From their latest annoucement:

Dear all,
 
Version 0.16 has become stable, and this means that there is one last step for us to reach the 0.17 which will probably become 1.0 version. Then Factorio will finally step out of the Early Access zone. This will take some months but the roadmap is clear for us.
 
After careful consideration, we have decided to set the new price of the game to 30 USD (or your regional equivalent). This change will become effective as of 16th of April 2018. This is the final Factorio price update, unless something unforeseen happens, so it will also be the price for the game for 1.0 release.
 
As you probably know we have a strict no sale policy. The game will not go on sale on Steam or any other platform. This basically means that purchasing before the 16th of April 2018 is the only way to buy the game cheaper than the increased release price.

Game Ratings Cards Bundled Retail Price
Factorio 98% of 26,046 reviews NOPE NEVER $20 NEVER SALE

Chart created with Lex's SG Chart Maker

If you want to support the developers, buy the game directly from their website. As far as I can see, you don't get any perks from Humble Store (discount for subscriber and cashback), but all the money goes to the developer. This is also the cheapest option for folks from EU.

If you are a Humble Monthly subscriber, not from EU, and your regional price for the game is approximately the same or more expensive than as US prices, you might want to buy the game from Humble Store for $18. This is the cheapest option available for the game for folks from first world countries.

If you own a Steam copy (regardless of whether you bought it from Steam store or other retail store), you can obtain the DRM free version of the game from Factorio website after you link your account on the site with your Steam account.

6 years ago*

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Thanks for the heads up. Will buy this weekend!

6 years ago
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great game, recommend for every base building and economic maniacs

6 years ago
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Hrm... I'll have to try and snag a copy before the price goes up, then. But no big deal if not. I hear nothing but glowing praise for this game, and it seems like a game I'd love, so I expect full price would still be very much worth it. It's only a question of budgeting for it, as I don't tend to buy games at that price point more than a couple times a year. Too much RL shit to worry about, makes me feel guilty if I don't pinch every penny.

6 years ago
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Maybe it is my monitor resolution but I find placement in this game to be a pita. Almost to the point I want to refund it.

6 years ago
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I also have a policy of not buying games not on sale. Seems like me and the developers have some conflicting interests. I just won't remove the game from my wishlist because I added it there on february 2016, and I hate having a game on my wishlist for so long just to remove it. I'll leave it there, on the bottom.

6 years ago
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If you think about it, the game is on sale right now until the 16th of April.:)

6 years ago
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I'll wait for them to break the policy, else I won't play the game. I'm not convinced I'll get 20€ worth out of this.

6 years ago
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Try the demo until the end. I'm doing that as well.

6 years ago
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Oh, thanks. I thought EA (Early Access) stood for Electronic Arts

6 years ago
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Thought too at first.

6 years ago
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OP changed the title from "Factorio leaving EA and price increase after 16 April" to "Factorio leaving Early Access and price increase after 16 April"
He changed the title of the thread after reading my comment!

6 years ago
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Yes, I changed it, since I also have trouble differentiating the two without reading more into the context. I was meant to comment, but sidetracked and forgot all about it.

6 years ago
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Oh how i love it if people discuss thebreaking-point-of-beeing-too-expensive for a game ^^ Especially if they own 1k+ games, are smoking addicts, or did just buy a friggin' 800€ telephone. yeah, i am talking about a friend of mine, that additionally bought brand-jeans with artificially made HOLES at 80€ a piece. he COULD have bought one less. sigh XD

6 years ago
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Owning 1k games means having hundreds of games in the backlog, that's actually a solid reason against buying a new one ;)

6 years ago
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well, thats actually true XD .. though, most of them are going to be TRASH anyway you will never play^^

6 years ago
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I removed almost all trash/shit games, still around 1.9k. :(

6 years ago
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You claim there's almost 2k games on Steam that are not trash, and you own em all?

6 years ago
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Yes, I bought every single game and tried them all to figure out what are the passable ones and after that I set up my blaeo with ~20% completion to confuse people >:3

6 years ago
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Happy Cake Day!!

