Hi SG,

I'd like to get some community feedback on the point system. I attached a graph illustrating the number of points users have received monthly, since the site started. As expected, it looks very similar to the graph of giveaways per month, since points are currently distributed based on the number of giveaways being created on the site.

I think the downside of the current system is that we have a very high number of giveaways being created in recent years (this month is the highest on record, with over 4,500 daily giveaways), and this causes some adverse affects towards user experience on the site. In 2013 and 2014, users received an average of 7,500 points per month. This month users will receive over 45,000 points. That means users need to now enter 6x as many giveaways, and visit the site 6x as often just to use all of their points.

I see this as an issue, because users should not need to invest this much time into entering giveaways. People should also not need to wake up in the middle of the night to avoid hitting the point cap. It encourages people to look into scripts for entering giveaways, it takes some fun out of the site, and it turns entering giveaways into a part-time job (we have over one million giveaway entries daily). I'm proposing that we set points at a fixed rate of 14,400 per month, which means 480P per day, or 5P distributed every 15 minutes. With the average giveaway being 10P, that means users would still be able to enter roughly 48 giveaways per day. They would also reach the 300P cap after a reasonable 15 hours, so they do not need to consistently check back to avoid idling at 300P.

This would not impact how often a user wins (gifts are not disappearing). Users would have less points and enter less giveaways, but those giveaways would have higher odds of winning. In short, users would win the same number of games, but need to invest less time into joining giveaways. Fixed points would also come with a couple of other advantages. In the past, points would increase out of control when there was a bundle for a high point game, such as Clickteam Fusion (100P). Instead, points would now remain consistent and predictable for users. The change would also encourage users to focus their points on games they would like to play, which hopefully means users are more happy with the gifts they win in the community.

Please share your thoughts. Thanks.

View attached image.
6 years ago

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That would be move in good direction. I'd go a bit further with the idea and got rid of points tied to retail prices. System would be as follows:

  • Entry cost would be 1P for freebies, 2P for bundled games and 5P for non-bundled - to reflect desirability (or rarity) of a game. Bundle list update imo is not problematic. Everyone sees the cost and decides for himself whether it's worth entering or not. Also fixed entry cost doesnt' limit one to only 3 entries/day for 100P items (whether legit or Deponia-bugged)
  • Points would be generated at the rate 1P/15min. Thats 96/day meaning no less than 20 entries/day, likely averaging higher.
  • Point cap should be removed to allow "official banking" of points for a time when wanted games will flood the site (HB monthly, sales, SimGives, etc) instead of using month-long giveaways (and most likely scripts to do that).
  • To keep users coming back regularly, points should stop regenerating after 28 hours since last activity. It's set that long, to allow human regular users to spend the same amount of points as always-online bots

Numbers are taken out of thin air, and should be tweaked to find middle ground between average number of GAs entries needed for a first win (too high, and new users would be leaving) and how many GAs one can enter daily (which too can't be too low so that there are entries not only for newest AAA titles)

6 years ago
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That's nice, albeit totally crazy as new and not connected to current system idea.

It'd surely cut down ability to enter into everything when site suffers from another super cheap flood of trash. And we wouldn't have a problem when noone enters Deadelic GAs as they always hit 100p mark, and are "point wasters". Or that focus on entering into "cheapest games with cards" to maximize chance to win and farm them (difference between entering in 240 GAs where cards are worth 0,03 cents for 2p game, and 48 GAs when cards are as well worth 0,03 cents for 10p game) ;P

Only problem is that 28-h lock would encourage ppl to use auto-joining scrips to bank points infinitely and then spending them at once.

6 years ago
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What can I say, I'm a rebel

Not at all. Bots try to maximize number of wins. Spending points once a week is counter productive, as average length of public GA is 30 hours.
What it does encourage is being more choosy. There is no more reason to enter random junk just so that P don't go to waste.

6 years ago
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I think he meant that there will be scripts made to keep the user alive and just farm points

6 years ago
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I like the idea, but as others already suggested as well, I fear (well, fear may be the wrong word) it could generate a new kind of "point banking" bots, using giveaways to store points for later.

