I don't recall seeing this thread around here and I think it's a pretty cool one. You can either recommend someone a game or advise someone not to waste one's time on it. I'll start.

Mark Of The Ninja - A very good stealth-action game. It's like Splinter Cell but in 2D. Although I admit there were times when I was a little bit bored. Overall it's a very good game. Solid 8/10.

Edit:

Here's a collage of all games I've beaten over the years on PC:

Part 1
Part 2
Part 3
Part 4

Here's a collage of games in which I've got all achievements (100%):

Part 1

My AStats 100% achievements profile

1 decade ago*

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The witcher. I bought it around three years ago, i started it once but did not get into it. I started it again a couple of weeks ago and finished it. It was a pretty great RPG, with a very good story. And the best part is that it is considered the worst of the trilogy, so i have the 2 others to look forward to (i already have the second one, it was given for free in GOG during one sale).

7 years ago
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7 years ago
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Assassins creed chronicles: China
Its a spin-off of another spin-off, there's still a lot of similarities with the old Dos game POP, so...definitely not what i expected, i thought it would be either something closer to Mark of the ninja or just some generic running parkour game.
I do like the old POP game, and i sort of like this control scheme, its restrictive but i like it, its just needs to be well executed and the first chronicles game does it well, or at least i thought it did.
Even though it was a puzzle/stealth game it had a certain fluidity, i found it easy to understand and keept moving at a fast pace. Although....this is the introduction to the 2.5D series and has such it lacks a good challenge.
There's some great visuals and backgrounds that differ in style from game to game, which is really nice
unfortunately there is no attempt at making it look more than it actually is, it doesn't even try to compete with the Open world games in the series. Its just Spin-off with filler side stories, it's short and cheaply made.

Assassin creed chronicles: India
This one was just terrible, even the dialogue and voice acting went to cringe worthy territory.
The control scheme remains the same, but the execution failed. It ran out of ideas, there are no good visual queues and now side missions all work together to put apply brakes to this game. We actually reached the point where you have to stop moving to do snipping mini games, on a platformer

7 years ago
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LEGO® STAR WARS™: The Force Awakens

The Force Awakens offers what you would expect from any other LEGO game - it's short, easy but enjoyable experience for all ages. The plot follows the newest Star Wars movie almost 1:1, you will visit all locations from the movie plus 3-4 extras (battle of Endor from Return of the Jedi is a game prologue plus there are 3 unlockable short missions). The animation is on a good level, there's usual great sense of humour and lots of easter eggs to find, game can be enjoyed by you as well as your kid, you can play solo or in coop - so far so good.

But let's now go to weaker points.

Voice Acting - it's obvious that devs will not hire the whole cast of hollywood blockbuster as voice actors, it's common practice for video game characters to be voiced by different actors, but here some choices are weird at least. For example Rei, who is a teenager, sounds like an old lady, not even close to original character. For anyone who's seen the movies quite a few voice actors will make you feel strange.

Port - the game is ported poorly and you will encounter many port-specific bugs. For example it launches by default in 720p. Each time you alt-tab game will return to 1280p and you got to go back through options menu (no mouse support in options so a lot of clicking) to change it back. Also if you decide to invert flight controls, each res change will reset this change. If you decide to play in windowed mode your window will always be 720p, you cannot make window of any other size etc. None of these bugs is gamebreaking, but they all add up to lessen the fun you have from the game.

Boring replayability and lots of grind - game itself is 7-8 hours long, but it unlocks you only 20-25% of collectibles. Here lies game replayability - replaying missions with different characters you can use their different skills to unlock more and more of new stuff. Sounds amazing, but sadly in fact it gets very boring very fast. How it works in practice is that you choose a new characters for free play, launch mission, mission pays the same every single time and just in few spots you use new characters to do some stuff which you were unable previously. Then you pick another characters once again and do the same. Rinse and repeat. You play the same easy content 95% of time, spend 30mins on a mission just for 2 mins of new content, then you do the same thing again with another character. Another problem is that some unlockables are placed in autoscroller parts of mission giving you basically like 0.3-0.5 sec to get them. So you play a mission for 30min, fail to get unlock, so you have to restart the mission over and over again (30min each time) hoping this time you will not screw up this 0.5 sec section. Not only boring but frustrating as well.

AI - tends to bug quite a lot - have seen my AI companions commit suicide a lot, and each death costs you score, so if you target score attacks I strongly advise playing coop only.

