UPDATE:

Wow! Well over NINE HUNDRED people played the dungeon! That's a lot more than I expected! Thank you to all of the players and key-givers for helping make this a successful event! And, as always, a big thanks to SErVER51 for creating the Dungeon Sandbox that makes things like this possible. 😎

I will be handling the bonus Easter Egg GA later today. I'm still determining some options. I'll update this thread with more info very soon, and will post the winner here as well as ping them in one of their own GA threads to ensure that they see it. If the winner doesn't respond in 48 hours, I move on to a second one, and so forth until the prize is claimed.

Misiu! Congrats! You're the Easter Egg GA winner!

Update: Misiu got back to me and selected her prize from the list! Congrats again!


Running stats:

  • Number of people who have entered the dungeon: 922 (Wow!)
  • Number of people who have completed the dungeon: 287
  • Number of people who have found 100% of the treasure: 164 (SErVER51 upgraded the leaderboard! Thanks!!!)
  • Number of verified people who have found the Easter Egg: 187

All right, all of you smartasses (I have been laughing my butt off at all of the "placeholder" commentary...y'all are hilarious), the time is finally here. Welcome to...

Grez's Halloween 2019 Dungeon Adventure!

That's right, instead of a regular ol' train, you get to play an adventure game created with SErVER51's Dungeon Sandbox! As you play through the adventure, you'll find treasure chests with loot that will link you to invite-only SteamGifts GAs.

I had done a similar event earlier (back in February of this year), and learned a lot from it. So, I really pulled out the stops on this one and put in as much content as I could before my deadline hit. Some quick notes:

  • Roughly 35 NPCs with which to interact
  • Over 400 individual graphics (many of them custom) were used in its construction
  • Fun sound effects from time to time - make sure that you have your speakers/headphones on!
  • Several cases where accessibility to the next part of the dungeon is plot/action-dependent
  • There is an Easter Egg in the dungeon (bonus GA -- see details at bottom of thread)
  • Almost double the surface area of the previous dungeon; max grid size is 100X100, and while I didn't use all of it, I did use most of it πŸ€“
  • Approximately 10X the number of events compared to the previous dungeon
  • Over 350 hours of development & resource acquisition time

Here's how it works

  • You must be at least level 1 to participate in the GAs (but you can play the dungeon if you'd like no matter what your level). Don't complain, buster -- that's a pretty low bar. I want as many people as possible to be able to play, but also want to filter out the tendency for unregistered wins. Ain't nobody got time for that.
  • There are GAs scattered through the dungeon, and they are all in treasure chests
  • You need to explore the dungeon to find them all
  • Some parts of the dungeon (most of them, actually) are only accessible by finding keys to unlock doors, switches to raise gates or activate portals, objects to give to NPCs, or riddles to solve
  • The deeper you explore in the dungeon, the better the GAs become
  • This time around, all GAs will be listed as treasures, so you'll know if you found them all
  • Spoiler alert: there is a final treasure room, and almost 50% of the GAs are in there! It's a virtual orgy of treasure! It's your reward for having solved the entire adventure, so stick with it...there's some pretty good stuff in there!

There are 121 GAs in total throughout the dungeon. As mentioned earlier, the more obstacles you pass, the better on average that the GAs become. Don't exit the dungeon (via the exit portal -- it's obvious and looks different from the regular portals) if you are still looking for treasures! Once you exit, you'll get your current stats, and to re-enter, you'll have to start at the beginning (that's just how the Dungeon Sandbox works). Speaking of treasures, I want to thank some people. I provided 96 GAs (originally, it was 85, but I got crazy last night to make the treasure room look like I wanted and bought a few more πŸ˜†), which means that 25 of the GAs in here were graciously donated by other people. A big "thank you" to D3D (DripleD), seNs, Hiro, nazamout, c_e_e_b_e_r_s, and B{+}mbakl@ts for their contributions to the event!

The GAs will run for three weeks, meaning that they end mid-day on November 1st (All Hallow's Day), US Central time. That will give you lots of time to complete the adventure and just enjoy it without feeling rushed. I'll leave the dungeon open after the GAs are done in case anyone wants to continue exploring or use it for ideas for their own event.

