatically trigger a red flag and they should ban later. If the bots go 1 by 1 and spend too much time on hb, it takes too much time to profit out of it because at their best they only had 3 hours to setup the entire scheme.

What wouldn't add up too is if they have a method(lets say multiple ip's/pc's/etc) for them to make these accounts and register them and get the keys from hb super fast, then why don't they got a method to list them on 3rd parties fast? So for them to still not have any of these keys listed, kinda inconsistent. Likely they weren't ready, and it's different than sites that consistently do giveaways where they can practice and set up ahead of time.

Someone probably did/try something, but humble can just look at accts made in the last 3 hours and make them vanish. I mean if you got 3 accts from one country and 1000 from another all from same zipcode during this period and the timezone and population data and ratios don't add up, you just ban 1000 at once and move on and let the 3 accts stay cause they're likely legit users who saw a deal.

1 day ago*
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No sane grey market seller is going to sell their free keys en masse now without first waiting for what Humble does first. Revoked keys are easy to prove and despite what they are, they don't want trouble of getting their merchant accounts banned or worse, lose out money on refunding customers.

If 1000s of accounts were indeed created, and Humble didn't revoke the keys, you would see the prices of those games go down instantly

1 day ago
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Why not, why would they wait to see if the keys get revoked, when they could sell right now on grey market, make some money, and screw off after with the money.

You say no sane grey market seller is going to sell them fast, but this again makes no sense, because it looks like you're talking about individual sellers with a few keys. Someone who has the skills and knowledge to make a bot to steal thousands of keys from humble has the skills to find a way to get multiple merchant accounts on a grey reseller so that's the least of their concerns. Lose out money on refunding customers why? Its in their best interest to sell asap, so the payment clears as fast as possible with the site, once they receive the money likely they'll swap it between who knows how many accounts till it's gone. You make it seem like they'll use their personal bank doing this.

"If 1000s of accounts were indeed created, and Humble didn't revoke the keys, you would see the prices of those games go down instantly"

You just said they wouldn't post them instantly so you wouldn't see the prices go down instantly, you'd see it in a few weeks, months or whatever timeframe makes you feel safe the keys wont be revoked, except keys get revoked even 5 years later so it still doesn't add up. However, I already specified, if thousands of accounts had been made, you would've seen it instantly, except the prices for this game has went up today, compared to the release of the bundle, so the games are more expensive atm than they were the day the bundle released. So prices are adjusting, and people aren't listing their keys. My estimation is not enough people were able to do this.

21 hours ago
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I dont think you understand the internet i went to the lenovo website where there was a game giveaway yesterday and there was 40 thousand people in queue in front of me. This was free for hours there is no way its 1000 bundles people see free and they probably posted it to all their friends and friends friends and humble will be in the hole huge.

23 hours ago
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The difference here is that Lenovo tells you days/weeks/months ahead what day and time the giveaway will open and it's something people expect. People don't expect humble bundle to be free on a thursday at 5pm mst for almost 3 hours on 6/6/25 and no other day of the year for the last 10 years. You could've written a book and still had time to prepare yourself to join the lenovo giveaways, you couldn't have written a letter and have been ready for humble giving it for free because you didn't know it was happening before it was already live.

21 hours ago
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There was this online game store that put a wrong discount on Civ6 soon after it came out, something like -80%. It was available overnight and by morning they were bankrupt. The word spreads fast.

21 hours ago
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Could happen with humble if they sold hundreds of thousands of copies of choice for free, we'll have to see. As I said, they can always revoke the keys, I think people are stressing for no reason. I just can't imagine humble being that poor or unprepared and without solutions. Humble and Fanatical are like the primary bundle sites. If these websites aren't successful it should mean by the end of this year we wont have bundles anymore. If they are successful, they can afford a mistake once in a while. It's also possible it was never a mistake, except maybe they never meant for people to be able to gift it. From what I read, people gifted their e-mail 24 monthlies and redeemed them to get 24 free months. Not sure if that was actually possible, but those people deserve the worst. On the site it said "$0 for the first month, subsequent month billed at $x.xx"

This isn't a little online game store. IGN was acquired in 2005 for $650 million. I didn't look too much into their history, but my guess is they're worth more now, because all them corpos are worth more now or they're already dead. I know no company likes to take losses, but we'll have to see, will they shut down humble bundle in the next 24 hours? I'm betting on no. $100. Is betting allowed on sg? Bet against me and donate it to charity. If I'm wrong and humble will permanently shut down in the next 24 hours I'll donate $1000 to whatever charity you want me to as long as I can use paypal. If betting is not allowed consider this void xD. I'm gambling for good here ok.

While I get your point, some small obscure online reseller, selling a $60 game for $12, means a $48 loss on every single purchase. Brand new game, huge demand for it day of release, many people will look it up. Available overnight so I'm assuming you mean like 6 hours or more? Compare that to this, bundle released 3 days ago and plenty of people already bought it or were afraid to buy it when it was given for free, the most humble could lose per bundle is what, $12 assuming an average based on regions? Also if the price is $0, there's no 5% of $0 going to charity so they're not locked in to a loss there, so if they cut their share of the profit, and only have to pay the devs split, for the other bundles it's 50/50, it doesn't seem like it could be that bad, considering this was unannounced, unexpected, and available for 3 hours.

21 hours ago*
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The difference is that Epic budgets for those giveaways. It's a huge deal because at the end of the day Humble is expected to only use what they budgeted, everything extra goes to the investors.

