Hey guys! I'd like to present a special project which I created for this wonderful community of Steamgifts - Steam Dungeons 3D.


Steam Dungeons 3D is a successor of my previous project - Puzzle Dungeons - which brings dungeon creation to a new level.

It is a project which I created specifically for Steamgifts community which allows anyone to create dungeons in a 3D environment, fully customize them, fill them with different events and objects, hide SteamGifts giveaways and share such creations with SG community by simply providing a link to the dungeon. All in a simple, intuitive way without a need to download any applications.

It is a creative alternative to current unusual ways of giveaway sharing like itstoohard or jigidi.

Check out the tutorial video to see how a dungeon is created (new version)

Check out the introduction video (first version)


Creating your own dungeon is simple and is done through the game itself - the project has its own Wiki page with useful information.


A little history


Steam Dungeons 3D (ex Dungeon Sandbox) is a part of my Steam Dungeons series. Many of you might already be familiar Steam Dungeons: it was first created in October of 2015 under Game of sWords name (and later Shadow Dungeons) and there have been multiple quest events where people could enter a dungeon and search for steamgifts giveaways while playing a role-playing game. People could share and find giveaways in such quests, but couldn't create create their own dungeons.

Here are some of the topics of previous quest events: Quest for Dungeon Heart #2 | Quest for Dungeon Heart #1 | Game of sWords 3.0

Dungeon creation feature was first introduced in Puzzle Dungeons which allowed to create own dungeons and fill them with giveaways. However, dungeon customization was very limited compared to the current Steam Dungeons 3D project and it wasn't too easy to create dungeons there as one needed to download a special Editor application and study a guide which explained how to create a dungeon with it which prevented it from being widely used among the community.

With introduction of Dungeon Sandbox (now Steam Dungeons 3D), which can be fairly called a successor of Puzzle Dungeons, Steam Dungeons became a series of projects consisting of Dungeon Sandbox (now Steam Dungeons 3D) ("casual" part where everyone can create and share a dungeon with a simple-to-study tools) and Shadow Dungeons (now Steam Dungeons RPG) ("hardcore" part, an RPG game where people can't create their own dungeons, but can share and find giveaways and complete exciting quests).

Steam Dungeons RPG currently has a big update in development, so Steam Dungeons 3D is the main active part of Steam Dungeons at the moment.

This is a Steam Dungeons website where you can read about both projects of the series


Browser compatibility


  • Steam Dungeons 3D currently works flawlessly in Chromium-based browsers like Chrome or Opera, and it is recommended to use one of them for the best experience.
  • Firefox is supported as well - it might have minor glitches, though they shouldn't spoil the experience .
  • Internet Explorer and Microsoft Edge browsers are not supported.

Feel free to use Steam Dungeons 3D to create unusual and exciting events here on SG :)


Join Steam group

Group members could try Dungeon Sandbox out a day before it was announced here on Steamgifts and are notified about new dungeons.


Join Discord chat

Discord members are notified about new updates. You can also ask any questions there to get quick response from me or the community.


Explore the First Dungeon

It demonsrates some examples of puzzles which can be created with Steam Dungeons 3D tools.


Share ideas and suggestions on this page.

Help me improve the project by sharing your ideas and suggestion.


>>> Enter Dungeon Sandbox

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2 years ago*

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Reserved for updates

2 years ago*
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A few updates have been made today:

  • It is now possible to add an image instead of a text into a question panel. It is also now possible to remove transparent black background by typing "panel-background: none" into style field. Wiki-page is updated with this info.
  • It is now possible to sync DS profile image with Steam profile image by clicking it in the profile.
  • Added 3D "gliding" effect in Firefox.
  • It is now possible to move around with mouse clicks in Firefox just like in Chromium browsers. The game now works almost the same in Firefox and Chromium browsers :)
2 years ago*
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Bump

2 years ago
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It is now possible to look up and down with up and down arrows on Numpad.

2 years ago
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Dungeon Sandbox now features sound effects!

2 years ago
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Wiki-page now features object catalogs: set of default object images which you can choose for your dungeons. Catalogs will be updated from time to time.

2 years ago
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Switches and floor buttons now can have "pop-up" messages which are shown for a short moment upon interaction (just like with closed doors).

2 years ago
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All interactive walls now have animations!

You can see them in action in Boo's Dungeon.