6 years ago
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do not buy it
its more addictive than heroin

this is a cry for help

6 years ago
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I bought it yesterday and was playing until 3 in the morning and up until 4. So far I've only played the tutorial campaign and the first mission of the A New Hope campaign but I think I'll tackle mission 2 after I've finished breakfast. Just for an hour or two :D
I'm really glad there is an Easy setting for the campaign so you can familiarize yourself with the game without worrying about the Xenomorphs too much.

6 years ago
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It's a pity that they won't offer discounts - I really like the game's idea and LOVED the demo, but tbh I'm not sure I would enjoy the later, more complicated gameplay.Also it would took more time to test / learn how to play than the time I would likely enjoy the game - so no option of "try it for half the price!"-sale. I was unsure if a try worth 20$ for me, 30$ surely not. But I wish the best for them, the made a really well done game that's super enjoyable for a lot of people :)

6 years ago
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If they're not going to have any paid dlcs or in game purchases I respect their decision to sell their game at a fixed price without having any discounts, otherwise they just sound greedy to me

6 years ago
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6 years ago
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O.o

6 years ago
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I have bought factorio a while ago but never been able to get into it. Can someone please recommend any sources explaining how to play?

6 years ago
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Easy skip for me, but it is great information to be aware of. Thank you!

I need a discount and not the reverse, to convince me of grabbing something like that. Nice tactic to build up some extra money though for people who bite. We'll see (well... I won't... but somebody will, maybe) if demand meets new cost... and if it is/was actually "worth it" in the long run. Seems popular enough I guess. Not my genre really though... but a huge sale before leaving EA would have convinced me to grab a copy.

To be fair though, I did bite on Shovel Knight when they used this same kind of tactic, but there was extra bonus content going to be lumped into that one, more the type/genre of game I like, and also high on my wishlist before buying it. There... was also a slight sale from what I recall. Maybe 33% around that time? I could be wrong. Anyway, way too many games I could fill my over-inflated library with for the same price... while I play and wait for an eventual sale/price decrease of a sizable margin.

6 years ago
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To be fair though, I did bite on Shovel Knight when they used this same kind of tactic

So did I for some reason. I'm guessing they used some additional trickery. I still need to actually play the game lol

6 years ago
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Yeah, I did some. It was pretty fun, but for some reason, I couldn't stay with it for long. I'll get back to it though. It's good. I'm on this italics kind of kick today. Not sure why though... I guess Shovel Knight was combining something in the new version, so it seemed like a good time to buy around the last days of the original... I'm almost positive there was a small discount though. Hard to remember things... even if I didn't have lyme brain. I had to go for it, since it was in my top 5 wishlisted for... a couple of years prior? It's pretty fun though! I found it difficult, but not overly unfairly so... Still, not an easy game for me out of what I got into playing...

I'd definitely suggest trying it though when it seems like the genre and style would fit the occasion/nothing else going on/not sure what to play kind of moment arises. I'll be jumping back into it when I go over some games I started and stopped part-way through. I do that... with most games. I also seem to have a habit of doing the same thing with movies when I watch them. Can't sit still through most movies, since I feel like I need to go do something else since almost none hold my attention for long.

6 years ago
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I tend to jump between games as well. I'm "better" with movies though, in fact, almost a little too good as I feel like I should finish watching even if they suck and this becomes a bit tedious at times. With games I've learned to stop as soon as it starts to feel like I'm doing chores.

It's always nice to read your posts, feels familiar somehow. Maybe just because we seem to share similar values when it comes to gaming.

6 years ago
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Not my genre really though

^ That's all there is to it.

I did bite on Shovel Knight when they used this same kind of tactic

To me Shovel Knight is something between boring and a con job (with the price increase and their 'spin off' titles that get extra app IDs and actually part of the base game yet aren't given to previous buyers), but see, it's not my genre.

