Hey there,
I remember that a month ago i read some ting that said that digital property must be able to be resold.
I cant find the news article anymore.
This is interesting because steam should change there policy making your played games giftable.
This would be awesome for this site as well.

Any toughs or links? I want some more info.
Thanks!

1 decade ago*

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How would that help anyone?

You know, apart from greedy people who will no doubt abuse the system and put developers out of business.

1 decade ago
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Please explain how that would put devs out of business. Ever since media has existed people have continued to claim that x would kill off y. "Oh noes radio will kill record sales", "Video tapes will cost the industry its lively hood!", "Digital sales will cripple used game market!", "Used media stores are the scourge of the planet! They cost sales!" etc.
I mean by your logic, things like video tapes, radios, tvs, discs, jump drives, all digital media ever should be removed from the market, and our only source of entertainment should be movie theaters, live concerts, and physical copies on tape/disc. No one should be allowed access to digital version, no one should be allowed to transfer ownership of media, every piece of content ever should require an account of some sort where you MUST be authenticated as the sole owner of your media and so on.
Nice. Sounds wonderful doesn't it?
Reselling of digital subscriptions will do the same thing that reselling of physical media did when it first popped up, nothing but drive sales further as it helps replace piracy.

1 decade ago
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Just as a note: digital sales killed PC used game market and newspapers are in big decline since internet, especially now with all those tablets. Those "radio will kill" or "video tapes will kill" didn't work because of exclusivity - radio doesn't play all songs, and video tapes comes much later after cinema première.

But you're probably right about games - being able to give them away those steam games would reduce piracy at least a bit, and might improve sales ("hey, borrow me that GAME of yours, I'll check if it's good for buying or not").

1 decade ago
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While digital sales played a roll in killing used games on the PC, the much more influential killer was in fact devs moving to more stringent DRM, IE linking games to accounts. This came about before digital sales took over.

As with your example with newspapers, there are people that prefer the physical paper over the digital, same with games, but newspaper companies have in response to the digital revolution, changed their business model, something the media industries have been fighting. Instead of fighting the digital age, they have EMBRACED IT. So while physical paper subscriptions have declined sharply, digital "premium" subscriptions have made for higher profit margins. Allowing users to get the same exact news and articles on their PC, or to move it to items like the kindle.
Its a common theme throughout the ages. As new technology is developed, people have to adapted or get left behind. Even a super large, multinational, trillion dollar a year industry has to adapt or get left behind.

1 decade ago
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True, that's also DRM fault. But this DRM goes hand-to-hand with digital sales. There's only greenmangaming that allows not-steamworks games to be returned (and that's not resale), or there is someone else?

So, did digital age killed those old newspapers or didn't (since first you make it like it didn't, then you say it did)?

1 decade ago
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Digital didnt kill newspapers like most people though it would.
Have newspapers been as profitable as they were back in the 50's? No. Have some smaller papers gone under? Yes. However, to say that the newspaper industry is dead would be a lie. Those papers that adapted and changed to embrace technology and by connection the digital age have survived and allowed greater access to its service.

In essence, newspapers suffered, but others changed and managed to stay around.

As for your first question. As far as I know, its only gmg that allows you to trade back its titles. The only reason it doesnt allow trade back of the steam titles is because it has no control on that. IF however steam allowed trade back or key revokation, IE removing the key's used state on your account to its default "unused" state then GMG COULD give refunds/trade ins on those titles. But thats beyound the scope of the topic.

GMG shows that you can take a digital item like a game, allow users to buy them, play them, and then return/trade them in, all while staying profitable AND giving devs their cut. The big push to remove the used game market is a continued effort to maximize profits and to stiff the customer. IMO anyway.

1 decade ago
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Newspapers will never die as long as people can still shred/burn them.

1 decade ago
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We need some form of material to start our log fires.

1 decade ago
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It wont have much of an effect on multilayer games as everyone that plays that game needs to have a license but this is not the case of single player games for example.

I will illustrate this with Skyrim. I bought the game when it first came out and got bored with it after a couple of weeks. I could then gift to one of my friends who plays it for another couple of weeks and then he gifts it to another friend and so fourth.