I can see a couple of possible solutions for it though:

  • Don't return points, except if it's cancelled within 15 minutes (for the misclicks). This rule could be combined with any of the following.
  • Only a fixed amount of cancelled giveaways each day will return points
  • Each day, a maximum of 50 points will be returned.
  • Each day, each cancelled giveaway will return less points: the first cancelled one gets refunded 100%, the second cancelled one 50%, the third one 25% and so on. This counter is reset every day.

Maybe a minimum of points should always be returned, so someone who wants to cancel doesn't change his mind because points aren't returned.

6 years ago
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I think a lot of people bank points now because we are given too many points. Reducing the number of points we are given will give us less to spend and give us less reason to bank them.

I don't mind if people bank points because that means they are only entering for giveaways they actually want to play. We are all given the same number of points, why should the person who actually only enters for games they want and can't find enough games to enter be punished by having their points taken away. If people know they are going to lose their points, they may be more likely to just spend them all because they know they will lose them if they don't.

Banking points is no different than saving your money and buying something nice that you really want instead of the average person who spends every paycheck they get right away on impulsive junk.

I think SG should reduce the number of points given and increase the maximum number of points you can store on your account.

Edit: I agree with you that the new system will encourage banking of points more than it does now and I don't like that, but instead of stopping people from banking points, I think we should use a system that doesn't encourage banking as much.

6 years ago*
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I would suggest a similar system to how additional Steam levels get you a higher chance of receiving booster packs. Meritocracy and stuff!!1

i.e.:
level 0: base point generation as detailed above (100%)
level 1: 110%
level 2: 120%
...
level 10: 200%


Perhaps it would also be nice to clamp the entry costs a little bit, more like a logarithm function. The difference between a 1P and a 60P entry is way too big.

6 years ago*
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I have no problem visiting the site multiple times a day as I only enter giveaways for WL games or ones that I really want to play. There are some days I use all my points and others where I don't because there is nothing I want to enter. I have no problem with this.

I only use the site when I am at home awake. I don't check it while at work, I don't wake up in the middle of the night or day to check it. I mainly check SG when I wake up, before I go to bed, and a couple of times in between. Its great to win free games once in awhile, but I am not one who feels I have to use my points on a daily basis.

The only problem I have is the 300 point cap. There are certain games on my WL that are in the 30 to 60 point range and if they finally hit a bundle of some sort, then there are a ton of giveaways for it. Of course with it being a WL game I want to enter them all to increase my chance of possibly winning the game, but because of the cap and how the points regenerate on accounts there are some weeks or days that I am visiting even more so I can try and enter those giveaways. Maybe I am naive or just really didn't care to look into it, but I never even knew an autojoin script existed until these threads were made or until people started posting about it in their giveaways.