Factorio on the other hand has always been really good value for money. :) ((Unless it only looks like a 50 cents bundle game to you, like Shovel Knight looks to me. Then just don't buy it, like I'm happy not owning Shovel Knight.))

6 years ago
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Yeah, totally agree. An "eye of the beholder" thing almost, like a lot of forms of art happen to have. Who would pay millions for Picasso paintings? That looks like art shovelware to me... Definitely good points.

I can really relate on music: Most people do not like, or can't really understand or begin to try to play the music I listen to around here for instance since it is quite complex. Over the years, I have rarely found nobody around in any places I've lived in the US to actually play music with because of either a general disinterest, or a lack of ability. Unless I sacrifice my genre of choice for... all the well-known classic rock/hard rock/modern metal etc that is extremely simple for me to play, then I find relatively nothing around... Dealing with other styles too... it's rough. I find it a grueling task, since I don't like it much - I sometimes "daydream" too out of boredom, or because the music is so slow... makes me forget or lose my focus rather. Definite genre problems here with music...

6 years ago
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What genres/styles are that anyway?

6 years ago
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I generally like power and progressive metal. I have hardly known anyone who listened to it over here. I haven't liked many bands from the US either in the power or prog genre. Neoclassical is also good, and some experimental. Those are probably the main kinds I like though...

6 years ago
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Heads up to all Europeans: If you buy the game from the official site it'll be cheaper than the Humble Monthly discount. ($20 = 16€)
Unsure if you can get it even cheaper with the monthly discount too, tho.

6 years ago*
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Yes. Subscriber will get -10%. That is on top of 5% back in Humble Wallet if opts in Humble Rewards, which anyone can get.

6 years ago
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Ah, I mean if you buy it through the official site (which uses Humble's system).
You already get it cheaper just buying it straight out from the official site;
Official: $20 = 16.22€
Humble store: 20€ (17.10€ including monthly + the 5% credit)
What I meant by my second sentence was if you with Humble monthly could get it for
Official = $20 ($17.10 including monthly + 5% credit) = 13.87€ ?

6 years ago
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US and people outside EU who subscribes to Monthly pays $18 for the game, and gets back 5% credit (not sure if it's applied to the original price or the price you pay, but around $0.9~$1), which is equivalent to around 14 EUR.

6 years ago
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But people in the EU pay more on Humble than on the official site. Which is what my original heads-up was about.

6 years ago
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Thanks, I have edited the OP to reflect this. I didn't know that Humble uses EU pricing rather than a simple currency conversion like Voidu.

6 years ago
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I think the bundles use dollars but the store uses euro. Easy mistake to make.

6 years ago
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There's separate UK (GBP) pricing too :)
Dunno if Humble has more currencies than that.

6 years ago
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Simple fact, if you don't support any indie game makers, they will go bankrupt because they can't compete big companies on sale. Then people start to complain why big companies dominate the market and how horrible game industry is now.

6 years ago
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Too bad. I live in the Eastern Europe, even taking in regional pricing current price to me just looks bizarre (no hard feelings if you disagree and I'd like it the same way toward me). It's price going up by half with no sales in future just ensures I am never going to be able to afford to try it out. Too bad, it souned rad from Rock, Paper & Shotgun coverage when it landed in Too Early Access.

Oh well, I guess it's time to take it down from wishlist.

6 years ago
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This game looks beautiful and horribly addictive.

6 years ago
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Indeed.
Just played the first two tutorial levels and loved the game

6 years ago
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Ugh. Hard choices!
Edit: Goodbye Steam wallet, goodbye free time. Bought.
Seriously hoping the "no sales" principle includes no bundles...

Thanks for the heads up, probably would have missed otherwise.

6 years ago*
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I was interested in this game, had it in my wishlist for a while. However, due to this I've removed it from my wishlist. I'm not interested enough to blow at least $20 on it (not currently a monthly subscriber so I don't have the extra $2 either.)