23 hours ago
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There is absolutely no way on earth that a company like ign doesn't have fail safe measures, and that humble didn't before they were acquired by ign. Not only would they be able to bail themselves, they'd be able to be bailed by ign, and I think ign has it's owners too. At the same time, in 2024 they raised 12.4 mil to give to charities, that looks like this 12 400 000, I don't think it's unfair to say they likely raised that for themselves, considering not everyone goes 100% charity and doesn't believe humble or devs should get 0%, and choice gives 5% to charity meaning for every choice bundle 95% is split between humble and dev(although I don't know the split). If they have $12 400 000 in 2025 and they make a mistake costing 100k assuming they sold 10k bundles in these 3 hours, that still leaves them with $12 300 000(although this is charity distributions so their actual profits might be lower or higher, but 30% charity 30% humble 30% dev seems fair estimate imo).

When you say epic budgets for those giveaways, you mean epic games has claimed to consistently lose money somehow for many years, and still survives like nothing happened, because these kind of losses are still way under their guaranteed profits which they don't disclose?

I mean think about it, do you think Humble Bundle does not have funds for basically every scenario possible? What if they get sued, what if they gotta switch buildings, what if a bunch of workers leave and they need temp work, what if some publisher they partner with gets dmca takedown'd and steam takes it down and users can't redeem their keys and humble has to refund thousands of people money they paid for charity after they already paid the charity? That money would come from funds they allocate from distributions from each bundle. Not everything is as simple as living day by day in a business with many employees.

21 hours ago*
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When you say epic budgets for those giveaways, you mean epic games has consistently lost money somehow for many years, and still survives like nothing happened, because these kind of losses are still way under their guaranteed profits which they don't disclose.

From Epic vs Apple, their first 10 months of free games cost them 11 million dollars (note: they don't pay per how many people take game, they just pay for game a lump amount, no matter if it will be taken by 1 person or 9001 people, lowest in that time was Rime for $45k, while highest was Batman Arkham for $1.5m ).
So not even 1% of their Fortnite revenue.
And I think that 1% of their revenue from that year still wasn't spend on freebies...

19 hours ago
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I thought they claimed to be paying the full item price, but paying a sum straight up makes more sense. Yet, they still consistently claimed they weren't weren't profitable. Also, if it's the Epic v Apple lawsuit, isn't that number going to be much smaller as it relates to apple users, or they disclosed pc/android data as well? Not that many of those games will work on an apple device especially considering it's UE and not Unity. I'd expect the PC numbers to be significantly higher.

A bit of extra info, not necessarily related to your comment:

Epic was worth 22.5 bil in 2024, and around $660 mil in 2012 when Tencent bought 48%, I can't find data from before. But in 2005 IGN sold for $650 mil, it's fair to say IGN is maybe a few bil now but not even close to Epic. Still even if you take epic being 34 times more valuable than ign at the 22.5 vs 650 mil, there's other things epic can afford to do no stress. Every month for how many years, they do the same with UE marketplace content, they have creators apply and make their content free for a month for which they probably get paid a sum. Then they bought quixel megascans and made it completely free. Now they changed the marketplace to Fab.com, which they own as well, which also does unity assets etc.

If the lowest game epic paid for a month was Rime at $45k and the highest was Batman at $1.5mil, and we consider they've given away 585 games starting Dec 2018, we can then make some middle or lower average as to what they paid for each game and see how much they spent in total. The average between those two values is around 770k, but most games will likely not generate the 50% mark average and maybe the 25% mark, which would be 385k, but lets say it's 350k so it's even lower. Assuming they paid $350k per game, looking at their bests and worsts, and multiplying that times 585 games that's $225 million epic has spent on this project since inception. Maybe it's 100 million, maybe it's $250 million, etc. If I divide that 225 mil by 34 so it's 34 less valuable like ign was in 2005 it's still $6.5mil when they're valued at $650 mil, aka about 1% of their valuation.

Looking at IGN, 34 times less worth company, the most they could've owed per bundle, should not be higher than $12 per person, in the US this would mean they are not making any profit at all from choice, and I highly doubt that. Even if they sold 10 000 bundles at $0 and owed the full $12 amount to the devs, it comes to around $120k. Humble reported 12.4 mil given to charity in 2024, my guess is their profits are actually higher than that. But they'd still be able to do this 100 times out of their revenue assuming 10k bundles sold, so it's 1% of their profits. So even if IGN wanted to do this until they run themselves dry, they should be able to do this free choice event 5416 times at around 10 000 bundles given away for free each time. Assuming they wanted to do this just 54 times, it would cost them that $6.5 mil or 1% above. This of course shouldn't assume them having to dip into their trouble funds. And again no company likes to lose any money or make mistakes, but they happen.

It looks like a massive mistake to some because $120k is a life changing amount to most of us but we're individuals. We're not companies with 64 employees. If you gave 64 employees $120k that's around $1900 to each. Good bonus, but they already get paid decently high between $40k(for customer service) to $200k(for senior software engineers) according to glassdoor. $2k isn't life changing to any of them. Maybe get you by a month. To the guy making $200k+ a year, that $2k looks like a joke compared to his bonus.

I also don't think it's more than 10k bundles they could've sold, because humble has publicly listed the other bundles sold data, and even with repeat sales of those book, software etc bundles that have shown up many times, even those barely go a bit over 10k. As for game bundles active for weeks, they generally stay at around 3k - 8k. So am I to believe that in those 3 hours, millions of choices were redeemed, when over the course of weeks they reach just about 10k users getting their newest bundles? Like this might not have even appealed to many people, it was already 3 days old so some already got it, people didn't know about it, some had to be sleeping, at work, outside, playing a game, unaware this was even happening etc.