6 years ago
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English is not my native language, so - sorry 4 stupid mistakes. And I'm slowpoke, I know. Now my 5 cents:
Yes, using scripts to autojoin giveaways in background (while offline) - is bad (I use chrome extention AutoJoin only for "Join/Leave" button and "approximate odds of winning" statistic, other options - off). I agree that admins should punish users with background autojoin offline scripts (my purpose: 1st- week ban, 2nd- month ban, 3rd- half year ban, 4th- permaban, if person don't understand after 3rd time - it's clinic).
But my opinion about new "lower points distribution" - that's worst decision you can ever make.
I think you've got a wrong motives to change the rules by lowering points distribution. Somehow you all overreacted too much and it's a premature decision.
I'll try to explain my point of view. Maybe I will be too roughf, sorry a priori XD
1st of all - what for this site was made to? To share and win games 4FREE.
Share - gain exp, participate - spend points. It's not a real money and you can't just buy exp or points tho. You can't pay money to admins and instantly gain max SG lvl, I don't see such feature. But there's "nothing free". To get something you have to pay with something, in this case - with your time!
In 2013-14 users received 7500 points per month --- 247 points per day. To spent all points you could visit site once a day!
This month users receive over 45000 points --- 1500 per day with same old 300 points cap. To spent all points you have to visit site minimum 5 times a day (enemys levelup while you sleep, tho).
In "points per month" (PPM FFS) graph we can see first 4 years was not very productive. Only since 2015 till now this site becomes popular. More generous users -> more giveaways -> more points.
In the same graph we can see that 3 month ago "PPM" was more than 2.5x lower than now! Almost like 2 years ago. Сlearly this is because of huge bundles sale. Users wanna boost there SG levels and giveaway games they wont play in. And, as we know, it's a limited time offer! Bundles sales will ends, PPM curve will go down, it happens every few month! Average PPM since 2016 is barely over 25000! ~ 833 per day and it's 2-3 site visits per day. Not a "part-time job" as you mentioned. You don,t need to "wake up in the middle of the night to avoid hitting the point cap"! If you do that - you should go to the psychiatrist right now, you'r not normal! It's not SG fault, SG shouldn't change rules because of couple complaining whacko's! Before bed I check SG, then in the morning after I came to work I check SG - there's 200-250 points, 2-3 times per MONTH there will be 300! 4real! (you still playing with your phone before sleep, spend 2 mins to check SG, is it so hard to do?)
And you offer to lower PPM almost twice?! Why?!
Cos few users complaining they can't find 10 mins per day to visit SG? They can find time to "like" cats photos on facebook, or that booty chick on instagram, for sure. There is internet browser in there iPhones! Why they can't spent 3 mins in the morning while waiting your unicorn frappuccino in starbucks to enter 10-15 giveaways? I can. While waiting your order in burgerking? While brushing your teeth? Is't not too much big of a sacrifice for chance to win a GTA5! Don't you think?
At start I told - you win FREE games and pay with your time. Spending time in instagram spying on your ex' won't give you a DOOM III Steam key lol!
I can't find 3 extra mins while refuel a car? That's an excuse. Don't believe you. I can check site with 7 month baby on hands. I can't cos I work all day? You got cash - buy games! )) And if you work all day - you don't have time to play games ;Р
We've got portable computers in our pockets, we stick with them all our day and still can't find 5-10 mins per day to enter SG? Bulls**t! I don't buy it! It means you don't wanna waste your time fore just a "chance" this much. And if it's "waste your time" why everyone should listen your complains?
Well, maybe I'm overreacted now, sry 4 that, biy it's true! ;Р Bunch of people hipped, and you in panick looking fore the answeres, thats why I told before - it's a premature decision.
If admins sooooo worried about this kind of users - increase points cap! To 480P! Why so? "14,400 per month, which means 480 per day" - your offer by "lower point distribution". I think that's fair. If admins think that 480 per day is enough for each user - make 480 points cap. And "users need to now enter 6x as many giveaways" means there is 6x giveaways more than was before. I think 1.6x increase points cap is fair enough. More fair than reducing points distributed twice or even more. And there will be less sleepy crazy users "to avoid hitting the point cap".
I hope admins will read this comment and won't get me wrong. Insulting people wasn't my goal. No offends. If you read till end - thank you 4 your time!

6 years ago
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Hi NikolayOss, thanks for the reply. What would be the benefit of users receiving a higher number of points and investing more time into joining giveaways?