6 years ago
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try the demo and if you dont like it you will not regret buying it. But if you like it and dont get it now you will later be sad to have paid 30 dollars.

6 years ago
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Is this game fun for casual players too?

6 years ago
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Well, it's better to play the demo and experience for yourself. There are still quite a few days before the price increase.

6 years ago
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Thanks for the info! I had this game for a long time on a whislist but I do not want to buy early access games. Since they are happy with the game I am happy to buy it.

As an Europe based player it was cheapest to buy directly from their website for 20 USD. Directly on humble I could made it to just below 17 EURO which is over 20 USD. No comment for 20 EURO on steam.

6 years ago
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Euro prices on steam are just a big scam. All purchases are done via Luxembourg and rerouted through a country like Bermuda. This way Valve has to pay 0% tax on the sales but still let the customer pay the extra taxes. It's called "Tax Heaven". IF you don't believe me look it up, it's true!

It works like this:
I'm buying a game in the Netherlands and pay to S.A.R.L Luxembourg through steam.
Money goes from Luxembourg to Bermuda and the US with 0% taxes.

Valve/steam tells the duck IRS Ï've sold a game to a dutch guy". Dutch IRS says You're an American based company so you have to pay the taxes in the USA".

Valve/steam tells the US IRS Ï've sold a game to a dutch guy". US IRS says You've sold a game to a dutch guy so you have to pay the taxes in the Netherlands".

This goes round and round and the extra "taxes" EU customers pays finally goes to the wallet of Valve/steam.

6 years ago*
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That used to be true. But since a few years ago, Eur taxes are payed according to the customer's residence country, so it doesn't matter where Valve is located.

6 years ago
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According to the Netherlands it's still true. Had a documentary about it a few months ago about all the ins and outs about this subject. Even with starting a company to test it out and it did work.

6 years ago
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http://smallbusiness.co.uk/eu-vat-changes-affecting-digital-content-and-eservice-sellers-2475862/

There's a lot of places explaining it. This is just a random one of those.

An online business will need to account for VAT in the EU member country where its customer lives, at the VAT rate applicable to the buyer’s country, rather than charging the seller’s country VAT rate as it was before.

6 years ago
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Like I said, If you look a bit better you can see it still is the case in the Netherlands.
But nvm. think what you want, I know all big companies here do it. Microsoft, Apple, Nike, Facebook, Google, etc.

6 years ago
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What digital goods does Nike sell? None that I know of, so this law doesn't even affect them (this law only affects digital goods, not physical goods sold over Internet).

6 years ago
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Think we're talking about different things here. What I said is the Netherlands is a tax heaven for all international companies. Doesn't matter if you're selling online or in retail shop. Whit the construction I told about in my first post taxes aren't paid in the Netherlands.

6 years ago
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They say the game will never go on sale?!?

6 years ago
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I'll be interested to see if it ever actually does go on sale.

6 years ago
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It sold 1.2 million units already, so the net income should be already in the 12-15 million USD range, if not more. The game has zero reason to go on sale when it sells this well for a 2D game, where development is usually cheaper.
It is similar to the flagship Nintendo titles. They never go on sale either, since they do not have to; people gladly buy them regardless. Heck, the devs of Factorio could just leave early access and never update the game again, it already earned them more than enough to start another game project or live comfortably.

6 years ago
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Which makes the decision to increase the price even less comprehensible.

6 years ago
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GTA V sold more than that and still goes on sale (not aggresively, of course). But it's their choice and one I respect.

6 years ago
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The business model with GTA V is the multiplayer, and apparently it is not as hot as it should be. This is why the edition with the MP fake money bonus has often better discount than the game alone. Also, it needs to earn back a boatload of money, it is the second most expensive game ever made after Destiny, but it has to earn money for a much longer period. (But Destiny already has two games to make money from, and the third is not far away, yet we did not even hear about development starting on a GTA VI.)
Factorio, on the other hand, is single-player only, and so are most Nintendo games (or couch co-op maximum). Their model relies on the sale price, not in-game microtransactions.

