4/26 is A L I E N day European Aliens Only, Sorry
11 hours remaining, level 3
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The thread I put this in originally got closed, so I guess I'll put it here:
Hint: Eliminate the AI
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Quick giveaway for Repurpose
https://www.steamgifts.com/giveaway/GgNOBOTSmn0/repurpose
Level 1+, 6 hours
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Amazing American Circus
Eternal Threads
Kraken Academy!!
Golazo! Soccer League
2 days, LVL4
https://www.sgtools.info/giveaways/df615eb5-1363-4d3d-9d74-e5e66b7c55XX
Replace XX with letters from image.
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Middle Ages old question if there's free will
https://store.steampowered.com/app/1337890/Choice_of_Life_Middle_Ages/
https://www.sgtools.info/giveaways/d29f8c99-dd99-46b9-b960-d949496e8c19
level 2, one day, will be gifted via Steam so winner accept invite pretty please
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Free will does not exist , but the closest we can be to it, the better.
And also, thanks!
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Do I enter because of my compulsory need of SG-gambling-esque dosage? Or is it because I think the game looks interestingly interesting? It almost made it into my wishlist but in the end I decided my wishlist is too clogged. Did I decide to not wishlist for that reason? Because it wasn't +90%?
The answer to all those questions is "yes". The problem is that I don't think I would be able to do something different, tho I have reasons to. I'm happy with just the illusion of free will in my life, because most of the time I don't have real free will.
Do I believe in free will because I'm somehow "programmed" by the events in my life to do so? If so, that belief is from free will, or from another origin?
I think I better play the game. Reconsidering whitelist... Access failure, try again after pillow therapy.
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I'm inclined to believe it is real since our mind makes decisions on the spot, and even tho we're not quite sure of what consciousness is we definitely experience it and it tells us that we are the ones making those decisions. So either free will is real but really hard, or impossible to, explain why it's real or thoughts are actually deterministic but for some reason we developed in a way that makes it more convenient to not be aware of that. Or it's just a design flaw like how we can accidentally bite our own tongues with enough force to bleed to death.
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Corpse Keepe LV3+
https://www.sgtools.info/giveaways/804d21cc-????-4fd8-9a2a-386985047de3
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Patch Quest,
Lvl 2, ends on Friday
https://www.sgtools.info/giveaways/607a6885-de18-42f6-b2e0-ffe2070c422f
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https://www.steamgifts.com/giveaway/hH_xt/chaos-on-deponia
The game is Chaos on Deponia. Please do NOT join the GA if you already own Deponia: The Complete Journey, as though it's listed as a separate game, it's actually a composite game which consists of the first 3 Deponia games (plus bonus content), including Chaos on Deponia.
GA is Level 2+, lasts 3+ days, no region restrictions.
Anti-bot: The character in the attached image is known as Mr. _?
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https://www.steamgifts.com/giveaway/b?2QL/wasteland-?
Please take a look at the HB Xbox Games Studio Bundle (2025) then you will figure out what "?"is
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Po[n]go in TOgo
https://www.steamgifts.com/giveaway/87i?r/pongo
level 2, one day
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Seasons after Fall
Moon Hunters
X * 6 = 0
https://www.steamgifts.com/giveaway/XoSkF/seasons-after-fall
yy = 1000 * gram
https://www.steamgifts.com/giveaway/yyXFK/moon-hunters
Level 4, 3 days
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trying out sgtools (testing it out) ┐( ̄ヮ ̄)┌
lvl 1+
Kenshi
https://www.sgtools.info/giveaways/f95990ae-e52b-4b13-aa7f-be1605e81e98
( Well people are joining, so I assume it works. I'll do some more random sgtools giveaways later to test out a bit more) ( ̄︶ ̄ )
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The Witcher 3: Wild Hunt
Level 2+
⚠️Steam Gift - Add on Steam
⛔AE, AU, JP, SG, IL, HK, US, ZA, NZ, CA, CH, RU
⏳May 21, 2025 4:00 pm BST
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https://www.steamgı̣fts.com/gı̣veawav/I__zI/corpse-keeper
Hint 1: Look Carefully
Hint 2: See image below
Level 1
Ends May 21
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Train of the last 3 lootboy games I have, Cryofall + Oh My Gore! + Deponia so allow me to delete them if they return duplicate.
https://www.sgtools.info/giveaways/91c8dbcf-6379-4175-8ff6-04a80b440702, ends 05/22 4pm ET.
EDIT: Okay I just put back my normal SGTools, this test was a failure. SGTools whitelist bypass
TL;DR: 800 or more owned licenses = no entry + stricter requirements the more games you own on your account. Just me testing it out.