Advice

  • Step on every square of every room -- the automap only adds tiles for square you've actually stood upon, not everything you see, so if you want an accurate map (and I have this dungeon pretty well intertwined, so believe me that having an accurate map will help), you need to run around the entire room when you enter one. You can't die, so there's no danger in cruising quickly through the whole room.
  • Talk to every character (by clicking on them)! You can't die, so you can do this without fear. Most characters want something from you in return for giving you something else, pressing a hidden switch/button, or moving out of your way. They will always tell you what they want if you speak to them.
  • Doors show up as gaps on the map -- this can be kind of confusing, but based upon how doors work, they create a blank square on the map in between the two areas that they connect. Keep this in mind when you're examining your map and trying to determine which way to go.
  • Sign in through Steam -- you can play anonymously, but if you want your progress to be saved (and the dungeon's pretty big, so let me tell you that, yes, this is something you definitely want to do), you'll need to be signed in
  • This dungeon is much more complex than my last one, so give yourself plenty of time to go through the whole thing -- nothing in here is very complicated, but there's quite a bit of ground to cover, so be ready to invest some time to get to the best GAs. I did a full end-to-end speed run the night before launch, and it took me just over an hour to complete, even knowing all of the locations and puzzles. Estimated time for the average player is about 3-4 hours, but remember that you can leave and continue later (if you've registered and signed in through Steam).
  • Leave no stone unturned -- I didn't put in any completely useless mazes or anything like that. So, be sure to go down every hallway and into every room...sometimes that annoying, windy, seems-to-go-nowhere passage has a GA at the end of it. Look at every wall.
  • Consider making your own paper map -- you may want to dig out the graph paper and make your own map so that you can make notes as to where NPCs, portals, etc., are located.

Disclaimers and stuff

  • This isn't my tool, I just used it to create the dungeon, so if it goes down or something, please let me know (and I'll tell SErVER51), but also understand that there's nothing I can do about it
  • As always, I'm totally open to suggestions...but also don't be a douchebag if you don't find it fun. Making this stuff is a lot of work, and if you think you can create something better, then awesome, I would genuinely love to see it and learn from it. But anyone acting like a tool will get banned from the dungeon.
  • You must explore the dungeon to enter the GAs. Do not share links with friends. Anyone involved in a leak (I'm only mentioning this because a couple of friends' events had this problem lately), either giving or receiving links to GAs will be treated like the cheater they are and blacklisted for life.
  • It IS ok, however, to discuss puzzles or the maze with friends if you or they are stuck. But everyone needs to find the GAs by playing the game.
  • Most of the keys came from HB, IG, or Fanatical and should all be good. One or two came from Otaku and we all know the drama that happened there. If that happens, please agree ahead of time to delete the GA in that scenario. But don't worry, I will give you some kind of consolation prize worth the same amount as the game in the GA (you'll likely have your pick of several options). I never leave anyone hanging. πŸ‘ŒπŸ»πŸ‘πŸ»
  • A million thanks for SErVER51 for creating something cool like this so that the community here at SG has yet another option to do something creative, different, and fun. πŸ’₯🍻
  • Ok, I think that covers it. Enough of my wordiness. It's time for you to ENTER THE DUNGEON.

Have fun, and good luck❗


Easter Egg Bonus GA

So, I got a little crazy at the last minute and decided to add an Easter Egg to the dungeon. Trust me, you'll know it when you find it. How do you find it, you may ask? Well, remember my commentary above about not liking useless hallways that go nowhere, etc. There may or may not be an old-school hidden room behind a clickable or penetrable wall. But if it looks like there should be something there but there isn't...well, you should start checking closely.

When you find the Easter egg, take a screen shot and save it! You can save your screen shots to a shareable folder I made on my OneDrive here. Please format the name as "YourSGName_EESS." I'll be checking file size, time stamps, etc., so no fair sending a screen shot for a friend to use. Let's make this fair and honest. After the event is done, I will use a random number generator against the list of people that found the Easter Egg to do a special bonus GA for that select group! I don't even know what the GA is yet, but it will be something pretty decent.

Note: there were some concerns about the OneDrive shared folder and being able to view people's details in the file attributes and link this back to their SG id (since it's part of the file name). That's the way that file sharing works (because you have to be able to tell if someone else has edited your file, etc.) and in fact all major file sharing that provides folders (like Dropbox, etc.) works like this. But, I totally get the concern, so I've created a private folder and am only using the shared folder for uploads. As the files come in, I'm moving them to the private folder so that no one can look at the file attributes of anyone else's screen shot.

Best of luck finding the Easter Egg!