By the way, IWRITEINCAPSLOCKBECAUSEIAMMATURE's Hackergrounds has a similar viewpoint, and it is MP only, plus it has an internal gambling system to earn even more ridiculous amounts of money. It never goes on sale either, even if there are an average of 50 threads asking about it daily on its forums. (Of course, it technically had sales, but 10% discount is not exactly earth-shattering. :D)

6 years ago*
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Factorio isn't single-player only

6 years ago
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Factorio doesn't make any money from its multiplayer mode. That's the point: GTA V does, so selling more copies can bring them more money from multiplayer micro-transaction purchases.

6 years ago
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What you say makes sense, but normally great-selling games still go on sale.

Personally, if I had such a breakaway hit (think Factorio, Stardew Valley, the obvious Minecraft) I would probably make it free, even if it's kind of a slap in the face of all buyers. Certainly I wouldn't adopt a no-sale policy or even increase the price. This said, we're not talking about Big Pharma, videogames are a luxury and if a game is too expensive for my tastes, I just won't buy it (let's not drift into the piracy talk). Factorio has a demo, I tried it, I didn't like it, end of story. :)

6 years ago
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I would probably make it free

And the reviews would turn 35% percent positive in less than 2 weeks because "gam have no waifus" :D

6 years ago*
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...ain't no rose without thorns, right? I would probably add some waifus, just in case. ;)

6 years ago
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Robot waifus wouldn't be a first so I guess it would be possible :D

You probably got what I was trying to say anyway but keeping the price high they ensure only people who have looked into the game and are actually interested in it, buy it and thus the reviews stay sky high as they are. I've "only" played 22 hours so far (just Tutorial campain and New Hope campaign) but so far I can say with Factorio what you see is what you get.

If they were to give away the game for a dollar in an misguided attempt to win new buyers, for example Visual novel enthusiasts or Call of Duty fans that would certainly impact the reviews negatively.

6 years ago
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Yeah, I think I know what you mean. Personally, my giving the game away (or pricing it at one dollar) wouldn't be to gain new users, but to simply say "I am way too rich already, I don't need even more money". But I don't know, CoD of VN fans do bother to give bad reviews to good games they're just not interested in? Sad.

6 years ago
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You're on my whitelist and I don't remember why, but you sound like a fun guy, so it's cool. :)

6 years ago
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GTA V sold more than that and still goes on sale

They regularly ban MP cheaters who then have to rebuy the game. Sales help with that. They have to re-buy so they can re-pay2win in the MP mode to get their virtual yachts and whatnot. Come sink your time and money; women and children first!

6 years ago*
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Ha ha, seriously? People do that? :D MP is definitely a foreign world to me.

6 years ago
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+1 I'd add a 2 but... I have to go single-player on this one. All the case/key/microtranaction world is foreign to me. I can pay hundreds of dollars gambling, or directly from a store to change things in a game I'm already aware of, or spend all that money on brand new games! I'll pick the latter every... single... time.

6 years ago
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In the top F2P games, there's typically some items worth hundreds of dollars. Cosmetic ones mind you. Then again some people spend the same kind of money on snake oil HDMI cables or random audiophile equipment.

6 years ago
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very love for the train

6 years ago
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How time change things - few years ago company saying "we won't put our games on sale" was enough to call them worst developers ever.

But then, it was Electronic Arts, so I guess even "we will never do anything bad anymore" would get them "worst company ever".

6 years ago
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Blizzard did that very same thing for years. They barely ever discounted their games (it's gotten a bit better lately but not much), and people still bought them and loves them.

... but still comparing huge companies to an indie dev team of less than 20 people, making a niche title like this, doesn't really make any sense. Even if they dumped the price they most likely wouldn't sell that many more copies, most likely not enough to make up the difference in price.

The game doesn't look amazing which doesn't help either, you're average potential customer browsing the Steam store would most likely not give it a second look even if it has a -75% slapped on it.

6 years ago
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