Almost every single giveaway i have started has been won by some loser that has well over a 1000 games in his inventory while having not even played 80% or more of those games. It's starting to get really get old. So my suggestion would be, instead of being able to set a user level for giveaways, i thought it would be a good thing to add a limit to how many games someone can have in their steam inventory in order to enter the giveaway.

A lot of the games i've given away have not even been played, so i would enjoy it more to make giveaways for people that actually want to play the damn game.

Edit: I checked their profiles 8 out of 27 people actually played the game they were given.

3 years ago*

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You can already do that using SGTools, but it will only work for invite-only giveaways. You can filter users that have too many games games, or not enough CV, a bad CV ratio, etc.

You can also join groups that require the winner to play the game, like Playing Appreciated and Playing Matters, and make giveaways there.

3 years ago*
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I do believe there are groups such as "Playing Appreciated" etc specifically for people who want their winners to actively enjoy the game, as Filipi mentioned up there. I don't see what's being wrong about owning over 1000 games and not having played 80%. That still means 200 games got played, right?

I mean yes I'm game collector trash myself, and if I see a GA specifically mentioning that they'd rather their winner actively play I sometimes rescind my entry. As for why I am not playing every game I own (yet), that's mostly due to hardware and time restraints these days. Ideally I'd want to play, and review, every single game in my catalogue. That isn't feasible atm. And yet I still get sucked into steam sales and what have you, buying games that hopefully one day I'll play. One day, my backlog shall shrink, or so I keep telling myself. Alas!

Of course I also hope that people who win my GAs enjoy their games but I understand all too well when it ends up collecting virtual dust. Life happens.

3 years ago
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2 suggestions:
pick people and add them to your whitelist for games you want to get played.
drop games you don't care about in public giveaways.

sg is a haven for idlers and collectors, don't invest too much time into this or you will get a headache. 🤷

3 years ago
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People who have less than 1000 games might be more selective with what they join GAs for.
People who have more than 1000 games will join your GAs.
People who have much more than more than 1000 games will already have the games, and be unable to join.

As the first reply told you already, if you want more control, use SG Tools etc.
(The next person will then make a thread titled Giveaway Control Freaks.)

3 years ago
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Why don't you use some group like PA or similar, that enforces people to play their wins?

3 years ago
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Looks like most of your giveaways have been low level public ones. I took a good 3-4 year hiatus from Steam/Steamgifts/etc to take care of life stuff so almost all of my giveaways were before changes to Steam like default profile privacy and per-game confidence metrics. I used sgtool's rule checkers back then and of 700 giveaways, 19 got rerolled of 21 reroll requests (roughly 3% rule breakers). Which is to say not only were people not playing their wins, in special cases they weren't even activating them, were regifting them, or in one case the user was taking their wins over to trading sites to try to sell them.

People come to expect things of public giveaways and start groups if they want special requirements or better outcomes. I think the most game-specific one I've seen are groups for wish listed games, where you can only win wishlisted games that have been on your wishlist for at least a month and you can't have over a number of items on your wishlist. Though in reality that requires the sun and moon to align for the wishlisted game being available and someone noticing that has it wishlisted. The playing appreciated group mentioned multiple times seems like a good middle ground.

For my part, I've fired up a higher percentage of games I've won on SG than I've bought with my own money, and I've made a conscious effort to give more than I taken.

A lot of the games i've given away have not even been played
Edit: I checked their profiles 8 out of 27 people actually played the game they were given.

Did you check your own profile? ;)

View attached image.
3 years ago
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A lot of the games i've given away have not even been played, so i would enjoy it more to make giveaways for people that actually want to play the damn game.

You haven't played your own two wins. You could start by being an example of what you'd like to see in others.