This is just me testing some new sgtools. I never liked having my giveaways locked behind a significant cv ratio and level since I would like to give to people that aren't able to give. Problem is, bunch of people with low cv ratios are actually just greedy. Multiple years on the site, a couple thousands of games owned, rarely if ever play their wins, not even the basic "thank you", and not to put everyone in a bucket since lots of people are in different situations but with the combination of the other points, if someone has 10+ years on your Steam account, I'm going to assume you have funds to make giveaways, but you choose not to out of selfishness. The ratio and level req for my sgtools were also increased based on abusers. No whitelist bypass this time. I'll improve these rules after some iterations, and ultimately combine it with my "normal" rules. The 800 now owned games is just a cut off due to sheer laziness. I have to do math and plotting to make sure that the requirements I have is basically a piecewise function so there are no steep spikes or valleys of criteria.
edit: drats, after some thinking i might need to make changes but wont be able to do for a while.
edit2: quick fix, hopefully it didn't break, but i halved the penalizing factor for owned games due to poetickatana's comment.
edit3: Should be looking good now. I think I'm done fiddling with it for now and if JTC3 is the only one that gets in, that's fine with me lol. Just a lil transparency, num_owned_games, num_won, num_sent, and real_sent_cv are the factors I used. And you don't need to have sent anything for the first couple hundred licenses owned. And if you do send something nearing the 800 owned licenses, 0 cv games count in your favor.
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Failed as expected :)
One thing to keep in mind is that num_owned_games counts all licenses, including free ones, not just those that give +1.
That's why I never use it and prefer num_won instead.
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Yeah way back when, I ran a script that added just about every free game on Steam into my library. So many games were added that I have a category called "Because it's Free" that I literally never look at. There's so much junk in there, like demos that aren't labeled as demos, incomplete games that look like they belong on an Atari, programs that have no use, outdated games that don't work, etc.
I would like to clear them out of my account someday, but there's just too much, so I know I won't ever finish.
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oh drats. and i was so excited when i noticed this parameter in sgtools. Back to the drawing board I guess.
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800?
Those are rookie numbers. Just a few years of collecting games from promotional events a few dozen dollaroo's invested should get you there quite quickly.
Blessings to those still increasing they're library!
I'm shooting for 2k by the end of next year.
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I believe I'm below 800 games still (I don't think I've gained that fast this year! Hard to check on phone. Old Humble $1 deals made my account blossom back in the day.) Failed current rules for edit3. (Wasn't planning on entering my though, just a data point.)
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Welp, this is why testing is important. I threw all my hard work out and just replaced it with my standard SGTools now 🥲, it being any license and not paid +1 is rough. Might think of doing a leniency system that lowers my requirements based on... something... but I don't know what yet.
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+1 on PK's opinion. I find the combo of his custom rules as the optimum 'diligent SG user' solution. I changed his combo a tiny bit for my preference. + activated all wins + No same wins. For example
If not so special, but ok game(maybe a 0.2 or a 0.3 sometimes for more participation):
Custom rule: ((ratio_real >= 0.45 and num_won < 900) or num_won == 0) and (last_vac_ban < date_modify(date('now'), '-2 year')) and (real_sent_region_restricted <= 0.4 * (real_sent_region_free + real_sent_region_restricted))
If Special game, and i want it to go to someone who wins less:
Custom rule: ((ratio_real >= 0.75 and num_won < 400) or num_won == 0) and (last_vac_ban < date_modify(date('now'), '-2 year')) and (real_sent_region_restricted <= 0.7 * (real_sent_region_free + real_sent_region_restricted))
I just put these on, keep the rules public and enjoy Sgtools :)
Why keep the rules public? so that people actually see why they didnt pass....i dont see the point of keeping the rules secret.
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[ended]
after experiencing some of the very common public giveaway frustrations, hello no-bot forum friends, i'm back here again!
so here it is, an opportunity at inua, a game that caught my attention and id love more people to give it a try <3
https://www.sgtools.info/giveaways/414ff2cb-c145-4bd2-8d1a-1709cf5421f3
lvl 2+, running 7 hours
(first time adding real sent/won cv value requirement. hope it's working okay?)
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Your rules seem perfectly okay. No wrong entries as far as I can see :)
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thank you! I worried I wouldn't understand exactly how the numbers work and would accidentally demand people to have a crazy ratio to enter, but this doesn't seem to be happening. 8 year old sg forum posts and spying on others' sgtools requirements helped with that :)
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For me 0,5 is very reasonable, you're far from a crazy ratio :)
Of course, you have some very recent members for which the ratio part does not really mean anything (because they haven't won enough for their ratio to be low) , but for me it's a plus !
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So you want to create public GAs, but you don't want bots and auto-join scripts to enter? Good. Just post a comment in this thread with a link to an invite-only giveaway. The idea is very simple and is really not different from many (most?) of the other threads in the forum, except that you don't need to invest much time or thought into it. Just post the link in a comment, and you're done :-)
A few additional guidelines:

I'm trying to find how serious the issue with bots really is. So far the results don't really prove things one way or another. Here are some stats from my latest experiment:
Game: Space Trader: Merchant Marine
Number of giveaways: 5
Period: 3 days
Yet some more stats:
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