wow they are charging £25 for a breakout clone is this how bad it's got
edit: also in the video says multiplayer for up to 25 players - unless it goes free or bundled/ high sale discount - i doubt their will be 25 people who buy it at such a high price
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yes and this dlc is just 1 background skin - which they have normally for £1.60 ridiculous
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wtf, expensive game, whats going on, I don't care for the DLC because don't have own game, thanks anyway, devloper are insame with price.
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remember it only has online multiplayer if multiple people buy it
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Well, the original Arkanoid in 1986 was $10*, which is ~$27 inflation adjusted.
(*) actually I couldn't find the exact release price, but back then $10 was the bottom/sale price for games, so let's go with that; the biggest titles (e.g. nintendo's) would release at $40-$60.
[edit] Budget release of Arkanoid: Revenge of Doh for Amiga in 1988 was 7.99 GBP, so 24 GBP in today's prices, which is ~$28.
[edit2] Magazine ad for the 1987 Amiga release of Arkanoid lists the price of $29.95 (~$78 today).
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Sure, but you can make your own arkanoid now with a tiny amount of work, back then you couldn't. The games now have much more potential to them when back then that was the new gen and was pushing hardware and software limits. I wouldn't call this release of arkanoid even close to new gen and I doubt a gtx 4090 is gonna be sweating playing arkanoid in 2022. It's a 36 year old game. I'm happy that it's available, but this should be public domain by now just so microids can move to the year 2000 and slowly try and approach year 2022. It's not like microids did anything so 2022 to this game to justify it's price being the same as it was 36 years ago. If I wanted to make one and maybe even better, taito who owns arkanoid who be up my ass. But because microids can just buy a license, and taito screwed them over, doesn't justify it's price. This game today is around $5, not $30, the inflated price is to pay both microids a 3x profit, and to pay taito licensing fees, even though they've done 0 work or anything with this for how many years other than let other companies use it for a price. Thankfully they're just selling the arkanoid brand name and they don't have copyright over the whole brick breaker concept and you will find many brick breaker games on steam for a reasonable price.
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Yeah but the Tetris brand is one of the biggest in gaming, Akanoid is a partially forgotten nostalgic title with dozens of superior clones, also Tetris Effect was a beautiful looking flagship title for Playstation VR when that was starting.
The worst part is that I think that a battle royale Akanoid is a great idea, but it's too expensive for a game hoping to grow a healthy playerbase.
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Not so sure it actually is a great idea to begin with... Arkanoid never was that skill-based compared to something like Tetris. You need a good mix of pre-planning and execution to make Tetris work at a high level. In Arkanoid you need to not let the ball drop out the bottom. Maybe you can get a half decent shot behind the bricks every once in a while but even that is mostly random.
I love block breaker games, but they aren't exactly complex.
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I fail to see why that would be a problem, it's not like you need a game to be purely skill-based in order to have a fun multiplayer experience. I personally enjoy chaotic experiences as long as they only last a few minutes, and I doubt I'm alone in that.
For example, imagine a brick breaker battle royale where the objective isn't really to see who's the most skilled player but rather who can last the longer in an increasingly intense barrage of random BS; plus add a generous amount of sensory overload via loads of visual effects, particles, and an intense techno soundtrack. Basically treat it like a bullet hell but with a ball instead of bullets, and it's versus a couple dozen other people.
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I guess it would work, but I think it would be a very rewarding experience. Without some skill-factor it would just be too random. A BR where everyone simply throws a dice to see who survives wouldn't be all that interesting. Brick breaker games is inherently slower paced and not all that intense. That's what makes them enjoyable. At least for me.
An actual Bullet Hell Battle Royale game though - that sounds incredible!
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Yes tetris too, I think pacman did it too, they keep doing it with sonic games and more. Even older games running straight through dosbox are sometimes priced liked we went to the past. No new original ideas, just reuse the basic formats from like 30 years ago, and they charge as if the times never moved. Capitalism.
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In the glorious Amstrad days, we used to call this game "Arnakoid". Arnaque (sounds "arnak"), in french, means swindle, or scam.
Seeing the price, I think it still deserves his nickname 30+ years later.
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Neither the steam link or the install button on steamdb are working for me.. i have tried for a few days without luck. I get this error on steam link "An error was encountered while processing your request: There was a problem adding this product to your Steam account."
and connection timed out with install button.
Is this working for others?
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StartTime : 27 October 2022 – 16:00:00 UTC
ExpiryTime: 3 November 2022 – 16:00:00 UTC
SteamStore: https://store.steampowered.com/app/1982851/Arkanoid__Eternal_Battle__Space_Scout_Pack
source: https://steamdb.info/sub/788288
ASF command: !addlicense ASF 788288
This content requires the base game Arkanoid - Eternal Battle on Steam in order to play.
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