I would summarize the effects of free trade with used PC games not as a dev or business killer but instead a funnel. We would see less and less high profile single player games and this would more often then not kill certain genres such as high profile Point and clickers and high profile deep story RPGs for example. It would also probably affect the COOP genre. This could also lead developers to rework games into multiplayer which could and have destroyed a number of franchises.

A more scary outlook on the situation if this get forced we might see games completely move away from any kind of payments for games and in game as everything paid people will gift and sell their copies to new potential buyers. Instead this might lead into 100% advertised supported games, for example each 15-20 min in game you need to watch 5mins of commercials.

This might or might not happen as I have described but it is what I think out from the facts provided. Finaly i would like to point out for everyone that please refrain from drawing any -conclusions- (theorizing is of course fine) before anything happens.

1 decade ago
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Explain to me then why this scenario has not happened in the context of console games where you have been and still can free trade and resell your games? MP and SP. According to your scenario, the console market would be a ghost town now after having free trade for decades.
Inversely, with the rise of more stringent DRM for the PC platform, wouldnt then sales of PC games and PC game selection improve? Not withstanding the perceived affects of piracy since thats an entirely different conversation, and because consoles have had and still do have forms of piracy as well.

1 decade ago
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The thing is that you can potentially give away / sell games with click instead of all the hassle that is selling or giving away a console game as a physical copy, it's a service problem, which could easily be resolved via the internet (much like the pirate issue).

And we have already seen the funnel effect I was speaking about in the console market. More and more titles tend to market multiplayer games more drastically then single player games with a few exceptions of course. Also as I stated the developers are forced to implement multiplayer in games that doesn't need it or just purely suffer because of it, examples of this include ME3 and Bioshock 2.

1 decade ago
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My eyes!!! aaaaaaaaaaaaaaaaaaargh...

tl;dr :O

1 decade ago
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1 decade ago
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TVs killed radio, and yet radio stations still exist. They just adapted. Instead of having a single store selling radios the size of fridges you have radios for sell at places like walmart. Not complicated.
I have the song though :P and was waiting for someone to post it up.

1 decade ago
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TV didn't killed radio because they offer different things. You can play radio as something more background-y, while TV requires your attention. For example, there's not much problem with radio in car, you can't watch TV there (and drive). And that's why radio didn't died.

1 decade ago
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Plenty of people listen to tv in the background. I seldom watch tv at all to be honest, mostly because what is on is crap but thats irrelevant.
I was born long after radio's heyday so I dont really know what it was like back then, I hear it was actually much better but I digress. The point is that radio is still around even though people were convinced that TV, movies, mp3s, video tapes, cassette players, and so on would be the "final nail" in the coffin.

1 decade ago
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Well.. technically you do not own games on steam... you just subscribe and gain access to them :x It sux but it is a way why gabe is so fat :/

1 decade ago
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"It sux but it is a way why gabe is so fat :/"
How does this even make sense?

1 decade ago
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Gabe was a pretty thin dude before he made valve and become a billionaire.

1 decade ago
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And now Gabe is telling people that Windows 8 and entire Microsoft is root of entire evil just because they integrate shop with OS and will take fee from each sale... obviously Gabe do not approve it as only he can take fee for selling stuff :x

1 decade ago
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I think his point was that up until know everyone simply could release software without the need of getting approval for it from Microsoft - I also read that the fees are extremely high (some indie developer wanted to release a patch for a game to fix one bug where a few people couldn't start the game and was asked to pay 300000$ for it - might be an urban legend though)

1 decade ago
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:o Not sure what is concept behind Win 8 store, but in APPhub - WP7/Xbox dev zone you just have to pay 100$ per yearly subscription and for that period all releases are free (new apps and all patches).
Idea of MS approval is not that bad.. but their requirements for apps are idiotic and most professional software cannot meet them.. seriously AutoCad, photoshop or even MS Visual studio beeing completly loaded and ready to work in few seconds?... Mwhahaa...

plus time for entire certification process which surprisingly takes MS tons of time - simple apps for WP are certified for at least 6/7 days.. I don't dare to think about period required to certify advanced software :o

1 decade ago
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i still remember the day when i purchased Killing Floor by my dad's card,it was a few week from last year Christmas,and the welcome message from the game was "you don't fucking own this game".