If animations don't work, press Ctrl+F5 once in game to reload old cached files.

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2 years ago*
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Added possibilty to strafe left and right. Modified controls - now the game has 3 control schemes:

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2 years ago
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It is now possible to add question panels, portals or exits to interactive walls.

2 years ago
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Updates for today!

  • Added Hider object which can hide text/image/video on a wall or a floor and reveal it when triggered by some other object like switch or question panel. You can also set and style a text/image/video for Hider object that will be shown instead of the text/image/video on the wall or floor.
  • Added possibility to view found treasures after completing the dungeon.
  • If a floor has a single letter or number on it - it will now be displayed on the map.
2 years ago
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Bump for giveaways are still active and for the last chance to get multiple rewards in May by supporting my projects on Patreon!

2 years ago
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New update today!

Added "Extra Triggers" option for Doors, Gates, Interactive Walls and Hiders. If an object has extra triggers set, it needs to be triggered certain extra amount of times in order to get activated/deactivated, e.g. if a closed door has 1 extra trigger, it needs to be triggered 2 times in order to open.

2 years ago
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A couple of updates:

  • Added a Notebook with 2500 character limit.
  • Added shortcut keys for Minimap ("M"), Inventory ("I") and Notebook ("N").
2 years ago
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Added improved darkness effect at distant areas.

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2 years ago
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Added possibility to add/remove tiles by right clicking some spot on the map.

2 years ago
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New update brings Event Messages into Dungeon Sandbox and adds a new creator's tool - Message Tool!

Creators can now add event messages and attach them to different objects in a dungeon, making such events appear upon different interactions, e.g. stepping on a button, pulling a switch, knocking on a door, etc.

A good way to guide a player through the dungeon or tell a story :)

Wiki-page has been updated with the new info.

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2 years ago
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Event Messages have been updated, adding extra flexibility to their use with remote event messages, e.g. now a message can be shown once a certain remote object is activated or deactivated. Remote messages of other objects have a priority over the messages of the object a player interacts with - except for the Question Panel which shows its main message when the question is solved instead of any remote messages of other objects.

2 years ago
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New update makes it possible for Portals to have active and inactive states as well as adds extra options for its editing!

Other updates of today:

  • It is now possible to play/create several dungeons at the same time (in separate tabs).
  • Interactive event objects now don't get highlighted upon mouse hover if a player doesn't stand right in front of them.
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2 years ago
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New update brings a new creator tool - Texture Tool - which allows to set custom textures at certain areas. It makes customizing larger dungeons easier without a need to manually update a texture on each wall.

Creator tools are now divided into 2 categories - Primary and Secondary.

Tutorial has also been updated due to this change. Wiki-page got a new section with information on Texture Tool.

2 years ago
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Added possibility to set dungeon background (either image or some color) that would be displayed instead of darkness at a distance.

2 years ago
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  • It is now possible to set an item as a prize for solving a question panel.
  • TAB and DELETE keys can now be used as a shortcut for resetting triggered events (creators only).
  • Added 3 seconds delay between tries to question panels to prevent brute force.
2 years ago
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Finally finished a new large update of Dungeon Sandbox which opens even more possibilities of creating amazing dungeons - it allows to add background music and customize sound effects upon almost any interaction in a dungeon!

New Audio Tool allows to add any audio file which can then be set as looping background music or sound effect that would be played instead of a default one upon interaction with some event object.

Default sound effects can now be muted if neccessary to make silent events. Background music can also be changed throughout the dungeon to fit the mood of a certain area or event, so it is basically possible to not just add a background music, but make a whole soundtrack for your dungeon that would be changing dynamically.

2 years ago
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Music can now be muted with "Num -" and unmuted with "Num +".

2 years ago
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Implemented decorative objects which can be placed on a floor or ceiling (ex. ornaments), their size can be modified. Such objects are penetrable which means that a player can walk through them.

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2 years ago
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  • Certain event objects can now trigger other objects when being activated by an item (e.g. when a player opens a door).
  • Scrollbar can now be dragged when editing event objects with a wall on the right side.
  • Question panel now removes any spaces at the begining or an end of a given answer.
  • From now on Dungeon Sandbox has a new event object type: NPC. Dungeons can now be filled with unique characters which will make adventures even more exciting! NPCs can be interacted with and have lots of customization options.
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2 years ago
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Editing options and fields now show tooltip messages with explanatory info to make dungeon creation easier, especially for beginners - there is no need to check a wiki-page anymore to learn about each option.