Trivia

  • The Creepy Art Gallery contains 42 unique pieces of art, as well as three sculptures
  • The Doll House has 15 unique pieces of wall art
  • Over 250 of the >400 graphics used in the game were manually compressed to reduce the resource load
  • All custom graphics were created and/or edited with either (or both) MSPaint and Powerpoint
  • Each of the thousands of objects in the dungeon (e.g., NPC, wall torch, creepy fog, etc.) was placed individually and manually scaled/rotated/etc.
  • Keeping track of all of the dependencies (e.g., what object works with which NPC) and associations (e.g., which GA goes into which chest and where it's located) for the adventure required an Excel spreadsheet and eight sheets of notes
  • Edge was used almost exclusively as the browser during creation; this was to ensure that when obtaining png graphics, they would be saved in their native format and not be converted to webp (which happens frequently in Chrome). Consequently, I also used bing as my search engine, and racked up almost 600 bing Rewards points while searching for graphics for the game. :D

P.S. Be sure to check the comments in the GAs for chances at additional games! Dys has added bonus GAs to every GA outside of the treasure room! That's 61 additional GAs!

View attached image.
4 years ago*

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First I'll make a bump
and then I'm going to murder all of you lalala

4 years ago
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πŸ˜¬πŸ˜³πŸ˜±πŸ’€

πŸ˜‚

4 years ago
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Wow that was impressive.

4 years ago
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Thanks!

4 years ago
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Awesome! This is better than 50% of Steam games. Thanks a lot for great job!

4 years ago
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Thanks! I don't know if I'd personally rate it that highly, but I guess it's better than all of those GHOSTRUS games. :D :D :D

I used to write games when I was young, back in the DOS days when things were a bit simpler. I hadn't done anything significant in a while, so the Dungeon Sandbox gave me the opportunity to see if I still had any mojo at all. It also reminded me how much work creating games actually is! I keep thinking about trying to really learn RPG Maker and write a full game, but I'm not sure that I have the hundreds and hundreds of hours necessary to make that happen. :D But this was fun, and I'm glad that you liked it. πŸ––πŸ»

4 years ago
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So new problem, I don't know how to do the art gallery. I found somethings, but I don't know what to do with them.

4 years ago
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Deleted

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4 years ago
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I finished it and it was really awesome game! Thanks Grez for creating something that cool. <3

4 years ago
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Thanks, and you're welcome! I'm glad you had fun!

4 years ago
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Still don't know what do with the art gallery. I think I know what they are, but I can't do anything with them.

4 years ago
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If you have them, all you need is correct order.

4 years ago
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Ok got it, I was over thinking it.

4 years ago*
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Did you talk to the cleaning lady? She's looking for something from the supply closet. The supply closet has a password on it. The stuff you found...well, I'll bet that you can put it together from there. :)

Looks like you got it. :)

4 years ago
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It's not working, keeps loading.

EDIT: It kinda works, but loads a lot.

4 years ago*
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It's working ok for me (and it looks like others as well), and the server isn't overloaded, so it's possible that it's on your end. Since it's a browser-based game, your downstream speed on your internet access can greatly affect performance. If you're connected through very low bandwidth, it will cause significant issues. Do you know what your downstream speed is where you're connected?

4 years ago
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Enough to not be a problem, I've even played something similar before without a problem, no idea what's causing it, will try again when I get back to my PC.

4 years ago
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Cool...well, let me know if it starts working better or if it's horrifyingly laggy. I can ping SErVER51 and ask him to see what the load looks like on the server.

4 years ago
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Last time I tried it worked a lot better.

4 years ago
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Aargh. I'm so sorry. Right now, the load is really low (only 11 people actively playing), so it's not that. I wonder if it's just geography (not sure of the physical location where SErVER51 is hosting the Dungeon Sandbox). Although if it worked better for you earlier...that's just really strange. I want to help...I'm just not sure what the problem is.

Can I ask where you're located? I know that there was one player in Germany earlier that was having a lot of issues. I'm trying to establish if there are certain geographies for which the hosting is causing a lot of lag.

4 years ago
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No I meant last time I tried, which was last night, it worked a lot better. I'm in Europe, maybe it was a temporary issue initially.

4 years ago
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Ooooohhhh, gotcha. Well, then I'm glad that it improved. πŸ‘πŸ»

4 years ago
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How do you get past the big fat guy to access the password screen? I got to the end already, but I haven't done that puzzle yet, and I don't have any items left.