1 decade ago
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Even when you buy a retail copy, you don't own the game you own a licence. The availabiltiy of the data is the same.

1 decade ago
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1 decade ago
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Yes, you're right especially when people keep insisting you own the games you buy from retail outlets. One of the main reasons people keep batting on about how steam is bad. People still don't get it.

1 decade ago
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I ment that... yes it is like it is but it is wrong. Yes it is :D

1 decade ago
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Steam IS bad, but not because you're only getting a licence for a game you buy there, that's the same everywhere and has always been. But because you don't even have access to these game licences without a subscription to Steam. And that is very bad, because Valve can do whatever the fuck they want with this subscription and they do as you could see with the SSA change recently.

1 decade ago
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^ This

1 decade ago
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Well, when you buy game without any internet service that you must use to play then you "own" game - only way to make you stop playing it is physically coming to your home and taking your dvd or cd or whatever. And with Steam, they only have to write "you've done something we didn't like and we won't tell you what it was" and poof, all your money is gone.

That's what whole "you own retail game and you don't own them on steam" dispute is all about.

Ps.: And with new agreement you don't even buy licence...

1 decade ago
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What you are buying doesn't change, only how it is delivered. Also, I don't know much about the new agreement as I'm not in EU and so don't care too much about it. What is it you are getting if not a licence?

1 decade ago
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So that means when steam is down all our games are gone?

1 decade ago
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technically yeah you hit the nail. on the head.

1 decade ago
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While true, the chances of steam going belly up is very slim to say the least. Also, Valve has said that if they do actually go belly up/ its the end of the world/w.e, that they would release a patch that would remove its DRM/online requirement for its customers and their games. How much stock you will put into a company's unoffical promise... I dont know, me I dont put a lot of stock into such things. shrugs
Want to be protected? Get 2 HDDs big enough to store your entire steam library. Mirror them and keep one in a safe place. Also have your games with you, steam goes out and doesnt patch out its DRM, a thoughtful user/hacker will release a cracked steam client which is already a thing...

Profit!

1 decade ago
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If anything, they will go to piratebay and download cracks and call them patches. That's how R* released Max Payne on Steam...

1 decade ago
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Who, steam? Devs? Users?
Steam and devs can release their own patches. Steam especially can release a patch to remove its DRM layer.
As for Users, thats kind of the assumption essentially. If in the event steam gives its users the big middle finger and shuts down, its not that complicated to get a fake steam client. I know there was one made during the release of Half-life 1 that I saw. Im sure that with steam's 10? 20? million users suddenly in need of a fake steam client, "the scene" will be more the happy and able to help. While not ideal, it certainly could be an option.

1 decade ago
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Well, depending on Valve humour they will make proper de-DRMing that will allow multiplayer playing or just download those steam-cracked-releases and they will offer those as their patches.

1 decade ago
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1 decade ago
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Scared the crap out of me.

1 decade ago
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I don't think that's a very good idea... but well I don't even sell my physical copies, less the digital ones.

1 decade ago
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Valve changed SSA and EULA, so, we don't own our games, instead we have lifetime subscription to play them

1 decade ago
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Actually, it's not lifetime.

"Valve hereby grants, and you accept, a limited, terminable, non-exclusive license and right to use the Software for your personal use."

From what I understand, that means that theoretically, Valve could close Steam tomorrow and say they don't owe you shit.

1 decade ago
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Well yeah, that's a protection clause. If Valve was to go out of business or collapse for whatever reason, or if it was acquired by some other company, they couldn't possibly deal with the flood of lawsuits from millions of gamers who lost their libraries.

This isn't anything new or unique and it's been done by every retailer forever with any subscription-based service or one that requires a constantly available aspect on the part of the company.