Many sections of the wiki-page got updated as well to make information be perceived easier.

2 years ago
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Creators can now set amount of items a player would get in an item chest or question panel - this allows, for example, to put some amount of coins in a chest which could be used somewhere in a dungeon.

Duplicate items are now marked with an amount number in the inventory.

2 years ago
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New big update brings Transfer Tool into Dungeon Sandbox which allows to create transfer events to make event objects change their position and/or direction upon triggering some other event, e.g. stepping on a floor button or pulling a lever.

This makes it possible, for example, to make NPCs move around on certain "triggers" or just add an extra layer of trickery to dungeon puzzles. 😎

Wiki got a new page with information on Transfer Tool.

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2 years ago
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Added in-game tooltips that show the coordinates and direction of a player without a need to open a map.

2 years ago
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Event Objects can now have multiple possible "Needed Items" or "Activating Items".

2 years ago
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New updates!

  • An item will now move right into inventory if the transfer event teleports it at the player's location. This makes it possible for any object in the dungeon (which can have a Transfer ID set) to give a player an item after interaction (e.g. by "teleporting" an item from some unreachable location right into player's inventory).

  • Gates can now open either upward or outward, which is much more suitable for many gate types.

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1 year ago
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Other players can now be seen in a dungeon.

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1 year ago*
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Chests and items can now be resized.

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1 year ago
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Dungeon Sandbox Wiki got 2 new useful pages:

In-game tutorial was removed due to constant bugs and insufficient information.

1 year ago
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Sorry for not mentioning the GA but, this page is awesome.

2 years ago
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Bump.

2 years ago*
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Bump!

2 years ago
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If only it had a free camera, instead of the limited vision you get wherever you're standing. This may be the experience intended, but it's tilting for me.

2 years ago
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I played around with this and can confirm you can do amazing and hilarious stuff with it! Definitely worth checking out

2 years ago
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Bumpy for Vincent. :3

2 years ago
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He was a bit confused, wasn't he? :p

2 years ago
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Haha, yes he was. :D
Me too. :P In the first moment I just watched the screen with my opened mouth. "What the hell is that?!" When I got sense back to my brain I started laughing so hard. :D

I like the dungeon, great idea. ;)

2 years ago
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Hehe, glad it gave a good laugh! :D And thank you!

2 years ago
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Only found 1 treasure, and one easter egg. Bump.

Would you please add support for WASD?

2 years ago
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Agreed, normal arrow keys are working though, which is nice!

2 years ago
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^^ this !! yes please !!!

2 years ago
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I can surely do that! :) Thanks for the suggestion! Good luck finding the other treasures!

2 years ago
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It is now possible to move around with WASD keys,

2 years ago
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Thanks. That was fast.

2 years ago
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That's pretty neat ! stuck at a numbered door though :P

2 years ago
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Ditto.

2 years ago
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Created a little mini test dungeon. (2 gas). Hope it works. Will use it seriously in the future. Thanks a lot for the sandbox

2 years ago
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Amazing to see a dungeon created so soon! :) Glad you liked the sandbox and looking forward to see more of your creations!

2 years ago
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Do you have dyslexia? Because I do and I know that this is a common kind of mistake for those people ;)

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2 years ago
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Quite possibly, though I have never been diagnosed with it :D Fixed it now, thanks for reporting.

2 years ago
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None of the playtesters including myself found that mistake yesterday (at least nobody mentioned it). So I guess it's just a common illusion that occurs with multiple repeated words. Or we all have dyslexia. 🤣

2 years ago
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I noticed it on my second playthrough. I know that it's not easy to spot for most people, but I'm pretty sure it's more common to make such mistakes for dyslexics ;)

2 years ago
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Happy cake day! :D

I just noticed it when scrolling down the thread and just couldn't resist. X)

2 years ago
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Are there really 3 treasures? I could only find 2 treasures and two hidden Easter Eggs (thinking)

2 years ago
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Yes, there are 3 treasures. No one has found all three so far though :)

2 years ago
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Bump for amazing concept that got even more amazing. Still poor performance in Firefox though.

2 years ago
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Thank you, Dan! I will surely see what I can do to improve performance in Firefox.