13 hours ago*
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You've obviously missed my point. Could Humble absorb the costs of this mistake? Almost certainly, although I suspect it might be more costly than you think. But why would they when they don't have to?

10 hours ago
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I guess what I was trying to explain is epic decides to reinvest in their community because they want to build a store like steam. You call that budgeting. IGN decides to keep their profits and not reinvest it like this normally, other than maybe a free game giveaway they've done here and there on a very small scale. They just budget in a different way. Their budgeting likely includes the possibility of something like this happening and them having a budget to be able to cover for it. Maybe it was intentional, and it was budgeted for 1k bundles at 0$ and they made a mistake on the gift links hence why people were able to redeem those.

They're both able to afford it, you just call it budgeting for epic because they made the decision to take a loss from this in the hope that it pays back later. Humble could've just done the same thing, taken a loss on x amount of bundles in order to reinvest in getting members subscribed to choice again. We'll know for sure in anywhere from a few days to a few years right?

Costly is depending what that means to you. As I said, Humble is owned by IGN, which in 2005 sold for $650 mil, when Epic was valued at $825 mil in 2012 and then $4.5 bil in 2018 and 22.5 bil in 2024. We can kinda assume IGN's valuation went up in this time, considering they've added humble, ign plus and other things to their portfolios, but certainly they're not as big as epic. At the same time, tencent doesn't own 48% of ign, it does of epic, so ign gets to keep their money, which tencent owns 48% of epic, and epic still can do all that, with 585 free given games, 3 assets with standard/professional licenses free every month and other things for years now. They've also given $10 coupons on their store, in game currency in games they don't own, etc. This is costly, and I did the math somewhere above, should average to around 225 million dollars.

At the same time, even if they didn't budget, they have budgets for these situations. Suppose it wasn't intentional, is it worth spending the money/time to get all the keys revoked, contacting all the publishers/devs to have them issue new keys, have steam maybe approve or not approve it fast enough, resync all of them, refund people, pay support for the spam of tickets that's going to happen, etc. when they could've maybe sold around 1k bundles in this time frame, which would amount to about $12k. Will they spend $12k in process fees just to be petty because they don't have to and end up at $0 or worse anyways? It's going to be costly to not absorb the costs of this. Either way it's costly if it was a mistake, so better pass the cost on later or use the fund meant to be used for these kinds of things.

TLDR: They do have a budget for this and they did budget planned ahead of time for this. Doesn't mean they still wont revoke them if it was a mistake, in the end people did get free games, they might have some clause in their contract that they can't do that, and they might just decide to take the cost of it themselves in process fees but revoke the games so the users don't keep them. This still costs money,

I'll give you an example of that last sentence. Retail stores which have clearance will at a certain point decide it's more efficient and cost worthy to throw it straight in a compactor and destroy perfectly good items than to pay an associate to maintain and clean that bay, since the return from that bay is $0, and that associate makes $x an hour, and that time can be used for that associate to tend to a bay that needs it.

10 hours ago*
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Apparently you did understand my point, so I guess you're just arguing semantics? You've already shown you understand that Epic spending money on free games is part of an ongoing effort to compete with Steam. You also seem to understand that whatever Humble did was likely unintentional and would fall under whatever they've budgeted for unexpected costs (If they even do. They should, but capitalism is weird sometimes, nor should we rule out incompetence.).

So, putting aside the fact that there's an obvious difference between an expense that is part of an ongoing business strategy and an expense that arises from a mistake, sure, I guess "budget" wasn't the perfect word for what I meant. But also consider, when budgeting for unexpected costs, the goal is to never actually spend that money. Obviously Humble is going to choose whichever option costs them the least to resolve this, whether that's revoking keys or letting it go. We have no way of knowing which they'll choose until it happens.

And FYI, Humble is owned by IGN which is owned by Ziff Davis (publicly traded). The shareholder breakdown for Epic (rounded) is: 41% Tim Sweeney, 35% Tencent, 9% Disney, 5% Sony, 10% others.

9 hours ago
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"But also consider, when budgeting for unexpected costs, the goal is to never actually spend that money. Obviously Humble is going to choose whichever option costs them the least to resolve this, whether that's revoking keys or letting it go. We have no way of knowing which they'll choose until it happens."

Yeah I agree with this. I just wasn't understanding if you disagreed that they do have the money for this or not. I was just stating they're fine, as in this basically never happens, so they should be able to afford to spend from the mistakes fund, when a mistake happens, considering they rarely have mistakes. As for them revoking the keys if this was indeed a mistake, they'll do the standard thing of seeing how much it cost them, how much it would cost to revoke/reissue/resend/refund/support etc. If this was a mistake, I myself am betting on a revoke at least for gifted links, despite not thinking it's worth it in the long term for them unless they have plans already signed to rebundle these games later for cheaper.

Some people will buy next months choice just because it's technically going to be $6.50, or 50% off, because they got this one free and for $6.50 they'll find the games there more worthy or a better deal, less likely to skip. Maybe it's just my opinion, but it works like a coupon to a retailer, they give you a $10 coupon and you go in and buy a $20 shirt, you still paid $10 out of your own money and the shirt cost them $3. Yeah they lost $10 in the expected profit, but they still made $7.