Price - it is basically the most expensive LEGO game so far. LEGO games are expensive in themselves - ~20$ fow 6-8h game. But here we not only get 30$ base price, Deluxe Edition 10$ more but even Season Pass. In total it's a 50$ for a game that lasts for 7-8h of first playthrough and only very few people will be willing to stick with it to unlock all. Many people may consider 30-50$ a lot for such a short game.

OK, We've complained a little, so now to good things :>

Like I said - story is awesome, full of great humour that will make both adults and kids laugh. It also stays true to original material and is complete, which is good considered some LEGO games had problems with it in the past (looking at you Hobbit!).

Gameplay is quite fresh compared to other LEGO games.You can divide it into 3 elements - one is usual LEGO gameplay - easy adventure game with very basic 2-keys combat and puzzles which most of the time ends up with "automatically build something with lego bricks" - nothing new here. Second part is cover-shooting sections - and it's the weakest part of the game I must say. It's very boring, offers you next to none freedom and feels just like a waste of time. Still it's something fresh in LEGO games. But then there's flying sections - and boy are they good! I wouldn't mind if whole game consisted just of them. They are very fun, offers a lot more than simple ground combat (U-Turns, barrel rolls, normal shooting, torpedos, flying away from homing missiles, big variety of combat areas and enemies and so on and on). It's easilly the best part of the game, which is good, because I can forgive weak shooting in Star Wars game, I can even forgive very weak lightsaber fights (luckilly there are only 2 of those), but good space combat is a must!

All in all the game is quite good, offers some replayability (well a lot of replayability but mostly boring one), but suffers the same problems as other LEGO games. If you are LEGO games fan, SW fan or looking for a game you and your kid can play together both having great fun - this one will be a good choice, but not for a full price. Wait for a sale.

7 years ago
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Final Fantasy V

Final Fantasy V, as a game from arguably the most popular jRPG franchise of all time, cannot be totally bad game. If you compare it to many of jRPGs available on steam, especially from the flood of uninspired RPGMaker games we've had in recent years, it will look great, offering loads of content and inspired mechanics. but sadly if you compare it to any other Final Fantasy game it will not look so good any more. I'd even said it's one of the weakest FF games. It doesn't mean it's bad, just not as good as the others.

First of all the port of the game is bad. And I mean really really bad. Because it uses launcher that then starts some kind of emulator you cannot use most of things you're used to when playing on Steam. Forget about Steam Overlay, taking screenshots, seeing what achievements you unlocked and so on. None of usual steam functions is present. Add to it that there are some graphical glitches like stuttering, fps drops (yes, in a game as old as this! which is running perfectly fine on weak mobile devices!), sound effect lags. Top it all with possible game breaking bugs which may require you to restart whole game because you don't get ability that is required to progress and it's gone forever. I strongly recommend using many save files for this game because otherwise you may be forced to replay hours hoping bug will not occur again.

Another problem I have with it are one of the weakest characters in Final Fantasy history. While supporting cast is not too bad, maybe unimaginative, but not too annoying, main hero and main villain are different cup of tea. They are both the dumbest, most cliche and most annoying duo you've seen in the whole franchise. All main hero does is to drop idiotic one liners, do stuff without thinking about it and making a fool of himself. He's totally not likeable and you will grow up to hate him very quickly. Main villain is no better - you don't feel afraid of him, because he's doing dumb stuff all the time, is totally predictable and most cliche evil wizard you can imagine. Maybe screenwriters thought about this duo as a comedic relief, not your usual baddy but guy who can stumble upon his own leg etc - but it didn't work. They are not funny at all. Pathetic at best.

Story is also not the best, but at least not as bad as our cast. It's simple, predictable, but at the same time gives you opportunity to visit many awesome locations and meet some nice NPC that luckily are much better than our main cast.

Before we start talking about gameplay you gotta remember one thing. It's a very very oldschool game. It will not hold you by hand at any point. It's the other way - you gotta fight it really hard for it to let you play at all. You don't get any stuff you know from modern games - like quest log or hints what to do next. You gotta do it all for yourself and very often you don't even get any hints. Add to it that game is full of secrets, which while theoretically optional in fact are must-haves because without them you won't be able to progress sooner or later (all kinds of optional powerful equipment, summons and spells) and you should really consider using some kind of guide or even a walkthrough if you consider playing this game. Because without it you will spend dozens of hours trying to fins all this secret stuff. And most of the time it will be time wasted - because in quite short time most of locations will become too low level for you, wandering them looking for secrets will not help you grind, it will only waste hours of your time.