2 years ago
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FYI, the profile picture syncing at shadowdungeons.com isn't working, despite all my profile settings being on public.

2 years ago
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Thanks for the heads up! Fixed it on Shadow Dungeons and added this feature to Dungeon Sandbox.

2 years ago
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Deleted

This comment was deleted 2 years ago.

2 years ago
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Hey NanakiSai! Suppose you found a way :)

2 years ago
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2 years ago
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Just give it another go 😀

2 years ago
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Haven't looked at it for a while, but will definitely find it. :P

2 years ago
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Hi on Firefox you can't scroll down the text on the wall

2 years ago
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ALso I cant click on my inventory or any of the buttons on the top

2 years ago
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Sorry about that, I have fixed that problem now. Ctrl+F5 (in the game) might be required once to reload cached files.
Texts in Firefox can be scrolled with a mouse wheel or by clicking "empty" spot on the scrollbar - dragging the thumb indeed doesn't work in FIrefox at the moment, I will try to fix it.

2 years ago
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How do i use the inventory???

2 years ago
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Click on an item in the inventory while standing in front of an object that you want to use it on, e.g. when you are standing in front of a door or a gate.

2 years ago
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Guys, keep in mind that you can help me develop and improve the project by sharing your ideas and suggestions right on Dungeon Sandbox website.

It can be anything that you think would make the project better: new features, objects or events, design or gameplay improvements and even bug reports.

Other people can vote for/against your suggestions - this way I can see how many people want suggested feature to be introduced in the game.

DS users get Supporter points for suggesting ideas and voting for/against them - so this is also a chance to stand out among other users :)

I'm looking forward to the involvement of the community and hope for your active support!

2 years ago*
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I wonder, were you thinking about adding some sounds to the dungeon? O.o I miss sounds of door opening or when stepping on the trap, or collecting items it can do 'ding' or something like that. ;) Not sure about the possibilities of course. :P

2 years ago
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Oh yes, I was thinking about implementing sounds, I think I will add them soon :) Thank you, Kyrr!

2 years ago
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Nah, I suggested nothing new. ;) You are prepared for everything. :D

2 years ago
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Added sound effects just now 😀

2 years ago
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And quick as a devil as I see! :D

Edit: Shame, that I am at work so I can't appreciate it though. :P

2 years ago
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Beware the fish, they mutated.

2 years ago
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They did :D

2 years ago
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Bug report: Currently working on a maze with interactive walls and buttons which make them appear and disappear. Works great except for one case: Wall shall appear directly in front of the player: Wall appears but then moves downward in the ground. To replicate: one interactive wall in front and one to the right or left ( both opened at start), button on ground before them (triggers both). It works if you move backwards on it, but not frontwards. (Tried in Firefox and Chrome)

2 years ago
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Thanks for reporting, I'm doing tests at the moment to fix the issue as soon as possible.

2 years ago
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Alright, it should be working fine now. Keep in mind that walls except the one in front are currently not being animated (they just appear or dissapear upon triggering), but I will add animations for all walls at some point.

2 years ago*
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Thanks for the super quick fix, just tried it out. Everything works fine. Have a nice weekend. Maybe i will release a little dungeon (3 rooms) this weekend.

2 years ago
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Great to know that! Looking forward to your dungeon! Have a nice weekend too :)

2 years ago
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That was great! Worked perfectly on Chrome :)

2 years ago
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Thanks, alexan, glad you had fun! Give the editor a try, making own dungeon is fun as well :)

2 years ago
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Bump for an awesome concept! Love it so far! Will keep an eye out for the development in the future!

2 years ago
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Thank you! :)

2 years ago
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Bumpy for complete treasure hunt! :D
How do I find the other two remaining treasure... T_T

2 years ago*
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Search and you will find! 😃

2 years ago
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You are helpful as always. :P
And of course, someone here don't know how to count.... so I miss just one. XD

2 years ago
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Bump and meow. Only found one treasure the first time, so back to try again.

2 years ago
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Other treausures are a bit harder to find than the first one, but a little extra exploration would help :) Good luck!

2 years ago
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Found a second one. Might try again tomorrow for the third. Time for a cat nap.

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2 years ago
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That is so cute! :3

2 years ago
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hm... i tried. but i didnt liked it much :)

2 years ago
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Thanks for sharing your opinion!

2 years ago
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y sure. you are always welcome. but its a nice idea!

2 years ago
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