4 years ago
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When you click on him, he tells you that you need to release all of his friends, and when they go, he'll go. Everything you need to get them out and furthermore get them to leave is in that cell block area. :)

4 years ago
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Any tips on how to release butcher friends?

4 years ago
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Everything that you need for that puzzle is in the cell block area. Releasing them is easy if you just look around carefully. Then, you'll have to do a little work to convince each one to leave. :)

4 years ago
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Thanks, was being really blind
Now just have to figure out the password and then i got to the exit of the dungeon

4 years ago
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Ah yes, the password...now that hint is not in the cell block area. But it IS in the Psyche Ward. πŸ˜‰

4 years ago
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I think i understood the hint on the password test but still wasnt able to get it right :)

4 years ago
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Make sure that you look carefully along the North side of the West wing...

4 years ago
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I think i know wheer it is but i wasnt able to unlock that iron grid

4 years ago
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You don't need to unlock it...just look through the grid at the back wall...

4 years ago
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OH Ok, i had tried that before but thought i had to open
Tried again changing the camera angle and were able to read it
Finished with 118/121 :)

4 years ago
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Nice! Congrats on a great run!

4 years ago
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Thanks for the awesome event

4 years ago
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Thanks Grez, for this amazing event (especially for all the time and effort put in)!!!
So much work for the community to enjoy the dungeon!

View attached image.
4 years ago*
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Thanks! I'm glad that people are really digging this one.

Also, how were you not already on my whitelist, what with that amazing giving ratio and everything? Well, I got that problem solved this morning, too. πŸ˜πŸ‘πŸ»πŸ’™

4 years ago
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Yeah I tried it, but I am just stuck at level 1, after talking to the doc at the beginning, I have no idea where to go XD

(That's weird, I am sure I had you whitelisted too (I think a super long time, or am i wrong? not sure. I might misclicked it when I was checking your profile or sth)

4 years ago
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Well, the Doc slips up and basically tells you the only way to defeat him...so at least you know who to look for. Also, like several other times in the dungeon, once you've completed some things in this area, other passages or gates may have mysteriously opened up... :)

4 years ago
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Ah okay, and I see. I didn't thought just getting an information "told" would change a passage :D Thanks, I acutally found the way now. This Dungeon is really great, thanks agan for this experience, grez!

4 years ago
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You're welcome!

and just FYI, the Dungeon Sandbox won't let me trigger anything when you talk to a character...BUT, I can do things like trigger the opening of something when you step on a floor plate near a character (and is anyone going to really do that and NOT talk to the character? Possible, but unlikely) or when they, say, get all three of the guardians to the doc's room to leave (because who isn't going to go ahead and go through the door at that point?). I try to control access to certain areas so that the dialogue makes sense. Some of it I can be very absolute with, and other parts, well, I get as close as I can...someone may be able to do a couple of things out of order if they behave very strangely, but at that point I can't worry about it too much. :D

4 years ago
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The room with all the dolls... Grez, words fail me. I don't know how ask this, but do you need a hug? ;)

4 years ago
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Ha ha ha ha ha...man, I will tell you that when I would go searching for graphics for different purposes, I was always amazed at the disturbing @#$! that I would find. And some of it was perfect for this game, so here it is. :D

Have you gotten to the creepy art gallery yet? There's some pretty disturbing stuff in there. lol

4 years ago
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Actually I finished it about 2-3 hours ago. I just didn't go through the final portal until just now. I'm still missing two games, but I don't think I'm going to spend another hour looking for them. The dungeon was pretty fun, but I have a lot of other games lying in wait. :)
Although I do have a technical question: When i gave the gramophone to that ghost the sheets spawned in place of the chest. A bug? Probably? ;) What game did I miss?

The gallery was so-so disturbing. :) I think I developed a weird tolerance to Lovecraftian body/cosmic horror, but the dolls thou... Also where did you get the artwork for the paintings hanging on the walls in the doll room? They mostly looked like the work of one artist. They were creepy and amazing.

4 years ago
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They were from a ton of different artists. Bing search FTW. I pulled them one at a time into powerpoint, along with a bunch of different frame PNGs that I grabbed, framed each one, set transparency, compressed each via tinypng, then upload to imgur and after that it's usable in the game. 42 different pics in the gallery. 😱

I think that the sheet transfer replacing the chest is a bug. Crap. There's another one by the ghost that want the hairbrush. If someone doesn't open the chest first, then they miss out on the GA. Aargh. I'll get it fixed later today. Thanks for the heads-up.