6 years ago
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Hello and thank you for the reply. I'll try my best to answer.
For me - this site is almost perfect. I don't think you should radically change anything. But I found in my opinion a painless solution (in the end of the comment).
In previous comments was purposed: increase GA time, decrease points cost to enter GA, change points distribution by level, turn off opportunity leaving GA or less points returned when leaving GA and etc - this is what I call a "crutch". It won't solve "problem" (I don't think it is) of huge amount of PPM. I'll repeat - all this updates are unnecessary and in my opinion can do only harm to site and all our community. If I were in admins place - I wouldn't change a single bit of code. But I'm not ))
However, admins seems think that today’s points distribution system needs to be changed.
My "480 points cap increase" purpose was dictated by your conclusion that 480PPD enough to every user. (Don't be InieGaa! 10P per hour with 240PPD and "not guaranteed" AAA games with 190P+ per GA). Cos next step will sale "SG gold" for real money and we end up with non-alcoholic beer and silicone women T_T
If you suggest 480PPD fair for all, then I can make a conclusion that 480P cap will be efficient for all, more efficient. Whiners will have:
-more points each visit
-less frequent site visits
-better sleep and mental health (cos we care!)
-less butthurt and complains
In my opinion 480 cap is little high, 450 max is much fairer, but value in 480PPD was yours in the first place ))) Cap increase is pretty logic move cos GA amount is grew more than 6x since 2013.
One more thing(c)
Users will "investing more time into joining giveaways". It's inevitable.
When (plz God don't let them do this) you'll install new "lower points distribution" feature PLUS ban users with offline background autojoin scripts --->> people have to visit SG site to join GA. Means almost all script users will be forced to investing FAR more time. Their lazy beef will have to navigate SG. Everyone else will be forced to more carefully pick GA to enter and etc etc.
Which lead to "more time" and traffic. Not less for sure.
And one more thing(c)
This leads us to the MAIN «problem» with extremely simple solution. PPM so high cos of huge amount of GA from bundles ("mahjong" for everyone!). Do the same thing what you did with exp gain (for games from bundles). Game was bundled? Decrease points distribution for creating GS by 50-65% - problem solved! Beer for everyone.
There will be lots of bundles in the future, but with this - PPM graph will be much stable and straighter. At least without 50000+PPM "Everest". Just lower points distribution per created GA ONLY for "bundle games" list. Decrease by 65% I think is fair - there is a LOT of GA with games which was bundled once (year/two/five ago). Right now there are too many "old bundle games" list games in GAs, and more than 65% could significantly change this site in my opinion.
We will feel the bundles releases, but not with 2000PPD.
Thank you for your answer! Greatly appreciate your consideration! I hope you will find my thoughts useful.
PS: and again sorry 4 stupid mistakes.

6 years ago
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Lots of people can't, that's why so many use autojoin.
Other thing what lowering points would bring is that people need to start thinking how to spend points.
Now days people just don't appreciate wins. They don't read description that giveaway maker has written, the winner doesn't leave any message nor thanks and probably never even launch the game (unless they need to idle cards from it).

6 years ago
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"Lots of people can't, that's why so many use autojoin" and I totally disagree.
1st of all - why "Lots of people can't"? I don't get it. It’s max 10 mins per day! 3 mins in the morning in the bus/subway, while in line waiting coffee/donuts, in traffic jam... etc... 2nd - In my opinion main reason why people using offline autojoin - laziness! Install extension once, customize settings once and you don't have to do anything else to win games you want. People just try to automate process, do nothing but have profit. Lazy. Simple.
"Now days people just don't appreciate wins" - rly? This information from... where? Who told you so? There was some research about that? Doubt it.
"They don't read description that giveaway maker has written" - is there some kind of REALLY useful information in GA descriptions worth to read? Most often there is just a game description/annotation, or most likely - nothing. Most useful I found was - "don't thank me unless you're a winner", which leads to next quote.
"The winner doesn't leave any message nor thanks" - you absolutely sure about it? Statistic plz. Btw - some SG users thank creators directly in Steam.
"Probably never even launch the game" - no proof, conjecture, speculation.
Thank you for your answer! Hope I didn't offend you somehow. Greatly appreciate!

6 years ago
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""Lots of people can't, that's why so many use autojoin" and I totally disagree.
1st of all - why "Lots of people can't"? I don't get it. It’s max 10 mins per day! 3 mins in the morning in the bus/subway, while in line waiting coffee/donuts, in traffic jam... etc... 2nd - In my opinion main reason why people using offline autojoin - laziness! Install extension once, customize settings once and you don't have to do anything else to win games you want. People just try to automate process, do nothing but have profit. Lazy. Simple."

That is the excuse they use, they can't use all the points all the time so they have to have something to "help" them.

""Now days people just don't appreciate wins" - rly? This information from... where? Who told you so? There was some research about that? Doubt it."
I draw conclusion of how much people play their winnings. You can search forums if you want to find research about it, there is some topics. You clearly haven't played much of your winnings, so you might appreciate them, but not in my eyes.

""The winner doesn't leave any message nor thanks" - you absolutely sure about it? Statistic plz. Btw - some SG users thank creators directly in Steam."
Yes, I am very sure about that, only have to check my own public giveaways and on those very few did I received thanks.

""Probably never even launch the game" - no proof, conjecture, speculation."
Let's see your stats. You have 92 wins with achievement and only have gained one or more in one of them, so that clearly tells me that you haven't actually played them. Others might think otherwise, but that is the conclusion I'm drawing from that.