1 decade ago
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That...doesn't work. IANAL, but they just have it there to be able to argue about something in court. Courts do not like one-sided agreements, and it probably won't fly - they can write whatever they want in the EULA, but the law system has to acknowledge it, and I can't see that happening.

1 decade ago
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But you can't go to court :P You must go to arbitrary Valve choose who will decide if your case is worth checking. And WHEN he decide it isn't Valve gives him his money and you can't do anything.

At least that's how Valve imagined it will work. Can't wait for someone to go against them, to see how it will look in the end...

1 decade ago
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+1.

1 decade ago
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Well at least in the EU there's a discussion on passing laws that make it compulsory for services like steam to allow their customers to resell their digital purchases.

1 decade ago
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it wasn't a discussion, it was court order

1 decade ago
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after the new SSA & EULA by Valve... that law doesn't work for us anymore...

1 decade ago
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Valve can't override EU law.

1 decade ago
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No they can't, that's why since last update all our games are considered purchased on the reign of Liechtenstein. To evade the law.

1 decade ago
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Which is not valid either, if they sell to e.g. Germany, they're bound by German law, no matter where their centre of business is.

1 decade ago
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Valve didn't do the Lichtenstein thing and I have no clue what that guy is talking about. So far, none of the digital retailers have actually done anything since a court ruling itself doesn't change how corporations have to operate. No new laws have come into effect and there's no enforcement body telling them to change how they operate.

Eventually if that does happen, retailers will just sell games/music/movies/etc. in the EU using a strictly subscription-based model or something of that nature, which would fuck over consumers even more. Hell, if they make every "game" f2p with only one level available and the rest being DLC, they can get around the ruling.

No company is going to sit back and let their profits die out without fighting it, and if that fails, without changing the nature of their business.

1 decade ago
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^ This

1 decade ago
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Yes, but it only mandates that it be allowed, doesn't say it has to be possible.

1 decade ago
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link but It's only EU user to other EU user. The other thing is that it says about "license" and steam names the games you buy "subscription" so it's more likely this new law still does not apply to steam.

1 decade ago
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They have always been named subscriptions?

1 decade ago
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AFAIK, since that law.

1 decade ago
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no I am almost 100% certain they have always been called subscriptions (thus Steam Subscriber Agreement...).

1 decade ago
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Yep, because subscription implies that Steam is providing you an ongoing service in return for your payment. Thus, you don't buy a game per se -- you buy access to a service.

1 decade ago
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The good news is competition may actually force a re-think by valve at some point, as the competitive advantage that other digital distribution systems can offer is re-sale. The bad news is that it would be difficult to come up with a workable model for steam... so definitely not going to happen anytime soon :C

1 decade ago
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If they allowed people to gift games out of their library, Steam would go out of business.

Just sayin'

1 decade ago
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They can still tax our sale. Imagine Steam with auction house for used games.

1 decade ago
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No one would want to sell their games on steam if that was possible.

edit: no major publisher, at least.

1 decade ago
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Why? They sell their games in all those GAME and other used-games-for-5$-less-resellers...

1 decade ago
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Then why wouldn't they just tax it at 100%? The whole point is this ruling is silly and will not ever go into effect in a meaningful way.

There are a million ways around it.

1 decade ago
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All these "subscription" replies mean nothing. In the EU it's been ruled that you own the software rights and it is transferable. I would like to see Valve worm out of it.

I personally would sell some of the games on my account or simply give them away. Some of them I don't like or bother with.

This will NOT put developers out of business (I'm a student games programmer and I know how much of the industry works). If you think that, then I wonder how you explain how the industry, built upon the back of tradable games long before digital rights management, became the biggest entertainment industry in the world?

Trading and selling software is a right and it will not ruin the industry. If you think that you've bought the lies put out by the PUBLISHERS, who have a vested interest in making sure you can't resell games and have to buy new all the time.

1 decade ago
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The best reply so far. Agree to you.