3 years ago
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3 years ago
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his two wins? if you go through Danta's inventory he has 0 hours at about 40% of his games and another 15-20% is under 2 hours ... it is just so easy to have a pile of games with a small sign "I will get to those later"

3 years ago
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👌🤣😂

3 years ago
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I think I can serve as a great example of what the thread author is talking about.
I have an excellent collection of games (well, at least I think so), but I very rarely play something - the last few years I have very little free time, which is very difficult to spend on entertainment (especially, a significant part of the time is spent for literature). I really want to play all the games I've won, and even try to do it as best I can, but it's really hard.
So, I think there is no need to judge such people - they can play the game they won when it suits them - it may be in a year, in two, in ten years.

3 years ago
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Yeah, that's the thing. Some people give too much importance to see their gifts used right away. You know, it's the same with people that gift you books, or movies, or music, or even socks. 'Did you play it?' 'Did you read it already?', 'Did you watch it?', 'Have you listening to it already?', 'Are you wearing them now?'
Gee... Relax. I have tons of games, books, movies, music, and socks... I'll get to your gift one of these days. And I'll remember you gave it to me.
Some act like disappointed parents when they see that their child didn't spend the day playing with the new toy. Probably a bike ride was more appealing that day.

3 years ago
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it may be in a year, in two, in ten years.

I thought I should try the single player campaign of Call of Duty. Got the game. Made a mental note, put it on my backlog. Now it's 17 years later and I'm anything but closer to trying it.
(What I'm trying to say: by then, people will have another ten years of other games also asking for attention)

3 years ago
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Ah, I would be that. I have a little under 8.5 times as many games in my 'inventory' as you mention. A lot of them from the time when I bought every bundle that came out. Now I'm very happy to finish games, but I might still choose to not waste my time on some trash that was made for a quick buck. It's fine that you wish for your games to be played and there's groups for that. Might be a good idea to use them to give away your game.

As you can also see I gave away way more games than I have won. I agree that I should cherish the games I have won more, but the harsh fact is that a) I don't have unlimited time to play games and b) I really would rather play games I feel like playing than what I see as an 'obligation' to someone who makes a giveaway on SG. I never checked if my winners play their games, so that's my 'excuse'.

3 years ago*
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I am with you man - I also bought every bundle that had a single game that interested me and I rarely got even to that. After some time came obligations and the games kept cumulating.

3 years ago
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3 years ago
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I honestly don't know what a number of games in my inventory has to do with what I play from steamgifts and I really don't appreciate being called a loser for that... majority of my games is from bundles because it is still worth for me to buy a bundle of 15 games if I want to play 3 of them and then I have around 700 games from mass giveaways (and a lot of them are asset flips, for example games from digital homicide, from russian giveaways etc. etc.)

Also I don't think it is even close to steamgifts specific - I have bought a lot of games that were discounted a lot and then never had time to get to them, posponed them before I finish previous games etc. etc.

3 years ago
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Whoa! Over 30% of your giveaways actually got played? That's probably way above average here at SG. Grats!

3 years ago
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loser is a strong word for wrong reasons, good luck with name calling in this community

3 years ago
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If you were giving them away, you weren't going to play them, either, so I don't see what grounds the complaint has. Plus, once you give it away to someone, it's theirs to do with whatever they want.

3 years ago
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Two things:

1

2

3 years ago
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There is a group called "playing appreciated". People in that group play there games, I heard. It is a rule anyway. Maybe try it with those.

I can't understand, why you calling winners of your GAs losers? Your post suggests that you're losing something during that process...

3 years ago
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To add to what everyone else has said (because I agree with it being fine for people to wait, unless they're part of a group like Playing Appreciated and had promised to play their wins), it's also worth noting that some games just aren't good. I've given away some games that I know are garbage, and those tend to be won by people who collect games. They don't care if the games suck, they want the +1, and that's better than the keys sitting around unused. Since I want some of the games I give away to be eventually played (key word: eventually) I usually whitelist those giveaways.

3 years ago
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Welcome to steamgifts, people like to repeat gifting games there is charity, but I do not see it as that exactly due to that - people do not games they won. Sad, unfortunately even groups with playing rules are infected by people who just collect games for +1 or idling and fake playing.
I always check my winners after month to whitelist them if they played game... and well, I whitelisted 2 persons so far for playing wins.

3 years ago
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