6 years ago
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Here is my issue, not everyone visits every hr or so just to use all their points. The person that is only around for an hr or two a day now has less to spend. Also one of the benefits when a bundle comes out or something, is while there is more to enter, there are also more points available because there are so many new GA's being made. Having a purely fixed system means you can't enter nearly as many GA's. Rather than a fixed point system I'd rather either just a simple reduction in how many points we get per GA created, or at the very least, a larger reserve of points to have stockpiled.

That actually gives me an idea atm, why not increase available points by level (total you can have at once, not points per GA)? There's another incentive to raise your level, GA's with higher odds, AND more points to enter more GA's.

6 years ago
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The person that is only around for an hr or two a day now has less to spend.

Actually, since with the new system it takes about 15 hours to get back to 300P, someone who visits only once a day will see no difference.

6 years ago
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Not true, cause if I'm around for an hr or so when a bundle comes out, I can spend all my points, and before the end of the hour, have a bunch more points from all the new GA's. During some bundle releases I've gone from full pts, to 0, back to full, in probably 2hrs give or take. These are the times when having a slow fixed regen of points will suck.

I'm not saying we always need all these points, I mean I'm lucky if once a month I find enough GA's go make me use all my points at the time on since I generally only refresh my wishlist. So on average this change wouldn't even affect me, but as someone who only checks 2-3 times a day, there are times where it'll really sting too.

6 years ago
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I'm starting to think if it wouldn't be better to also increase the minimum giveaway time.
To a day or so, less reason to constantly check the site that way.

6 years ago
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6 years ago
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I do not this idea, because as I understood it, we will get less points per day etc. As a user who clicks on "Wishlist" and enters just the games on my wishlist (and not all of them) I am happy with the current system. Although sometimes I don't manage to enter all GAs that I want, I consider where to spend the points and although sometimes I reach the 300p cap, but there are more GAs that are created I cannot enter those GAs. I think that just by increasing the cap (to let's say 360) it will be a far better idea. I have spent more time on the site than before, but that isn't the only site I check every few hours and I've got used to it and ENJOY it!

TL:DR > I don't like this and prefer the cap to be increased, IF there is gonna be a change to the point distribution.

6 years ago
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If you truly want to help us (users) for not making this site a part-time job, why not make subscription (donors of SG) to make them automatically add all games on wishlist. That way we can have big wishlists & get automatic adding of the game -> which will also get us games from our wishlists. I'd gladly donate $1-5 / monthly for that option.

& you, can also get a donors for the site maintenance. ;)

6 years ago
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It's been mentioned before that they don't want donators to have any extra privileges over regular users. The only extras we get are 100% cosmetic.

6 years ago
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Well, how do you suggest you deal with so many Giveaways then? :/

It's easy to be negative...give some suggestions... ;)

6 years ago
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Well, how do you suggest you deal with so many Giveaways then?

  1. Join giveaways for games you're actually interested in.
  2. When you run out of points, stop.
  3. Come back at a later time to join more.
6 years ago
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Too much games on the list, even with 1.000+ erased from my view! ;)

& yes, those 3 points are the "part-time job" we're talking about. As points keep filling more quickly...

6 years ago
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If you're so busy in your life that you can't find the time to enter GAs, I assume you won't have time to play your wins either anyway...

6 years ago
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Well yes, I do work for a very prestigious company in EU & World. ;)

But I do have nephews, so they can play them! :D

6 years ago
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I've read enough account-sharing horror stories to say I'd recommend you'd make them have their own personal accounts... 👀

6 years ago
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Looks like that's happening, last played game was on august 22. But anyways, yes - family sharing is an option for a reason :)

6 years ago
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6 years ago
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Family account sharing is an option, not account sharing! ;)

6 years ago
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And with the proposed fixed rate, you only need to visit twice a day if you're so concerned about not "wasting" points.

6 years ago
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if they add that feature, i also want an autoblacklist for donor-autojoiners.