1 decade ago
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Wrong last i checked the porn industry was the biggest in the world not video games

1 decade ago
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No need for them to worm out of it. As an EU citizien, you have the right to resell your digital games. However, Valve is not forced to technically offer you the ability to do so

1 decade ago
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you have the right, but you don't have the ability to do so :)

1 decade ago
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That's what i wanted to say :)

1 decade ago
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They might not make an in-house application/service to allow it, but they have no grounds to end your service if you sell your account. At least thats what my interpretation is.

1 decade ago
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It's against the TOS to sell/share an account and since an account is no licence this is not beeing overridden by EU law :/

1 decade ago
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The industry would adapt. For example imagine that a majority of new AAA titles would be subscription based even though it would not even have multiplayer mode and it would require always on access to the internet like diablo 3.
What would you do then? Not buy the game? Even now people say that games are too expensive or have drm and they still buy them.
It would change for the worse for us gamers. We would not have any games to play for free after buying the copy but would have to pay subscription for all of them if we want to play ( think onlive - pay for playing )

1 decade ago
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if this happened it would destroy the internet software sales and i should think would lead to the end of PC gaming so imo its a very bad idea

1 decade ago
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Why only PC gaming?
Like you can't sell your PS3 and Xbox games

1 decade ago
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Not for long. There is a rumour that the next xbox will feature a system aimed at preventing owners playing used games. And I would not be one bit surprised if it did.

1 decade ago
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Xbox would not do that, they would go out of business. The majority of gamers buy their games used and that is a statistic known in Gamestop. So unless Microsoft wants no more money, they are leaving that up.

1 decade ago
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Delvelopers get zero % of used games sales, all the profit goes to the store.
Devs will go out of business.

1 decade ago
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Oh, please. Don't bring up that tired old argument.

1 decade ago
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consoles have been, and still are able to trade in and buy used copies. Have for decades. And yet its the largest segment of the gaming industry. That alone invalidates your opinion. Add to that, that most PC games require some form of online account that makes your purchase tied to you and ONLY you, and that most purchases of the PC segment, are digital...
By your logic, console devs would be out of business and PC would be the only market left.

1 decade ago
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ps4 said they were doing that as well and gamestop started crying. i felt bad so i hugged gamestop and gave him orange juice and gamestop felt a little better

1 decade ago
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I physically laughed. None of that LOL crap.

1 decade ago
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Why the hell would it? You could sell PC games prior to the stupid VIP codes and such. Hell you cna still sell any game that doesn't tie to a STeam or Origin account.

Gaming was built on preowned titles for god sake. IT isn't going to ruin it at all.

1 decade ago
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How would it end PC gaming? Before consoles and steam people played on PC and resold their used games all the time.

1 decade ago
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You're just another victim of publisher propaganda. WTH would you repeat their propaganda without even knowing what you're talking about?

1 decade ago
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very interesting, thanks for the link

1 decade ago
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This was exactly what I was looking for, thanks!

1 decade ago
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I like this video. Need that here, and now! I would remove a ton of games off my library, and keep games that I really enjoy, but that's why they have free weekend games try before you buy the full version, but not every single game. Thanks for the link :)

1 decade ago
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Steam should allow games that are more than a year old to be resold. It will gives us more freedom and it won't cannibalize their sales.

1 decade ago
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6 months by game standards is ancient. A simple system that would check the age of the game, and the amount of time its been on the account would be acceptable. Ideally though, a trully free and open system would be good. IE I buy COD200 the day its released, slog through it in 4hrs, I can then resell it back the same day.

And its already mentioned that used sales =! less sales for devs.

1 decade ago
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6 months sounds fair.

1 decade ago
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It would be like you buy a game, finish it and then say : "I don't like it, I wan't my money back!"

Some websites like greenmangaming.com do offer trade-ins(a percentage of the actual buying price) for some games even after you buy and play it.

1 decade ago
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Before all this subscription DRM account bullshit you could always sell your games after you finished them if you wanted. And on console you still can.

1 decade ago
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Yes, but then those were games on physical CDs/DVDs, we are now talking about digitally distributed games.