Ok, we complained quite a bit, now let's talk about good stuff :>

Artstyle in this game is very unique and not all will like it, but I personally love it. While overworld is your usual FF stuff with SuperDeformed characters and colorful minimalistic graphics, the design for character portraits and enemies is quite unique. Instead of your usual anime style you get very detailed, westernized, even gothique a bit style. It may not fit well with some classic anime artstyle lovers, but for me it was fresh and it looks awesome even for modern standards. Ofc all these pieces of work are stable, non-animated, but they look awesome nonetheless.

Music is awesome - like in any Final Fantasy game. Songs will stuck in your head for a long time and they are pure pleasure to listen to. I recommend the soundtrack alone to any fan of retro-era game music.

Class system in this game is very fresh and unique. Instead of your heroes having like usual a class attached to them during your gameplay you unlock more and more "jobs". Jobs can be anything - from various kind of fighters, white/black/other mages, summoners, to niche classes like bards, dancers, chemists, canoneers etc. Each job plays differently and you can change job of any character at any given moment. Just keep in mind that each job for each character gotta be levelled up separately. Add to that the fact that you can also add one ability of some other job you levelled up to your character and you get just insane amount of combinations for your party setup. And you will need it. You will be required to juggle the jobs quite often - some dungeons will require more physical, other more casting approach. Different bosses will be vulnerable to different stuff and you will need to change your setup for them. What it means on one hand is that you will have to grind quite a lot which can be a downside. But at the other hand it means that you will be shifting your playstyle and strategies quite often as well, so combat will not get boring at any point of the game. For me the sheer fun of developing new strategies for hard combats is what saved this game for me, kept me entertained and even forgiving of all the problems it presents.

There are also lots of very different equipment and accessories, all with different effects, which you will also juggle a lot to make it counter particular bosses/enemies. It gives you even more flexibility to customize your party to what you currently need.

To summarize:

Pros:

  • Unique Artstyle
  • Great Retro Music
  • Awesome Class System
  • Lots of customization for party setup, gameplay and strategies

Cons:

  • Very poor port
  • Gamebreaking bugs
  • Very weak and cliche main characters
  • Mediocre story
  • Very oldschool gameplay with no hints or indication what to do next

All in all if Steam would allow us to give mixed rating for the game - FFV would get a mixed score from me. Around 6+/10. But as it is I believe there is a little more good stuff about this game than there is bad stuff, so it get's positive from me. Even with it's flaws it's still better from lots of other jRPGs flying around. That being said - if you're wishing to start your adventure with Final Fantasy series - FFV is one of the worst games to do so. There are simply too many much better ones available on Steam. Get this one only if you already played all the others and are still wanting even more Final Fantasy in your life :>

7 years ago
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Party Hard on the 3rd of August. Fun arcade-y game with a good value of replayability if you enjoyed the game mechanics or just want to kill some party harders.

7 years ago
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Witcher 3: Blood & Wine - finished both end questlines. It was the ending I wished for, the ending I wanted Geralt to have in the books, the best freaking expansion pack ever, I feel empty now :(

7 years ago
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+1 for finishing both end quest lines and now feel lost
...going play though the main game again on new game plus deathmarch to get that achievement and then play through heart and stone again cause I missed 2 achievements my first time around.

7 years ago
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Spec Ops: The Line Story's cool, how story elements are reflected in the rest of the presentation is well done as well. It's short, but trying to extend it probably would ruin the pacing and cause it to start dragging.

Gameplay is a bit meh, with a few bits of really bad level design that turn into trial& error exercises.

7 years ago
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Watch Dogs (only the main questline)
I'm close to finishing LA Noire, if I can leave Skyrim aside for a minute :p
My big target is finishing all of Skyrim, but that will only happen if TES 6 is around the corner i guess.

7 years ago
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All i have to say is this

View attached image.
7 years ago
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7 years ago*
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Dark Souls 3 was my last one way too easy that game... completed it in under 20 hours with some farming and afking

7 years ago
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7 years ago
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Camera gets way to close to the character, other than that it would be alright

7 years ago
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Firewatch, it was a good game but I wish there was more than one ending.