"And FYI, Humble is owned by IGN which is owned by Ziff Davis (publicly traded). The shareholder breakdown for Epic (rounded) is: 41% Tim Sweeney, 35% Tencent, 9% Disney, 5% Sony, 10% others."
Nice didn't look up their new split since the 2012 buyin by tencent. So before they owned 60% of the company, now they own 41%, Tencent lost some of their share(I thought they got 48% but it was 40%, now down to 35%), but Disney, Sony and others got in.

9 hours ago*
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I don't think I've ever see them fuck up so bad, I was sleeping when this happened but still

1 day ago
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20 hours ago
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Made the sensible choice to redeem all keys just after bundle launched. But how many keys did they not run out of?

1 day ago
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Gone? smh

1 day ago
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gone? bug fixed?

23 hours ago
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yeah too late I guess

22 hours ago
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Well i already got it at the start of the month but cant see them not revoking these free keys and sending an email saying sorry its an error and giving a voucher for $1 or $2 off if you sub.

23 hours ago
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This is pretty likely, except I don't expect them to give a coupon. Also possible it was a conditional, like people who were canceled, or new accounts etc, so some people might get to keep it, and others not.

20 hours ago
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I already got it at the start of the month.

In this case, you could have stacked up to 20 free credits by gifting the bundle to yourself 20 times (max allowed). These credits are to be used for any future bundle. Basically, 160 Steam keys for $0.

View attached image.
19 hours ago*
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Yeah, because there is no papertrail of somebody "mistakenly" uses an error 20 times for their own gain, corporations absolutely love that on accounts linked to payment methods and email address.

19 hours ago
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I did see i could do this but opted not to do this as i feel like humble might not look to favorable to it and will 99% likely cancel every month i claimed anyway.

19 hours ago
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Wonder what will happen with the keys for games for us that will bought it at the last tuesday as i usual do in my month-to-month plan. Would the keys be "exhausted" or no..
I will push them hard if half of my keys would be exhausted!!

23 hours ago
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In the past, new subscribers to Humble choice had a one-month free benefit......

21 hours ago
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Interesting no one replied to this since you are right, because quite a few people mentioned new accounts being able to register and do this, but they forget this was a thing in the past too, where new subs would get a free month. So not really unusual for this to be a thing.

Still going to be some people exploiting it somehow and they'll get banned and those keys revoked for sure, but that's not the average user. At the same time, there were people finding ways to exploit back then. So what changed?

12 hours ago
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I believe a better solution for this one month free would be that if a client completed a year subscribed they would get a month free instead of being for new users. It's more difficult to take advantage of this.

12 hours ago
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I mean I don't disagree with you, but there's less incentive on getting people who've been subbed for 1 year, vs more incentive to get more new users. Because those already subbed are already paying users, those canceled or who have never been subbed can maybe be convinced that it's worth it and they can maybe get next month looking at getting it 50% off considering they get the first one free so it balances out if they pay in full. It's like a 2 month coupon for $6.50. Many people will see it that way and continue subbing.

At the same time, I'm sure they go through many methods to ban people who abuse these kind of things. Like people who use a new card each time, but it's the same address, at some point it must trigger a flag in humbles system. How many times can you do this. 3 times? 5 times? If you do it 60 times with 60 different credit cards from the same address with same name likely you'll get flagged and banned and they'll link your accounts. I don't know what bot/fraud prevention they got going on, but they most have something. They ban people who share their gift links with people in other regions right?

Also, this wasn't the most popular bundle with about 30% lower value compared to recent other bundles, so it's entirely possible they cut their share of the revenue for like 1k bundles or whatever, and took the remainder cost for that bundle and paid it to the devs, and it's probably like $9k distributed for 1k copies of this bundle. Not exactly a bad deal considering people have been going crazy here, checking humble to see if they can get a deal, posting on reddit, so it gets them spread, + some people already bought it after this coupon. Spending $10k on advertisement isn't unheard of for a company generating $12.4 mil in charity a year who's owned by a company that sold for $650 mil. Like they got the money to give away 1k bundles if they want to. Can they make everything free forever always, obviously not, but it's cool if a nice deal to appreciate the users happens once or every few years.

11 hours ago
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9 hours ago
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Most people are prone to this temptation, especially if it's not illegal... Of course, there are people who are not sometimes.

9 hours ago
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I mean as far as I saw, humble clearly stated it's for 1 month only at $0 and for July the price would resume to $13(I'm sure it differs based on location). So getting 1 month of this looked entirely legitimate to me, as it was advertised as such.

I understand people gifting a month and redeeming a single month, but doing it x many times and redeeming multiple will break the 1 month terms as advertised. So in that case I'd agree they exploited and should be banned. But for those that got just one month, I think that's fine.

9 hours ago
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That's right, it's important to use it properly. And I think the system and the anti-abuse device need to be improved.

8 hours ago*
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Ended :d

21 hours ago
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Well, folks, let me tell you, nobody knows more about making great deals than I do. Nobody. So, we're going to make Humble Choice so good, you won't believe it. We're going to increase the price for Europeans by 30%—tremendous increase, very powerful—and for Canadians by 20%. They've been getting away with paying less for too long, folks. It's going to be huge.

And then, we're going to give free bundles to everyone. That's right, everyone gets something for free. It's going to be the best free stuff you've ever seen. Believe me.

And then, we're going to do it all over again. We're going to keep making these incredible deals, increasing the prices, giving away free bundles, and everyone is going to love it. It's going to be so good, you'll be tired of winning.

