I bought most Interplay games on GOG in 2016 when they were running a BYOB at 59c each - they were $5.99 at the time, including the Star Trek games. Sacrifice was $9.99, same as Messiah, Kingpin, Toonstruck and Freespace 2 (I got them for 99c in BYOB) - but the rest were 5.99.
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It was a BACK TO SCHOOL SALE, so..... ;-)
Actually now I noticed these screenshots are from three different sales (in order of appearance):
BACK TO SCHOOL SALE: INTERPLAY BYOB - purchased 2016-09-27
FALL SALE: INTERPLAY BYOB - purchased 2016-11-11
WINTER SALE: INTERPLAY 1 BYOB - purchased 2016-12-09
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I hope they use the extra money to fix Interplay Solitaire, but I'm not holding my breath.
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They don't seem to get discounted well or often for such old games either. Giants/MDK/2 rarely on sale.
https://steamcommunity.com/app/557750/discussions/0/594028005822736437/
Maybe ^ "It may have to do with Interplay basically requiring all their intellectual properties again and having a say in the price of the game."
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It seems they did plenty decent sales up till about 2020, then something changed.
I don't know when that thing happened.
It's just insane that anyone would actually pay those prices, or from them to think it's easier to get 1 sale of a game worth 20 euro, or 4 people buying it for 5 euro.
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What, are they pricing Sacrifice at €25 now because it's a 25yo game? /s
Sacrifice is an absolute banger, but no game that old should cost more than €5 at this point, no matter how acclaimed it is.
Give me a remake with modern graphics, then we'll talk.
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This is always rife before Black Friday, then instead of a 50% discount they'll give an 80%.
Unabashed capitalism and duplicitous marketing boo, always, but to be real if someone can't wait a couple of months to play a 25 year old game they were already doomed.
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Maybe. it does seem to be a theme for big publishers nowadays. EU4 is still £40 despite EU5 appearing, ESO is always farcically priced outside of sales. Hell even Starfield is somehow £60 and they'd struggle to give it away free at this point.
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I'm not familiar with that publisher/dev studio, but it seem likely that the license agreement to use the Star Trek IP ended and they made a new agreement at a higher cost, so they increased the prices on the games to recoup the licensing fees.
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Then it makes sense to only increase the star trek games, but half of your catalogue?
Also what many pointed out, 20 euro for old games that aren't even a remaster?
What sounds better, trying to find 1 sucker that wants to pay 20 euro for such a game or 4 getting persuaded easier to buy it at 5 euro? Same result.
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I based my response on the titles you listed in the OP. It's possible that multiple license deals ended for different IPs and the same situation applied for those as well. It doesn't matter what sounds good or better to us, if the license fees are more expensive the dev/publisher is going to do what they feel is best for the company. I obviously don't know for sure if it's due to licensing, which is why I said it seems likely.
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It wasn't due to licensing. The price increases were done to support internal development of new projects.
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Star Trek 25th Anniversary, Judgment Rites, and Academy (that never even gotten a sale on GOG) are 19,50 euro...
Sacrifice went from 10 to 24,50 euro.
https://www.gog.com/forum/general/interplay_raising_prices/
https://www.reddit.com/r/retrogaming/comments/1otmaiq/interplay_doubled_the_prices_of_their_old_games/
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