Heres what the statistics look like currently:

"Statistics

316,534 Members
398,967 Received Gifts
Received Gifts Valued at $5,211,526.06"

where Received gifts are valued at: 5.0M.
Out of which, 40% of edit: 1-COPY GIVEAWAYS can be assumed to be re-gifted articles.

So, heres my question... Is it ethical to re-gift won gifts?

I see lots of people practicing this and increasing their contribution-levels, when in fact they are not really contributing using their own money.. but are actually snowballing or cycling the same gift.

It may seem fine as maybe one could say that they did not want their won gifts and entered the giveaway by chance and therefore they are giving it back to the community. But it may not feel right to the person who had spent money to contribute to the community rather than having it received as a gift.

So, what do you guys think about this?
Ethical or unethical? Should be considered as contribution or void giveaway?

And, if it is unethical. Why do people still do it?

1 decade ago*

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Where does this "40% can be assumed to be re-gifted articles" come from?

1 decade ago
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40% can be ASSUMED to be re-gifted articles.

He's literally just assuming. Assume - Verb: Suppose to be the case, without proof.

1 decade ago
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It is a known fact that 80% of all statistical info is made up on the spot.

1 decade ago
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i am 32.3333% (repeating, of course) sure that this statistic is not true

1 decade ago
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+1 :P

1 decade ago
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Never end in a 0. 97% of all made up statistics end in 0.

1 decade ago
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I thought the same thing.On what basis are you making that assumption?

1 decade ago
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Considering the fact that re-gifting takes place even after these bans being placed and rules being set... I assumed that there must have been loads of re-gifting b4 the rules/bans ever existed.. thus 40% seems to be a valid estimate.

1 decade ago
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Nah, I'd say 29.3237% is more accurate.

1 decade ago
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Before the rules ever existed? lol?

1 decade ago
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What in the fuck are you even..?

It's always been a rule to NOT RE-GIFT WON GIFTS. Always redeem all wins on your own account.

Also, this 40% crap is so entirely arbitrary it's amazing. You've been here a month, what are you even talking about? Probably half the people you've seen "re-gift" were gifting a game they also entered a bunch for, due to wanting to give away something they knew people would want, as they themselves also wanted it.

1 decade ago
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Ethical or not, re-gifting isn't allowed. If you don't want a game, don't enter the giveaway.

Read the FAQ

1 decade ago
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It's neither ethical, nor is it allowed.

You have to activate the won game on your own account (as stated in the site's rules) - if you don't you face a suspension and maybe a ban if you keep violating rules.

1 decade ago
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Not ethical, not permitted and should always be reported if true.

1 decade ago
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How did you come up with that 40%?

1 decade ago
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*The submitter and winner(s) of the giveaway have seven (7) days to complete the gifting process. This includes the activation of the gift on the Steam account of the winner.

Just report them, i saw how moderators delete re-gifting giveaways and sometimes they ban ppl who do this.

1 decade ago
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It is in the FAQ dude.

1 decade ago
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There's also huge giveaways of 25.000/5.000 copies of devs or other people.
Not to count any giveaways with more than one copy, but oh well.

1 decade ago
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True. I should say: assumed 40% on 1-copy giveaways only.

1 decade ago
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Hmm, given you don't seem to know the rules, lacking one of your wins on your profile isn't that surprising.

1 decade ago
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'Nuclear Dawn'

1 decade ago
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40%?

1 decade ago
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*assumed based on following understanding:

that re-gifting takes place now (even after bans/rules set).
if they take place now, they must have been LOTS b4 the rules/bans

1 decade ago
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no gary no

1 decade ago
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" one could say that they did not want their won gifts and entered the giveaway by chance" they should not be entering the giveaway then

it is a GIFT, not a contribute value upgrade

1 decade ago
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Use your ban time to learn some statistics.

1 decade ago
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I highly doubt it's 40% for regifted games. Honestly, trading off games/not activating them is more common then regifting.

If I had to guess stats, it'd be 5% regifted, and 10% unactivated.

And no it isn't ethical. If you don't want a game you shouldn't enter for it just to sell/trade/regift it. That's fine to do on sites like playblink but this site is to give gifts for people to actually play.

1 decade ago
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40% was an estimation for the sake of discussion :D

1 decade ago
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40%?

Does this statistic come from the same place as:

97.8% of the men in your family tree selected their cousins or sisters as "life partners"?

1 decade ago
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Had this happen to one of my giveaways. They not only relisted it here, they won another giveaway for exactly the same game the following day which they then added to their library, so they not only got the game they got a free giveaway and CV out of it. not cool.

1 decade ago
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+1
that is unfair

1 decade ago
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I have just reported him.

1 decade ago
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Care to explain WHAT giveaways?

Edit - Never mind, half asleep, mixed up giveaways and wins. Whoops.

1 decade ago
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Re-gifting is punished. 40% is a rude number, I don`t think the real one is above 10%.

ps: activate your nuclear dawn copy - to avoid being banned.

1 decade ago
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Deleted

This comment was deleted 4 years ago.

1 decade ago
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I regift things all the time. I gift someone one game, and they gift me another! Then I gift it out on steamgifts! Every gift I give on steamgifts is a regift!

Edit: gift gift gift gift gift gift gift gift gift gift gift gift gift gift (I didn't say it enough times)

1 decade ago
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I guess that's why 40% of users are banned.

1 decade ago
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Closed 1 decade ago by andro7star.