19 hours ago
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Make IGN great again? :D

19 hours ago
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At least better. :p

From the subscription email:

Thank you for signing up for IGN Plus.
We genuinely appreciate your support and we're working hard to make IGN Plus better every day.

19 hours ago
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Miga.

Coincidentally also a delicious breakfast. Saute onions, bell peppers, corn tortilla, and maybe tomato. Add a few eggs. When ready, top with things such as cheese, salsa, fried tortilla strips, avocado. Serve with flour tortillas and maybe some sides such as black beans and home fries.

16 hours ago
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That's a lot of tortilla across the recipe, the first two are roasted / thrown in with the other ingredients? Can't really do wrong with this ingredients, though I'd add garlic as I love it :3

16 hours ago
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Garlic is definitely acceptable.

And yes. By sauteing an uncooked corn tortilla, it imparts a pretty unique flavor to the eggs. Combined with onion and pepper (and garlic), it creates a pretty unique base for your eggs. The fried tortillas as a topping adds texture. And you can eat it as a taco on another tortilla. Basically.

16 hours ago
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I love it, when "european-friendly" ingredients create something so unique ^^

16 hours ago
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View attached image.
19 hours ago
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I sometimes wish SG had a simple upvote like Reddit so I can appreciate a post without having to make a comment lol.

But good one.

19 hours ago
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+1

18 hours ago
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wokGPT

19 hours ago
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I actually read this in his voice.

16 hours ago
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For once that I bought the choice...I hope they'll get revoked at least

19 hours ago
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Thanks Dunther, we appreciate your honesty and wish you bad too.

18 hours ago
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You know it's not "wishing bad"

18 hours ago
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But revoking others' joy now will make your spent dozen bucks feel better

18 hours ago
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ill gotten gains and all that.

17 hours ago
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I don't know about that. I was wondering whether I should cancel for this month, but got encouraged to stay subbed with a cross-out pricing promo. No loopholes and no odd front-end behaviour. Just claimed keys as usual.

17 hours ago
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Same here, I claimed my keys as usual.
If some people got lucky now and got a free bundle,good for them.
But I wouldnt be surprised that someone's greed got too high, made a second account to benefit from the situation.
Don't give Humble a reason to swing their ban hammer.

17 hours ago
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Sure thing, screw multiaccounters (bannable) who apparently exploited the gifting loophole. Multiaccounting for such purposes in general is pathetic.

17 hours ago
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I seen in a discord many people that made many additional accounts, or used the 12 that their family members use, to claim subs for 1.5 years.
Which means 160 games for free. For only ONE person.
And they were proud of it.
Plus, "hey direct activate the games and idle them, so if they revoke the keys we can sell the cards for ~$1" (yes, they are so low people that they do so much work and harm a company (+ the normal customers) because they "need that $1" (a lot of them have work, so aren't school boys without earn money possibility).
All of it is absolutely disgusting behavior.

I on the other side seen the error and don't used it because it is plain and simple robbing and telling everyone "They don't closed the door, they are reposnsible that i robbed them".

And in the end, if a company make losses, they will grab the missing money, the one or other way from the customers.
Which means in this case, the price could raise, the quality of the games drop etc..
Thanks to the abusers.
Special the ones that done it in the big way.

I hope that each one of the involved ones get the account banned and all keys deactivated (yes, the bought ones too as lesson not to abuse/cheat).

Or the company go bankrupt and close the door, which would mean no bundles and store deals anymore from that source.

14 hours ago
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This guy would rather have the company go bankrupt or the people get banned because he was afraid to take on a deal the company listed.

You have no proof that anyone actually redeemed 12 or 24 months just word of month which I read on reddit too. The people who abused it using the gift links will 100% get banned relax and they know its coming. Humble bans people who gift the links away and you think they can't look who in the past 3 hours redeemed 2 years of individual months subs gifted from separate accounts? The rest, aka people who redeemed one month and didn't gift it, I doubt it as they've done nothing wrong, it was advertised as such, but it never advertised gifting multiple months and redeeming them on the same account, it clearly stated 1 month, continuing july price resumed at $13 or whatever. So those abusing that will get banned or have their extra months canceled. It's coming for those, rejoice.

Don't trust whatever you read in a discord. I can go on youtube comments and a guy will tell me he's been best friends with Jeff Bezos for 24 years and they have sleepovers and sniff moondust and library dust using jeff's golden amazon credit card, doesn't mean it's true.

12 hours ago*
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you know these people didn't pay for these bundles, what are we talking about?

17 hours ago
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But revoking others' joy now will make your spent dozen bucks feel better

17 hours ago
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I already paid for my bundle in november?
I wish the best for HB and people trying to claim their keys, but that others got (or not!) a free bundle days after I claimed my keys doesn't matter to me.

I'd definitely cancel the gift purchases some people may have hoarded, but that's all that I'm adamant about. But...
Making people pay for something that was accidentally free won't make my past purchase cheaper.

you're wishing for vindication, not fairness, or least harm done.

17 hours ago
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So it's okay for you that people got the games via a glitch while others had to pay for them?

17 hours ago
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Adam is correct.

You can't base your experience on someone else's experience. You were always going to buy it. Sometimes, a game goes on sale a couple weeks after you bought it as well. Things happen. All you can control is when you decide to buy something, and if you decide to buy something.

But, people actually scamming should have those bundles reversed. The ones setting up fake accounts andsuch.

