I hope they reach their goal, too. Hoping that these giveaways gives it at least a little bit more attention.
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Yeah...really need that mid-campaign boost to happen. Going to increase my contribution, too, while I'm at it.
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I don't kickstart games but I'll keep an eye on it if it hits Steam.
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They were giving it away for free (to keep) on Steam late January to raise attention for the Kickstarter for The Tower.
As for whether you should play it: it's apparently the closest we've got to the "One City Block RPG" idea that's been thrown around every once in a while. You're on an aircraft. Someone's been murdered. You have to find out who did it, in any way you desire. You can go anywhere on the ship, you can talk with anyone. You might solve the murder. You might not. But life on the ship goes on, with or without you.
If that idea sounds good at all, you should probably play it.
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This is the embarrassing part where I admit to having not played the game, but having read reviews/previews/watched videos of the game. That said, this article and the video with it should give you an idea. I plan to play the game very soon, I swear! Probably Wednesday, as I have that day off.
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I did a quick speed-run of it (my playtime on Steam is one rushed playthrough plus a little more). RPG in the classic sense; there are stats and whatnot, but it's literally playing a role in an alternate universe - you've an avatar in The Matrix, as it were. Incredibly diverse options and branching paths (mind, within the confines of a ship) - dialogue is the focus. Action is decent, and you will have to replay ot multiple times to glean the extent of the nuances, but it's an excellent primer (read "teaser") for more to come (hopefully at SOME point.. ?)(:()
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Consortium: The Tower is on Kickstarter, and is sitting a bit past a third of the way as of writing this. Well, seeing as how you all seem to like games (and seeing as how I'd much like to see this game get made), I thought I'd let you all know about it!
Consortium: The Tower will an immersive sim (think Deus Ex, Vampire: The Masquerade - Bloodlines, the S.T.A.L.K.E.R. games, Pathologic, etc.), meaning that it will be a first-person shooter in which you don't have to do any shooting, a game of diplomacy where you can opt to be...not so diplomatic, and a stealth game that you can choose to go in guns blazing.
But what really sells me on this is that it's a game where you're given a set of tools, and told to resolve the situation however you'd like. There's no right or wrong way to approach the situation. This is an idea that greatly pleases me, and one which I'd really quite like to see happen.
...Which they did to some extent already, with the first Consortium game. Which you really ought to play. Everyone should really play it. It only takes a couple of hours. And then you should help fund Consortium: The Tower.
(Probably should point out here that certain tiers of the Kickstarter include the first game, but won't be delivered until after the end of the campaign.)
Here, have a trailer for The Tower, if you don't feel like clicking on the Kickstarter page.
And here's a more detailed trailer on the effects your actions have on the game world.
...Ah, who am I kidding, you're not here for funding games, you're here for free games!
Here's round two, courtesy of Tynon1221!EndedEDIT - Still going!Tynon's added some more!And I finally added mine!Show's over, folks!
(If you want to see the original train, just click here.)
Why contribute to a failed campaign?
Because:
"Each and every one of you who has pledged at the Consortium Initiate level or higher on Kickstarter will not only be able to keep your pledge and rewards when the intermission period ends, but will eligible to become a SUPER BACKER with us.
What’s a Super Backer? It means that in the future all games released by iDGi in the Consortium Universe will be free for you. Forever. This will apply to all pledges made up until the ending of our Kickstarter campaign, so if you’re sitting at the $5.00 pledge, or on the fence about pledging, you’ve only got a limited time to take advantage of this. There will be some more information next week on how this will work from a technical standpoint."
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