1 decade ago
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True, but that's still only an excuse by the publishers who use the digital distribution for their own benefits. On these CDs/DVDs is nothing else than what they deliver to you per download now. And it has always only been a licence. That's why EU court has ruled this way, but Valve and Co. don't care. They force you under some subscription so that you can't even access the licences you bought from them if they don't want you to and they can force you to whatever they want.

1 decade ago
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The thing is most stores and companies have a "satisfied or your money back" guarantee, but video game resellers don't and everybody is okay with that. Even buying a movie - and that's only two hours - can be refunded.

While there could be a potential to have some companies go bankrupt, on the other hand it would improve the product we see. If a game lasts 6 hours and you're left thinking "well, that was a waste of time", you're gonna bring it back. However, if the game is like Skyrim and even after a month (well past the refunding date) you still aren't tired of it, you'll keep it.

If you like playing online with other people, you obviously need the game somewhere around you to do that. And even if the game is 8 hours long, if it was extremely good, you'll uninstall it but keep it around in case you ever want to play it again. If you're like me and your hard drive is completely filled with games, you'll also keep them around because you don't have enough space to install them now.

Overall, allowing the resale of used games will force companies to make better games. And even if we put a silly clause like "you can only get half of what you paid", that'll still be a step in the right direction.

Now, one could say that you'd be able to keep your game on your hard-drive and you can give back the CD. That's true, but the same thing happens with movies and nobody is saying anything. I'm sure there's some sort of DRM in movies, but otherwise you can buy the DVD, burn it into your computer (or into another DVD if you have two players) and bring it back to the store. Yet, again, nobody is saying anything about that.

1 decade ago
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The thing is though is that most games on steam require steam, go figure. So if you remove a game from your account, regardless of if you kept a copy or not, you wouldnt be able to play or use the game without getting cracks or what have you. If a person is willing to go that far then they are already willing to torrent the media anyway which is illegal/etc. If steam copy protects the game files, this would dissuade most of the little kiddies. I say copyprotect because we still want to be able to change the files for mods and stuff :P. Green man Gaming has a system in place that allows trade-ins of its digital goods. They seem to make a decent amount of profit, so there is obviously already a system that allows this.

1 decade ago
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Just imagine being able to sell those boring/unwanted indie games from indie bundles. But it will never happen :)

1 decade ago
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Digital must be equal to the physical. Laws, rights, etc. They just want to be off of the problems the other markets have.

You paid your money - you got your copy, as subscription. End of story. They want this to be this way. But is it right?

You can't own the rights on the soft, as long as this soft was developed by a company which own the rights. But we must have rights to do whatever we want with our copy. Why not? As with table in your kitchen, your hat, your car, parrot, cat, last panties :P

1 decade ago
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+1

1 decade ago
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The publisher and/or developer can choose to set whatever stipulations on how they wish to market their product that they want. It is their right to set the terms for the proposed business transaction (in this case the sale of lifetime subscription rights to their digital product). It is your right and mine to either accept those terms or not. If enough of us refuse (and I'm not talking about a handful of whiners on the internet swearing they won't buy the next Half-Life, I mean Call of Duty X selling half as many copies as projected) then they will change (there is no purpose for a business if it is not generating income for the owners and employees).

That said, there is nothing objectively sinister or "wrong" about selling subscriptions rather than a definite right to a copy of a product.

1 decade ago
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Not earlier panties?

1 decade ago
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It's a common saying. Not a british one, though :(

1 decade ago
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when you agree to use the software, you agree to their EULA. they don't want you to re-sell, and you accepted it, end of story.
if you don't agree then you can't play. end of another story.

1 decade ago
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Nobody can force you to not resell your car or your house, no matter what the car's or house's eula says. Why is that different with software?

1 decade ago
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That is an inaccurate comparison.

When you sign the EULA, you are agreeing to be bound by those terms. You are acknowleding that you have paid for a license to play their game, and in recent verbage a lifetime subscription it seems. This is enforced by contract law I believe. If nothing else it is maintained by the societal expectation of individuals honoring their agreements. Being able to expect that others in society will be bound by the agreements that they make is a basic element in maintaining the delicate social order.