16 hours ago
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Sure I would've bought it nonetheless, what difference does it make?

16 hours ago
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Exactly. What difference does it make if people who went to buy their own bundle ended up with a free voucher due to lucky timing? It has no impact whatsoever on you.

16 hours ago
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I never said it would make an impact on me

16 hours ago
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You seem pretty affected if you're motivated enough to wish they all lose this benefit and they lose access to these games, because you missed out on this deal so you don't think they should get it too.

12 hours ago
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I'm sorry you thought that.

7 hours ago
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I paid for it, as I've already written. It doesn't matter if "others" had to pay for it.

And yes, it is okay. I have enough going on my life to not be jealous of random people, because a company worth a billion fucked up.

Wishing ill for others won't make my life easier.

16 hours ago
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Nobody says we should be jealous or anything, it's not their fault, it's HB's fault.
Also no ill wishing, as I already said.

16 hours ago
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No ill wishing other than "I hope they lose what they got".

Heck join masafor, he too would rather see humble burn than some users get a free month that he missed out on because he was afraid.

12 hours ago
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Man it's just 12$.

7 hours ago
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That's what I'm saying, why are you so unhappy someone won a $12 giveaway and you didn't, if you can look at it and say it's just $12?

6 hours ago
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I don't understand why you think I'm so unhappy from just one comment. It's just 12$ and it goes both ways.
I really don't understand why are all of you assuming I'm bitter, or vengeful, or hateful or something like that, I didn't attack anyone, I didn't even said people who took it for free did something wrong, but this is clearly a mistake from HB part and it should be fixed.

6 hours ago
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The people who took it for free, went to the website and it was advertised as one free month resuming full price in july. Sure it wasn't intended by Humble Bundle, but the people never did anything wrong as you said. The website clearly stated -x$ = 0$.

Humble acknowledged their mistake but sometimes in life, it costs money to fix mistakes, and sometimes the reach of that mistake might have been very small, and so they might have just decided to move on, than spend money to revoke keys, send e-mails to all 8 devs, who then have to request valve to revoke the specific keys, who then have to request new keys, etc. Humble decided to fix the mistake by letting the users keep the bundle they saw as a deal listed for $0 for 1 month.

So humble did fix the mistake with their own solution, let the users keep the bundles they got. You just want it fixed a particular way to satisfy your jealousy, because you have a hard time accepting a few others got just $12(small amount like you said yourself) worth of free games and you didn't. For that reason you want the keys revoked.

4 hours ago
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It's funny that you're so well prepared of what I think and I want that you're doing all this to explain it to me.
I guess I'll stop using my own brain then.

4 hours ago
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I paid for Borderlands 2. Now it's free. Guess what? People getting it for free doesn't somehow take away from me. You want bad things to happen to people simply because a good thing didn't happen to you.

10 hours ago
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Seriously you don't see any difference at all? Was this a giveaway? Am I missing something?

7 hours ago
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Isn't it the same as when a publisher on steam for instance mistakenly puts a game in a steam package or something and it ends up at 95% when it was intended at maybe 75% and they still honor the keys but fix the bundle later? Should all of those be revoked because you couldn't take part of it? What if you did get it, and they take it away from you even though the page you went on clearly said 95%? Wouldn't you be a little bummed out?

I feel you, sometimes when I miss those I'm also a little jealous(yes this feeling you have is called jealousy, although you mask it under justice or something), but I move on because I have a huge backlog, or I found other deals, or it is what it is.

4 hours ago
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What does all of this have to do with free Borderlands 2? That wasn't a glitch.
I'm sorry you were jealous but as I said, it's not a big deal for 12$.

4 hours ago
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I guess multiple people have tried to explain to you that these kind of things happen, price errors, or price changes that make the ones who couldn't take advantage of them feel like it's unfair for them to have spent money on something that someone will spend less or nothing on.

It's not just specific to borderlands 2. You could make an analogy for this using bread, rent, taxes, bankruptcy, generational wealth,, pets, or video games. Think outside the box and don't focus on borderlands 2, focus on the message.

4 hours ago
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So it's just jealousy that you didn't luck out on and for that reason everyone else is a bad person? I mean it's not like you never missed anything else, a temp free game on steam, or a game on sale before it got delisted, or a freebie from a bundle site, or a great charity bundle that ended once it met it's quota. Humble can afford this.

You catch some deals you miss some, that's how it works. Some guy went to a garage sale today and paid $10 for something worth $1000 and he doesn't even know it yet. Time should spin in reverse and events change so he is never able to get lucky, because you weren't there before him to do it first. Great mentality.

I missed great deals too, I know how it is, it happens, you're a little salty, you move on. I bet you got a backlog of like 3k+ games. Enjoy some of those.

12 hours ago
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uh oh...you're just assuming stuff

7 hours ago
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Like what?

6 hours ago
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"jealousy"
"everyone else is a bad person"
"you're a little salty"

You're right about the huge backlog part though.

5 hours ago
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Then your posts make no sense, you were mad at both humble for making a mistake which you couldn't take advantage of and you were mad at the users who did catch the deal, but you wouldn't have been mad had you been able to take advantage of it yourself. So it's hypocritical.

Someone else told you something similar, but how many times did you go to a game forum you bought at 90% that others missed and complained and said those who got it at 90% off should have it refunded including you because others have missed it? Like how many times did you advocate for others, or you only advocate for yourself? Isn't that jealousy, isn't that being salty, and aren't you then putting others in a bad image in your head for jealousy?