6 years ago
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Well I don't use scripts, but would very much like to have things automated...if I pay for something, so that I don't have be on this page all the time...from work, from home, etc. ;)

6 years ago
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*plays Shooting Stars music*

6 years ago
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If you read, you have to read right...actually, haven't played STEAM for some time, as I'm playing Andromeda right now! :D ;)

6 years ago
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I'm not exactly sure what are you referring to, my comments was referring to Mully wanting auto-blacklist for donors (who has stars) so it's like shooting down stars :D
I hope you enjoy your game :)

6 years ago
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Well, you got him wrong...he wants a blacklist for "donors with auto-joiners option"!
But if I do put some money in this very nice establishment, then I'd like some extra features. Like to get all my games on wishing list, so that's why I suggested "auto-join for donor's wishlist".
Still something to think about & to have extra feature for people who are putting money in for the servers! ;)

6 years ago
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That won't happen though, cg made clear from the start that there will not be any changes in how the site works for donors, only cosmetic changes. That really wouldn't be anything else than a freemium model for the site, based on patreon.
And I know what Mully wrote, she was pretty clear about it :)

6 years ago
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Too bad...'cause using scripts is a "cheating", but you can't say: look, you're taking some service from us...this way it's only cheating on site's rules, not only breaking of business model.
I'd like to put money, but only in that in which I can have extra competition from. As you can see, I'm trying to give as much as I receive...have a plenty more games to give, just don't have empty slots...will get to give more in time! But money can go more into getting bundles to give more games, until someone gets a business model in to replace donors into some "member + status". ;)

6 years ago
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The site has always been about keeping things fair and equal for everyone. We donators should not get any advantage over regular users.

6 years ago
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I like the current system.

6 years ago
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I believe the current system works well.

6 years ago
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Now that there's a flood of 70p RPG maker giveaways I'm soooo ready to have my points reduced.

6 years ago
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There is a flood of point now, and this is soooooooooooooo good!

6 years ago
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Autojoin scripts should be banned and maybe points limit should be raised to ~500p. Current system also have advantages.

6 years ago
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From my point of view current system not really works as it should, in my case there are some days that I enter at the morning and I see I have cap - OK, time for some luck. Sometimes during the day I have some time, I am entering to check if there are some cool discussions or maybe I won something and what I see - I hit cap again. From my point of view I don't like it cause it is like chance I don't get to win something (it is nice feeling winning something ;) ). If I have time I enter. Last few weeks when I woke up in middle of night I checked giveaways and entered cause of frustration of wasted points due to cap.
I'm very happy for idea to get cap for 480p or maybe even roud 512p - I would have one more thing of my head during day.
About refunding points from leaved giveaways I think you should be able to leave like 10% giveaways you entered (still active), rest could reduced by 20% or even 50%. Reset at some specific time everyday.
Today I entered giveaways after I get back from job about 5 hours ago but few minutes ago I have reached cap again so on average you need to visit page now every 4 hours to enter to have like ~90% chance that you are not hitting cap and wasting points.

Another idea is to have some "bank" - as it fills it give out points up to some limit per 15min. If there is not enough it is giving less or nothing but never more than that limit, we can say it is some kind of bottleneck ;) - that way we could have more "stable" points.

6 years ago
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Thing is, if you some here 4 times per day: morning, pause of work, after work & before sleep; then you at least cover 12h in a day. For those 12h you spend 300P during the night, 300P before pause on work, 300P after work & 300P before going to bed. In total 1.200P in a span of a 12h. Of course you can do more, but only if you have someone doing the "night shift". :D

Question is: are you willing to go down from 1.200P per day to max 480P per day? ;)

6 years ago
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Why should I go to 480P per day it would be in my case 3480P, when now I am about 3300P - we are talking in this only about increasing cap. If you have time to enter every 3h cause you sleep only less than that good for you ;) - in work I need to be focused, after I like this community and giving away and winning however having it more consistent can allow us have more times for other things like playing games we won :D

6 years ago
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I think we should use both methods. 5p/20mins and bonus point base on GAs number (very low rate)

6 years ago
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Well, 300P is enough on Level 0, when you start. But after clearing those games you don't want, then you have 5-10 pages of games you might join in giveaway.

But, after you Level up, then you can open some more games. Frequently when you level up, there's problem that you can't get in all giveaway you want, as 300P has been distributed. So why not make an increase when you level up? From Level 0 you start on 300P, but on Level 10 you get to increase to 480P - just an example, numbers would have to different for sure. That way you're going to motivate people to giveaway, not only receive games here!