4 years ago
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Played a tiny bit yesterday, because curiosity.
Had a bit of trouble with lag/loading time... still... I had no idea we could do such a thing. This is an amazing event, Grez. The amount of work you've put into this is jaw-dropping.
Also, I think I totally suck. But I'll definitely be back for more! ^^

4 years ago
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If you were playing early, we had some resource issues early on, and SErVER51 added a lot more resources to make things faster. If it's still lagging, it can be your downstream speed on your internet connection, because the game is browser-based and loads resources as it needs them. I've compressed graphics as much as possible, etc., but if you have a very slow connection, you're still going to run into issues, especially in rooms with a lot of unique graphics (the Doll House, the Creepy Art Gallery, etc.).

I hope that things are working better for you today and that you're able to play the game completely. :)

And thanks for the kudos...put a lot of work into this thing. SErVER51 created an amazing tool with the Dungeon Sandbox. Like any tool, it has its limitations, but he's always working to improve it and I've discovered a lot of ways to get creative in terms of making things work that may or may not have been intended to be possible in there. Despite the effort involved, I had a lot of fun making this game. :)

4 years ago
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finished it, yay. thanks for the event :3. i had 120/121 treasures

4 years ago
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Great run! Congrats on completing the whole thing! I really didn't think that so many people would make it through it this fast, but looks like a lot of people decided to just do the entire thing in one go. I guess there are a lot of adventure/RPG gamers in this crowd who are used to long gaming sessions. I never should have been surprised in the first place. :D :D

4 years ago
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Usually I play things in long sittings when I enjoy it and end up losing track of time. This dungeon totally did that for me. It's pretty neat when you think about it, playing a game so you can possibly win more games to play.

4 years ago
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That was the idea. :) Glad that you had a good time.

4 years ago
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Thank you, Grez! Loved the dungeon!

4 years ago
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Thanks, glad that you liked it!

4 years ago
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This was great! I had a lot of fun going through the dungeon, it was a true roller-coaster of emotion, mi amigo! There was pain, anguish, confusion, triumph and I think I may have developed a few one-sided rivalries to keep myself sane against the tyranny of the lag! All in all, this was highly cheeki breeki.

4 years ago
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"cheeki breeki" - <almost spews coffee> :D :D :D

Really happy that you had a good time! If you didn't find the Easter Egg, btw, it's not hard to go back and get it. You can find it pretty early in the run. :)

4 years ago
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Always happy to make someone laugh! Especially, a cultured individual who partakes in tea and/or coffee! :D

And worry not, mi amigo, I have played enough old-school RPGs that the elegant art of rubbing my face against every wall is second nature! I'm just happy I found it before the the real mazes or I would still be playing..

4 years ago
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bump for complete.. (well 120/121). Thanks!
much better than the placeholder puzzle ;)

4 years ago
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Lol, yeah, it was a smidge of an upgrade from that thing. :D

I think that a lot of people thought that I was being a smartass and there was actually a puzzle in the placeholder, which makes it even better since I was being completely straightforward. 🀣 乁( β—” ΰ±ͺβ—”)ㄏ

4 years ago
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Bump!
I just finished it and got all of them 121/121! :DD
I loved this dungeon, you can see how much work was on it, really good job!

Not gonna lie, I got really stuck on the bloody password, I needed to search for a hint in this thread, that was tricky

4 years ago
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Thanks! So happy that you had a good time! And congrats on a perfect run!

4 years ago
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It's tough and difficultttt, awesome effort, I'll try it again when I got more soul left.

4 years ago
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Lol, no worries. You have 3 weeks, take your time. :)

4 years ago
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Dam, I've been so busy that time flew by.... Here's to looking forward to next year's!!

4 years ago
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You have until noon (Central time US) tomorrow to do it! That's plenty of time. Average time for people is about 3 hours to complete the whole adventure, but I've had a few people do it in about 2 hours. Heck, you can easily blow that much time sitting down with some grindy casual game (I did that last night with Pew Paw...sheesh). You can still get in before the deadline, dude!

4 years ago
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Pheww I hope I've got'em allll, with ~50min remainingg

You completed Halloween Dungeon 2019!
Your place: 204/286
You made: 0 restarts
New record!
5637 moves
2595 turns
And found: 119/121 treasures

Dammmm

4 years ago
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Congrats...that's a good run, especially for trying to finish at the end!

