SteamGifts Tools is a tool in a form of a website that lets you do some interesting checks to steamgifts mechanics:

Link www.sgtools.info

Themes

  1. Dark blue theme: install
  2. Black theme: install

User Scripts

  1. SGTools Helper: Help you create giveaways with SGTools typical options and marks protected giveaways on steamgifts giveaway page
  2. Links to user profile: Awesome userscript made by SilentGuy that adds links to the common sgtools checks on a user profile. See his thread
  3. Links on giveaway's winners page. The script will add a sgtools.info link next to each winner's 'Request New Winner' link in your giveaway's winners list, so that you can easily check them for non-activated and multiple wins
  4. ESGST: An all-in-one script to rock your Steamgifts experience. It integrates to and gives quick access to several SGT functionality from inside steamgifts website.

Tools

  1. Check real cv value (as we had in steamgifts v1) and it's level translation with a detailed log of every game contribution and how they add up to the final number.
  2. Check real cv for your won gifts, so you can compare with your send gifts.
  3. Check if a user has activated all his gifts, useful if you want to check a little bit the winners of your giveaways.
  4. Multiple Wins. Checks if a user has won and marked as received the same game more than once
  5. Whitelisted Games. List of well-known false positive games on "not activated checker". Not activated tool already uses them to whitelist the results, this is just to check what games are troublesome.
  6. Last Bunled Games. List new additions to the bundle list of the last 7 days with a minimum of 50 entries, showing the game (with a link to steam), the date since the game is considered bundled and the date when it was added to the bundle list.
  7. Create, manage and enter giveaways with more advanced and complex filters than the ones in steamgifts.

Limitations

  1. Since CG don’t give us an open API, all requests have to parse your full profile to check your sent games, this will take some seconds (more if you gave away tons of games!), so please be patient.
  2. The site uses a cached bundle list, so if you find a recent bundle game that gives you a full value instead of the 15% one, just wait until the next cached bundle list is ready. Cached Bundle list auto-updates itself every 6 hours starting at 3:00AM GMT (3am, 9am, 3pm, 9pm).
  3. The tool will search steam API to get the real cost for packages that has its point value truncated to 50 in steamgifts, but if the package is no longer available the tool will use the points as CV (50$).
  4. It may sound obvious, but the tool can't check not activated gifts if the profile is private.

This thread contains a Wiki visible with the GHWSGI userscript. If you prefer to see it directly on GitHub instead, click here.


This thread contains a Wiki visible with the GHWSGI userscript. If you prefer to see it directly on GitHub instead, click here.


This thread contains a Wiki visible with the GHWSGI userscript. If you prefer to see it directly on GitHub instead, click here.

3 years ago*

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948720 "Keyhole Spy: Fantasy Passion" should also be added to the learning list.

1 week ago
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Added to the learning list (porn edition)

1 week ago
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1 week ago
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Infraction applied, thanks for the report!

1 week ago
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SUDOKU (https://store.steampowered.com/app/681170/)

I would appreciate you to put this on the whitelist.

Maybe the game has been removed from Steam, it applies to the 'Not activated' rule.

6 days ago
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Added the new mini ban wave to the whitelist, including sudoku

6 days ago
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thanks for your effort!

6 days ago
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5 days ago
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Added to the learning list, thanks!

5 days ago
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The CV calculation for free games is completely off. It appears that it counts all past giveaways for those games as $0 once they have been given out, instead of taking the date of the giveaways into account to only count newly given games at $0.
.

5 days ago
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Do you have an example profile where this behavior happens? I'm checking the code and it should be working fine.

4 days ago
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I noticed this with Orwell and Company of Heroes but seems it was just bad timing to look exactly when the P value was zeroed on SG, kind of unlucky to hit exactly that date twice.
Did not consider to check for this first, Orwell is back to the correct value.

4 days ago
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