7 years ago
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Just beat Doom a few days ago. Been working on finding all the secrets and collectibles now. After that I'll probably be done with the game unless they release some SP dlc.

7 years ago
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Just beat my first playthrough of Dark Souls 2. First Dark Souls game I was able to beat, too. I feel good for once.

7 years ago
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Tales From The Borderlands. I'd recommend it only if you played and enjoyed Borderlands 2. XD

I never got to play the first Borderlands, but I'm playing the Pre-Sequel now. Along with a few other games, so I don't know when I'll complete it. (@_@)

7 years ago
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finished 2 games this week.

The Crew I suprisingly had a lot of fun with - I'm not heavilly into racin games, whoever is looking for serious, realistic game will be dissapointed, but as I prefer much more arcady driving it was fine. I also am not fan of racing on tracks but rather prefer free driving, a lot of exploration - and The Crew if full of both of these things. Story itself was very cliche, boring and predictable thou, didn't got me invested at all. But luckilly it may be 10% of the game so not so bad. Game offers a lot of endgame content if someone wishes to stick around - hundreds of score attacks, PVP, lots of unlockables - but as I'm not really a competitive player it's not for me, for me it was good game for a single playthrough.

Fairy Fencer F - finished it just a few minutes ago. At first I didn't like it, maybe because I took it too seriously, the game cannot be taken seriously - the characers are most cliche asnime characters ever, story is most cliche story ever, it's full of silly humour, with loads of fan service (it even has tentacles! yay! xD), but the moment you start to think of this game as a satire it becomes great - it mocks every anime trope you can think of, it mocks jRPGs, it mocks fantasy story tropes etc. If you come to it expecting silly story you will have a lot of fun. Game is a mix of short to semi-long 3d dungeons with jRPG fights and story presented in classic Visual Novel style. Only problem I had with it was probably poor optimalization - game doesn't look too good, it's looking 2 generations old, yet still it was ported so poorly that it can lag and stutter in 3d parts. Luckilly while annoying it was not gamebreaking.

7 years ago
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The walking dead

7 years ago
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Press X to Not Die - if you can actuallly call it beating the game... I really like an idea of an interactive independent movie - sort of choose your own adventure but with actual visual feedback done by real actors rather than having just plain text or some pictures/animations added. But Press X to Not Die is too short for me to feel positive about it. Whole experience was slightly over 20 minutes and that's only because I intentionally screwed around dying multiple times in the same scene for lulz and achiev, without it the whole "game" would be like 15 minutes long - it's not nearly enough, even for this price. If it was 1-2h long like a normal movie it would surely be intresting experience, maybe not really replayable, but still fun for one try, but as it is it feels much more like a demo. Before you can enjoy it it's already end credits. If devs ever release a full-length title in this format it may be fun and intresting experience, but this game itself should be picked up only by people really intrested in format who are well aware they are paying for very short demonstration only.

7 years ago
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Alice Madness Returns
I enjoyed it a lot more then I thought i would for an older game. Wish there were more Hack n' Slash / Puzzler / Platformers similar to this and DMC Series. Simple enough for controller yet fun.

7 years ago
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It's been busy holidays, it ends tommorow so I think it's good moment to list games I managed to finish in this time :>

Gravity Ghost - I got bought by beautiful hand-drawn artstyle, but found so much more - deep and sad story, awesome and unique gameplay based on, you guessed it, gravity and shitload of unique levels, new gameplay mechanics, generally a lot of fun!

Darkest Dungeon - I'm basically speachless. Darkest, hardest, most depressing, most stressfull game I've played in years (and yes, I did play all Dark Souls games ;p). And best part about it? I totally love it! The game is so freaking hard, I had to basically start over and over again and still enjoyed hell out of it! If not for Stardew Valley it would surely be my GOTY of 2016 :>

DMC - after stressful DD I needed something fun. Something fast where I could just slash things, make epic combos and basically kill thousands upon thousands of deamons. And DMC was perfect pick for that :D: And yeah - I do hate the new Dante, but nonetheless even hating main character it didn't change the fact that this is the best DMC game gameplay-wise ever. So I can forgive even shitty main if I can get such a juicy gameplay! :D:

Among The Sleep - Weird game. Combination of Stealth, Horror and Puzzle Platformer starring a toddler. But turned out to be excellent, not only gameplay wise but especially story-wise. I'm sucker for sad depressing stories and boy did it deliver in this aspect!