How else you motivate people to give more? Only with few more giveaways on higher Levels, but you still got 300P cap. :/

6 years ago
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This comment was deleted 5 years ago.

6 years ago
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I do know what you mean. I'm a donor of blood, bone-marrow & organs. Try to help as much as I can in society we live in (through non-profit organization or through WCG, etc.).

But, some people need a little encouragement! ;)

6 years ago
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well there are much more giveaways than before too... so it would make more sense to increase the points cap than to limit it even more

6 years ago
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I'm hesitant to name majority of this stuff games. Thousands of those are asset flips that were released to earn money via trading cards. Steam started to so something to fight this (like recently when 170 junk items were removed from shop), but it's super rare. And Valve don't do anything with "devs" that sell only few asset flips that show close to none quality. Now multiply this by thousands "one-man devs" and you see why so many games are added on Steam every day.

Only way to sell those junk games is by making super cheap bundles with them (1$ for 30games! type of deal). And as they yeld big amount of CV people make tons GAs with them. But I'm sure that noone really plays in them, they just add them to account to farm cards. There are tons of good-quality games to play, and way too little time in life to waste it on this junk.

So no, you won't loose anything by not entering in this crap. You will have points to enter in nice AAA / AA / indie games. Only ability to enter for +1 / cards will be limited.

6 years ago
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AaaaaAAaaaAAAaaAAAAaAAAAA games or nothing!

6 years ago
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AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome!!

Also Aa aa aA Aa aa AA Aa aA AA Aa AA AA - only two recessive homozygotes :C

6 years ago
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I think that there will soon be a new system

6 years ago
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I say you should reduce the number of points generated, but not put a fixed generation rate. As other stated, when valuable bundles (I mean with good games in it) come out, there are already too few points for too many GAs, fixing the regeneration rate will only make the situation worse.

So my vote goes to: lower the rate and increase the cap.

6 years ago
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Dont touch what isnt broken.

6 years ago
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I don't know how I feel about this... but let's give it few weeks and see how it goes.

6 years ago
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On a somewhat-related note, now that the site has more than a million users would it be possible to increase the cap on blacklists? Iirc it only allows up to 1000 people, which is now less than 1 in a 1000 members. Maybe an increase to 10,000 would work well? (So we could blacklist ~1% of members, tbf there are way more assholes and leechers than that, but still.)

6 years ago
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sadly those user numbers are not really truthful :) - as someone told me recently, there are alot of what are termed triple bagel 000 users sitting on the books - they have 0 in comments, giveaways, wins - and CG recently posted that the site has not been purged of such dead wood in his memory - so the true numbers are never known
Still, I guess you're not talking about the users who don't say/do anything to annoy you :-P - so perhaps look at your current list and remove users who are permabanned, there is usually a few, or users who have not been to the site in a year say - that tends to allow a few more (or not BL, but that is, I admit, at the extreme end :P)

6 years ago
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if there are
•the same number of users &
•the same number of giveaways

on the site before & after the Change that means:
•the number of winners on the site in a given timeframe is the same.

if a single Person only is able to enter less giveaways than before he/she has to choose more carefully that means:
•the Chance, that the winner will actually enjoy their won game maybe is a Little bit higher.

so.... the new System should be a bit better, shouldn´t it?

the ony difference: before the update, more active users (or bots) would be able to enter moregiveaways than less active People (that would constantly hit the Point Limit)

6 years ago
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so.... the new System should be a bit better, shouldn´t it?

Yes, I believe it will be, and for all the reasons you've given.

6 years ago
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Is cap still 500? I can see just 400

6 years ago
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i wonder that too, got 400 twice in a row, in 2 days. either im just lucky to hit these numbers or it went from 500 to 400

6 years ago
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There was a newer thread, the points system was changed again shortly after this thread was made.
https://www.steamgifts.com/discussion/rgtRD/updated-changes-to-point-system

6 years ago
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same

6 years ago
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There was a newer thread, the points system was changed again shortly after this thread was made.
https://www.steamgifts.com/discussion/rgtRD/updated-changes-to-point-system

6 years ago
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Closed 6 years ago by cg.