"Dayz lies about being in a playable and testable state"
It clearly says on store page: WARNING: THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME
There is no excuse for saying game is broken when it clearly says in what state of development game is and that it is early access game.
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And it probably will stay there like that forever. Steam should make some sort of penalty system for this kind of developers (when a dev wants it's game to put at Steam as a early access game, then the dev must give some sort of "reasonable" deadline for it's product to reach at least v1.0 state, v1.0 means that there are some sort of standards that the game has to follow etc).
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The only thing you're guaranteed when you buy an Early Access game is what's already made. Both Valve and Kickstarter have already said that if the game never gets finished you're not entitled to a refund, and they won't force the devs to keep working on a broken game.
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If the dev's are relying on funds from EA to make the same there's a problem, because at the same time people shouldn't be buying it because its not finished, yet if people don't buy it it wont get finished, which is unfair on the people who already bought it. In saying that if they are using it as a suplementive source of funds then that's much better, the games should be in a position where they will be finished regardless. Selling games that wont be finished is akin to selling a bad product/service, and that will reflect badly on everyone, not only the developers but on Steam/Valve too.
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That means all digital sales are privy to 14 day full refunds without questions to those in the UE. This also means consumer protection is likely to spread across other countries like the US, Canada, Australia, NZ, ect, as market trends over the years can be compared between nations.
This is good for both consumers and developers because people are going to more likely to take the plunge without having to spoil many aspects of the game for themselves while trying to research it in order to be sure it is quality.
Although this system is open for abuse, it will evolve and abuse will be harder to pull off. Overall I believe this is a net win, for people will be more likely to impulse buy and try new things. Developers will be more likely to try new things for people will be less likely to regret their purchases.
Just imagine, all the people who bought CoD, or Dayz, or Colonial Marines, they could have instead of being made upset, turned around and gave their money to a developer who they felt deserved it more. CoD lied about dedicated servers, Dayz lies about being in a playable and testable state, and Colonial Marines lied about almost everything. All of those games would have rightly suffered monetarily.
Source:clicky
Also check this
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