5 hours ago
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Again, never said I was mad about anything on this matter, it's sad someone thought that or other stuff people assumed from one simple "I hope they'll get revoked".
Hope all is clear now!

5 hours ago
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Well you never admitted to it, but you acted like it. Like you say you're not upset about this at all, then proceed to act upset about it and talk about the unfairness that you weren't included in this deal and for that reason everyone should lose out on it. It's not like steam/epic/other bundle sites/ other platforms/other things in live have sometimes mispriced things and just ate the cost to just get over it and move on. I have a hard time believing you were never able in your entire life to be part of something some others were not.

One time someone gave me an ice cream and no one else as I was leaving an office. Really made my month that one day. The people there weren't raging "take his ice cream away, give all of us one or no one should get ice cream". Sure I wished I could've given everyone an ice cream but it was a tiny fridge, and there were hundreds of people, and technically I wasn't entitled to it in the first place. Just a nice lady who gave me an ice cream from their work fridge.

4 hours ago
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I'm sorry you think this, but other than saying it's not true I can't do much. You can either trust me or don't, either way it's ok, I really don't want to spend more time and efforts trying to convince someone of how I feel or I felt.

4 hours ago
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Take care :)

4 hours ago
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uhm no, it's just fair?

17 hours ago
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For someone vengeful like you, perhaps. It shows how you think of others. By your logic there should be no such thing as a sale or a freebie.

16 hours ago*
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Vengeful? WTF.

16 hours ago
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You’re the most aggressive one here, and you’re seeing things in people’s comments that just aren’t there. You should go outside and touch some grass.

15 hours ago*
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Would you like me to send some cute emoji and onomatopoeia to make it seem less aggressive to you?

15 hours ago
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Not necessary. A grown-up doesn’t need an emoji to speak without being aggressive. I’m sure you can do it. :)

View attached image.
15 hours ago*
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And I guess you're a great teacher of exactly that and I should take inspiration from you. You're a clever one.

9 hours ago
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Generally you are right. I woke up at night and used this "promotion" once but when I noticed i can do it infinite time something said me that it is not fair and did not make it f.e. 24 times, just this one month (and even so I had some bad feeling about it - it it would not be complete 0 it will be probably different story :) ). But I have to say temptation was big. I think it will be revoked but maybe they will have some technical problems. I feel a little bad for this who make this mistake (big mistake) and general for HB). It can also have effect regarding future bundles. Now it will be like damage control. No perfect solutions.

Ps. Probably i am stupid but i have my moral rules :).

16 hours ago
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I'm not condemning who actually used the glitch, I would've done the same, I just know it's not fair

16 hours ago
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I also not condemning. I just saying the same that there is border for everyone that you feel it is not fair. And I use such promotion usually but to the extend, but also will not be mad or angry if they will revoke it if it was really big mistake. This is not black and white situation.

15 hours ago
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Isn't it?

14 hours ago
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"I'm not condemning who actually used the glitch, I would've done the same, I just know it's not fair"

Yeah, you're literally being a hater. You would have used the glitch if you could have, but because you couldn't you want everyone else who was able to have their keys revoked?

You're not wrong on it being unfair for people who bought into the bundle before this popped up. But to also throw in that you hope their keys get revoked is just straight up sour grapes.

14 hours ago
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You're not reading what I'm writing but just assuming what I think.

You think I'm hating, fine, think whatever, but that's not what I wrote.

14 hours ago
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bro...like read the room lol. look at all the replies to your comments. and your response to each one is to act flabbergasted and naive. at some point you gotta realize if everyone's viewpoint is the opposite of yours, then maybe it's you who isn't using their critical thinking skills here and see what you're actually saying

11 hours ago
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So I should "read the room" to understand other people viewpoint that comes from not reading/understanding what I wrote in the first place?

7 hours ago*
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If you consider for years I've paid the asking price for the bundle to come to humble threads and see that people were getting $4, $6, $8 coupons month after month after month when I was paying $12, then that's also not fair, but I paid for an annual sub and it is what it is. Technically people who have taken advantage of two of those deals got a bundle for $0 right? So all of those get revoked then too because they gave them for a discount and I wasn't able to take advantage of it? What's your suggestion here, revoke all keys given by humble since the beginning of time?

9 hours ago
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o.O

7 hours ago
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So things being free isn't fair? Are you against any game being given for free? Other people paid for it before it was free, so it's not fair, right?

10 hours ago
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Ah, I get it now, very funny, sir!

7 hours ago
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Sorry to burst your bubble, but they wont get revoked... At least not the ones that didn't abuse, I think.

6 hours ago
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I assumed that would've been the logical course of action from HB, also because there's no certain way of knowing who abused it and who didn't.
No need to be sorry anyway since there are no bubbles bursted.

5 hours ago
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"because there's no certain way of knowing who abused it and who didn't"

You should be able to tell who abused it by making new accounts on he same address and sending multiple gift links then redeeming them all on one acc, vs the person whos had an acc for 10 years with them and redeemed this once.

4 hours ago
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From what I understand usually it's easier to just revoke a whole batch, I even thought it was possible they would revoke the legit bought ones too, just to "reset" everything.
Then again, I do not work for HB.

