Just keep going. The old style of the game may take some getting used to if you never played games like Doom/Quake before. But once you get into it, you find that the game is a blast and the levels are extremely well developed. Allen Blum was a genius with level design, which also shows in DNF but sadly not as much.
Comment has been collapsed.
Actually games based on the build engine (Duke, Blood, Shadow Warrior) were famous for large levels where you can get lost easily. Quake 1 that came out not long after was a lot better in this regard.
Comment has been collapsed.
Except there are branching paths and player choices, just not all in one level.
And you're using the wrong genre.
You're bad at this.
Comment has been collapsed.
This is why Duke Nukem 3D itself has a joke when you press on an inanimate object. "UNGH. Where is it?"
When you play them more you'll figure out what to look for, no worries, Cap'n.
Comment has been collapsed.
1,181 Comments - Last post 18 minutes ago by NeStric
21 Comments - Last post 37 minutes ago by nogphille
21 Comments - Last post 38 minutes ago by FranEldense
2,656 Comments - Last post 1 hour ago by MeguminShiro
16,859 Comments - Last post 1 hour ago by Inkyyy
391 Comments - Last post 1 hour ago by kiseli
6 Comments - Last post 1 hour ago by pb1
86 Comments - Last post 35 seconds ago by megusuri
1,574 Comments - Last post 4 minutes ago by MouseWithBeer
64 Comments - Last post 7 minutes ago by Carenard
1,160 Comments - Last post 7 minutes ago by IronKnightAquila
197 Comments - Last post 9 minutes ago by Prosac
152 Comments - Last post 11 minutes ago by erom96
177 Comments - Last post 23 minutes ago by Metalhead8489
i feel like i should just quit, after like an hour of searching i found a random wall that you had to blow up with a pipebomb... made no sense, but i guess thats how old school games are. Im enjoying the game thus far but, taking this long just makes me want to give up. Anyone else have a durr moment like that especially on an old game?
Am i a noob?
Comment has been collapsed.