The Walking Dead: Michonne - Sadly this one was a dissapointment. Not gameplay-wise - it's the same formula as in any other TellTale game and I do enjoy it, but game is too bloody short. And I don't even mean there's just 3 episodes, but the fact that all 3 combined takes as much as one longer TT episode from other games. There's not enough time for story development, characters development (I didn't care about any of the characters), setting up climate etc. I do love TT games, I do love TWD franchise, but this game was a miss for me.

BattleBlock Theatre Co-op Campaigh - I got myself a 2nd pad and since both me and my fiancee had holidays decided to play through our first coop game. And BBT turned out to be excellent pick. Awesome funny artstyle, absurd comedy and great voice acting combined with very solid gameplay - very well developed game mechanics, great level design, good learning curve in puzzles difficulty, shitload of unlocks. We both had a blast :>

Shovel Knight - One of the best platformers I've played in years, awesome bow to 8bit era, shitload of content, awesome gameplay and best part? After finishing it it unlocked whole new campaign with totally new character as well as challenge mode - basically giving me even more gameplay. Cannot wait :)

7 years ago
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It's been over 10 months since I played games. Time to attack my backlog!

Stairs - It's an adventure/horror/walking simulator mix. You basically walk around, solve puzzles and collect notes. Pros: Good, dark atmosphere, pretty good music, nice plot and fun puzzles. Cons: Not many puzzles, bugs (especially when it comes to achievements, it's impossible to 100% the game cause two achievements are bugged and devs apparently don't care), the game's very easy, voice acting is not really good, there are some graphic glitches, it's not scary and it's short. But if you're looking for some nice adventure walking simulator with horror elements this one will do. I enjoyed it. 7/10

Adventures Of Pip - Very good platform game in which you control a pixel that can form into two other shapes and each shape has different abilities. Pros: Very good, oldschool gameplay, awesome boss fights, nice music and good humor. Cons: There are some FPS drops on full screen (I recommend playing in windowed mode). 8/10

PS: I also collected all achievements in it (and therefore got 100 perfect games on Steam as of now).

DuckTales: Remastered - Duck Tales is my favorite cartoon of all times. NES games were also amazing. So this shouldn't come as a surprise that I absolutely fell in love with the Remastered version of the classic. Pros: Excellent gameplay, great music, nice graphics, good dialogues and humor, amazing boss fights. Cons: It's short, FPS drops happen sometimes and there's a bug at the end of the game that freezes the game and the restart of the game is required. Apparently it appeared around a year ago (people speculate it's either because of some Windows update or graphic driver update) but it's no excuse that it's still not fixed. Shame on Capcom/dev, whoever is responsible for fixing this. It's good that people came up with a fix that worked for me but still, it's unacceptable. Aside from that, it's an amazing game. 9/10

7 years ago*
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Toren - 5.5/10

‎+ There are many aspects of the game that are beautiful to look at, even the credits at the end (I'm trying hard to look for positives).
‎+ The setting is different from other games, and this in itself makes it interesting. It was alluring enough to make me buy the game just looking at the screenshots, and it does carry into the game while playing.

‎- Controls are really bad. To make matters worse, the game has issues with many controllers. My Xbox 360 controller isn’t detected; the Steam controller is detected but the protagonist limps instead of walks. Only my 15 year old Logitech RumblePad 1 works fine.
‎- The camera frequently uses long shots where the protagonist is too far away, or angles where she’s hidden behind objects. In some cases the camera looks down instead of straight. There’s no effective way control camera angle.
‎- The most frequent puzzle in the game involves pouring salt over specific shapes. It’s not interesting, and in combination with the bad controls it’s just annoying. Even worse, in one part of the game, these puzzles need to be done in the dark, with only an occasional flash of light. This is the most annoying puzzle I’ve encountered in a long time.
‎- Graphics use low number of polygon and low detail textures, both of which give the game a rather outdated look, as if it was released in 2005 and not 2015. There are also some graphic glitches - e.g. the protagonist can fall through what looks like solids rock, can bump into invisible walls, and when she climbs something, the action doesn't always match surface
‎- I didn’t find the story too interesting, maybe because the game is overloaded with spiritual/philosphical bits which just went over my head. Some of them don't even stay on the screen long enough for me to read.

Not the worst game I played this year, but not one I would recommend unless it's in a bundle.

7 years ago
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