If you don't think social order is important, I cannot argue with you. However I suspect that you would start finding it quite unappealing if your boss decided (without penalty) to not honor the contract he has with you, or if your landlord spontaneously decided to kick you out, or any number of lesser inconveniences that would arise from not being able to trust anyone's verbal or written word.

1 decade ago
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Have you ever actually taken time to read an EULA? EULA by the way stands for End User Liscense Agreement, not Agreement of Purchase and Sale. When you 'buy' software you don't own the software, you are just being given liscense to use that software.

1 decade ago
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OP is talking about actual European law. Info here

1 decade ago
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^ This, because people still don't get it.

1 decade ago
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Apparently that's from the European Court of Justice and it's great because it's the highest court in the European Union. I guess this means you can bring the case before them if Steam refuses to transfer your copy to someone else - or refuses to give you the right to do so.

Then again, they probably won't budge. There's just so many things to take into account when trying to sue someone/something in another country that chances are, if you threaten to sue, they won't take you seriously.

This could apply to our european resellers like GamersGate and GreenManGaming though, but seeing most of their games are DRM-free anyway (and on GamersGate you can give the downloader to someone else), there's no need to go through them, just promise you'll stop playing.

1 decade ago
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Good luck with that.

1 decade ago
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1 decade ago
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The thing I don't like about Steam is that when I don't have internet I can't play my games offline, it's always the same problem, I try to play offline and the steam program doesn't allows me. It really annoys me!

1 decade ago
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That's DRM for you.

1 decade ago
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Actually you can play games without internet. Last week I stayed with my grandparents and they don't have internet so I did this and I was able to play all my games.

1 decade ago
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Yes you can,you just log online once and then change to offline mode

1 decade ago
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Deleted

This comment was deleted 4 years ago.

1 decade ago
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This guy will starve then :( He is not that rich to pay for an elite Britain shit of yours

1 decade ago
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For those who always reminds about the EULA. Okay, guys.

Call of Duty: Modern Warfare 3 multiplayer. How can you play a multiplayer in mw3? - you MUST buy a game through steam, retail store, etc. Then you must accept the Steam SSA, then MW3 EULA. Only then you can download the game through the Steam app and start playing. Is there another way? Not like this, though.

If there could be a choice... but there is only.

1 decade ago
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Forget about selling, the only thing I really wish I was able to do was gift the Steam games I don't play anymore to my friends. :(

1 decade ago
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Among physical goods, there is a difference in quality, whether perceived or real, between used goods and new goods. A used game may have scuffs and scratches a new game does not. A used car is always less than the new car, even if the quality is identical.

This quality differential does not exist in the world of digital distribution as there is no difference between a new copy of a game and a used one. The terms new and used cannot even be used in such a way. There is nothing to wear out.

It's a moot point to me because of the abundance of sales. I have no demand to trade or buy used when there are so many sales.

1 decade ago
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Physical DVD-disc (if used carefully) are same as new. I can gift DVD-copy, but can't digital one. Why?
Used games also has some flaw. It's NOT NEW. It's 1-years old damned game, everyone already played it, but me.

1 decade ago
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A used game is not the same as new in 100% of cases because it is not in its original shrink-wrap. For whatever reason, this has value to the consumer. This is, based on experience, worth at least $5 in value.

A new digital game is indistinguishable from a "used" digital game 100% of the time.

1 decade ago
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Hm...
Original shrink-wrap is important only for guys who don't play games, but keep it in closet. For players it's not important.
Old games has small MP community.

1 decade ago
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Unless it doesn't have achievements or other optional stuff.

1 decade ago
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A used car is always less than the new car, even if the quality is identical.
A car is considered used as soon as you drive it off the lot.
If I drive a car out of a dealership, across the street and refill any top up the tank, I'd get considerably less than I paid. What (in)perceptible difference is there?

1 decade ago
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+1

There is no incentive to actually buy from steam, when you can get the EXACT same product from someone else, for probably cheaper.

1 decade ago
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Closed 1 decade ago by Zspirit.