4 hours ago
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The thing is, it would only attract negative attention if they had to revoke the entire batch, including people who purchased it day one. Because then they'd come here to say "humble screwed up, they revoked my paid purchase, now it says out of stock wtf", so it would be a lot of negative publicity, then there's waiting times for valve to revoke and reissue keys they gotta be approved, for them to be sent through the mail and synced into humbles database, to be assigned to the people who paid full price, then they have an influx of tickets they gotta spend extra on support to answer, etc.

While they have the choice to leave it as it is, fix the glitch, move on. No tickets, good publicity from people happy to get a free month, avoid dealing with 8 devs and having them revoke all the keys, avoid waiting for valve to approve new keys, time by which it could already be mid june or something, aka lost sales because people wont want to buy if they can't get keys, cause they aren't active.

There weren't benefits to revoking other than being petty. This got them a bunch of people subbed, even if they cancel later some will likely stick around to get next months bundle looking at it like me, getting it at 50% off basically right? They got to do something nice so that's a bit of trust + respect win.

4 hours ago
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Yeah I saw they did that so they probably thought the same.

4 hours ago
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Yeah I just tried and got charged. At least there are games I want, so I'll cop it on the chin and won't ask to reverse the charge...

Quick question, because I'm too tired to go looking to see if it's been answered elsewhere (it's 3am right now), to make a GA with the ones I don't want, do I click on the "Gift to friend on Steam" and use whatever link pops up? Or do I click on the "Get Game on Steam" and use the key there for the GA?

15 hours ago*
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Both options will work. But I stoped to make gift links as HB does not like if you give too much games (especialy to many persons) and can mark you as a trader or something. Better is just using steam keys as they dont know how much you give away.

Also it can be also exhaused if you don't reveal it right away.

14 hours ago
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It's recommended to click "Get Game on Steam" since if you choose to select gift to friend the person could receive the gift but when trying to generate a key the key could be exhausted and could take a while for more keys to be available, so just to make sure it's better to get the key before making a GA.

14 hours ago
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If it matters at all, it used to say the price was going to be $0 or -$12.99 = $0. if it doesn't say something like that and shows a price it's safe to consider it ended.

12 hours ago
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Does anyone know if a new account (created after the $0 promo went live) was actually able to gift themselves the bundle? Because I haven't heard anyone that was able to, it was only people with existing accounts. And if that's true, the damage impact will still be big but more limited.

13 hours ago
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Yes, it was possible and more than once.

12 hours ago
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Considering the price of the bundle's games on grey sites has gone further down in the past 12 hours, I expect the bots got to work.
Well, Humble wanted new accounts...

12 hours ago
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Can you tell me where or which one of the games? Nobody Wants to Die was $5.65 on June 5, and now it's $6.04 and on the site it's $6.54.

They've all went up in price before this happened and the prices didn't budge downwards since yesterday before the $0 coupon went live to this moment.

12 hours ago
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I can't name or link to grey sites and I don't really know them, sorry. SG rules.
You can check GGdeals and see for yourself.

12 hours ago
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I just did for Nobody Wants to Die, look at the dates, they were cheaper on the 5th, this $0 was available on the 6th for 3 hours, can you name the game you're looking at?

If you're talking about the big big drop in the price chart for resellers, that started on June 2, when the bundle games got leaked and dropped hard on June 3 when the bundle got released and then on June 4th the curve flattens showing stability in the new price, prices went slightly up on June 6th with their lowest on June 5th. It was already at this price June 5. 1 day later is when the $0 coupon was given and prices are consistent in the past 12 hours.

here's boltgun as an example on june 5th. Look at the curve going forward to june 6th when this happened and most recent. It's up and maintained. Prices went up because of the $0 coupon? Doesn't add up to me.

View attached image.
12 hours ago*
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It's interesting to study the data on these grey prices. I think what's happening is this. Up until the $0 bundle showed up, things were going fine. Prices were steadily decreasing for most of these games or staying around the same. After that happened, the keyshops stopped selling any new copies of the games because they don't want to deal with tons of customers asking for a refund later if Humble were to revoke. This effectively froze the current supply keys and now people are buying up what's remaining, which is now causing some of these games to actually increase in price, specifically the ones that are in most demand. Soul Reaver is a good example, it got below $3.50 the day before and now shot up to over $5. Havendock on the other hand was already under $1 and won't increase as rapidly because it has a larger base supply of keys to work off of.

9 hours ago
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Hmm maybe, I don't know how to check for "new listings" on the grey market sites and verify that, but there's some data that conflicts. If you look at last months humble, Eiyuden Chronicle: Hundred Heroes has a similar graph, except it took longer for it to to drop down, bundle released may 6, game reached lowest point in may 22, and it has been climbing ever since. The graph for Ultros is much more similar to the one for the games in this bundle as it drops much faster, within 4 days it's within 2 cents of it's lowest point at like, reaching it's lowest on may 13, then june 2 it's at 70 cents, and june 6 it's at $1.05. Would all games be going up in price?

If I had to guess whats happening, is that it's summer vacation and maybe people are taking time off and games are being bought to be enjoyed. Also possible it's just the normal flow of time and games dropped at first due to the domino effect, and as supply runs out the prices are adjusting balancing out. Maybe some new regulation we don't know about where a supplier was? Is it possible grey markets stop taking keys all together, like no keys for no games from no supplier, driving the prices up slowly as supplies run out? Yes, but highly unlikely as it has nothing to do with other bundles and I can probably find a way to check for that, if it continues and theres some news I'll look into it.

But it wouldn't explain why on June 2 some of these games are going up in price, instead of going up June 6 when this happened, and why it's affecting games from other bundles.

9 hours ago
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