4 years ago
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View attached image.
4 years ago
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πŸ˜…

πŸ‘€
πŸ‘…

4 years ago
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BOOOOUUUUUUUMMMP

4 years ago
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is there a possibility for fasttravel to an already discovered place? It takes about 1min to move 2-3 steps for me. Always hangs :(

4 years ago
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Yikes. That sucks. And unfortunately, no, there's no fast travel.

Your downstream speed on your internet connection can greatly affect the performance of the game. Everything is browser-based, and the Dungeon Sandbox downloads resources as they're needed. And while I compressed every graphic that I could (over 250 of them!), and SErVER51 helped shave down the size of the music and some sound effects, you're still going to be pulling a lot of data to your browser to play. If you have slow/narrow bandwidth, there's unfortunately nothing I can do about that. Do you know what your connection speed is? That may tell us if it's the issue or if something else is going on. SErVER has been monitoring performance on the hosted machine and greatly increased resources yesterday, so to the best of my knowledge, we're good on CPU, etc. But please let us know if you have like 150Mbps downstream speed or something and it's still really slow. That would mean that there may be something happening on the cloud hosting side.

4 years ago
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my internet is very slow (old A1 with 8mbit downstream and 800kbit upstream). I will try a hotspot with my handy but i have only 3gb/month.

4 years ago
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Ok, that's definitely what the problem is, then. Sorry about that...nothing I can do about slow connections. The Dungeon Sandbox is pretty efficient, but at the end of the day, there's a certain amount of data that has to be downloaded. I wish I had a better workaround for you (other than going somewhere with really good wifi). πŸ˜₯

4 years ago
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Just to add another perspective:

I'm on 400mbit nominally (at least 200mbit are usually reached when d/l from Steam servers).
In the dungeon I'm lucky, if I can move more than 5 steps without loading time. Closing messages, inventory, map all take always at least 10sec of time.
If it helps: I'm in Germany.

4 years ago
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Ah, that might be it, too. Really good point. I'm not sure where the host is physically located, although I'm pretty sure SErVER51 is in Europe. I'm in the US...not sure if the host is US-based or Europe-based.

4 years ago
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Deleted

This comment was deleted 2 years ago.

4 years ago
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Hey there! Thanks for the compliments, and I'm truly happy that you had a great time. If it makes you feel better, I missed ONE treasure when I did my speed run the night before launch for end-to-end testing, so I'm probably going to go back and give it another run in a couple of days as well. :)

The Easter Egg is easier to find than you probably think, so even if you decide not to do another full run, you can find it pretty quickly if you're specifically looking for it. :)

4 years ago
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Well, I just got my first "dislike" on the thumbs up/down on the dungeon! LOL. I guess that someone was bound to not enjoy the thing.
乁( β—” ΰ±ͺβ—”)ㄏ

BTW...for anyone who has completed the dungeon, if you wouldn't mind, please go to the Dungeon Sandbox site and rate my dungeon (just thumbs up or down) when you have time. Thanks!

4 years ago
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Good thing I open another tab and logged into Steam (safe way to log in) before playing.
Fired up the computer this morning logged in again and hit play on the dungeon, I was back exactly where I was.
Just running in circles looking for Clarence now. And alot of lag this morning. Yesterday was alot smoother.

4 years ago
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You mean Chandler? Oh, he's close by in the Clown Break Room...you just need to help all of the other clowns first, get to the switches they're guarding, and then the passage to where he is will open up...

4 years ago
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Got the other clowns, just have Chandler to make happy.

4 years ago
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If you've pulled all of the switches behind the clowns, then you just need to search the break room carefully...a new area has opened up...

4 years ago
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hmm I did that and pulled switch behind the last clown. And stuck. I've found switch in gallery and 6? switches in black rooms
Can't find where to go

4 years ago
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If you've pulled all of the switches in the black room, the gallery, and the clown break room, then head back to the room that connects all of these. The portal that you saw when you first entered that was previously inactive will now be activated. :)

4 years ago
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Ahaha I missed it a few times cause I had map opened while I was moving between rooms lol!

Thank you grez1 for the journey! And for gifts of course!!!

4 years ago
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You're welcome! Glad that I was able to help you get that last little bit. :)

4 years ago
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